scholarly journals IMPLEMENTASI PERMAINAN JEPIT BAJU UNTUK MENINGKATKAN HAFALAN HURUF HIJAIYAH KELOMPOK A DI RA NURUR RAHMAH SUMBER ANYAR MLANDINGAN

2020 ◽  
Vol 1 (1) ◽  
pp. 7-13
Author(s):  
Fatimatus Zahro

This study presents the use of clothes pinning games to improve memorization of hijaiyah letters in RA Nurur Rahmah Group A Sumber Anyar Mlandingan  with 14 students. The purposes of this study were 1) to know the process of implementing clothes pinning games in improving memorization of hijaiyah letters. 2) to find out the results of the implementation of playing activities by using clothes pinches to improve memorization of hijaiyah letters. The method used is by using the classroom action research. This study uses a model from Carr and Kemmis using 4 stages, namely planning, implementation, observation and reflection. The results of this study are: 1) The process of implementing the clothes pinning game starts from the child clamping the miniature clothes in order, then the child is accompanied by the teacher to mention and designate hijaiyah letters. 2) The pre cycle results reached 28% completeness. After taking the action, namely by using clothes pinning clothes, the results of Cycle I were 64% and Cycle II increased to 85%. Clothes Pinch; Hijaiyah letters

2019 ◽  
Vol 3 (2) ◽  
pp. 12-27
Author(s):  
Sulaimah - Sulaimah ◽  
Hanita - Hanita

Students in group A at Tunas harapan Tenggarong Seberang encountered difficulties in remembering number symbols. Monotone learning activity, such as writing, coloring, and drawing, without involving singing activity and playing, is considered as the cause of the issue. Therefore, a classroom action research was conducted to researcher involved twenty-one young learners, consisting oftwelve males and nine females. In this study, the researcher applied two cycles, wherein each cycle, wherein each cycle, three times treatment werw conducted. Each cycle consists of four stages; planning, implementation, observation and reflection. Having analyzed the data, it is found that students experienced progress in each cycle. At cyle 1, from first meeting to third meeting, the students’ ability in recognizing number symbols reached 53% and inclined into 81 % at the second cycle, which met the target of success indicator. To sum up, the use of wayang number is able to promote students’ ability of number symbol recognition. Therefore, it is suggested for teachers to create more creative media of teaching, to self – motivate and widen more teachers’ insight.


2021 ◽  
Vol 6 (2) ◽  
pp. 110
Author(s):  
Putu Wena ◽  
I Putu Subawa ◽  
I Ketut Suparya

<p><em>This classroom action research aims to improve the fine motoric development of children in group A TK Weda Purana Pemaron, through finger painting activities. The subjects of this classroom action research were group A children of TK Weda Purana Pemaron, totaling 5 children. This classroom action research was conducted in two cycles. Each cycle goes through the planning, implementation, observation and reflection stages. Methods of data collection are done through performance, observation, and documentation. Data analysis in this study used a qualitative descriptive analysis. Based on the results of the pre-cycle before classroom action research, it shows that the child’s fine motoric development has not yet reached optimal results, which only reached a percentage of 50% or the category began to develop. So that action is taken in the first cycle to achieve results with a percentage of 70% or developing categories as expected, while in cycle II achieve results with a percentage of 90% or very well developed categories. With these results indicate that the indicators of success have been achieved.</em></p>


2017 ◽  
Vol 6 (2) ◽  
pp. 441
Author(s):  
Lisnarwati Lisnarwati

This research is based on the low ability to write deductive paragraph, the average result of deductive paregrat writing ability obtained by students is 27,55 or with failure category. To improve the learning outcomes, the researcher performs improvement research by applying the drill merode. This research is a classroom action research conducted in class III C SD Negeri 006 Kubang Jaya, Kecamatan Siak Hulu, Kabupaten Kampar, this research is done in two cycles, using four stages: planning, implementation, observation and reflection. The result of research stated that the ability of writing paragraphs and learning activities has increased, in cycle I the activity of teacher get score 28 (46,6%), in cycle II activity of teacher have increase with score 57 (95,00%), while in activity of sisswa in cycle I get score 1395 (80,20%), in cycle II student activity have increase with score 1478 (84,90%). The ability to write a deductive paragraph of students also experienced an increase, in the first cycle average writing ability of students is 43.89 with the category less, and in the second cycle average writing ability of students is 68.03 with enough category. Based on the results of this study can be concluded that the ability to write a paragraph deductive students class III C SD Negeri 006 Kubang Jaya, Kecamatan Siak Hulu, Kabupaten Kampar, increased after applied drill method.


