scholarly journals PENGARUH METODE PEMBELAJARAN ROLE PLAYING TERHADAP PERILAKU AGRESIF ANAK PADA KELOMPOK B TK ALBERTUS SOEGIJAPRANATASEMARANG TAHUN AJARAN 2017/2018

Author(s):  
Elza Novitasari ◽  
Muniroh Munawar ◽  
Dwi Prasetiyawati D.H.

ABSTRAK             Penelitian ini bertujuan untuk mengetahui adanya pengaruh metode pembelajaran role playing terhadap perilakuagresif anak kelompok B TK Albertus Soegijapranata Semarang tahun ajaran2017/2018.Jenis penelitian ini adalah penelitian kuantitatif dalam metode pre- experimental design (nondesigns) dengan desain one- group pretest-posttest design.Penggunaan metode pembelajaran role playing memiliki pengaruh yang signifikan dalam menurunkan perilaku agresif anak kelompok B TK Albertus Soegijapranata Semarang, dengan pelaksanaan kegiatan pembelajaran berdasarkan sepuluh indikator perilaku agresif anak. Hal ini terbukti dengan hasil analisis pengaruh menggunakan perhitungan uji t yang dilakukan selama proses penelitian, diperoleh thitung = 3,6123387 > ttabel = 1,75 dengan rata-rata pretest53.0469 dan posttest 33.8281 serta terhadap perilaku agresif pada anak memberikan pengaruh positif, yaitu terjadi penurunan sebesar19,22 persen terhadap perilaku agresif anak. ABSTRACT                This study aims to determine the influence of role playing learning method toward the children aggressive group B behavior Albertus Soegijapranata Semarang academic year academic year2017 / 2018.The type of this research is quantitative research in pre-experimental design (nondesigns) method with one-group pretest-posttest design. The use of role playing learning method has a significant influence in decreasing aggressive behavior of children group B Kindergarten Albertus Soegijapranata Semarang, with the implementation of learning activities based on ten indicators of aggressive behavior of children. It is proved by the result of influence analysis using t test calculation done during the research process, obtained tcount = 3,6123387> ttabel = 1.75 with pretest53.0469 and posttest 33.8281 and also aggressive behavior in children give positive influence, that is a decline of 19.22 percent against aggressive behavior of children.

Author(s):  
Agnisella Kezia Sumbogo ◽  
Purwadi Purwadi ◽  
Anita Chandra Dewi Sagala

Penelitian ini bertujuan untuk mengidentifikasi pengaruh metode bermain peran terhadap perilaku agresif pada anak TK di Taman Kanak-Kanak Kristen Tritunggal Semarang. Jenis penelitian ini adalah penelitian kuantitatif dalam metode quasi experimental design dengan desain the non ekuivalen, pretest-posttes design. Penelitian ini menggunakan teknik sampling simple random sampling. Teknik pengumpulan data dalam penelitian ini menggunakan observasi dan dokumentasi. Penggunaan metode bermain peran memiliki pengaruh yang signifikan dalam menurunkan perilaku agresif anak kelas TK B TK Kristen Tritunggal Semarang, dengan pelaksanaan kegiatan pembelajaran berdasarkan empat indicator perilaku agresif anak. Hal ini terbukti dengan hasil analisis pengaruh menggunakan perhitungan uji t yang dilakukan selama proses penelitian, diperoleh thitung = 31,4029 > ttabel = 1,701 dengan rata-rata terhadap perilaku agresif pada anak memberikan pengaruh positif, yaitu terjadi penurunan terhadap perilaku agresif anak.Kata kunci : Metode Bermain Peran, Perilaku Agresif AbstrackThis study aims to identify the effect of role playing methods on aggressive behavior in kindergarten children in the Trinitarian Christian Kindergarten Semarang. This type of research is quantitative research in quasi-experimental design method with the non-equivalent design, pretest-posttes design. This research uses simple random sampling technique. Data collection techniques in this study use observation and documentation. The use of role playing method has a significant influence in reducing the aggressive behavior of kindergarten children in Trinitarian Christian Kindergarten Semarang class, with the implementation of learning activities based on four indicators of children's aggressive behavior. This is evidenced by the results of the analysis of the influence using the calculation of the t test conducted during the research process, obtained t count = 31.4029> t table = 1.701 with an average of aggressive behavior in children has a positive influence, namely a decrease in aggressive behavior of children.Keywords: Role Playing Method, Aggressive Behavior


