scholarly journals PENGEMBANGAN BAHAN AJAR BAHASA INDONESIA BERBASIS LINGKUNGAN UNTUK SISWA KELAS 1 SD

Author(s):  
HENI LATIFAH

      This research has the background of the problem of lack of innovation in teaching materials used by teachers, thus causing learning goals to be less optimally reached and students less interested in participating in learning. Elementary school. This research is the development of Indonesian teaching materials starting with a simple form developed in a set of interesting environment-based Indonesian teaching materials. The purpose of this study is to optimize the surrounding environment as a basis for making teaching materials, make environmentally based Indonesian teaching materials for grade 1 elementary school students, and describe the results of the effectiveness of environmentally based Indonesian teaching materials for grade 1 elementary school students. This research uses the type of Research and Development. The data in this study are data about the need for environmentally based Indonesian teaching materials, prototypes of environmentally based Indonesian teaching materials come from observations, interviews, questionnaires and documentation. Data sources were obtained from students and grade 1 teachers at SD 2 Besito, SD 3 Karangmalang, and SD 4 Gondosari. The effectiveness test results showed that the Indonesian language teaching materials were environmentally effective, which was shown by the results at SD 2 Besito at 9,430> 2,03, SD 4 Gondosari at 7,570> 2, and SD 3 Karangmalang at 9,277> 2,04, the t test could be it was concluded t arithmetic> t table then Ho was accepted and environmentally based Indonesian teaching materials were effectively applied.

2021 ◽  
Vol 22 (1) ◽  
pp. 20-32
Author(s):  
Rahmani Rahmani ◽  
Maulidar Maulidar ◽  
Ali Mustadi ◽  
Anwar Senen

Teaching materials are one of the important components needed in the learning process. With the appropriate teaching materials, it is hoped that it can help the smooth running of learning activities. Science is a compulsory subject for elementary school students. Science contains all things related to nature. Teaching materials that have been used in learning activities are teaching materials made by the government. The purpose of this study was to determine the needs of students for context-based teaching materials and creativity to improve the scientific literacy of elementary school students. The research subjects were students from several elementary schools in Peukan Bada District, 25 students were used as the source of interview data. Data were collected using interviews and open questionnaires for students. The research data were analyzed descriptively qualitatively. Based on the research data, it can be concluded that it is necessary to develop context-based teaching materials and creativity. Context and creativity-based teaching materials were chosen because they can facilitate students to learn, both with educators and independently. Context-based teaching materials and creativity are teaching materials that are packaged in a comprehensive and schematic manner. This study is also part of a study on the development of teaching materials on the topic of human and animal organism.


2019 ◽  
Vol 10 (2) ◽  
Author(s):  
Nyai Cintang

Factual conditions require the development of teaching materials in thematic learning using a scientific approach to improve the available teaching materials. This study aims to: 1) examine the factual conditions for the use of teaching materials in thematic learning in the 2013 curriculum; 2) knowing the development of scientific based thematic teaching materials for fourth grade elementary students; 3) knowing expert judgment on the feasibility of scientific-based thematic teaching materials for fourth grade elementary students; 4) knowing the effect of the use of scientifically based thematic teaching materials on the learning achievement of fourth grade elementary school students; 5) knowing the teacher's assessment of learning using thematically based thematic teaching materials for grade IV elementary school students; 6) knowing the response of students to learning using thematically based thematic teaching materials for fourth grade elementary school students. This study uses Development Research with qualitative and quantitative research designs. The development process uses the 4-D model of Thiagarajan, Semel and Semel which has been modified to be the stage of defining, designing, and developing. Teaching materials that have been validated by experts get the category of "very valid and without revision" from expert responses and teacher evaluations with agreed criteria, student responses to the use of teaching materials in learning get very good responses from students. The results of the trials using the experimental design The Before And After Design show that there is an effect of the use of scientifically based thematic teaching materials on the learning achievement of PPKn; 2) there is the influence of the use of scientifically based thematic teaching materials on social studies learning achievements; 3) there is the influence of the use of scientifically based thematic teaching materials on the learning achievement of science. Scientific based thematic teaching materials for Grade IV Primary School students can be used in learning.


2021 ◽  
Vol 6 (2) ◽  
pp. 109
Author(s):  
Hayatul Khairul Rahmat ◽  
Syahti Pernanda ◽  
Mutiara Hasanah ◽  
Akhmad Muzaki ◽  
Ela Nurmalasari ◽  
...  

