scholarly journals Pengembangan Modul Matematika dengan Pendekatan Science, Technology, Engineering, And Mathematics (STEM) pada Materi Segiempat

2018 ◽  
Vol 1 (2) ◽  
pp. 165
Author(s):  
Taza Nur Utami ◽  
Agus Jatmiko ◽  
Suherman Suherman

This study aims to determine the feasibility of mathematical modules with STEM approach and the response of learners and teachers to the attractiveness of the module. The research and development procedure used is the Borg and Gall development model modified by sugiyono. The data collection instruments used are questionnaires given to experts to know the feasibility of the products and questionnaires given to learners and teachers to know the attractiveness of the product. The results of the study indicate that the assessment of the experts is very reasonable (87% of material experts, 89% of media experts and 92% of linguists), the response of learners and teachers is very interesting (89% small group trial, 87% field trials and 90% teacher test).

2021 ◽  
Vol 1 (01) ◽  
pp. 23-34
Author(s):  
Choirudin Choirudin

The aim study to create and develop local wisdom-based learning media with Prezi applications in Social Arithmetic Materials. This type of research is Research and Development (RND), using development steps according to Borg & Gall which has been transformed by Sugiyono. The development steps are limited to six steps. Among them; 1) Results of Need Analysis; 2) Problem Identification and Data Collection; 3) Product Design Results; 4) Design Product Validation; 5) Design Revision Results (Initial Product); 6) Small Group Trial; and 7) Field Trials (Large Group Trial). Local wisdom-based learning media have been developed with the application of Prezi on social arithmetic material by collecting data on local wisdom on the livelihood of Buminabung residents by taking documentation in the form of photos and information related to the local wisdom put them on the slide Prezi. The development of local wisdom-based learning media with the application of Prezi on social arithmetic material is feasible to use in learning. The assessment of material experts and media experts with an assessment of 80% in the feasible category and 91% in the very feasible category. The results of the trials carried out were small group trials in class VII A with a feasibility percentage of 76% in the feasible category. In the field trials conducted by class VII A MTs Ma’arif 05 Buminabung, the percentage was 79% in the feasible category.


2020 ◽  
Vol 4 (2) ◽  
pp. 31
Author(s):  
Syahrul Yanuar Ramadhan ◽  
Ari Wibowo Kurniawan ◽  
Dona Sandy Yudasmara ◽  
Mu'arifin Muarifin ◽  
Febrita Paulina Heynoek ◽  
...  

Tujuan penelitian pengembangan ini adalah mengembangkan dan menguji kelayakan produk perangkat pembelajaran berbasis model pembelajaran Project Based Learning dalam pembelajaran pendidikan jasmani, kesehatan dan rekreasi materi sepakbola di Sekolah Dasar Kabupaten Pasuruan. Dalam penelitian ini menggunakan metode Research and Development (R&D). Pengumpulan data menggunakan instrumen angket/kuesioner. Subjek uji coba kelompok kecil berjumlah 6 guru PJOK dan uji coba kelompok besar berjumlah 8 guru PJOK. Berdasarkan hasil  analisis data menunujukkan uji coba kelompok kecil dengan tingkat kelayakan 84%, uji coba kelompok besar dengan tingkat kelayakan 88%. Hasil dari penelitian dapat disimpulankan bahwa produk pengembangan perangkat pembelajaran layak digunakan. Abstract____________________________________________________________ The purpose of this development research is to develop and test the feasibility of learning products based on the Project Based Learning learning model in physical education, sports and health learning soccer motion material in Pasuruan Regency Elementary School. In this study using the method of Research and Development (R&D). Data collection using a questionnaire / questionnaire. Small group trial subjects were 6 PJOK teachers and large group trials were 8 PJOK teachers. Based on the results of data analysis, it shows a small group trial with a feasibility level of 84%, a large group trial with a feasibility level of 88%. The results of the study can be concluded that the product development of learning devices is feasible to use.