Eksponen ◽  
2019 ◽  
Vol 9 (2) ◽  
pp. 52-58
Author(s):  
Venty Meilasari

This research was aimed to investigate the influence of implementation collaborative learning with ispring presenter toward linear programing outcomes. This research was quantitative research. This also used the pre-experimental design with one-group pretest-posttest design. The sample were all students of the 4th of mathematic departement of Universitas Muhammadiyah Kotabumi in academic year 2017/2018. The sample was taken using purposive sampling. The instruments used was linear programing outcomes test. The conclusions of this research was that there is positive influence of implementation collaborative learning with ispring presenter toward linear programing outcomes.


2020 ◽  
Vol 1 (1) ◽  
pp. 1-5
Author(s):  
Siwi Puji Astuti ◽  
Alhidayatuddiniyah TW ◽  
Santy Handayani

Learning media is a communication tool both print and audiovisual that is used to convey the material that will be delivered by educators to students in the learning process. The use of media as learning should receive special attention from educators in each learning process. If the media as a learning tool used is very interesting, it does not rule out the possibility that students will better understand the concepts that will be delivered in the learning process to the fullest. Media that can be used in learning physics one of which is Crocodile Physics. This research was conducted to determine the positive effect of using Crocodile Physics media in learning on understanding physics concepts. The study was conducted at Indraprasta PGRI University in 2018. The population is the first semester students of the 2018/2019 academic year. The researcher used quantitative research methods. The experimental design used is classical experimental design. The data analysis technique used is the Independent sample t-test using the SPSS 16 program. The research hypothesis to be tested is that there is a positive influence on the use of Crocodile Physics media in learning to understand physics concepts. The results of the calculation of the study have a sig value of 0.00 < 0.05 which states that there is a positive influence on the use of Crocodile Physics media in learning towards understanding physics concepts. Therefore the results of the study state that there is a positive influence on the use of Crocodile Physics media in learning towards understanding physics concepts.


2018 ◽  
Vol 6 (1) ◽  
Author(s):  
Ni Wayan Eka Praba Dewi . ◽  
Dr. I Ketut Gading,M.Psi . ◽  
Dr. Putu Aditya Antara, S.Pd., M.Pd. .

Penelitian ini bertujuan untuk mengetahui pengaruh metode pembelajaran berbasis proyek (project based learning) terhadap kemampuan kerjasama anak Taman Kanak-kanak. Penelitian ini termasuk penelitian eksperimen semu yang menggunakan desain nonequevalent pretest-posttest control group desaign. Populasi dalam penelitian ini adalah seluruh anak kelompok B Taman Kanak-kanak Gugus III Kecamatan Buleleng Tahun Ajaran 2017/2018. Sampel dalam penelitian ini adalah kelompok B2 Taman Kanak-kanak Widya Kumara Banjar Jawa yang berjumlah 21 anak sebagai kelompok eksperimen dan kelompok B Taman Kanak-kanak Dana Punia yang berjumlah 26 anak sebagai kelompok kontrol. Metode pengumpulan data yang digunakan dalam penelitian ini adalah metode observasi yang digunakan untuk mengumpulkan data tentang kemampuan kerjasama sebelum dan sesudah perlakuan. Dari hasil uji normalitas dan homogenitas varians, diketahui bahwa sampel bersistribusi normal dan varians populasinya homogen, maka untuk menguji hipotesis digunakan uji-t dengan taraf signifikansi 5%. Hasil penelitian menunjukkan bahwa ada pengaruh metode pembelajaran berbasis proyek (project based learning) terhadap kemampuan kerjasama anak (t= 21,551, sig= 0.000).Kata Kunci : Kerjasama, metode pembelajaran berbasis proyek. This study aimed at determining the effect of project based learning method on the cooperation ability of children at Kindergarten. This study was quasi-experimental research using a nonequevalent pretest-posttest control group desaign. Population in this research were all children of group B Kindergarten in Cluster III of Buleleng Subdistrict in Academic Year 2017/2018. The sample in this research were group B2 Kindergarten Widya Kumara Banjar Jawa which amounted to 21 children as experiment group and group B Kindergarten of Dana Punia which amounted to 26 children as control group. Data collection method used in this research was observation method used to collect data about the cooperation ability before and after treatment. From the test of normality and homogeneity variance, it was known that the sample were normally distributed and the variance was homogeneous, so to test the hypothesis t-test was used with 5% significance level. The result of the research showed that there was an effect of project based learning method on the cooperation ability of children (t = 21,551, sig = 0.000). keyword : Cooperation, project-based learning method.


