scholarly journals Media Paradigms and Programmed Code of Values Orientation in Adolescence

TEM Journal ◽  
2021 ◽  
pp. 682-691
Author(s):  
Vladeta Radović ◽  
Samir Ljajić ◽  
Milan Dojčinović

Many studies on media show that apart from family, school and peer groups media get imposed as agents of socialization influencing models of behavior, life styles establishment and young people’s code of values formation. This research is dedicated to the range of adolescents’ interests, i.e. the influence of informative, educational and distractive media contents. The research findings show that the use of television and the internet occupies everyday activities of the subjects in their spare time, and that it remarkably influences their attitudes and code of values formation. Modern media paradigms promote competences over competitions, diminish codes of values and blur the border line between the good and bad, animal and humanistic. The manipulative media features are getting more dynamic, natural and tougher.

Author(s):  
Tetyana Jezhyzhanska

In the information society the status of information is changing: this main value of global civilization becomes an important resource of socio- economic, technological and cultural development. The rapid development of virtual technologies and the growing number of Internet users in Ukraine and in the world causes the new challenges to communication of each organization. The book publishers are also obliged to respond to these processes. However, the works devoted directly to publishers’ communication in the modern media space are still lacking in Ukraine. The objective of the article is to clarify peculiarities and conditions of the activities of Ukrainian book publishers in today’s media space which is an important issue today. It is analyzed the literature and sources on this issue and it is ascertained the theoretical and practical possibilities to take into account the trends in the world of modern media in the PR-activity of book publishers. Also the prospects for further scientific study and practical use of PR-communications in the activity of publishers are determined. The analysis of current changes in the modern information space allows us to trace the general tendencies: the new subject and object areas are formed; the number of subjects is expanded; the new formats of interaction within the system of communications of the organization and in society as a whole are created. That means that publishing house’s PR-communications are complicated by the emergence of new elements, such as active audience, social networks as communication channels, promotions on the Internet and others. PR communication in the Internet space is the most effective and inexpensive tool for interaction of publishers with active audiences. Thus, the activation of PR communication in the modern media space is associated with the emergence of the latest information technologies, online media as well as development of Internet. The use of online channels of Internet for communication with the target audience of publishing organizations has certain advantages over traditional media. At the same time, it is necessary to take into account the information saturation of media space, which complicates the way of PR-messages of book publishers to the reader.


2017 ◽  
Vol 64 (3) ◽  
pp. 282-285 ◽  
Author(s):  
Darius Fagan

As technology continues to improve and become more intertwined with our everyday activities, more and more opportunities present themselves for using technology to enhance the work that we do. This article outlines the introduction of Samsung smartphones to a large number of the Department of Corrections’ workforce, as well as giving details on two applications that are being used to improve the day-to-day operations and safety of our community corrections staff in New Zealand. In early 2014, The New Zealand Department of Corrections rolled out Samsung smartphones to over 3000 staff, to aid them with their day-to-day work operations. The idea behind providing staff with smartphones was to allow staff to use their work email and calendar on-the-go, as well as to access the internet when out of the office. The introduction of smartphones represented a marked leap forward in staff mobility and productivity.


Author(s):  
Violetta Gaputina

This article addresses the issues of organizing the communicative space of modern media. The main focus is on considering the names of podcasts - audio blogs on the Internet - in terms of the various language techniques used in them. The material for the study was podcasts operating on the platforms of the Internet site YouTube and the social network Vkontakte in Russia. 9 groups of podcast titles were identified by the type of reception underlying each name. It has been established that the corpus of titles in the podcasting industry is characterized by a wide variety. Among them, original names predominate, built on the basis of a language game, precedent texts, borrowings from other languages, stylistically marked words or implicit meaning, metaphorical, symbolic, ironic component embedded in them, which work on the implementation of a contact-establishing strategy for subsequent communication between mediators and the audience listeners.


2014 ◽  
Vol 38 (6) ◽  
pp. 260-264 ◽  
Author(s):  
Alan Meaden ◽  
Martin Commander ◽  
Colin Cowan ◽  
Tom Edwards

Aims and methodTo build on previous research findings by examining engagement and problematic behaviours of patients in 10 residential rehabilitation units. Two measures were completed on patients in community rehabilitation, longer-term complex care and high-dependency units (109 patients in total). Data were analysed and categorised into higher-engagement ratings across the domains of engagement and behaviour over the past 6 months and lifetime in terms of presence of the behaviour and likelihood of resulting harm.ResultsData were available for 73% of patients. All aspects of engagement were consistently low for all units, with highest levels in community rehabilitation units. Levels of problematic behaviours were similar across all units. Socially inappropriate behaviours and failure to complete everyday activities were evident for over half of all patients and higher for lifetime prevalence. Verbal aggression was at significantly lower levels in community units. Lifetime behaviours likely to lead to harm were much more evident in high-dependency units.Clinical implicationsDespite some benefits of this type of care, patients continue to present challenges in engagement and problematic behaviours that require new approaches and a change in focus.