2018 ◽  
Vol 12 (1) ◽  
pp. 164-174
Author(s):  
Widi Widiastuti ◽  
Iwan Ridwan

The aim of this research was to create an agility learning model for pre-elementary school students. The approach of this study used to research and development model of Borg and Gall. The result of the small group trial from the easiness aspect was 85,58% and the attractiveness aspect was 86,35% which were very good. Meanwhile, the result of the big trial from the easiness aspect reached 86,41% and from the attractiveness, aspect reached 86,35% which were also very good. The effectiveness of the model was confirmed effective to be used. The result of to was 14,92 and t-table was 1,697, therefore to > t-table or Ho was rejected. It can be concluded that the agility learning model in this study is effective to be applied to early age kids.   Keywords: Physical Education, Agility, Preschool     Abstrak, Penelitian ini bertujuan untuk menghasilkan model kelincahan bagi siswa Taman Kanak-Kanak. Pendekatan penelitian pengembangan model kelincahan ini menggunakan model penelitian dan pengembangan (Research and Development) dari Borg dan Gall.Hasil uji coba kelompok kecil diperoleh hasil kriteria ditinjau aspek kemudahan model pembelajaran kelincahan diperoleh nilai 85,58% dan dinyatakan baik sekali, sedangkan aspek kemenarikan diperoleh nilai 86,16 % dan dinyatakan baik sekali. Hasil uji coba kelompok besar diperoleh hasil kriteria ditinjau aspek kemudahan model pembelajaran kelincahan diperoleh nilai 86,41% dan dinyatakan baik sekali sedangkan ditinjau dari aspek kemenarikan diperoleh nilai 86,35% dan dinyatakan baik sekali. Keefektifan model yang dikembangkan, dinyatakan efektif untuk digunakan. Berdasarkan dari hasil perbandingan antara nilai tes awal dan tes akhir yang diberikan kepada siswa diperoleh hasil t0 sebesar 14,92 dan ttabel 1,697. Dengan demikian, t0 = 14,92 > ttabel = 1,697 atau H0 ditolak. Hasil penelitian ini menunjukan bahwa model kelincahan yang peneliti kembangkan efektif untuk diterapkan pada anak usia dini.   Kata Kunci: Pendidikan Jasmani, Kelincahan, PAUD  


Author(s):  
Firman Benhard Silaen ◽  
Indra Kasih ◽  
Novita Sari Harahap

This study aims to produce learning media for basic basketball techniques based on Macromedia Flash for X grade high school students that can be used by students as a learning resource independently. The type of research used is research and development (R&D), namely the development of learning materials based on Macromedia Flash. This learning media development model was developed based on the ADDIE (Analysis, Design, Development, Implementation, Evaluation) development model. The subjects of the trial were students of class X SMA Methodist-8 Medan which consisted of small group trials of 15 students and large group trials of 30 students. The instrument used to collect data in this research and development is a questionnaire or questionnaire. The data analysis technique used descriptive statistical analysis. The results showed that the learning media for basic techniques of basketball based on Macromedia Flash for grade X SMA students were feasible to be used as a learning resource for students. This is indicated by several assessments that have been carried out by media experts, material experts and field trials. The final result of the assessment of the media expert shows that the basic basketball technique is declared "very good" with a percentage of 86% and the results of the assessment of the material expert show the category of "very good" with a percentage of 85%. The results of the small group trial got the "Good" category with a percentage of 90.76% and the results of the large group trial got the good category with a percentage of 95.38%. 


Factor M ◽  
2021 ◽  
Vol 3 (2) ◽  
Author(s):  
Eka Sulistyawati ◽  
Lailatul Faizah ◽  
Ifatun Nisa ◽  
Ilham Giandriana Putra

