scholarly journals Research Material Development of Drama Appreciation Based on Local Wisdom on Student in Indonesian Literature and Language Education Program at Muhammadiyyah University of Makassar Indonesia

2018 ◽  
Vol 9 (1) ◽  
pp. 113 ◽  
Author(s):  
Anzar Anzar ◽  
Anshari Anshari ◽  
Juanda Juanda

This research is a development research which aimed to produce teaching materials of the drama appreciation based on local wisdom on the students of the Indonesia literature and language education Faculty of Teacher and the Education Muhammadiyah University of Makassar which is valid, practical and effective. This is a Research and Development (R & D) study by using 4-D model of development Thiagarajan through stages: (1) assessment or initial tracing of topics that will be constructed or reconstructed; (2) development of teaching materials products from the findings that has been achieved; (3) experimental material trial testers that have been developed at the research site and the product will be used (4) improvement of teaching materials in accordance with the findings in the preliminary situation in the field. The results of the research are (1) The teaching materials product of drama appreciation based on Bugis Makassar local wisdom is valid because the average validity of the validation result of the material expert M = 3.54 is in the "Very Valid" class. (2) The product of study material of drama appreciation based on local wisdom of Bugis Makassar is considered practical because the average value obtained is M = 2, it can be concluded that this value belongs to the class " fully implemented” (3) based on effectiveness criteria of teaching materials product based on local wisdom drama appreciation Bugis Makassar declared effective as data showed that the maximum completeness met and that 91.89% of students who received a score of 75 and above.

Author(s):  
Sabriandi Erdian ◽  
Hasnidar Hasnidar ◽  
Ely Ezir ◽  
Ernawati Br Surbakti

Realizing the university's vision and mission requires teaching materials for the development of education and teaching. The development of forensic linguistic teaching materials is an application that is used to achieve goals, objectives, intention in dealing with various criminal cases that occur in the community. The aim of developing forensic linguistic teaching materials in higher education is an academic need in the current era.. It is a Research and Development Research. It is found that many students are interested to study about forensic linguistics. It is also supported by the lecturers who think that by teaching this lesson in the university will develop their knowledge and skill in linguistics


2019 ◽  
Vol 16 (2) ◽  
pp. 285
Author(s):  
Trisna Helda ◽  
Dina Ramadhanti

Abstrak: Penelitian ini dilakukan untuk mengembangkan perangkat pembelajaran berbasis PBL yang valid, praktis, dan efektif untuk digunakan dalam proses pembelajaran pada mata kuliah Sintaksis. Perangkat pembelajaran itu terdiri atas RPS, SAP dan bahan ajar. Jenis penelitian ini adalah penelitian pengembangan dengan menggunakan model 4-D  (four-D models). Dan penelitian ini baru sampai pada tahap pengembangan (develop), validasi berupa produk yaitu perangkat pembelajaran yang terdiri atas silabus, RPS, SAP dan bahan ajar, untuk mata kuliah Sintaksis.Berdasarkan hasil analisis yang telah dilakukan dapat diperoleh hasil validasi perangkat pembelajaran(RPS, SAP dan buku ajar) sebagai berikut.Pertama, berdasarkan hasil validasi ahli dan praktisi RPS secara memperoleh nilai rata-rata 86,53 dengan kategori sangat valid. Kedua, berdasarkan hasil validasi ahli dan praktisi SAP secara memperoleh nilai rata-rata 84,65 dengan kategori sangat valid. Ketiga, berdasarkan hasil validasi ahli dan praktisi buku ajar secara memperoleh nilai rata-rata 85,66 dengan kategori sangat valid.Kata kunci: perangkat pembelajaran, berbasis problem base learning, sintaksis  Abstract: This research was conducted to develop PBL-based learning tools that are valid, practical, and effective for use in the learning process in the course of Syntax. The learning tool consists of RPS, SAP and teaching materials. This type of research is development research using 4-D model (four-D models). And this research just to the stage of development (development), validation in the form of products that are learning tools consisting of syllabus, RPS, SAP and teaching materials, for subjects Syntax. Based on the results of the analysis that has been done can be obtained the validation of learning tools (RPS, SAP and textbooks) as follows. First, based on the validation results of experts and practitioners RPS obtained an average value of 86.53 with the category is very valid. Secondly, based on the validation results of experts and SAP practitioners obtained an average score of 84.65 with very valid category. Third, based on the results of validation of experts and practitioners of textbooks obtained an average score of 85.66 with very valid category.  Keywords: learning tool, problem base base learning, syntax 


