scholarly journals Pengembangan Lembar Kerja Siswa dengan Pendekatan Kerja Laboratorium untuk Meningkatkan Keterampilan Proses Fisika

2017 ◽  
Vol 1 (1) ◽  
pp. 59-64
Author(s):  
Sulistiyono Sulistiyono

This research aims to produce Student Worksheet that is in suitable with the characteristics of laboratory work approach. This research also aims to cultivate the physics process skill of the students during the teaching of laboratory work.This is a Research and Development developed by Borg and Gall. The stages in this research are collecting information, making plan, developing initial product, conducting tryout, doing revision of the product. The initial tryout or limited tryout is done to grade 9 SMAN margabaru. The instrument is Lesson Plan, Student Worksheet validation sheet, physics process skill observation sheet, students response questionnaire. Data analysis is descriptive qualitative.The result shows that LKS developed based on expert validation test on the aspect of writing approach, the depth of physics concept, scoring aspects, student activity and physical appearance is in the criteria of very good. For LKS identity completeness, clarity of sentence and language is  in the criteria of good. Meanwhile, the percentage of the physics process skill achievement as compiling the hypothesis, skill of identifying variables, skill of filling the tables, skill of making graphs, skill of investigation analysis and the skill of drawing conclusion, is 92 percent, 93 percent, 80 percent, 90 percent, 78 percent, dan 78 percent. Keywords: Student Worksheet (LKS), laboratoey work, physics process skill  

Author(s):  
Hendratno Hendratno ◽  
Yoyok Yermiandhoko

This research aims to produce learning textbooks based on ITC that are suitable for master students in primary education. This research is a type of research and development, which is a research to develop a product. The subjects of the study were master's student of primary education class 2018/2019. Data collection techniques through the validation of learning textbooks based ICT, observation and tests. The results showed that 1) valid, according to expert validation ratings with valid categories, 2) practical, in accordance with the assessment of the two observers seen from increased student activity at each meeting, 3) effective, visible from the significant difference between the results of the pretest and posttest test master’s student of learning result and positive master’s student responses. Based on the results of data analysis, it can be concluded that the development of ICT-based learning textbooks based ICT is valid, practical, and effective in the use of learning for master students of primary education 


2020 ◽  
Vol 4 (3) ◽  
pp. 233
Author(s):  
Elyta Apriliani ◽  
Ana Nurhasanah ◽  
Zerri Rahman Hakim

In the learning process in the classroom, students often find it difficult to understand the material being taught because the use of learning media is not optimal. This study aims to develop pop-up book learning media and to determine the feasibility of the developed pop-up book learning media. The type of research used is Research and Development (R&D) with research and development procedures from Borg and Gall. The instrument used was a questionnaire sheet for expert validation and student responses. Based on the data analysis, the material expert's assessment was 95.6% in the "Very Good" category; the linguist's assessment of 87.5% is categorized as "Very Good"; the media expert's assessment of 94.3% is categorized as "Very Good" and the assessment of the response of students in class IV SD Negeri Secang by 99% is categorized as "Very Good". So that the pop-up book meets the criteria to be used as a learning medium.


2020 ◽  
Vol 7 (2) ◽  
pp. 28-33
Author(s):  
Vindi Putri Ardiyana

ABSTRAK Penelitian ini bertujuan untuk (1) mendeskripsikan karakteristik kebutuhan guru dan siswa terhadap buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur untuk pembelajaran bahasa Jawa di SMP Kota Semarang,  (2) membuat prototipe buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur, dan (3) mendeskripsikan hasil validasi ahli mengenai prototipe buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur. Penelitian ini menggunakan metode penelitian pengembangan (Research and Development) dengan tahapan yaitu (1) potensi dan masalah, (2) pengumpulan data, (3) desain produk, (4) validasi desain, dan (5) revisi desain. Data pada penelitian ini adalah amanat dari Serat Wulangreh Pupuh Pangkur dan kebutuhan terhadap buku cerita bergambar berbasis Serat Wulangreh Pupuh Pangkur. Sumber data dari penelitian ini adalah Serat Wulangreh Pupuh Pangkur, guru dan siswa. Teknik pengumpulan data menggunakan wawancara dan penyebaran angket. Analisis data pada penelitian ini adalah deskriptif kualitatif. Penelitian ini menghasilkan buku cerita bergambar berjudul Sinau Wulangreh Pupuh Pangkur. Setelah buku tersebut disusun, selanjutnya dilakukan uji validasi oleh ahli materi dan ahli media untuk mendapatkan saran dan perbaikan buku. Saran dan perbaikan dari ahli mencakup aspek materi, penyajian dan kegrafikaan.  Kata Kunci : buku cerita bergambar, Serat Wulangreh Pupuh Pangkur, pengembangan.   ABSTRACK The aims of this research are to (1) describe the characteristics of teachers and students’ need to a picture book with Serat Wulangreh Pupuh Pangkur base for Javanese Language learning process in SMP Kota Semarang, (2) to make a picture book prototype with Serat Wulangreh Pupuh base, and (3) describe the expert validation outcome about a picture book prototype with Serat Wulangreh Pupuh Pangkur base. This research uses research and development. The research stages were potential and problems, data collection, product design, design validation and design revisions. The data in this study are mandated by Serat Wulangreh Pupuh Pangkur and the need for a picture book based on Serat Wulangreh Pupuh Pangkur. Sources of data from this study are Serat Wulangreh Pupuh Pangkur, teachers and students. The technique of collecting data uses interviews and questionnaires. Data analysis in this study is descriptive qualitative. This research produces a picture book entitled Sinau Wulangreh Pupuh Pangkur as teachers and students’ need. After this book is created, there would be a validity test by the material and media experts to have suggestion and revision. The scope of suggestion and revision by the experts are material, serving, and graphics. Keywords: a picture book, Serat Wulangreh Pupuh Pangkur, development.