Author(s):  
Tomasz Prauzner

<p class="IATED-Affiliation">The development of computer technology is reflected in among other things, the development of modern didactics. Current pedagogy and media education, as a fast developing discipline of general pedagogy, is a topic of a number of studies. Applying the modern multimedia aids at various stages and in various types of education is considered as an indispensable element of modern didactics, due to new opportunities the modern media offers. The paper deals with didactic innovations based on research conducted within pedagogy on the observable social changes induced by development in information technology. The main objective of the paper is to address the issue how to apply modern technology and research findings on the functioning of the brain in order to improve the effectiveness of the learning process. The paper presents only the results of a pilot study, which can be used as a basis for further research using medical equipment for analyzing EEG brain waves for didactic purposes.</p><p> </p>


2021 ◽  
Author(s):  
William Urquhart

While copyright legally protects the ownership of created works, fair dealing with copyrighted content has become a problematic topic with the rise of user-generated content. User-generated content can be easily produced with modern technology and shared on the internet. This has resulted in websites having complicated processes for dealing with copyrighted content and many have introduced automated copyright detection systems to limit their liabilities of copyright infringement. Since automated copyright detection systems have been introduced, they have fundamentally changed the way copyright infringement is managed online. However, a problem arises with automated copyright detection systems as they are incapable of detecting fair dealing. Fair dealing is a provision under New Zealand’s Copyright Act 1994 that allows the use of copyrighted content in certain cases. Consequently, this has turned into a controversial area between content creators and copyright holders as most user-generated content usually contains copyrighted content. Copyright laws also favour mass media companies as they control significant copyright properties, and this plays a key role in the economy. For this reason, copyright genuinely tends to focus on the rights of copyright holders and not so much for users of copyrighted content. Furthermore, New Zealand's Copyright Act 1994 has not been updated since 2011 and has become unsuitable for modern forms of creation on the internet. This research portfolio investigates the problematic issues concerning New Zealand’s Copyright Act 1994 with its application to user-generated content and YouTube’s automated copyright detection system called ‘Content ID’. To express research findings, this research portfolio contains a user-generated documentary and several other proposed methods of bypassing Content ID.


Author(s):  
Cüneyt Ardiç ◽  
Sibel İnecikli ◽  
Celile Hatipoğlu

Background: Our aim in this study is to determine the level of internet addiction in medical school students and primary care physicians and the factors affecting them.Methods: A 68 physicians and 167 students participated in this descriptive study. The participants were administered the young ınternet addiction test, UCLA loneliness scale and asked to respond to survey questions about their ssociodemographic characteristics, and the relations were evaluated with appropriate statistical methods.Results: It has been identified that playing games online, surfing the internet aimlessly and loneliness score affected internet addiction regardless of other variables (p<0.05). A statistically significant correlation between addiction level and age (r= (-0.341), p<0,001), loneliness score (r=0,284, p<0,001) and online time (r=0,387, p<0,001) has been discovered.Conclusions: In this study, it was found statistically significant that students with internet addiction stayed online for long periods of time and it seemed in line with the criteria observed in substance use disorders such as longer duration of use than intended and not being able to spare time for other activities.


2017 ◽  
Vol 4 (1) ◽  
pp. 1-6
Author(s):  
David Smith ◽  
M. Aslm Qayyum ◽  
Natascha Hard

Abstract Studying via the Internet using information tools is a common activity for students in higher education. With students accessing their subject material via the Internet, studies have shown that students have difficulty understanding the complete purpose of an assessment which leads to poor information search practices. The selection of relevant information for particular learning assessments is the topic of this paper as it describes a case study that focuses on the information tool use of a small group of participants and is a continuation of similar research studies. The study and discussed research findings point to the benefit of students use of a visualisation tool to provide relevant learning cues and to transition to improved engagement with online assessment.


Author(s):  
Tihana Brkljačić ◽  
Filip Majetić ◽  
Božidar Nikša Tarabić

The aim of the research was to explore young people's habits and attitudes regarding visiting urban green places and ICT use in park settings. A multi–method design involving in–depth semi–structured interviews (n=34) and questionnaire (n=246) was applied. The qualitative research findings were used to prepare instruments for the quantitative stage, and to develop a model of park–visiting behavior of young park users. Most participants visited parks few times per month, usually during the afternoons, accompanied with someone. The main motives for park visits were related to the nature, while the main drawbacks were lack of spare time and bad weather. The most popular activity in parks was conversation. The participants rarely used ICT devices in parks. No significant difference was found regarding subjective wellbeing indicators and frequency of park visits, but positive change in mood was observed after visiting parks. Attitudes towards urban parks were grouped around three distinctive factors: Management, Use and Preferences, explaining 14% of variance of park visiting behavior.


Author(s):  
Xiaoni Zhang ◽  
Margaret Myers

Computers and the Internet are now pervasive and essential parts of our lives: we use them at work and at home to gather information, for entertainment, and, increasingly, to do business. The Internet allows people to chat with others from all over the world, to follow the news from every continent, and conveniently to shop online at home or at the office. This book chapter covers two important and related concepts: Web design and e-commerce. The section on Web design starts with the overall picture of the Internet, history, Web authoring tools, design rules as well as introducing some research findings on Web design. E-commerce is introduced with definitions, technological acceptance model, online payment methods, online marketing and future developments.


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