scholarly journals Pengaruh Pendekatan Pendidikan Matematika Realistik Indonesia (PMRI) Terhadap Hasil Belajar Siswa

MATHEdunesa ◽  
2020 ◽  
Vol 9 (1) ◽  
pp. 55-60
Author(s):  
Maria Margaretha Faot ◽  
Siti Maghfirotun Amin

This study aims to determine whether learning with the PMRI approach influences student learning outcomes in mathematics. This research was conducted in Class VIII SMPN 2 Gedangan Sidoarjo Odd Semester 2019/ 2020.Academic Year on material number patterns. This study is an experiment that aims to determine the effect of the PMRI approach to student learning outcomes. The design used is the control group pre-test-post-test-design. Data collection techniques include tests (pretest-posttest). Based on the calculation of the results of the experimental class and the control class each comes from a normally distributed population. The regression equation shows that the direction of the PMRI approach influences student learning outcomes. Based on calculation with SPSS (Statistical Product and Service Solution) the value of sig < α. The α value used in the study is 0.05. The sig value obtained is 0.014. based on the guidelines for decision making, that 0.0014> 0.05, the result obtained that the PMRI approach affect student learning outcomes.Keyword : Indonesia’s realistic mathematics education, student learning outcomes.

Author(s):  
Vera Septi Andrini

This study aims to determine the effectiveness of the Team Quiz learning model on student learning outcomes. In this study, the research design used a quantitative approach. The population of this study was all eighth grade students of SMP Negeri 3 Nganjuk in the 2019/2020 academic year. The subjects used were mathematics with the Pythagorean Theorem material for class VIII students at SMPN 3 Nganjuk in the 2019/2020 academic year. While the samples used were students in class VIII-E and VIII-H. Data collection techniques using tests, observations, and documentation. The results showed that the experimental class using the Team Quiz model obtained better results than the control class using the conventional method. From the data analysis of the post-test results of the experimental class, the average value = 76.23 of 35 students. While the data of the post-test results for the control class obtained an average value of 58.97 from 35 students. The achievement of student learning outcomes using conventional learning methods is Good Enough. Team Quiz is a learning model that emphasizes teamwork in groups. So that it can make students more motivated and active in learning.


2019 ◽  
Vol 1 (2) ◽  
pp. 107
Author(s):  
Frindly Makarawung ◽  
I Dewe Ketut Anom ◽  
John Lombok

This research aims to determine the effect of mind mapping learning methods on the basic laws of chemistry toward learning outcomes of students of class X MIPA in SMA Negeri 2 Langowan. The sample used in this study were all students of class X MIPA of SMA Negeri 2 Langowan. This research uses an experimental method, with the research method used is Quasi Experiment  with Nonequivalent Control Group Design design. The research data were obtained from post-test results. Obtained the average value of student learning outcomes Experiment class is 85. The results showed the value of tcount = 15.7> ttable = 2.21, so H0 was rejected and H1 was accepted. Based on the results of the research it can be concluded that there is an influence on student learning outcomes on the basic laws of chemistry using mind mapping learning methods.


2017 ◽  
Vol 8 (2) ◽  
pp. 50
Author(s):  
Yunie Nurhazannah

This study aims to determine the improvement of student learning outcomes in the system of linear equations of two variables using Student Team Achievement Division (STAD) type cooperative learning model in class VIII E SMPN 21 Pontianak academic year 2016/2017. Data collection was obtained by direct observation and test. Subjects are students of class VIII SMPN 21 Pontianak with 38 students of students consisting of 16 male students and 22 female students. This classroom action research consists of two cycles. Each cycle stage consists of planning, implementation, observation and reflection. The results of data analysis that replicate the first half of the academic year 2015/2016 shows that students who learn completeness of students has just reached 10.58%. His performance is low. The instruments used in this classroom action research are: (1) Student Activity Observation Sheet; (2) Observation Sheet of teacher teachers in learning activities; (3) Written test (Test Cycle I and Cycle II). Results of learning data from the first cycle to cycle II obtained more than 75% of students who graduated. This study revealed that the use of cooperative learning model STAD can improve student learning outcomes on linear equations system in two variables E class VIII SMP Negeri 21 Pontianak.Keywords: learning outcomes, Student Team Achievement Division (STAD), Systems of Linear Equations in Two Variables (SPLDV)


