scholarly journals Neurobiological studies within the framework of highly technological teaching

2018 ◽  
Vol 44 ◽  
pp. 00002 ◽  
Author(s):  
Marianna Ababkova ◽  
Veronica Leontyeva

Modern highly technological teaching widely uses neurotechnologies related to creating new educational products, expanding the content of education and establishing objective feedback with students. One of the most promising neurotechnologies in the sphere of education is the method of biological feedback (BFB) based on studying the current psychophysiological state of students and using this information for further correction of the educational process, improving its quality and efficiency. This article presents the results of the studies based on the method of biological feedback to investigate the influence of the form of presentation of the educational material on the current psychophysiological state of students. During the BFB-studies, we used the PEN method developed by Hans and Sybil Eysenck to form focus groups of students and the CMS method to process the results of the studies. The research resulted in quantitative values of parameters of the current psychophysiological state of students reflecting the degree of intensity of such properties as the general adaptive resource, the degree of mobility (instability) of psychological processes, neuroticity, psychic productivity etc. (a total of 19 parameters).The study’s results based on the biological feedback method showed that studying educational materials that are different in form influences the parameters of the current psychophysiological state of students. The indicators of reserve of control of psychological activity, regulating and adapting the psychological sphere, as well as the indicators of reserve of syndromologicaladaptiveness of the current state if students study the textual material on their own, will improve as compared to studying graphical material only. Different types of educational material can cause anxiety and increased apprehension, with textual material contributing the least to these effects.

Author(s):  
Ju. M. Tsarapkina ◽  
N. V. Dunaeva ◽  
A. M. Kireicheva

The article describes the use of BYOD technology (Bring Your Own Device) in educational practice using the Lecture Racing mobile application. This application provides feedback between the teacher and students both in the classroom and during distance learning, contributes to the visualization of educational material and, in general, the informatization of the educational process. The purpose of the study is to conduct a theoretical analysis of the current state and prospects for the development of BYOD technology in Russia and abroad, and to test the benefits of using this technology in educational practice using the specific mobile application. During the study, an analysis of scientific, theoretical and practical literature on BYOD technology was carried out. In the process of experimental work, test tasks were the instrument of measuring knowledge and skills of students. As a result of a theoretical analysis and study of the practical possibilities of using BYOD technology (using the Lecture Racing mobile application as an example), it was found that this technology allows you to visualize information that is displayed in real time on the screen of each student's mobile device, regardless of its location. This technology also allows both the student and the teacher to quickly work with information, provide feedback, receive an independent assessment (since the assessment is set automatically), saves time, and develops the information culture of students.


2020 ◽  
Vol 20 (1) ◽  
pp. 9-17
Author(s):  
Aizhan Ibirayim kyzy ◽  
◽  
Askerbүbү Solpubashova ◽  
Salidin Kaldybaev ◽  
◽  
...  

In the system of school education of the Kyrgyz Republic, the problem of developing electronic educational material and introducing it into the educational process of schools is becoming urgent. This goal allows the further implementation of the issue of computerization of school education. This article focuses on the quality of education. To achieve high-quality modern training, the use of electronic materials is required. Electronic materials must be designed in accordance with the rules. Therefore, the content of this article is aimed at revealing the importance of e-learning, at developing electronic materials, at characterizing the requirements for compiling electronic materials and the requirements for using electronic educational materials.


The rhythm of modern life and the widespread dissemination of digital technology leads us to the need to review traditional education systems. Opportunities for realizing the potential inherent in electronic training systems are revealed only if they are used. Expanding the range of educational materials used due to the possibility of multimedia tools allows improving the quality and speed of assimilation of the material. The possibilities of e-learning using multimedia technologies increase the visibility and attractiveness of educational content. Also, these technologies make it possible to demonstrate in the educational process such material that previously due to its nature (complexity, high cost, inaccessibility) could not be widely used Effective use of the opportunities provided by the Internet allows you to implement incredibly flexible and adaptive training programs. The student’s access to educational material at any convenient time from any convenient point allows the formation of the most effective curriculum program, which increases the digestibility of educational material.


