Globish: An English-Indonesian Journal for English, Education, and Culture
Latest Publications


TOTAL DOCUMENTS

57
(FIVE YEARS 40)

H-INDEX

1
(FIVE YEARS 1)

Published By Universitas Muhammadiyah Tangerang

2597-9132, 2301-9913

Author(s):  
Aditya - Permana ◽  
- - Arjulayana ◽  
M. Abduh Al-Manar

Speaking skill becomes one of the most fundamental skills in this era; however English learners need to develop their capability to show their language skill through speaking practice. This research aims to investigate students speaking fluency level toward speaking practice. The qualitative descriptive method is used to describe data analysis. The sample of this research is single sample, English language program students at semester 5.  The video record towards speaking practice and professional feedback are became the data collection technique. The video records duration is about 10 minutes and during that presentation, researcher tried to analysis based on the vocabulary used, voice, and speech fluency. The result of the research showed that student’s speaking fluency level is still low, and it needed to treat and drill more, could be through watching a YouTube or practice among English learners.


Author(s):  
Indra Yoga Prawiro ◽  
Sri - Lefina

The purpose of this study is to investigate students oral reading fluency of tenth grade in one of Senior High Schools in Indramayu. According to Zuhra (2015) the students faced difficulties in English because of their poor vocabulary. The students also faced difficulties when the texts were long and complicated with various different modifying phrases. There are three subskills to measure oral reading fluency. As stated by Pey, et al (2014) there are ‘accuracy’. ‘speed’, and ‘prosody’. Case study is chosen as a research method in this study. Two instruments were used to collect the data. The first is oral reading fluency test, this was used to measure students’ fluency in oral reading. The second is questionnaire. It was used to find out the students’ reading interest and reading habit. After the writers got the data. Then it will be analyzed qualitatively. The results showed that there were 36 students who took the oral reading fluency test. But, unfortunately that almost all students were not fluent in oral reading. The lowest score obtained by students in reading rate is 58 wpm. While for reading accuracy the lowest score obtained by students is 0,7 wc. And the lowest score obtained by students in reading prosody is 4. In reading prosody, almost all students get score of 4. It is because there are still many students who read only if they have to and they read not for own pleasure. Meanwhile, only two students out of thirty-six students who are almost fluent reading are able to do oral reading fluency. Have fluency in oral reading the students have practiced reading a lot. With reading rate 110 wpm and 127 wpm, reading accuracy 0,95 wc and 0,91 wc, and reading prosody are  9 of out 16.


Author(s):  
Dian Safitri ◽  
Ferawati Ferawati ◽  
Herri Mulyono

This qualitative study aimed to examine video-stimulated reflection as a learning strategy to enhance English as a foreign language (EFL) students' speaking performance. The data from six students majoring in English Education, in a private university in Indonesia were collected through students' reflection journals and semi-structured interviews. The results were analyzed using thematic analysis. The findings of the current study indicate that video-stimulated reflection has encouraged students to improve their speaking ability. More specifically, the key targets for enhancing the performance of students' in speaking to others on a daily basis were voice control, body language, and effectiveness.


Author(s):  
Fathimah Az Zahro ◽  
- - Nargis ◽  
Moh Iqbal Firdaus ◽  
Yudhie Indra Gunawan

This research aimed at analyzing translation accuray of student translation between the source language (SL) in Bahasa and target language (TL) in English and finding out the translation process used by student at Muhammadiyah University of Tangerang. The object of this research is 6th Grade Student at Muhammadiyah University of Tangerang. The researcher focuses on the accuracy of student translation results in range accurate, less accurate and inaccurate based on Accurate Translation Rate proposed by Nababan (2012). The researcher also analyzes the translation process based on Nida and Taber’s theory (1969). In conclusion, researcher found that the accuracy of translation is rated by a lecturer of English Education Study Program of Teachers Training and Education Faculty of Muhammadiyah Tangerang with the results  83,1% translations are accurate, 15,3% translations are less accurate and 1,6.% translation are inaccurate. While, the researcher found that most of translation process used by students is non sequentially process (71%), and the sequentially process is 29%.


Author(s):  
Dewi Kartikasari ◽  
- - Arjulayana ◽  
Aidil Syah Putra

This research was aimed to know the effect of Anagram Game on students’ vocabulary mastery. This research used quantitative method, with quasi-experimental design. This research was conducted in SMPN 3 Balaraja. The number of the sample of the research was 70 students of eighth grade. The instrument in this research was divided into two steps of test, namely pre-test and post-test. Based on the criteria of hypothesis test that if tcount < ttable then Ho is accepted, it means that there is no significant difference students’ result of learning vocabulary mastery between students in experiment class who were taught by using Anagram Game and the students in control class who were not taught by using Anagram Game. Otherwise, if tcount > ttable then H1 is accepted, it means there is any significant difference of students’ result of learning vocabulary mastery between students in experiment class who were taught by using Anagram Game and students in control who were taught by using Anagram Game. The result of the calculation was t – count of ɑ = 5% was 2.04, and for t – table was 1.99. It proved that Anagram Game gave effect on students’ vocabulary mastery.