2020 ◽  
Vol 9 (1) ◽  
pp. 152
Author(s):  
Nindy Leona ◽  
Tressyalina Tressyalina

ABSTRACT The purpose of this study is to describe how the practicality of teaching materials for interviewing skills based on the model of imitation techniques in light entertainment type speech titles used by Indonesian Language Study Program students. This type of research is research and development. Research and development methods are research methods used to produce certain products and obtain the effectiveness of these products. The development model used is a 4-D model (define, design, develop, and disseminate). The type of data in this study is quantitative data. Quantitative data were obtained from the results of questionnaire practicality of teaching materials by lecturers and students. This research was conducted in the rhetoric class in July-December 2019 Indonesian Language Education study program, Faculty of Language and Art, Padang State University. The practicality of teaching materials is assessed from four aspects, namely presentation, ease of use, readability, and time spent. The results of this study indicate that teaching materials produced are categorized as practical. This practicality is seen from the practicality values obtained from lecturers 'and students' assessments. The practicality value of the lecturers is 88.89% with a very practical category. The practicality value of students is 82.64% with a very practical category. Based on this, the teaching materials for interviewing skills based on model copying techniques in the light entertainment type of speech degree have direct implications for the learning of interviewing skills. Kata Kunci: Praktikalitas, Materi Ajar, Keterampilan Berwawancara


Author(s):  
Tengku Ratna Soraya ◽  
Zulherman ◽  
Nurilam Harianja ◽  
Hesti Fibriasari

This study aims to develop teaching materials in Production Ecrite Intermediare course to improve the writing ability the student of french departement at Faculty of Languages and Arts at One of State Universities in Northen Island of Indonesia by using SIPDA. This research was conducted to response the condition of covid pandemic situation that uses distance learning courses where students learn from their own homes. This research followed the R & D model proposed by Borg & Gall with the procedure analysing the student’s need, collecting the ressource of development, design the material, evaluatingexisting the materials based on the validation of experts judgement, field testing, revising, and finishing the final product. This research was carried out in the French Language Education Study Program FBS UNIMED by developing SIPDA-based teaching materials in lectures, to find out that these teaching materials can improve the writing skills of students of French Language Education Study Program at FBS Unimed. The results of this study show that SIPDA is very effective in helping students to improve the writing ability of French texts. This research recommends to the lecturers of French courses in general to using SIPDA in the teaching and learning process of writing in the classroom of Production Ecrite Intermediaire.


2018 ◽  
Vol 6 (2) ◽  
pp. 93
Author(s):  
Lia Angela ◽  
Riko Aprianto

<p>Modul adalah salah satu bahan ajar yang dapat digunakan peserta didik dalam proses pembelajaran. Untuk meningkatkan hasil belajarnya, peserta didik membutuhkan modul pembelajaran biologi yang berbasis <em>contextual Taeching Learning</em> (CTL). Tujuan penelitian ini adalah untuk menghasilkan modul yang valid dan praktis. Penelitian ini merupakan penelitian <em>Research and development </em>(R&amp;D) dengan menggunakan model pengembanan 4-D (<em>four D</em>) terdiri dari tahap define, design dan develop, sedangkan tahap dessiminate tidak dilakukan. Hasil penelitian ini menunjukkan modul yang dikembangkan memiliki nilai rata-rata kevalidan yaitu 3,51 dengan kriteria sangat valid. Nilai rata-rata kepraktisan modul oleh peserta didik yaitu 3,49 dengan kategori praktis.</p><p> </p><p>Modules are one of the teaching materials that students can use in the learning process. Students need a biology learning module based on contextual learning (CTL) to increase their learning achievement. The purpose of this study was to produce a valid and practical module. This research was a Research and development (R&amp;D) study using the 4-D (four-D) development model consisting of define, design and development stages, while the disseminate stage was not carried out. The results of this study indicate that the module developed has an average value of validity 3.51 or on very valid criteria. The average value of the practicality of the module was 3.49 or on the practical category</p>


Jurnal PenSil ◽  
2019 ◽  
Vol 8 (1) ◽  
pp. 24-30
Author(s):  
Gilang Mawardi ◽  
Tuti Iriani ◽  
Daryati Daryati

This research is a type of research and development that aims to produce products in the form of multimedia powerpoint-based learning media in Learning Competency courses. This development research is a Research and Development research method with the 4D (four-D) model. This research is basically done through four main stages, namely define process, design process, develop process, and disseminate process. However, the research only reaches the stage of the development process. This study uses a questionnaire as a tool to test the feasibility of the media through the validation of media experts and material experts. The results of development are multimedia powerpoint-based learning media products. Assessments by material expert lecturers get scores 4,27 categorized as "Very Good". An assessment by a media expert lecturer got a score of 3.31 which was categorized as "Quite Good". The results of the average assessment from material and media experts get the value "3,79" means that multimedia-based learning media is categorized as "Good.".