<p align="justify"><strong>Abstrak:</strong></p><p align="justify">Sikap peduli lingkungan merupakan suatu sikap dan tindakan yang selalu berupaya mencegah kerusakan pada lingkungan di sekitar dan mengembangkan upaya-upaya untuk memperbaiki kerusakan yang terjadi. Melalui sikap peduli lingkungan siswa sekolah dasar tidak sekedar mengetahui pentingnya menjaga lingkungan tetapi juga menguatkan rasa keingintahuan bagaimana cara menjaga lingkungan. Karenanya perlu sebuah model pembelajaran guna mewujudkan terbentuknya sikap peduli lingkungan pada siswa sekolah dasar yaitu menggunakan model pembelajaran <em>discovery learning</em>. Adapun tulisan ini bertujuan untuk mendeskripsikan konsep model pembelajaran <em>discovery learning</em> guna membentuk sikap peduli lingkungan pada siswa di sekolah dasar. Tulisan ini menggunakan metode studi literatur. Melalui model pembelajaran <em>discovery learning</em> membuat siswa mampu menggunakan kemampuan intelektualnya guna memecahkan cara menjaga lingkungan sekitarnya.</p><p align="justify"><strong>Kata Kunci: </strong><em>Discovery Learning</em>; Model Pembelajaran; Sikap Peduli Lingkungan.</p><p align="justify"><strong><em><br /></em></strong></p><p align="justify"><strong><em>Abstract:</em></strong></p><p align="justify"><strong><em></em></strong><em>Environmental care is an attitude and action that always seeks to prevent damage to the surrounding environment and develop efforts to repair the damage. Through a caring attitude for the environment, elementary school students do not only know the importance of protecting the environment but also strengthen their curiosity about how to protect the environment. Therefore we need a learning model in order to realize the formation of environmental care attitudes in elementary school students, namely using discovery learning learning model. The purpose of this paper is to describe the concept of discovery learning learning model in order to form a caring attitude towards students in elementary schools. This paper uses a literature study method. Through the discovery learning model, students are able to use their intellectual abilities to solve ways of protecting their surroundings.</em><em>.</em></p><p align="justify"><em></em><strong><em>Keywords: </em></strong><em>Discovery Learning; Learning Model; Environmental Care Attitude.</em></p>


2020 ◽  
Vol 5 (6) ◽  
pp. 737
Author(s):  
Angga Bramansta Putrantana ◽  
Eko Hariyanto ◽  
Saichudin Saichudin

<p><strong>Abstract:</strong> This research aims to determine the feasibility of interactive multimedia-based teaching materials for elementary school students on traditional game materials. This research is a research development of traditional game teaching materials for small grade elementary school students. The product development then goes through a validation test by game experts, physical &amp; health education learning experts, multimedia experts and user experts. The results of the feasibility test are then analyzed descriptively. The results of this research product development in the form of interactive multimedia-based traditional game teaching materials, the percentage of product viability ranges from 75% to 100%. These results indicate the learning material developed in the appropriate category and can be used with a little revision.</p><strong>Abstrak: </strong>Penelitian ini bertujuan untuk mengetahui kelayakan bahan ajar berbasis multimedia interaktif untuk siswa sekolah dasar pada materi permainan tradisional. Penelitian ini merupakan penelitian pengembangan bahan ajar permainan tradisional untuk siswa sekolah dasar kelas kecil. Produk pengembangan kemudian melalui uji validasi oleh ahli permainan, ahli pembelajaran Pendidikan Jasmani &amp; kesehatan, ahli multimedia dan ahli pengguna. Hasil uji kelayakan kemudian dianalisis secara deskriptif. Hasil dari penelitian produk pengembangan ini berupa bahan ajar permainan tradisional berbasis multimedia interaktif, persentase kelayakan produk berkisar antara 75% hingga 100%. Hasil tersebut menunjukkan bahan perangkat pembelajaran yang dikembangkan dalam kategori layak dan dapat digunakan dengan sedikit revisi.


2015 ◽  
Vol 9 (1) ◽  
pp. 113
Author(s):  
Rissa Beatrik

 This paper describes model of teaching writing for elementary school students using Picture and Picture techniques.  As to write a complete sentence in Bahasa Indonesia, is the core competency for elementary school students in the grade 3 according to 2013 Curriculum for SD, model of appropriate teaching is required to explore.  This model is a response to alternate conventional methods to accomplish Standardized Competency.  This model promotes games-based interactive model to arouse writing sentences in a competition rules and drive interest to students.   


2019 ◽  
Vol 4 (1) ◽  
pp. 138-150
Author(s):  
Muhammad Sholeh

The purpose of this research is the development of local culture-based Pop-Up Book media based on process skills to train students' confidence that is valid, practical and effective. Focus on the PPKn class IV load, the sub-theme of my national culture diversity. This type of research uses the ADDIE development model (analysts, design, development, implementation, evaluation). The research subjects were fourth grade students of elementary school. The results of the local culture-based Pop-Up Book media validation of Grade IV elementary school students are (1) Local culture-based Pop-Up media have teaching material that has a movable part with two-dimensional elements. (2) Fulfilling valid criteria with the results of the material expert test reaching a 97% validity level with the category of "very good", for the test results media experts reached a 91% validity level with the category "very good" and worth trying out. After obtaining the validation results, a small group trial and interview were conducted to find out the practicality of the local culture-based Pop-Up media in grade IV elementary school students. Based on the experiments conducted, it can be concluded that the Pop-Up media that was developed has a high level of validity qualifications, so that this media is suitable for use in learning.