Author(s):  
Selina Dwi Anggini ◽  
Arjulayana - Arjulayana

Speaking is a productive skill with requires the interactive and performance process. To be able to improve and represent student’s capability in their speaking skill, student also need to drill and practice their speaking as the academic presenter, because if they able to speak academically, their speaking skill will get well improvement automatically. This research is aimed to investigate student’s speaking performance while they have academic speaking practice. The population of this research is 4th semester student of Universitas Muhammadiyah Tangerang, located in Cikokol-Tangerang. The sample is single sample. To find the data, researcher use video record originally from the speaker then doing the analysis with triangulation validity. This research showed that students speaking performance is need to be treating well, especially in their self-confident and vocabulary master, because it will be impossible for them to be a good speaker if they have lots of anxiety.


Author(s):  
Siti Rismiyatul Hidayah ◽  
Aidil Syah Putra ◽  
Yudhie Indra Gunawan

This study aims to determine the effect of time token strategy to improve students' speaking skills. This research method is a quasi-experimental method with a non-equivalent design. The study population was the students of SMP Al-Ijtihad 2 Kutabaru. There are four classes consisting of class VIII A, VIII B, VIII C, and VIII D. Consisting of 33 VIII A students, 32 VIII B students, 33 VIII C students, and 33 VIII students. The total population is 131 students. The researcher took several students to be the research sample. Purposive Sampling was chosen as the sampling technique in this study. Consisting of 65 students, class VIII B as the experiment class and VIII C as the control class. The two classes were given different treatment. The experimental class was taught using Time Token Strategy while the control class was taught using conventional methods. The study was started by giving pre-test, treatment, and post-test to both classes. The data from the test were analyzed using the t-test formula at a significant level of 5% (0.05). The results of the pre-test analysis using the t-test formula obtained data that shows tcount 1.934461139 is smaller than ttable 2.00, which means that H0 is accepted. Meanwhile, the post-test results show that tcount 2.64672013 is betterr than ttable 2.00, which means H1 is accepted. Based on the research conducted, it proves that there are significant differences in the results of learning speaking using the Time Token Strategy at SMP Al-Ijtihad 2 Kutabaru, and the Time Token Strategy can make students more active in the learning process.Keywords: Strategy Time Token, Speaking Skill.


Author(s):  
Nurul Komariayul Soliha ◽  
Abdul Rohim

AbstractThe research is aimed to investigate whether there is an effect of the Boggle game on vocabulary mastery of seventh-grade students at MTs. Nurul Hikmah. The design used was quasi-experimental method with Nonequivalent control group design. The subject of population in this research is seventh-grade students of MTs Nurul Hikmah. The sample of this research were 60 students, who were classified into 30 students of experimental class and 30 students of controlled class. The technique of collecting data with used the research instrument was a test consisting of a pre-test and post-test. The results of thisresearch stated that the used of Boggle games in learning vocabulary affected students' vocabulary mastery. This can be seen from the t-test results of pre-test and post-test at a significance level of 5% (0.05) alpha and degrees of freedom of 2.00, where the t-count of pre-test is higher than the t-table (2.03 > 2.00) with the average pre-test score of the experimental class was higher than the average pre-test score of the control class (49.47 > 42.60) and the t-count of post-test is higher than the t-table (5.75> 2.00) with the average post-test score of the experimental class was higher than the average pre-test score of the control class (83.50 > 73.10). It can be concluded that there is significant effect of Boggle game on the seventh grade students’ vocabulary mastery at MTs. Nurul Hikmah. It means that the Boggle game is effective in learning vocabulary mastery for the seventh-grade students of MTs Nurul Hikmah. By using the Boggle game, the teaching and learning process becomes more interesting. Key words: Boggle Game, Vocabulary Mastery.


Author(s):  
Dyah Supraba Lastari ◽  
Rini Silvana

The purpose of this paper is to describe EFL learners’ experiences while using infographics  in a reading class. The pedagogical intervention, based on the use of infographic application (Canva) as an alternative tool to help them summarize reading passages, was implemented to enhance their reading comprehension. The data were gathered from teacher’s journal, questionnaires and the results of students’ reading comprehension tests. The findings revealed that the students viewed the use of infographics could motivate and enabled them to summarize the assigned reading topics much easier. In addition, the assignments incorporating the use of infographic application encouraged them to participate actively in English reading activities in a collaborative atmosphere, allow them to develop their creativity and raise positive attitudes toward the role of technological tools in educational settings.Keywords: English reading, infographics, reading comprehension


Author(s):  
Eka Ugi Sutikno

In this modern-day, many women have a suitable carrier; however, they often have seemed like a weak person. One of their weaknesses that often shown is the unableness of how to make any decision. These things often happen in real life and stated in the literature, especially in short stories. The Anatomy by Padrika Tarrant and the Otobiografi Gloria by AS Laksana are literary works that are containing the identity conflict of the symbolic domination discourse. The research purpose is to analyze the identity conflict of the symbolic domination discourse in these short stories. The method of this research is using the qualitative descriptive because the subjects are short stories. The result of this research has shown the two main characters of these short stories, which dominated on symbolic and they live in the marginal as the women who have an identity. The conclusion of this research has drawn that women in this modern era still dominated on symbolic and as a weak person.


Sign in / Sign up

Export Citation Format

Share Document