2018 ◽  
Vol 7 (1) ◽  
Author(s):  
Fenty Debora Napitupulu

<p>This study deals with the effect of hamburger strategy on writing descriptive text. Hamburger strategy is a writing organizer strategy that visually outlines the key components of a paragraph. When writing by using hamburger strategy, the students will learn to remember how to build the paragraph and the importance of each component. It was conducted by using experimental quantitative research. The population of this study is the first semester  students of English Department Nommensen Medan. The writer takes 50 students as the sample and they are devided into two groups by using random sampling. The first group was  group A as Experimental class which is taught by implementing hamburger strategy while the second group is Group B as control class which is taught by using conventional method. Oral test is used  as the instrument of collecting the data. This test consists of two types, namely pre-test and post-test. The data were analyzed by using t-test formula. The calculation shows t-observed that is 3. 58, which  is higher than t-table that is 1.676 at the level significance  (p: 0.05) with the degree of freedom (df) 48. It means that Ha is accepted while Ho is rejected, therefore it is concluded that hamburger  strategy  significantly affects on writing descriptive text of the first semester students of English Department in Nommensen University Medan academic year 2016/2017. It is suggested for the students of English Department as source of valuable knowledge and information when conducting a research related to the study. It is also suggested that teachers of English subject should implement hamburger strategy as one of alternative in teaching writing to increase students’ writing ability.</p><p><em><br /></em></p><p><strong><em>Keywords: </em></strong><em> </em><em>h</em><em>amburger </em><em>s</em><em>trategy, </em><em>w</em><em>riting hortatory exposition text</em><em></em></p>


Author(s):  
Qonita Haibah ◽  
M. Kristanto

  Penelitian kuantitatif ini bertujuan untuk mengetahui seberapa besar pengaruh bermain play dough terhadap kreativitas membentuk geometri anak pada Kelompok B di RA As-Syuhada’ Pedurungan Semarang Tahun Ajaran 2016/2017. Jenis Penelitian ini adalah penelitian kuantitatif dalam bentuk Pre Experiment Desain dengan desain yang digunakan adalah One Group Pre-Test And Post-Test Design. Populasi penelitian adalah seluruh siswa RA As-Syuhada Pedurungan Semarang Tahun Ajaran 2016/2017. Sampel yang diambil terdiri dari dua kelas yaitu kelompok B1 berjumlah 20 anak dan kelompok B2 berjumlah 20 anak. Peneliti menggunakan teknik Non-probability sampling dengan jenis sampling purposive. Tekhnik pengumpulan data dalam penelitian ini berupa dokumentasi dan observasi. Hasil analisis data dapat disimpulkan bahwa terdapat pengaruh bermain play dough terhadap kreativitas membentuk geometri anak pada kelompok B di RA As-Syuhada’ Pedurungan Semarang Tahun Ajaran 2016/2017. Hal tersebut dapat diketahui dari perolehan  14t hitung">  7,66 > 14ttabel"> 1,729 dan meningkatnya rata-rata kreativitas membentuk geometri anak, sebelum perlakuan 51,3 menjadi 69,8 sesudah perlakuan. Kelompok eksperimen mengalami peningkatan sebesar 18,5%.Kata Kunci : Kreativitas Membentuk Geometri Anak, Bermain Play DoughThis quantitative research aims to find out how much influence play dough play on creativity to form the geometry of children in Group B in RA As-Syuhada' Pedurungan Semarang Academic Year 2016/2017. This type of research is quantitative research in the form of Pre Experiment Design with the design used is One Group Pre-Test And Post-Test Design. The study population is all students of RA As-Syuhada’ Pedurungan Semarang Academic Year 2016/2017. Samples taken consisted of two classes namely group B1 amounted to 20 children and group B2 amounted to 20 children. The researcher used Non-probability sampling technique with purposive sampling type. Technique of collecting data in this research in the form of documentation and observation. The result of data analysis can be concluded that there is influence of play dough to creativity to form child geometry in group B in RA As-Syuhada’ Pedurungan Semarang Academic Year 2016/2017. It can be known from the acquisition of t calculate 7,66> ttable 1,729 and the increase of creativity mean to form child geometry, before treatment 51,3 become 69,8 after treatment. The experimental group experienced an increase of 18.5%.Keywords: Creativity Shaping Child Geometry, Play Dough