2021 ◽  
Vol 5 (2) ◽  
pp. 469-478
Author(s):  
Fitria Devirita ◽  
Neviyarni Neviyarni ◽  
Daharnis Daharnis

The research objective was to develop thematic teaching materials based on Problem Based Learning in the two sub-theme of the diversity of living things in grade IV elementary schools. The development of teaching materials is motivated by the need for learning that can improve students' ability in problem solving, the ability to think critically, and foster curiosity. This type of research is development research (research and development). The development model used is the 4-D model which consists of the stages of defining, designing, developing and disseminating. The define stage will carry out an analysis of the curriculum, student analysis and needs analysis. The design stage is carried out by designing the lesson plans and teaching materials. The development stage is carried out by testing the validity, practicality and effectiveness test. The disseminate stage cannot be carried out because of the covid pandemic 19. The results of the research at the design stage obtained RPP and teaching materials designed by following PBL steps. The development stage based on the validity test of teaching materials is categorized as valid. At the effectiveness stage, the results showed that the teaching materials were effective so that they were easy to use by fourth grade students of SDN 03 Muaro. Based on these results, it can be concluded that the thematic learning tools based on Problem Based Learning on the sub-theme of the Diversity of Living Things for grade IV SD that have been produced can be declared valid, practical and effective.


2021 ◽  
Vol 5 (2) ◽  
pp. 197-202
Author(s):  
Desak Gede Twelva Wiryani ◽  
I Wayan Lasmawan ◽  
Ida Bagus Putrayasa

This study aims to produce teaching materials in the form of teaching books based on Discovery Learning on the theme I Animal and Human Organ Movements, Sub-Theme I Animal Movement Organs. This research is a type of development research using the 4D model. The trial subjects in this study were expert subjects, namely media experts, material experts, and teachers in Cluster V, Kerambitan District, Tabanan Regency, as well as 42 students in grade V. The data collection technique was done by using a questionnaire. This questionnaire is used to assess textbooks developed in terms of material content and textbook appearance. Data were analyzed by descriptive quantitative and qualitative. The results of this study are seen from the validity is very feasible with an average value of 4.25, seen from the practicality is very practical with an average score of 89 teachers and an average value of students 82.75 and seen from the effectiveness, it is at a moderate level of effectiveness. with an average value of 0.60


Author(s):  
Muhammad Ridwan ◽  
Sahat Siagian

Abstrak: Penelitian dan pengembagan ini bertujuan: (1) mengambangkan bahan ajar mata pelajaran PPKn; (2) mengetahui efektifitas produk bahan ajar pada mata pelajaran PPKn yang dikembangkan. Metode penelitian adalah penelitian dan pengembangan dengan menggunakan model Borg and Gall. Hasil penelitian menunjukkan; (1) validasi untuk kelayakan isi  bahan ajar PPKn adalah baik, (2) validasi untuk kelayakan penyajian  bahan ajar PPKn adalah baik, (3) validasi untuk kelayakan isi  bahan ajar adalah baik, (4) validasi untuk kelayakan penyajian bahan ajar adalah baik, (5) validasi untuk kelayakan bahasa bahan ajar adalah baik,  rentang validasi akhir dari bahan ajar PPKn hasil pengembangan adalah baik, yang artinya bahan ajar PPKn hasil pengembangan dinyatakan valid. Hasil pengujian hipotesis membuktikan bahwa terdapat perbedaan yang signifikan antara hasil belajar siswa yang dibelajarkan dengan menggunakan bahan ajar PPKn hasil pengembangan dengan hasil belajar siswa yang dibelajarkan dengan menggunakan buku teks. Hal ini ditunjukkan dengan hasil pengolahan data dimana diperoleh thitung sebesar 8,666  sedangkan ttabel = 2,042 , pada α = 0,05 dengan dk 98 . Hasil perhitungan dimana  thitung > ttabel, thitung yaitu  8,666 >  2,042. Disimpulkan bahwa jumlah rata-rata nilai postes hasil belajar kelompok siswa yang dibelajarkan dengan menggunakan bahan ajar PPKn hasil pengembangan adalah sebesar 80,667 dan lebih tinggi dari kelompok siswa yang dibelajarkan dengan menggunakan buku teks, yaitu  sebesar  55,333. Kata Kunci: bahan ajar  pada mata pelajaran PPKn Abstract: Research and pengembagan aims: (1) floating the subjects PPKn instructional materials; (2) determine the effectiveness of the product instructional materials on subjects PPKn developed. The research method is a research and development using the Borg and Gall models. The results showed; (1) validation of the feasibility of the contents of teaching materials PPKn is good, (2) validation of the feasibility of presenting instructional materials PPKn is good, (3) validation of the feasibility of the contents of teaching materials is good, (4) validation of the feasibility of the presentation of teaching materials is good, (5) validation of the feasibility of language teaching materials is good, the ultimate validation range of teaching materials PPKn result of the development is good, which means the development of teaching materials PPKn result declared invalid. Hypothesis testing results prove that there is a significant difference between the learning outcomes of students that learned to use teaching materials PPKn results with the development of student learning outcomes that learned to use textbooks. This is indicated by the data processing which gained tcount of 8.666 while the table = 2.042, at α = 0.05 with 98 hp. The results of calculations where thitung> ttable, thitung namely 8.666> 2.042. It was concluded that the amount of the average value group posttest learning outcomes of students that learned to use teaching materials PPKn development results amounted to 80.667 and was higher than the group of students that learned to use textbooks, which amounted to 55,333. Keywords: teaching materials on subjects PPKn