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Arpina Saleha ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Okviyoandra Akhyar

Penelitian ini bertujuan untuk mengetahui ada atau tidaknya pengaruh media permainan ular tangga senyawa terhadap hasil belajar siswa.Penelitian ini menggunakan nonequivalentcontrolgroupdesign. Populasi dalam penelitian ini adalah seluruh siswa kelas X MIA, sedangkan sampel penelitian yang digunakan yaitu X MIA 2 dan X MIA 3.Pada penelitian ini kedua kelas diberikan perlakuan yang berbeda,kelas X MIA 2 dibelajarkan tanpa menggunakan permainan media ular tangga senyawa, sedangkan kelas X MIA 3 dibelajarkan menggunakan media permainan ular tangga senyawa.Teknik pengumpulan data yang digunakan adalah soal tes pilihan  ganda.  Data  yang diperoleh dianalisis  menggunakan  uji mann whitney u.Data hasil penelitian menunjukkan bahwa nilai rata-rata post-test kelas kontrol lebih rendah daripadanilai rata-rata kelas eksperimen.Sehingga dapat disimpulkan bahwa terdapat pengaruh media permainan ular tangga senyawa pada materi tata nama senyawa terhadap hasil belajar siswa di SMA Negeri 1 AlalakThis study aimed to determine whether or not the influence of snake and compound compound media play on student learning outcomes. This study used nonequivalent control group design. The population in this study were all students of class X MIA, while the research samples used were X MIA 2 and X MIA 3. In this study both classes were given different treatments, class X MIA 2 was taught without using snake ladder compound media games, while classes X MIA 3 was taught using the media game snake ladder compound. Data collection techniques usedwere multiple choice test questions. The data obtained were analyzed using the Mann Whitney test. The data of the research showed that the average value of the control class post-test is lower than the average value of the experimental class.  So  it  can  be  concluded  that  there  were  the influence  of  snake  ladder compound  media  on  compound  nomenclature material  on  student  learning outcomes in SMA Negeri 1 Alalak.


2021 ◽  
Vol 1 (2) ◽  
pp. 176-186
Author(s):  
Riska Dwi Setiawati ◽  
Nyoman Sridana ◽  
Baidowi Baidowi ◽  
Laila Hayati

This research aims to determine the effectiveness of the ELPSA (Experiences, Language, Pictorial, Symbols, Application) learning design in terms of the mathematics learning outcomes at VIII grade student of SMPN 1 Utan on the material relations and functions in the academic year 2020/2021. The type of this research is experimental research with posttest only design. The research was conducted in 4 meetings with 3 meetings for the learning process using all ELPSA components and 1 meeting for the implementation of the posttest. The samples were determined by using cluster random sampling technique. The sample is class VIII-1A as an experimental class which is given treatment using the ELPSA learning design. Data collection using observation and test techniques. Instruments include: observation sheets and learning outcomes tests. Learning outcome data is used to find out how far students understand the material being taught and observation data is used to determine the implementation of learning which is analyzed descriptively. Indicators of the effectiveness of the ELPSA learning design, namely if student learning outcomes with a percentage of classical learning completeness of ≥85%. The results showed that there were 14 students who had completed their studies or equal to 87,50% and 2 students who did not complete their studies or 12,50% with an average grade obtained of 82,38. The results of observations of student with active criteria with a percentage of 74% and teacher activities with good criteria with a percentage of 71%.


2020 ◽  
Vol 10 (1) ◽  
pp. 46-53
Author(s):  
Desak Nyoman Puspaeni

SMP Negeri 2 Banjarangkan is a location for classroom action research. The purpose of writing this class action research is to find out whether the Expository learning model aided by Audio Visual media can improve student learning outcomes. This research was conducted at SMP Negeri 2 Banjarangkan in Class VIII.A where the ability of students for Indonesian subjects was low. Data collection method is a test of learning outcomes. The data analysis method is descriptive. The results obtained from this study are expository learning models assisted with audio visual media can improve student learning outcomes. This can be seen from the results obtained initially at 69.74 in the first cycle to 77.83 and in the second cycle to 82.17. The conclusion obtained from this study is that expository learning models assisted by Audio Visual media can improve the learning outcomes of Indonesian students in class VIII. Semester II of the 2018/2019 academic year at SMP Negeri 2 Banjarangkan.