 This study aims to: (1) develop a Hydraulic House learning media based on STEM (Science, Technology, Engineering, and Mathematics) on geometry material ; (2) knowing the feasibility of learning media based on STEM based on validation from media experts and material experts (3) knowing the practicality of Hydraulic House learning media based on STEM by practitioners; (4) knowing the effectiveness of Hydraulic Home learning media based on STEM. The subject off this research was MTs. Hidayatus Sholihin students grade VIII. ADDIE development model was used. This research showed that (1) learning media based on STEM were developed through five stages, namely (a) Analysis, b) Design, c) Development, d) Implementation and e) Evaluation; (2) the feasibility level of learning media based on STEM obtained by material expert was 83% which included in the feasible category and from media expert was obtained 89.2% which was included in the feasible category, (3) the level of practicality based on the assessment of learning practitioners was obtained 94% which was included in the category very practical; (3) the results of student responses obtained 80.6% included in either category. Based on these results, Hydraulic House learning media based on STEM was suitable for use as a learning media on geometry material, (4) The average score of students reach above the KKM determined by the school. Penelitian ini bertujuan untuk: (1) mengembangkan Media Pembelajaran rumah hidrolik berbasis STEM (Science, Technology, Engeenering, and Mathematics) pada materi bangun ruang sisi datar; (2) mengetahui kelayakan media pembelajaran interaktif berbasis STEM berdasarkan validasi/penilaian dari ahli media dan ahli materi (3) mengetahui kepraktisan media pembelajaran rumah hidrolik berbasis STEM oleh  praktisi pembelajaran; (4) mengetahui keefektifan media pembelajaran rumah hidrolik berbasis STEM. Subjek penelitian ini adalah siswa kelas VIII MTs. Hidayatus Sholihin. Jenis penelitian dan pengembangan (Research and Development) ini menggunakan model pengembangan ADDIE. Hasil penelitian menunjukkan bahwa (1) Media Pembelajaran berbasis STEM dikembangkan melalui lima tahapan yaitu (a) Analisis (Analysis), b) Desain (Design), c) Pengembangan (Development) d) Impelementasi (Implementation) dan e) Evaluasi (Evaluation); (2) tingkat kelayakan media pembelajaran STEM berdasarkan penilaian ahli materi diperoleh 83% yang termasuk dalam kategori layak, ahli media diperoleh 89,2%  yang termasuk dalam kategori layak, (3) tingkat kepraktisan berdasarkan penilaian praktisi pembelajaran diperoleh 94%  yang termasuk dalam kategori sangat praktis; (3) hasil respon siswa  diperoleh 80,6%  yang termasuk dalam kategori baik. Berdasarkan hasil penelitian tersebut, media pembelajaran rumah hidrolik berbasis STEM yang dikembangkan ini layak digunakan sebagai media pembelajaran bangun ruang sisi datar, (4) Hasil rata-rata nilai yang diperoleh oleh siswa mencapai di atas KKM yang telah ditentukan oleh pihak sekolah.


2019 ◽  
Vol 2 (3) ◽  
pp. 380-387 ◽  
Author(s):  
Arum Permatasari ◽  
Yuberti Yuberti ◽  
Welly Anggraini

Abstract: Research and development is aimed at developing a sensor lights props, knowing validator response, educators and learners to props light-based sensor arduino uno on energy materials. This study is R&D with ADDIE models which include Analysis, Design, Development, Implementation, Evaluation. This research resulted in the product in the form of props light-based sensor arduino uno in energy materials, response results validator terhdap props include: validator religion of 80% with very good criteria, the validator media 81% with very good criteria, validator material 75% by category well. For educators get a positive response at 85%. For learners, among others, the small group trial 81% and 82% field trials. Development props light-based sensor arduino uno on energy materials has been very good and getting a positive response.Abstrak: Penelitian dan pengembangan ini bertujuan untuk mengembangkan alat peraga lampu sensor, mengetahui respon validator, pendidik dan peserta didik terhadap alat peraga lampu sensor berbasis arduino uno pada materi energi. Penelitian ini merupakan penelitian R&D dengan model ADDIE yang meliputi Analysis, Design, Development, Implementation, Evaluation. Penelitian ini menghasilkan produk berupa alat peraga lampu sensor berbasis arduino uno pada materi energi, hasil respon validator terhadap alat peraga tersebut antara lain: validator agama 80% dengan kriteria sangat baik, validator media 81% dengan kriteria sangat baik, validator materi 75% dengan kategori baik. Untuk pendidik  mendapatkan respon positif yaitu 85%. Untuk peserta didik antara lain uji coba kelompok kecil 81% dan uji coba lapangan 82%. Pengembangan alat peraga lampu sensor berbasis arduino uno pada materi energi sudah sangat baik dan mendapatkan respon positif.


2020 ◽  
Vol 3 (1) ◽  
pp. 1-9
Author(s):  
Muhammad Iqbal ◽  
Bambang Sri Anggoro ◽  
Rosida Rakhmawati