Author(s):  
Daiva Makuteniene ◽  
Olga Ovtšarenko ◽  
Elena Safiulina ◽  
Edgaras Timinskas

In modern teaching, it is necessary to use modern technological achievements to involve students in the learning process, to create and constantly develop interesting and relevant teaching materials. Educational materials in a playful form have the appropriate qualities. Game effects are associated with user participation in the interactive process and provide a high interest in the information offered. Getting feedback in the gameplay is not only an indicator of the success of the educational process but also a guide in the step-by-step movement of the student in the learning process. Simulators of different objects are effective educational material that is available to students, contains the necessary information and functions, is simple and intuitive to use. This article provides an overview of different simulators with the study of the impact of their use on the effectiveness of the educational process. One of the simulators is created in the teamwork of the project “Development of a virtual learning environment in technical higher education” (VirTec, 2018), funded by the Erasmus program for 24 months, which includes organizations from four countries: Estonia, Lithuania, Poland, Turkey, and Croatia.


Author(s):  
Pavel Smolka ◽  
Martin Žáček ◽  
Petra Konečná

Educational materials are a key component of the educational process. In this respect, it is an instrument that is essential throughout the education pro-cess and where quality plays a key role. The quality of educational materials must be assessed in terms of expertise and timeliness, and in terms of ob-servance and application of didactic and pedagogical principles. Only high-quality educational materials bring greater efficiency to the entire education process. An essential aspect of assessing the quality of educational materials is also their ergonomics. That is, assessing whether the educational material works in accordance with the author's ideas. The principle of ergonomics, which includes comprehensibility and user-friendliness, is already common-ly used in the design of web pages or advertising flyers. Their aim is also to communicate information and lead the attention of the reader. This article is devoted to the definition of the methodology by which we evaluate this er-gonomics for educational materials and based on research we are able to formulate recommendations in this area.


Author(s):  
О. V. Ivanova

The article discusses one of the stages of the educational process with the use of modular visualization that is systematization and synthesis of educational material. Various forms of visual repetition when studying the discipline “Theory of Probability and Mathematical Statistics” for undergraduate students who study non-mathematical profiles are presented. The concept of modular visualization is revealed, all types of each of the presented forms of visual repetition are described: through the conceptual apparatus (types: crossword puzzle, mathematical dictation, work with definitions, classification of concepts), transformation of knowledge (types: reference summary, proof of theorems, work with formulas, dictionary knowledge), by means of large-modular supports (types: table, flowchart, graph-diagram). Examples of each type of visual repetition of educational information on the discipline “Theory of Probability and Mathematical Statistics” developed by SMART Notebook and HTML are given. The technology of constructing various forms of visual repetition is presented schematically.


Author(s):  
Tatyana Yarkova ◽  
Irina Cherkasova ◽  
Albina Timofeeva ◽  
Vladimir Cherkasov ◽  
Vladimir Yarkov

In recent years new media visual communications have become predominant in the built environment of today's children. This study sought to examine the pedagogical potential of visual communications and to find out how the traditional technology in children's training and education contradict the influence of new media technologies on the educational process. The opinions and attitudes of school teachers (N=150) towards the problem as well as documents and teaching materials were analyzed. The research demanded use of direct and indirect observations, questionnaires, self-analysis, and observation of the results of activity. A monitoring protocol, profiles, and materials for meaningful evaluation of products for teaching were developed. The obtained results showed that there is a narrowness of understanding of visual communications by teachers; uniformity in visual presentation of educational materials; lack of a system in multimedia application; and repetition in the creation and use of visual content. The results suggest that it is necessary to change not only the content and methods of training prospective teachers, but also their thinking.


