scholarly journals Pengembangan Biomagz sebagai Sumber Belajar Biologi Siswa SMA

2021 ◽  
Vol 3 (2) ◽  
Author(s):  
Gregorian Trijulensius ◽  
Mushawwir Taiyeb ◽  
Andi Asmawati Azis

Abstract. This research was aimed to produce BioMagz product as an alternative resource of independent learning which was valid and practical used in SMA Negeri 1 Mangkutana. This was a research and development using 4D model by Thiagarajan which consisted of 4 steps, namely (1) Define, (2) Design, (3) Develop and Disseminate. The research result developed BioMagz was valid and practical. The value of the validity was 4.17 which meant that BioMagz as an alternative resource of independent learning included in the valid criteria. The value of practicality was 4.6, which meant that BioMagz as an alternative resource of independent learning belonged to the practical criteria. While the student response presentation of 84,5% which means BioMagz got positive response from student. Keywords: BioMagz, Alternative, Resource of Independent Learning

2018 ◽  
Vol 8 (1) ◽  
pp. 6
Author(s):  
Nurlia Ali ◽  
Sulasmi Anggo

Abstract: This study is a research and development, which aims to produce instructional media, based MindManager that valid, practical and effective. The subjects were eighth grade students of SMP 27 Makassar by the number of students 39 people. This study uses the research and development according to Borg and Gall. Data collection techniques used in this research is the data on validation results obtained from the validation instrument sheet filled out by the valuator, the data for practicality level obtained from questionnaires that filled out by the valuator and practitioners, the data for effectiveness obtained from questionnaire of students' responses and mastery of student learning outcomes by intructional media based on MindManager. The data obtained from the study were analyzed using the criteria of validity, practicality and effectiveness by Hobri. The research results of development instructional media based on MindManager shows that the total value of the validation results by valuator are 4.42 and included in the valid category. The average level of practicality by valuator questionnaire was 91.33% and 90.66% by practitioners. The effectiveness of the media based on the student response was 96.6% gave a positive response and mastery of learning outcomes is 89.7% of the subjects achieved a minimum level of mastery of the material. Based on these results it can be concluded that the instructional media based MindManager developed by validity, practicality and effectiveness criteria.


Author(s):  
Riza Hayyuningtias ◽  
Joko Purwanto

<p><em><strong>Abstract: </strong>This research aims to design a quality of alophysics web as a source of independent learning for Senior High School Class X based on expert judgment and student responses. The research belongs to Research and Development (R&amp;D). This development is done using Plomp research model which includes 5 steps, namely (1) Prelimenary Investigation (2) Design (3) Realization/Construction (4) Evaluation and Revision (5) Implementation. These research instruments are validation sheet, Alophysics web quality assessment sheet, student response sheet. The quality of Alophysics web used 4 Likert scale and student response used Guttman scale, both are in checklist forms. The final result of this study is the web of Alophysics as a source of independent learning for Senior High School Class X on the subject of momentum and impulses. The quality of the web of Alophysics based on expert material assessment obtained a mean score of 3.2 with good category (B), media expert judgment obtained an average score of 2.9 with good category (B), and the physics teacher assessment obtained a mean score of 3.83 with the very good category (SB). At the implementation stage produces the responses of students agree (S) with a mean score of 1.00 in limited trials and 0.95 in broad trials.<strong></strong></em></p><p><strong>Abstrak: </strong>Penelitian ini bertujuan untuk mendesain web alofisika yang berkualitas sebagai sumber belajar mandiri untuk SMA/MA Kelas X berdasarkan penilaian ahli dan respon peserta didik. Penelitian ini merupakan penelitian <em>Research and Development (R&amp;D). </em>Pengembangan dilakukan dengan menggunakan model penelitian Plomp yang meliputi 5 langkah yaitu (1) <em>Prelimenary Investigation </em>(2) <em>Design </em>(3) <em>Realization/Construction </em>(4) <em>Evaluation and Revision </em>(5) <em>Implementation</em>. Instrumen penelitian berupa lembar validasi, lembar penilaian kualitas web alofisika, dan lembar respon peserta didik. Penilaian kualitas web alofisika menggunakan skala <em>Likert </em>dengan skala 4 dan respon peserta didik menggunakan <em>Guttman </em>yang dibuat dalam bentuk <em>checklist.</em> Hasil akhir penelitian ini adalah web alofisika sebagai sumber belajar mandiri untuk SMA/MA Kelas X pada pokok bahasan momentum dan impuls. Kualitas web alofisika berdasarkan penilaian ahli materi diperoleh rerata skor 3,2 dengan kategori baik (B), penilaian ahli media diperoleh rerata skor 2,9 dengan kategori baik (B), dan penilaian guru fisika diperoleh rerata skor 3,83 dengan kategori sangat baik (SB). Pada tahap implementasi menghasilkan respon peserta didik setuju (S) dengan rerata skor 1,00 pada uji coba terbatas dan 0,95 pada uji coba luas.</p>