2018 ◽  
Vol 6 (2) ◽  
pp. 201-206
Author(s):  
Villa Anggraini ◽  
Lucky Heriyanti Jufri ◽  
Wella Juliati

AbstrakPenelitian ini dilatarbelakangi oleh rendahnya hasil belajar dan minat siswa untuk mengulang pelajaran yang telah dipelajarinya. Mengatasi masalah tersebut penulis melaksanakan pembelajaran dengan menerapkan strategi pembelajaran Make A Match dan Index Card Match. Penelitian ini bertujuan untuk mengetahui bagaimana peningkatan hasil belajar matematika siswa dengan menerapkan strategi pembelajaran Make A Match dan Index Card Match. Jenis penelitian ini adalah kuasi eksperimen, dengan rancangan penelitian Nonequivalent Control Group Design. Populasi dalam penelitian ini adalah seluruh siswa kelas VIII SMPN 1 Koto XI Tarusan dan yang terpilih sebagai kelas sampel adalah kelas VIII.2 dan kelas VIII.3. Instrumen yang digunakan dalam penelitian ini adalah pretest dan posttest. Bentuk tes yang digunakan adalah tes uraian. Hasil analisis butir soal diperoleh soal tes reliabel dengan reliabilitas tes adalah r_11=0,8421. Berdasarkan pengujian hipotesis menggunakan uji t satu arah diperoleh thitung = 3,17 dan ttabel = 1,676 karena thitung> ttabel maka H0 ditolak dan H1 diterima sehingga dapat disimpulkan bahwa peningkatan hasil belajar matematika siswa menerapkan strategi pembelajaran Make A Match lebih baik dari peningkatan hasil belajar matematika siswa menerapkan strategi pembelajaran Index Card Match pada siswa kelas VIII SMPN 1 Koto XI Tarusan Tahun Pelajaran 2016/2017.Kata Kunci: Make A Match, Index Card Match, hasil belajar.AbstractThe background of the research is caused by student learning outcomes and interest in learning to review the lesson that is still low. To solve these problems, the researcher doing learn by applying strategies for learning Make A Match and index Card Match. This research aims to know the improvement mathematics student learning outcomes by applying strategies for learning Make A Match and index Card Match. The types of this research is A quasi-experiment with Nonequivalent Control Group Design. The population of this research is whole students in class VIII SMPN 1 Koto XI Tarusan, the sample is class VIII.2 and class VIII.3. The instrument used is pretest and posttest. The test form that used is essay with reliability r_11=0,8421. base on the hypothesis test which applying test one side, it obtained tcount = 3,17 and ttable = 1,676 for t_count>t_table then rejected H0 and accepted H1. Therefore, it can be concluded the improvement mathematics student learning outcomes by applying strategies for learning Make A Match better than improvement mathematics student learning outcomes by applying strategies for learning Index Card Match in class VIII SMPN 1 Koto XI Tarusan in school year 2016/2017.Keyword: Make A Match, Index Card Match, learning outcomes.


2018 ◽  
Vol 6 (1) ◽  
pp. 41
Author(s):  
Desi Fauziah ◽  
Kurjono Kurjono ◽  
Badria Muntasofi