The purpose of this study is to develop worksheets based on contextual teaching and learning for the deaf. The method that will be used is the method of research and development. The development procedure used is the procedure of borg and gall. The technique of data collection used is random class techniques. The sample used is the SMALB Dharma bhakti dharma pertiwi students. The data collection techniques used were interviews, observations and questionnaires. The data analysis technique used is descriptive qualitative and descriptive quantitative. The main results of this research and development are LKS based on contextual teaching and learning for the deaf. Based on the results of the validation to the material experts and LKS media experts developed, the criteria were very feasible to use. Judging from the LKS field trials that were developed, obtaining very interesting criteria to be used in mathematics learning. Based on this matter, it is concluded that mathematics student books for students with inquiry approaches for students developed for the deaf are very feasible and very interesting to be used in mathematics learning for deaf students.   Tujuan penelitian ini adalah mengembangkan LKS berbasis kontekstual teaching and learning  untuk tunarungu. Metode yang akan digunakan adalah metode penelitian dan pengembangan. Prosedur pengembangan yang digunakan adalah prosedur dari borg and gall. Tehnik pengumpulan data yang digunakan adalah tehnik acak kelas. Sampel yang digunakan adalah siswa SMALB Dharma bhakti dharma pertiwi. Tehnik pengembilan data yang digunakan adalah wawancara, observasi dan angket. tehnik analisis data yang digunakan adalah deskristif kualitatif dan deskristif kuantitatif. Hasil utama dari penelitian dan pengembangan ini adalah LKS berbasis kontekstual teaching and learning untuk tunarungu. Berdasarkan hasil validasi kepada ahli materi dan ahli media LKS yang dikembangkan memperoleh kriteria sangat layak digunakan. Ditinjau dari uji coba lapangan LKS yang dikembankan memperoleh kriteria sangat menarik untuk digunakan dalam pembeljaran matematika. Berdasarkan hal ini daopat disimpulkan bahwa buku siswa matematika untuk siswa dengan pendekatan inkuiri untuk siswa yang dikembangkan untuk tunarungu sangat layak dan sangat menarik untuk digunakan dalam pemebalajaran matematika siswa tunarungu.


2018 ◽  
Vol 16 (2) ◽  
pp. 160-171 ◽  
Author(s):  
Nora Septina ◽  
Farida Farida ◽  
Komarudin Komarudin

The current study is a development research aiming to produce scientific-approach student worksheets which is based on mathematical problem solving ability. Borg and Gall development model modified by sugiyono is utilized in this study. Questionnaire is given to experts to find out the feasibility of the product and to learners and educators to know the attractiveness of the product. The results of the study indicates that the assessment of the experts is very feasible (83% of material experts, and 85% of media experts), the response of learners and educators is very interesting (88% small group trial, 89% field trials and 88% educator test) .


2020 ◽  
Vol 1 (1) ◽  
Author(s):  
Annisa Syafira ◽  
Effendi Effendi

Salah satu target dari Kurikulum 2013 adalah menciptakan peserta didik yang berguna, imajinatif, artistik dan amotif serta mempunyai andil dalam aktivitas masyarakat. Sejalan pada kurikulum 2013, kecakapan abad 21 juga menuntut peserta didik untuk memiliki kemampuan 4C yaitu critical thinking, creativity, communication and colaboration.  Hal tersebut dapat diwujudkan dengan menerapkan model pembelajaran berbasis penyelesaian masalah (PBL) dengan pendekatan STEM. Penelitian ini bertujuan untuk menghasilkan LKPD terintegrasi STEM-PBL pada materi Hidrolisis Garam dan menentukan validitas dan kepraktisan LKPD yang dikembangkan. Jenis penelitian berupa Research and Development (RD) dengan menerapkan model 4D, yang meliputi empat tahap yaitu: tahap define, tahap design, tahap develop dan tahap disseminate. Penelitian ini dibatasi hingga tahap develop, tahap disseminate tidak dilaksanakan karena keterbatasan waktu. Instrumen penelitian berupa lembar validasi dan angket praktikalitas. Validitas dan juga kepraktisan data dianalisis menggunakan Formula Cappa Cohen. Berdasarkan hasil analisis angket validitas yang dilakukan oleh 5 orang validator didapatkan moment kappa (k) sejumlah 0,89 pada kategori kevalidan sangat tinggi. Hasil analisis uji praktikalitas terhadap 2 orang guru kimia diperoleh moment kappa (k) sejumlah 0,73 dengan kategori kepraktisan tinggi dan praktikalitas terhadap 9 orang peserta didik kelas XII sejumlah 0,92 pada kategori kepraktisan sangat tinggi. Hasil data mengungkapkan LKPD terintegrasi STEM-PBL valid dan praktis untuk digunakan dalam pembelajaran Kimia, terutama materi Hidrolisis Garam.


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