2021 ◽  
Vol 2 (2) ◽  
pp. 184
Author(s):  
Ignasius Layola Dedy ◽  
Dede Suratman ◽  
Munaldus Munaldus

This study aims to develop a product for developing a mathematics learning blog on material in junior high school. The research method used in this research is the research and development method. Research and development are the process of developing a new product or improving an existing product. The data collection tools include a material expert validation questionnaire, a media expert validation questionnaire, and a student response questionnaire. From the results of material expert validation, an average score of 75 was obtained with a good category, the results of media expert validation obtained an average score of 75 with a good category, then the response questionnaire was obtained, namely a positive response with a percentage of 96.18% and a negative response with a percentage of 3.82 %. Based on the data obtained, it can be obtained that the blog development product is as expected and in accordance with the needs and curriculum. The responses that have been submitted to students get a very good response.


2020 ◽  
Vol 12 (1) ◽  
pp. 112-127
Author(s):  
Yuniar Yuniar ◽  
Fitri Hidayati ◽  
Tiya Anggita

Wondershare Quiz Creator is a powerful test maker that allows trainers and educators to create professional flash-based multimedia tests and surveys. The research objectives are to know the sincerity and level of ease of use (Practically) and the effectiveness of the results of the development of the Wondershare Quiz Creator program on the Arabic book of Baina Yadaik as a source of independent learning in the cradle of Saad bin Abi Waqas Palembang. This research uses the research and development approach and then the data were analyzed three 1) design analysis 2) expert review 3) design revision, development. The research result are certification of materials is done with a very valid category of 74.47% and good 25.53%.It can be concluded that a program for a program Wondershare Quotes as an effective for use.Nobelty from this program is can be to make questions, tests, exams, and essay easily. Wondershare Quiz Creator has advantages compared to other programs that are the process of creating a similar problem in Microsoft Word.


2017 ◽  
Vol 3 (2) ◽  
Author(s):  
Mursadam ◽  
Wildan ◽  
Agus Ramdani

The research is aimed producing the instrument of chemistry misconception at the atom structure concept as the instrument for categorizing the student’s misconception. This research is designed as research and development in according with Borg and Gall. The validity test of the instruments include validity of cuntructions, validity of content, validity of psychometrics and the legibility of the instrument. The research result showed that each individual students are categorized as fair with the average of 60,38%, the misconception of students is categorized a also fair in concept of electronic configuration (53,53%), in sub-skin (55,54%), in energy level (59,92%) and in those that is categorized high is in the concept of orbital (66,66%).Keywords: Instrument of chemistry conception, Atom structure


2021 ◽  
Vol 3 (2) ◽  
pp. 55
Author(s):  
Elfrida Rif’atul Chusniah ◽  
Rini Setianingsih