2020 ◽  
Vol 5 (2) ◽  
pp. 91-98
Author(s):  
Edi Wiyono ◽  
P.M Labulan ◽  
Muhammad Siddik

The ability of teachers to create an atmosphere of learning that is conducive, effective and fun is one part of the professional competence of educators. The use of student worksheets in the teaching and learning process is one of the main choices for a teacher in arousing interest, motivation and stimulation of learning activities. The aim of this research is to produce a Worksheet product for the Themes of the Environment Around Us, the Human Themes and the 5th grade elementary school environment that are suitable for use in the learning process. The type of this research uses research and development methods or commonly referred to as research and development. This study uses the Borg and Gall development research procedure which consists of nine steps namely, gathering initial information, planning, developing initial product formats, initial trials, product revisions, field trials, product revisions, field trials, and final product revisions. The results showed that the Worksheet Product Students Environmental Themes Around Us Sub Themes Human and Environmental grade V SD used had very good eligibility. This finding is supported by field facts where the material expert validation obtained a score of 90.00%, the media expert validation obtained 92.63%, the linguist validation was 92.7%, the student questionnaire assessment on the field test was 92.4%, and the mean score was The average daily test for students increased by 12.50% from 71.96 to 84.46.


2021 ◽  
Vol 13 (1) ◽  
pp. 1
Author(s):  
Sonia Audra ◽  
Dharmono Dharmono ◽  
Sri Amintarti

Validation is an action taken to review the initial product, and then provides input for further improvement. This study aims to determine the validity of popular scientific books developed about the plant ethnobotany Nauclea subdita (Korth) Steud. in the Tamiang hill forest area of Tanah Laut Regency as teaching material in the form of popular scientific books. This research uses the development research method with the model of education design research (EDR) through formative evaluation of the tessmer test. The validation test was conducted by 2 expert validators. The results showed the popular scientific book Nauclea subdita (Korth) Steud. developed is classified as very valid, based on the results of expert validation which shows very valid criteria with a value of 90.63%.


2020 ◽  
Vol 8 (1) ◽  
pp. 61-70
Author(s):  
Imelda Dian Pertiwi ◽  
Bambang Indiatmoko ◽  
Teguh Supriyanto

Understanding the contents of the exposition text about the traditional mantu is one of the basic competencies contained in the standard content of Javanese language subjects. Students are expected to fulfill completeness in learning traditional mantu ceremonies. This makes students feel bored and lack an understanding of the material well. The purpose of this study is 1) to find out the needs of students and teachers regarding the development of android-based mantu traditional ceremonial learning media, 2) to develop learning media for android-based mantu traditional ceremonies, and 3) to make prototypes for developing traditional ceremonies based on android. This research uses a development (Research and Development) approach. The procedure of this study is 1) analysis of potential and problems, 2) collecting data, 3) product design, 4) design validation/expert testing, and 5) revisions. Data obtained using 1) interview, and 2) questionnaire. The data analysis technique in this study used qualitative descriptive techniques. The results of the validation test for prototypes of traditional ceremonial learning based on Android are appropriate and appropriate for students and teachers. This media is packaged or printed in the form of an android application.  