2017 ◽  
Vol 3 (2) ◽  
pp. 100-103
Author(s):  
Inna Hamida Zusfindhana

This research is motivated by the objective condition of children who have difficulty learning in knowing land animals. The method of learning role playing is one of the learning methods used to overcome it. The purpose of this study is to improve the learning activities of children of sub-subject of animal introduction. The method used in this research is qualitative method using observation and interview to dig the child data. The subjects of the study were children with intelectual disability aged 9 years amounted to one person. The results showed that: 1) The cognitive development of the child is still like 6 years old children, 2) The children need services that suit their needs through role playing learning method, 3) role playing method done six times, 4) role playing method can increase Learning activities of children in knowing land animals.


Author(s):  
Rosita Sihotang, Nelson Balisar Panjaitan

The purpose of this study is to find student’s vocabulary enhancement using VSS strategy. This study used quantitative research method and experimental design. The sample of the study was the students of SMAN 1 Parongpong, Bandung in academic year 2016/2017. There were two classes in ten grades which were divided into the VSS group and conventional group with a total of 74 students. The result of this research was: normalized gain of VSS group is 0.423 while the group not taught by VSS is 0.385. And the data from T-Test found that the p-value Sig (tailed).(0.850)≥α(0.05). It means that Ho is accepted, Ha is rejected. Based on the result of the data there is no difference in student’s vocabulary enhancement between students who were taught using VSS group and students who were taught using conventional group. Keywords: Vocabulary Self-collection Strategy


MANAZHIM ◽  
2019 ◽  
Vol 1 (2) ◽  
pp. 26-44
Author(s):  
Ahmad Izzuddin

This study aims to determine the effectiveness of tutoring on learning difficulties of students of class XII MA Muallimin NW Gunung Rajak. The subjects that are the focus of research are Chemistry subjects. This research is a quantitative research with experimental design. The subject of this study was students of class XII IPA MA Muallimin NW Gunung Rajak. Data collection techniques using questionnaires, documentation, interviews, and observations. The implementation of tutoring given to students who have effective learning difficulties in improving learning outcomes of students of class XII IPA MA Muallimin NW Gunung Rajak in the academic year 2018/2019. This can be seen from the acquisition of values ​​in statistical analysis of 3.991. This value is greater than the value of ttable at the significance level of 5% which is equal to 1.658 and at the 1% significance level of 2.358. Therefore, the implementation of tutoring is effective in overcoming student learning difficulties, especially in Chemistry subjects.


2020 ◽  
Vol 14 (3) ◽  
pp. 180-186
Author(s):  
Erma Rahmawati

The implementation of teaching and learning activities in madrasas since March 2020 has changed due tothe Covid-19 pandemic, the government has established the concept of BDR (Learning from Home) at alllevels of education. This study aims to determine the extent of the influence of the role of the homeroomteacher in BdR activities on the activeness of class XI students in MAN 1 Jombang. The method used in thisresearch is quantitative research methods. Data collection techniques that researchers use are observation,interviews, documentation, and questionnaires. For data analysis using the Durbin-Watson autocorrelationtest, and the Simultaneous F test. The results showed that there was an influence on the role of homeroomteacher on the activeness of class XI students in MAN 1 Jombang, amounting to 69.2 %.


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