Penelitian ini adalah penelitian yang bertujuan untuk mengembangkan komik matematika berbasis kontekstual untuk materi lingkaran yang berkualitas baik berdasarkan tiga kriteria, yaitu valid, praktis, dan efektif. Rancangan penelitian ini adalah Research and Development (R&D). Prosedur-prosedur pengembangan yang digunakan meliputi empat langkah: (1) melakukan perencanaan produk yang akandikembangkan, (2) mengembangkan produk awal, (3) validasi dan revisi produk, (4) uji coba lapangan skala kecil dan revisi. Uji coba komik dilakukan secara terbatas oleh 10 siswa kelas VIII SMP. Teknik pengumpulan data yang diterapkan dalam penelitian ini adalah angket, sedangkan instrumen penelitian yangdigunakan meliputi lembar validasi, angket penggunaan media, dan angket respon siswa. Data penelitian dianalisis dengan deskriptif kualitatif. Hasil penelitian ini menunjukkan bahwa komik matematika dinyatakan valid dengan skor kevalidan 4 oleh ahli media dan 3,9 oleh ahli materi dari skor maksimum 5 sehingga dikategorikan valid, komik matematika dinyatakan praktis dengan hasil analisis persentase kepraktisan 76,28 % dan komik matematika dinyatakan efektif degan hasil analisis persentase keefektifan 79,4%, sehingga dikategorikan efektif. Berdasarkan hasil tersebut maka media komik ini memiliki kualitas yang baik sehingga dapat dimanfaatkan sebagai satu upaya atau alternatif media dalam proses pembelajaran sebagai upaya peningkatan kualitas pendidikan dan menciptakan suasana yang menyenangkan bagi siswa.Kata Kunci: media pembelajaran, komik matematika, lingkaranThis research is a research that aims to develop contextual based mathematical comics for good quality circle material based on three criteria, namely valid, practical, and effective. The design of this research is Research and Development (R&D). The development procedures used include four steps: (1) conducting product planning to be developed, (2) developing initial products, (3) product validation and revision, (4) small-scale field trials and revisions. Comic trials are limited to 10 students in grade VIII SMP. Data collection techniques applied in this study were questionnaires, while the research instruments used included validation sheets, media use questionnaires, and student response questionnaires. The research data were analyzed by descriptive qualitative. The results of this study indicate that mathematics comics are declared valid with a validity score of 4 by media experts and 3.9 by material experts from a maximum score of 5 so that they are categorized valid, mathematical comics are declared practical with the results of a practicality percentage analysis of 76.28% and mathematical comics are declared effective with the result of the analysis of the effectiveness percentage is 79.4%, so it is categorized as effective. Based on these results, this comic media has good quality so that it can be used as an alternative media used by teachers in the teaching and learning process in an effort to improve the quality of education and create a pleasant atmosphere for students.Keywords: learning media, mathematical comics, circles


2018 ◽  
Vol 4 (1) ◽  
pp. 22-28
Author(s):  
Fitriani Fitriani

Abstract. Learning is the process of interaction between students and their environment so that there is a change in behavior towards a better direction. So that in generating a positive response it is necessary to improve the learning model. This research was conducted at the fifth grade IT FAZA AZKIA Elementary School, Kelurahan Hutaraja, Kabupaten Tapanuli Selatan, Provinsi Sumatera Utara. Research uses classroom action research. The study aims to determine how students respond to the use of inquiry-based learning models based on the concept of buying and selling on statistical material. This research resulted in the response of students in the first cycle still not achieving a minimum score of 80%. While the response of students in cycle second the entire response of students has reached a minimum value of 80%. So that the response of students has been positive and this has increased from cycle I to cycle II.Keywords: Student Response, Inquiry Learning Model, Buying and Selling Concept


2021 ◽  
Vol 10 (2) ◽  
pp. 49
Author(s):  
Devi Nanda Efendi ◽  
Bambang Supriadi ◽  
Lailatul Nuraini

Online learning is one form of adaptation in the field of education to face of the covid 19 pendemic. Existing technology continues to be developed for both online meeting needs and digital learning media that is suitable to support distance learning systems. One of the lesson that is considered to be lacking in utilizing digital learning media is physics. The purpose of this research was to describe student’s response to the powerpoint animation media of the heat lesson in physics. The research method used as descriptive. The respondents of this research were students of grade XI MIPA 1 SMA Negeri 1 Tanggul consisting of 32 students. This research uses data retrieval techniques through student response questionnaires consisting of aspects of operation/use of media and usage reactions. The results of the students’ response analysis to the use of powerpoint animation media amounted to 81,33% with details on each aspect was 81,41% on the aspect of media use and by 81,25% on the aspect of usage reaction. Based on the results of the research that has been done, it can be stated that the powerpoint animation media of the subject of heat received a very positive response from the respondents.  