Abstract. The problem examined in this study is the still low student learning outcomes in accounting subjects. The purpose of this study was to differentiate student learning outcomes in the class applying the Team Games Tournament learning model with classes that did not apply the Team Games Tournament learning model. The research method used is the quasi-experimental method with the Post Test Control Group Design Pre Test design. The population in this researcher is all students of class XI IPS SMAN 1 Kawali 2016/2016 academic year which consists of 5 classes with a total of 154 students. While the sample used was students of class XI IPS 4 as an experimental class and students of class XI IPS 5 as a control class with a purposive sampling technique. The data collection tool for student learning outcomes is obtained by giving tests in the form of description questions. The data analysis technique uses the normality test, homogeneity test and for hypothesis testing using the t test. Hypothesis test results obtained that the value of t_count> t_table is t_count = 2.3484> t_table = 2.002 then Ho is rejected and H1 is accepted. This means that there are differences in learning outcomes between students using the Team Games Tournament learning model, and students who do not use the Team Games Tournament learning model. The average post test results of students in the experimental class were 87.12 while the average post-test results of students in the control class was 80.7. This is the basis for researchers to argue that the application of the Team Games Tournament learning model influences student learning outcomes Keywords. learning outcomes; cooperative learning model; team games tournament type Abstrak.Masalah yang dikaji dalam penelitian ini adalah masih rendahnya hasil belajar siswa pada mata pelajaran akuntansi. Tujuan penelitian ini adalah untuk  perbedaan  hasil belajar siswa pada kelas yang menerapkan model pembelajaran Team Games Tournament dengan kelas yang tidak menerapkan model pembelajaran Team Games Tournament. Metode penelitian yang digunakan adalah metode kuasi eksperimen dengan bentuk desain  Pre Test Post Test Control Group Design. Populasi dalam peneliti ini adalah seluruh siswa kelas XI IPS SMAN 1 Kawali tahun ajaran 2016/2017 yang terdiri dari 5 kelas dengan jumlah 154 siswa. Sedangkan sampel  yang digunakan adalah siswa kelas XI IPS 4 sebagai kelas eksperimen dan siswa kelas XI IPS 5 sebagai kelas kontrol dengan teknik pengambilan sampel purposive sample. Alat pengumpulan data untuk hasil belajar siswa diperoleh dengan memberikan tes dalam bentuk soal uraian. Teknik analisis data menggunakan uji normalitas, uji homogenitas dan untuk pengujian hipotesis menggunakan uji t.  Hasil uji hipotesis diperoleh bahwa nilai  > yaitu  = 2,3484 >  2,002 maka Ho ditolak dan H1 diterima. Artinya, bahwa terdapat perbedaan hasil belajar antara siswa yang mengguanakan model pembelajaran Team Games Tournament ,dengan siswa yang tidak menggunakan model pembelajaran Team Games Tournament. Rata-rata hasil post test siswa pada kelas eksperimen adalah 87,12 sedangkan rata-rata hasil post test siswa pada kelas kontrol adalah 80,7. Hal tersebut menjadi dasar bagi peneliti untuk berpendapat bahwa penerapan model pembelajaran Team Games Tournament berpengaruh terhadap hasil belajar siswa Kata Kunci. hasil belajar; model pembelajaran kooperatif; tipe team games tournament


2019 ◽  
Vol 4 (1) ◽  
pp. 15
Author(s):  
Fajriyani Arsya ◽  
Loli Safitri

<div><em>This study is quasi-experimental research which aims to determine the effect of authentic material on student learning outcomes on Arabic Language subjects at grade VIII MTsN 6 Agam. The sample of this study was taken using purposive sampling, namely class VIII.1 as the control class and class VIII.2 as the experimental class. The results of the statistical analysis showed that the posttest means score for the experimental group students was 74.00 and the control group was 64.63. Then, hypothesis testing was done using the t-test at the 95% confidence level (α = 0.05). The two similarity test results were carried out to determine whether there were significant differences between the mean scores of the pretest and posttest of the control class and the experimental class. Then it was obtained that t-count&gt; t-table which is equal to 2.484&gt; 2,000 and Sig. (2-tailes) of 0.16&gt; 0.05. Then, according to the basis of decision making in the Independent Sample T-Test, it can be concluded that Ho is rejected and Ha is accepted. It means that there is a significant difference between the average student learning outcomes in the experimental class compared to the control class. In other words, there is a significant effect of using authentic material on the Arabic language learning outcomes of students in the</em>السَّاعَةُ<em>material (time) in class VIII MTsN 6 Agam</em></div><div><em><br /></em></div><p>Penelitian inimerupakan eksperimen semu (Quasy Eksperiment) dengan desain Non equivalent control group design,yang bertujuan untuk mengetahui pengaruh terhadap hasil belajar siswa pada mata pelajaran Bahasa Arab yang diajar menggunakan metode pembelajaran authentic material kelas VIII MTsN 6 Agam.Sample penelitian ini diambil dengan menggunakan purposive sampling yaitukelasVIII.1 sebagai kelas control dan kelas VIII.2 sebagai kelas eksperimen. Hasil analisis sttistik menunjukkan bahwa nilai rata-rata posttest untuk siswa kelompok eksperimen sebesar 74,00dan kelompok kontrol sebersar 64,63. Kemudian, dilakukan pengujian hipotesis yang  menggunakan uji-t pada taraf kepercayaan 95%(α=0.05). Hasil yang diperoleh dari uji kesamaan dua rata-ratadilakukan bertujuanuntuk mengetahui apakah terdapat perbedaan yang signifikan antara mean skor dari pretest dan posttest kelas kontrol dan kelas eksperimen. Makadiperoleh nilai dimanat<sub>hitung</sub>&gt; t<sub>tabel</sub>yaitu sebesar 2,484 &gt; 2,000 dan  Sig.(2-tailes) sebesar 0,16 &gt; 0,05, maka sesuai dasar pengambilan keputusan dalam Uji Independent Sample T-Test dapat disimpulkan bahwa Ho ditolak dan Ha diterima, yang artinya bahwa terdapat perbedaan yang significant antara rata-rata hasil belajar siswa di kelas eksperimen dibanding di kelas kontrol. Dengan kata lain ada pengaruh penggunaan metode pembelajaran authentic material terhadap hasil belajar bahasa arab siswa pada materi السَّاعَةُ (waktu) di kelas VIII MTsN 6 Agam.</p><p> </p>