2021 ◽  
pp. 21
Author(s):  
Dalia Alemam

Introduction: One of the contributing factors to the burden of low back pain (LBP) is the failure to provide patients with appropriate education and advice about diagnosis and management. To date, no information exists about whether the content of patients’ information and educational material provided in physiotherapy clinics in Saudi Arabia is in line with the Clinical Practice Guidelines and contemporary practice. Therefore, the aim of this study was to investigate the content of educational material provided by physiotherapy clinics, hospitals, or distributed by healthcare associations to people with LBP in Saudi Arabia, to determine whether this information is adequate to reassure patients and inform self-management. This study also seeks to explore whether these materials are consistent with CPGs for people with LBP. Methodology: A sample of educational items (English or Arabic) in Saudi Arabia was collected. Content analysis was conducted to analyze data based on manifest content. Result: Seventeen educational materials were included, originating from diverse sources; the Ministry of Health hospitals (n = 10), military hospitals (n = 4), private hospitals (n = 2), and multidisciplinary healthcare association (n = 1). Six main sub-themes were identified: epidemiological/anatomical data about LBP (n = 6); causes/risk factors (n = 10); exercise (n = 14) and physical activity-related recommendations (n = 3); treatment-related recommendations (n = 2); general health and lifestyle-related recommendations (n = 8); and postural and ergonomics-related recommendations (n = 13). Ultimately, one theme was formulated, namely, the content of educational materials was hindering reassurance and self-management for people with LBP. The items reviewed were heavily influenced by the biomedical model of pain. Conclusion: The educational materials reviewed failed to properly report information about LBP from a biopsychosocial perspective and were inadequate to assure patients or inform self-management.


Author(s):  
А. Yu. Uvarov ◽  
V. V. Vikhrev ◽  
G. М. Vodopian ◽  
I. V. Dvoretskaya ◽  
E. Coceac ◽  
...  

Evolving digital technologies are infiltrating schools wave after wave. The changes taking place are viewed as the schools’ digital renewal process (SDRP). The SDRP is complex (multidimensional). It includes changes in the educational environment (physical and virtual), the educational process, and the way the school operates. The SDRP goes uneven, with individual schools at different stages. One-time observation of the SDRP allows you to fix its current state (statics). The longitudinal observations allows you to see changes in the schools’ digital renewal (kinematics). The connection of the observed changes with the impact on the general education system makes it possible to discuss the development of digital renewal under the influence of individual control actions (dynamics). The stages of penetration of digital technologies into the work of the school: computerization, early and mature informatization, digital transformation (transition to the “Smart School”) can be considered as the stages of maturity of the SDRP. The article discusses a framework for describing the processes of digital renewal of schools in an evolving digital environment and an assessment of the SDRP’s maturity.


2021 ◽  
pp. 65-71
Author(s):  
A.N. Semakin ◽  
◽  
G.P. Emgusheva

Presented is enlarged didactic units developed by P.M. Erdniev for teaching mathematics, that improves the ability of students to understand educational material. This effect is achieved as a result of organizing the educational process according to the principles of complementarity of teaching methods and the spatial and temporal combination of interrelated elements of knowledge. Among the basic mathematical disciplines taught at Bauman Moscow State Technical University for students with disabilities the most difficult discipline is Linear Algebra, which is due to its content and various problems with students’ health. Linear Algebra is largely based on the theory from Analytical Geometry that is quite well perceived by students with disabilities. A comparative analysis of these disciplines shows that the enlarged didactic units linking these disciplines together can significantly simplify the study of Linear Algebra. However, due to difficulties with scheduling the time gap between these disciplines can be up to two semesters, which makes it impossible to directly use the enlarged didactic units. To solve this problem, we introduce the supporting discipline "Cognitive technologies for supporting the discipline Linear Algebra" which runs in parallel with Linear Algebra and which is based on the material of Analytical Geometry. Forming its content in close connection with Linear Algebra in accordance with the main principles of the enlarged didactic units, we smoothly lead students to the understanding of abstract concepts of Linear Algebra, reducing the complexity of learning.


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