2015 ◽  
Vol 4 (1) ◽  
pp. 21
Author(s):  
Zerri Rahman Hakim

The objectives of this research were to determine: 1) Students’ learning activities in social studies after using Question Student Have (QSH) in Cooperative Learning Model, 2) Students’ learning outcomes in social studies after using Question Student Have (QSH) in Cooperative Learning Model. The method used in this research is Classroom Action Research (CAR) with Stephen Kemmis and Mc. Taggart Model which consists of four stages, namely planning, implementation, observation and reflection. This study was conducted by the researcher in two cycles. Instruments used in this research are observational sheet, interview, and test in the last cycle. From the analysis of the data, the researcher found that there is an improvement in students’ learning outcomes. On the basic value, there was only 43,33% students who achieve the learning mastery. In the first cycle, the students who achieve the learning mastery were increased, it was about 30% from the basic value, it reached 73,33%. On the second cycle, the student who achieve the learning mastery were increased about 26,70% from the first cycle, become 100%. The same thing also happened to the students' learning activities. In the first cycle, students’ learning activities is 71,42% and on the second cycle, students’ learning activities were incrased about 21,43% from the first cycle, become 92,85%. Based on the analysis of data of this study it can be concluded that the use of Question Student Have (QSH) in Cooperative Learning Model can improve students’ learning outcomes and learning activities fourth grade students of SDN Saga V in social studies.Keywords: social studies learning outcomes, cooperative learning QSH type.


2018 ◽  
Vol 2 (1) ◽  
pp. 82
Author(s):  
Marzuki Marzuki

This research is a classroom action research conducted at SD Negeri 001 Empat Balai, this research is basedon: (a) lack of ability of teacher in making learning device; (b) learning devices are only used as a complementand not for teaching needs; and (c) some teachers again if they are asked the learning device answer has no orhas not made it. Based on this research, researchers conducted research by applying the method of assigningtasks to improve the ability of teachers in making learning tools. This study was conducted in two cycles, eachcycle is implemented based on four stages: planning, implementation, observation, and reflection. The results ofresearch indicate that the ability of teachers in making learning devices increases. This is seen in the first cycleof 59% with good enough category and in the second cycle increased to 76% with Excellent category. Based onthis data, it can be concluded that the application of assignment method can improve teacher ability in makingSD Negeri 001 Empat Balai learning tool.


2017 ◽  
Vol 15 (2) ◽  
pp. 130-146
Author(s):  
Suhartina Suhartina

This classroom action research aims to improve students' writing skill of class X4 SMA Negeri 3 Bulukumba. The subjects of the study were the students of class X SMA Negeri 3 Bulukumba as much as 42 people. The object of research is the technique of direct object and peer editing, as well as the skill of writing the description. The action is done in two cycles. Each cycle consists of four stages, namely planning, implementation, observation / evaluation, and reflection. The research data is the data writing skill descriptions collected through the guidelines of writing descriptions and observation skills. Data were analyzed descriptively quantitative. The result of research shows that firstly, the process of learning with direct object technique that can improve the writing skill of descriptive paragraph of X-4 students of SMA Negeri 3 Bulukumba is by applying direct object technique in cycle I through planning, implementation, evaluation and reflection phase. In the first cycle of learning to write a descriptive paragraph is considered less than the maximum so that learning is continued into cycle II by designing the learning using direct object engineering and peer editing techniques. Second, the learning result of descriptive paragraph writing skill with direct object and peer editing technique has increased the average score of students who in cycle I only 81.3 increased to 88.1. In addition, there is also a significant change in attitude in students.


Author(s):  
Abdul Muhith Muhith ◽  
Maya Zainiyah

The research purpose is to increase the introduction of balanced nutritions food. The research method used was Classroom Action Research (CAR). The researcher subjects were 22 children of 3-4-year-old children at PPT Pelangi, Pakal, Surabaya. Data collection techniques included: planning, implementation, observation, and reflection. This research consisted of pre-cycle, cycle I and cycle II with 2 meetings/ cycle. The research result showed that in the pre-cycle, it obtained 46,6 %, there was An increase in the first cycle of 61,4 %, it showed an increase in the number of children who developed well, although it was not maximally yet, in the second cycle, It increased as 83 % it showed an increase in the percentage of development with very good growth.  