2019 ◽  
Vol 2 (2) ◽  
pp. 1-7
Author(s):  
Hani Subakti

AbstrakPenelitian pengembangan pembelajaran menulis cerita pendek dengan model mind mapping pada siswa kelas XI SMK Negeri 11 Samarinda perlu dilakukan. Hal ini, disebabkan masih kurangnya pemahaman siswa terhadap penulisan cerita pendek. Metode penelitian yang digunakan yaitu penelitian dan pengembangan (research and development) dengan model Borg dan Gall. Berdasarkan analisis data diperoleh hasil penelitian pengembangan pembelajaran menulis cerita pendek dengan model mind mapping pada siswa kelas XI SMK Negeri 11 Samarinda, (1) dinyatakan memiliki kevalidan dari kedua validator yaitu penilaian validator ahli sastra mendapatkan nilai 94% dengan kriteria sangat baik dan penilaian validator pembelajaran Bahasa dan Sastra Indonesia mendapatkan nilai 96% dengan kriteria sangat baik (2) dinyatakan memiliki kepraktisan berdasarkan penilaian praktisi (teman sejawat) dengan mendaptkan nilai 96% dengan kriteria sangat baik (3) dinyatakan memiliki keefektifan dilihat dari uji kelompok kecil pada saat pretes dengan rata-rata 67,16% dan postes dengan rata-rata 87,16% dan standar deviasi 8,51, serta uji kelompok besar pada saat pretes dengan rata-rata 67,7% dan postes dengan rata-rata 89% dan standar deviasi 18,42.Kata kunci : pengembangan, pembelajaran menulis cerita pendek, model mind mapping AbstractResearch development of learning to write a short story with mind mapping model on students of XI SMK Negeri 11 Samarinda needs to be done. This is due to the lack of students' understanding of short story writing.. The research method used is research and development (research and development) with Borg and Gall model. Based on data analysis, the research result of learning development of short story writing with mind mapping model on students of XI SMK Negeri 11 Samarinda, (1) stated has validation of validator validator score of 94% with excellent criteria and assessment validator of Indonesian Language and Literature learning scores 96% with very good criterion (2) stated having practicability based on practitioner's appraisal (peers) with mendaptkan value 96% with very good criterion (3) expressed to have effectiveness seen from small group test at the time of pretes with an average of 67.16% and postes with an average of 87.16% and a standard deviation of 8.51, as well as a large group test at pretest with an average of 67.7% and postes with an average of 89% and a standard deviation 18.42. Keywords: development, short story writing lesson, mind mapping model


Nuansa ◽  
2018 ◽  
Vol 11 (1) ◽  
Author(s):  
Nanik Nanik

The formulation of the  problem in this  study  is how students respond to learning Islamic Education (PAI) courses using  the “Alms, Grants and  Gifts” module at the Bengkulu Al-Fatah  Pharmacy Academy. This research is in- cluded in quantitative descriptive research. The population in this study  were all third semester students at the Beng- kulu  Al-Fatah  Pharmacy Academy, while  the  research sample used  was third semester B1 students at the  Al-Fatah Pharmacy Academy  Bengkulu Academic Year 2016-2017. The instruments used  in this study were the student response questionnaire and  the module “Alms, Grants and  Gifts”. The technique of collecting data  using questionnaires and  test sheets. Based on the research that  has been done, the results show that : The average percentage score of all students is82.86764706% and is classified as very high criteria. It can be concluded that the 3rd grade B1 Semester 3-2017 Academic Year at the Al-Fatah  Pharmacy Academy gave a positive response to the learning of Islamic Education courses using the “Alms, Grants, and Gifts” module


Sign in / Sign up

Export Citation Format

Share Document