Widya Accarya ◽  
2020 ◽  
Vol 11 (1) ◽  
pp. 17-23
Author(s):  
Lindawati ◽  
Mokhammad Wahyudin

Abstrak Tujuan dari penelitian ini untuk mengetahui pengaruh model Cooperative script dalam meningkatkan hasil belajar siswa pada mata pelajaran ilmu pengetahuan sosial (IPS) kelas VIII MTs Ash-shiddiqiyyah Cempaka. Pendekatan penelitian ini menggunakan pendekatan kuantitatif deskriptif dengan jenis penelitian eksperimen, populasi penelitian yaitu seluruh siswa MTs Ash-shiddiqiyyah Cempaka yang berjumlah 80 orang dengan sampel 30 orang siswa yaitu 15 siswa kelompok kontrol yang diterapkan pada kelas VIII dan 15 siswa di kelompok eksperimen yang diterapkan pada kelas VII. Pengumpulan data menggunakan observasi, tes, dan dokumentasi. Analisis data menggunakan analisis deskriptif dan analisis statistik inferensial. Hasil penelitian terdapat pengaruh dari model pembelajaran tipe cooperative script dalam meningkatkan hasil belajar siswa kelas .MTs Ash-shiddiqiyyah Cempaka Kecamatan Plumbon kelompok kontrol mencapai kategori rendah dan hasil belajar siswa kelompok eksperimen mencapai nilai rata-rata kategori tinggi. Berdasarkan hasil analisis data menunjukkan terdapat perbedaan yang signifikan antara kelompok kontrol dengan kelompok eksperimen, sehingga dapat disimpulkan bahwa pembelajaran cooperative script memiliki pengaruh terhadap hasil belajar siswa. Kata kunci: Cooperative Script, Model Pembelajaran, Hasil Belajar   Abstract The purpose of this study was to determine the effect of the Cooperative script model in improving student learning outcomes in social science (IPS) class VIII MTs Ash-shiddiqiyyah Cempaka. This research approach uses a descriptive quantitative approach with the type of experimental research, the study population is all students of MTs Ash-shiddiqiyyah Cempaka, amounting to 80 people with a sample of 30 students namely 15 control group students applied to class VIII and 15 students in the experimental group applied to class VII. Data collection uses observation, tests, and documentation. Data analysis uses descriptive analysis and inferential statistical analysis. The results of the study there is an influence of the cooperative script type learning model in improving student learning outcomes class. MTs Ash-shiddiqiyyah Cempaka Subdistrict Plumbon control group reached the low category and the learning outcomes of the experimental group students reached the average value of the high category. Based on the results of data analysis, there are significant differences between the control group and the experimental group, so it can be concluded that cooperative script learning has an influence on student learning outcomes. Keywords: Cooperative Script, Learning Model, Learning Outcomes


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