2020 ◽  
Vol 8 (2) ◽  
pp. 96-106
Author(s):  
Marliani Herlina ◽  
Udin Saefudin Sa’ud ◽  
Disman Disman ◽  
Wahyu Sopandi ◽  
Nuke Puji Lestari Santoso

Elementary school students in general are still learning traditionally. Especially elementary school students learn entrepreneurship to train to create value innovations that are valuable independently. However, in this 4.0 era, many elementary students still run entrepreneurship in the traditional way by producing physical works, this is certainly because elementary school students do not experience development with the interference of technology. What should be elementary school students should have started to know technology early on. So, the purpose of this research is to empirically discuss how elementary school students are able to learn entrepreneurship digitally from an early age. With the iLearning method elementary school students are able to develop with a blend of technology 4.0 to create innovative results visually. The presence of the SEP (School Enrichment Program) system which is a bridge for elementary school students in learning entrepreneurship through learning so that they can improve their quality early on. In addition, the gamification techniques that exist in the system make elementary school students significantly more motivated in entrepreneurial learning. The sample data test results show that Cronbach's Alpha 0.702> 0.6 on the SEP system is significantly reliable.


Author(s):  
Sunarti dan Deri Anggraini

Abstrak: Pengembangan Bank Soal dan Pembahasan Ujian Nasional Berbasis Multimedia Pembelajaran Interaktif dengan Macromedia Authorware 7.0. Penelitian ini bertujuan untuk mengembangkan bank soal dan pembahasan UN SD berbasis multimedia pembelajaran interaktif dengan macromedia authorware 7.0. Penelitian menggunakan desain penelitian pengembangan yang diadaptasi dari model penelitian pengembangan. Penelitian ini telah berhasil mengembangkasan bank soal dan pembahasan UN SD berbasis multimedia pembelajaran yang dikemas dalam bentuk CD pembelajaran dan telah divalidasi oleh ahli materi dan ahli media, serta telah diujicobakan pada pengguna produk. Ditinjau dari aspek isi dan pembelajaran validator menilai kualitas produk sangat baik. Dengan menggunakan rentang skor 1 sampai 5, skor rata-rata aspek isi 4,67, aspek pembelajaran 4,68, aspek tampilan 3,95, dan pemrograman 4,13. Aspek daya tarik menunjukkan bahwa produk sangat menarik dengan skor rata-rata 4,15. Hasil uji coba menunjukkan bahwa persentase ketuntasan belajar latihan UN IPA rata-rata 85% (baik), Bahasa Indonesia mencapai rata-rata 90% (sangat baik), dan Matematika 31% (sangat kurang). Produk ini diharapkan mampu untuk membantu siswa dalam mempersiapkan UN SD. Kata Kunci: pengembangan bank soal, multimedia, pembelajaran interaktif, UN Abstract: Development of The Interactive Learning Multimedia-Based National Examination Item Bank and Its Discussion Using The Macromedia Authorware 7.0. This study aimed to develop the interactive learning multimedia-based Elementary School National Examination (UN SD) item bank and its discussion using Macromedia Authorware 7.0. The development research model of Borg & Gall, Arief S, Sadiman et al., and Sugiyono was used in this study. This research was successfully to develop the interactive learning multimedia-based UN SD item bank and its discussion in learning CD and validation was carried out by material and media experts, and trials were also conducted among product users. From the content and learning aspects, the product was assessed as excellent by the validators. Based on the scale of 1 to 5, the average scores of content, learning, display, and programming aspects were 4.67, 4.68, 3.95, and 4.13, respectively. From interest aspect, it was shown that the product was highly interesting averaged of 4.15. From the trial, the percentage of students’ learning mastery in Science, Bahasa Indonesia, Mathematics UN trials were 85%, 90%, and 31% in averages with the criteria of good, excellent, very poor, respectively.It is expected that this product will be able to assist Elementary School students in preparing their UN. Keywords: development, multimedia, National Examination


2021 ◽  
Vol 15 (2) ◽  
pp. 195-201
Author(s):  
Fetty Fellasufah ◽  
Ali Mustadi

This research aimed to determine the effect of scrapbook child stories as a media for storytelling skills for elementary school students. This type of research was a quasi-experimental quantitative study with a pretest-posttest group design. The population of this research was second grade elementary school students of Candimulyo sub-district, involving two classes as the control class and the experimental class. The test results were then analyzed using the prerequisite test and hypothesis testing. The prerequisite test consists of the normality test using the Kolmogorov Smirnov test and the homogeneity test using the One Way Anova. Hypothesis testing using t-test with independent sample t-test. The results of the analysis were then tested using a significance level of 0.05. The results of this result showed that the control class and the experimental class had a normal and homogeneous distribution. The t-test results showed a significance level 0.05. It means that there was a significant effect of scrapbook child stories to improve storytelling skills.


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