2020 ◽  
Vol 11 (2) ◽  
pp. 97-104
Author(s):  
Azizul Azizul ◽  
Widya Yuliatin Riski ◽  
Devi Indah Fitriyani ◽  
Ira Nofita Sari

ABSTRAKPerkembangan teknologi digital dewasa ini telah terjadi secara masif tidak terkecuali di dunia pendidikan Mengingat pesatnya perkembangan teknologi digital maka penelitian ini berupa pengembangan bahan ajar komik digital pada materi gerak. Tujuan penelitian ini adalah untuk mengembangkan bahan ajar komik digital pada materi gerak sebagai pendukung dalam pembelajaran. Metode yang digunakan dalam penelitian ini adalah metode penelitian dan pengembangan (research and development). Rancangan penelitian yang akan digunakan dalam penelitian ini mengikuti 5 langkah atau tahapan penelitian dan pengembangan menurut Borg & Gall. Pada penelitian ini tahapan pengembangan yang dilakukan sampai pada tahap main product revision. Pertimbangan tersebut dilakukan karena keterbatasan waktu dan biaya. Teknik pengumpulan data yang digunakan dalam penelitian ini adalah teknik komunikasi tidak langsung dengan alat pengumpul data yaitu lembar validasi ahli materi dan media dengan skala Likert. Data yang akan diperoleh dalam penelitian pengembangan, selanjutnya akan diolah dan dianalisis sesuai dengan masalah dan tujuan yang telah dirumuskan. Data dari lembar yang berupa data kuantitatif dianalisis secara deskriptif untuk mencari persentase dari kelayakan bahan ajar pada materi gerak berbasis komik digital berdasarkan penilaian ahli. Berdasarkan penelitian yang telah dilakukan, diketahui bahwa telah dihasilkan bahan ajar komik digital pada materi gerak. Kualitas pengembangan bahan ajar komik digital pada materi gerak berkategori layak menurut ahli materi dengan rata-rata persentase sebesar  76,89 dan menurut ahli media sangat layak dengan persentase sebesar 89,17%.Kata Kunci: Pengembangan, Bahan Ajar, Komik Digital, Gerak ABSTRACTThe development of digital technology today has occurred massively, including in the world of education. Given the rapid development of digital technology, this research is in the form of developing digital comic teaching materials on motion material. The purpose of this research is to develop digital comic teaching materials on motion materials as a support in learning. The method used in this research is the method of research and development (research and development). The research design that will be used in this study follows 5 steps or stages of research and development according to Borg & Gall. In this research, the development stage is carried out until the main product revision stage. This consideration was made due to time and cost limitations. The data collection technique used in this research is indirect communication techniques with data collection tools, namely material and media expert validation sheets with a Likert scale. The data to be obtained in development research will then be processed and analyzed in accordance with the problems and objectives that have been formulated. Data from the sheet in the form of quantitative data were analyzed descriptively to find the percentage of the feasibility of teaching materials on digital comic-based motion material based on expert judgment. Based on the research that has been done, it is known that digital comic teaching materials have been produced on motion material. The quality of the development of digital comic teaching materials on motion material is categorized as feasible according to material experts with an average percentage of 76.89 and according to media experts it is very feasible with a percentage of 89.17%.Keywords: Development, Teaching Materials, Digital Comics, Motion


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