2016 ◽  
Vol 1 (1) ◽  
Author(s):  
Sukardi Sukardi

Abstrak: Penelitian bertujuan untuk menghasilkan model pendidikan prakarya dan kewirausahaan berbasis ekonomi kreatif berdimensi industri keunggulan lokal yang efektif bagi lulusan SMA berjiwa wirausaha. Penelitian menggunakan prosedur research and development yang dipadukan dengan prinsip desain konstruktivistik dengan tahapan: studi pendahuluan, pengembangan produk awal, dan uji produk awal melalui uji validasi ahli dan praktisi; uji terbatas secara bersiklus, uji produk akhir melalui quasi eksperimen, dan desiminasi serta implementasi. Hasil penelitian tahap pertama adalah sebagai berikut. Industri kerajinan lokal dan pemasarannya menjadi prioritas substansi prakarya dan kewirausahaan dengan menggunakan pembelajaran konstruktivisme social. Desain model terdiri atas tiga komponen, yaitu tujuan (tujuan mata pelajaran, kompetensi dasar, dan indikator), prosedur pembelajaran (pengorganisasian dan penyampaian materi serta pengelolaan pembelajaran), dan penilaian. Desain model menghasilkan produk yang berupa: rumusan kompetensi dasar, silabus, buku ajar, panduan pembelajaran, media, rencana pelaksanaan pembelajaran, dan perangkat penilaian. Hasil uji produk awal menunjukkan bahwa secara keseluruhan rancangan model dan produk yang dihasilkan pada kategori sangat baik. Kata Kunci: desain model, prakarya dan kewirausahaan, ekonomi kreatif MODEL DESIGN OF PRAKARyA AND ENTREPRENEURSHIP WITH CREATIVE ECONOMY BASED AND LOCAL QUALITY OF INDUSTRY DIMENSION Abstract: This study aims to produce education model of prakarya and entrepreneurship with creative economy based and local quality of industry dimension to the graduated students of Senior High School who have entrepreneur passion. This study used research and development procedure with constructivism design which included the introduction study, initial product development, and initial product test through expert and practitioner validity; limited test in cycle, final product test through quasi experiment, dissemination, and implementation. The first result of the study is as follow. Local handicraft industry and its marketing became the substantial priority of prakarya and entrepreneurship by using social constructivism learning. The model design consists of three components, such as objective (learning objective, basic competency, and indicator), learning procedure (material organization, material delivery and learning management), and evaluation. Model design produce a product which include basic competency formula, syllabus, handout, learning guide, media, lesson plan, and evaluation. The result of the initial product showed that all of produced model plan and product is categorized into good. Keywords: model design, prakarya and entrepreneurship, creative economy


IBTIDA' ◽  
2021 ◽  
Vol 2 (2) ◽  
pp. 156-163
Author(s):  
Choerul Anwar Badruttamam ◽  
Dwi Rosyidatul Kholidah ◽  
Khofifah

The purpose of this media development is to producemedia product puzzle afun mufrodatthat is used in learning Arabic for grade 1, especially in the material, .بيتي so that it can make active learning, increase Arabic vocabulary mastery, andimprove speaking skills in vocabulary pronunciation. This type of research is a research and development (Researchand Development/R & D), which refers to the ADDIE models, with specs include 5 stages of media development are: 1). Analysis, 2). Design, 3). Development, 4). Implementation, 5). Evaluation. The form of research used by researchers isdescriptive with quantitative and qualitative data analysis. The results of research and development ofmedia puzzle mufrodat indicate that media is puzzle mufrodatappropriate to be used as a medium for learning Arabic for grade 1 to improve speaking skills. This can be seen from the results of validation by several experts and field trials that reached very valid criteria. The results of the validation test of material experts reached a 95% feasibility level, linguists reached 92% and media experts reached 93.8%. The results of the studentresponse questionnaire reached 97.8%. Based on the results of the multiple choicetask, an average score of 85 was obtained, the matching task obtained an averagescore of 84.5 and the task in the form of an oral test mentioning mufrodat obtainedan average score of 96.


2019 ◽  
Vol 1 (1) ◽  
pp. 37
Author(s):  
Khotijah Khotijah ◽  
Arsini Arsini ◽  
Sheilla Rully Anggita

This study aims to determine the feasibility and the effectiveness of using a video tracker application for practicum of physics 1 on momentum conservation. This is included in research and development type. Stages carried out in this study include: 1) define, is done by giving questionnaires and interviews, 2) design, includes media selection, format selection and produce the initial product design, 3) development, includes product development and material expert validation assessment, media experts and linguists and limited field testing. The validation test results obtained that the media is feasible to use with a percentage of 88% based on material experts with very good categories, 85% based on media experts with very good categories, and 78% based on linguists with good categories. The effectiveness of media is shown by high average value of the experimental class of 84,06 compared to the control class of 70,97. Student responses to the use of products are categorized very well with a percentage of 89%.


2021 ◽  
Vol 1 (1) ◽  
pp. 34-40
Author(s):  
Ayu Sahara ◽  
Beta Rapita Silalahi

This study aims to: (1) produce Pop Up Book learning media on Cultural Diversity materials in North Sumatra grade IV elementary students, (2) know the feasibility of Pop Up Book learning media on Cultural Diversity materials in North Sumatra grade IV elementary students from the validation of eligibility by material experts and media experts. This research is a type of research and development with reference to the 4D model developed by Thiagarajan (1974). Furthermore, the model is adapted into 3 stages, namely: (1) Define, (2) Design, (3) Development (Develop). The instrument used to collect data is a questionnaire. Data analysis techniques are descriptive qualitative. The media developed is validated by one material expert and one media expert. Validation by media experts is carried out 2 stages and produces a product in the form of Pop Up Book media that is eligible for grade IV elementary students.  . Validation by media experts is carried out 2 stages and produces a product in the form of Pop Up Book media that is eligible for grade IV elementary students. Thus the learning media developed is considered worthy of use in learning.


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