2019 ◽  
Vol 6 (2) ◽  
pp. 105
Author(s):  
Baiq Arnika Saadati ◽  
Buana Sari ◽  
Muhamad Sadli

AbstrakPenelitian ini bertujuan untuk mengetahui peningkatan minat membaca siswa melalui penerapan model pembelajaran induktif kata bergambar pada mata pelajaran bahasa Indonesia kelas 2 MIN 3 Kota Mataram. Penelitian ini merupakan penelitian tindakan kelas yang terdiri dari dua siklus. Masing-masing siklus diawali dengan tahap perencanaan, pelaksanaan, observasi, dan refleksi. Instrumen yang digunakan adalah lembar observasi, angket, dan dokumentasi. Hasil penelitian menunjukkan bahwa penerapan model pembelajaran induktif kata bergambar dapat meningkatkan minat membaca pada mata pelajaran bahasa Indonesia kelas II MIN 3 Kota Mataram. Hal ini dapat dilihat dari skor yang diperoleh pada siklus I, 14 siswa dari 28 siswa berminat untuk membaca sedangkan 14 siswa belum berminat membaca, sehingga persentase minat klasikal yang dicapai sebesar 50% dengan nilai rata-rata 63,1. Pada siklus II, 26 siswa dari 28 siswa berminat untuk membaca sedangkan 2 siswa lainnya belum berminat untuk membaca, sehingga persentase minat klasikal yang dicapai sebesar 92% dengan nilai rata-rata 66,3.AbstractThis study aimed to know the increase of students’ interest in reading through the implementation of visual word inductive learning model in Indonesian language subject for the second grade of MIN 3 Mataram City. The type of the research was classroom action research which consisted of two cycles. Each cycle was begun by planning, implementation, observation, and reflection stages. The instruments used in this study was observations, questionnaires, and documentations. The result showed that the implementation of visual word inductive learning model could increase reading interest in Indonesian language subject of the second grade at MIN 3 Mataram City. It could be seen from the scores obtained in the first cycle, 14 students out of 28 students were interested to read while 14 students were uninterested. Thus, the percentage of classical interest achieved was 50% with an average value of 63.1. In cycle II, 26 students out of 28 students were interested to read while 2 students were unnterested so the percentage of classical interest achieved was 92% with an average value of 66.3.


Academia Open ◽  
2021 ◽  
Vol 5 ◽  
Author(s):  
Retno Nur Hardani ◽  
Luluk Iffatur Rocmah

This research is motivated by the lack of ability of group A children in Kindergarten Aisyiyah Busthanul Athfal 6 Candi in recognizing the symbol of numbers. Based on a preliminary study in Kindergarten Aisyiyah Busthanul Athfal 6 Temple found that 70.59% of 17 Kindergarten A children were still wrong in recognizing good symbols when asked to say by sorting number cards, dancing lines according to the number of drawings, counting many marbles and pasting numbers right. These problems are caused by the introduction of non-matching number symbols, and non-concrete learning media (using worksheets). The solution provided is the introduction of the number symbol by playing snakes and ladders with steps to recognize the symbol number. This research is a classroom action research (CAR) that uses Kemmis and Mc. Taggart. The subject of the action was the children of group A "Kindergarten Aisyiyah Busthanul Athfal 6 Candi, totaling 17 children, each with 13 boys and 4 girls. In this study using three stages, namely pre cycle, cycle I, and cycle II. The results of this study that have been carried out to improve the ability to recognize child group A symbols in Aisyiyah Busthanul Athfal 6 Kindergarten Temple show that the ability to recognize child number symbols from pre-cycle, cycle I, and cycle II has increased. In the pre-cycle completeness the overall value of group A was 29.41%, the first cycle completeness the overall value of group A was 52.94%, and in the second cycle the completeness value of group A was 82.35%. This proves that there is an increase in the ability to recognize child number symbols after a study using a snake ladder game in learning material.


2021 ◽  
Vol 1 (2) ◽  
pp. 88-114
Author(s):  
Dwi Putriyanti ◽  
Issaura Dwi Selvi

Each child has a different character. In this case, the role of the family, especially the mother, is very supportive of the child in instilling the child's character according to his potential. The purpose of this study was to improve the character of children's courage through their mother tongue by using the classroom action research method conducted at Aisyiyah Bustanul Athfal Kindergarten in Sungai Pinang Ogan Ilir by researching two cycles consisting of 3 meetings with planning, implementation, observation and reflection stages. Based on the research results in the first cycle, the minimum category developed as expected 67%, with the dominant indicator appearing as the attitude of doing something without worrying about the difficulties. In comparison, the minimum category increased to 87% in the second cycle, indicating that the child can face something with great confidence and great results. This shows that using the mother tongue can improve the character of the courage of early childhood.


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