scholarly journals Internalisasi Nilai Budaya Toraja Dalam Pengembangan Bahan Ajar Membaca Bahasa Indonesia Di SD Kabupaten Tana Toraja

2021 ◽  
Vol 1 (2) ◽  
pp. 58-64
Author(s):  
Susanti Susanti ◽  
A. Hamsiah ◽  
Asdar Asdar

Penelitian ini bertujuan untuk mengetahui dan menganlisis bentuk bahan ajar, kelayakan bahan ajar, kepraktisan bahan ajar, dan keefektifan bahan ajar dalam pembelajaran bahasa Indonesia berbasis nilai budaya Toraja di SD Kabupaten Tana Toraja untuk mengetahui pengaruh dalam proses pembelajaran. Penelitian ini merupakan penelitian pengembangan bahan ajar dengan model Kemp yang sudah di modifikasi. Penelitian ini dilakukan di SD Kabupaten Tana Toraja. Subjek penelitian ini adalah kelas V SDN 221 Inpres Maliba’ dan SDN 297 Inpres Kambuno. Teknik pengumpulan data dalam penelitian ini menggunakan angket, LKS, dan observasi. Peneliti mengolah data secara kualitatif dan kuantitatif. Penelitian ini menghasilkan model produk prototipe bahan ajar membaca bahasa Indonesia berbasis nilai budaya Toraja. Hasil uji coba bahan ajar terbatas maupun uji coba lapangan menunjukkan bahwa bahan ajar ini layak digunakan. Dengan demikian dapat kita simpulkan bahwa bahan ajar membaca bahasa Indonesia berbasis nilai budaya Toraja yang terdiri dari bahan ajar, LKS, beserta pedomannya. Selama digunakan dinyatakan valid, praktis, efektif dan layak digunakan. This study aims to determine and analyze the form of teaching materials, the feasibility of teaching materials, the practicality of teaching materials, and the effectiveness of teaching materials in Indonesian language learning based on Toraja cultural values in SD Tana Toraja Regency to determine the effect on the learning process. This study is development research of teaching materials with a modified Kemp model. This research was conducted in SD Tana Toraja Regency. The subjects of this study were students in class V SDN 221 Inpres Maliba' and SDN 297 Inpres Kambuno. Data collection techniques in this study used questionnaires, worksheets, and observation. The data was analysed qualitatively and quantitatively. This study produces a prototype product model for reading teaching materials in Indonesian based on Toraja cultural values. The results of trials of limited teaching materials and field trials show that this teaching material is feasible to use. Thus, we can conclude that the teaching materials for reading Indonesian are based on Toraja cultural values which consist of teaching materials, worksheets, and their guidelines. As it is used, it is valid, practical, effective and proper for use.

Author(s):  
Tri Andini ◽  
M. Oky Fardian ◽  
Wisman Hadi

One product of technology that can be used to develop teaching materials for the learning process is interactive multimedia which is a combination of various media in the form of text, graphics, audio, and interactions that are used to convey information messages from sender to receiver equipped with a controller which can be operated by the user. Efforts can be made to make learning effective one of which is the use of multimedia in interactive learning. Tritech Vocational School which will be the target of research is Information Technology Vocational High School. This school has implemented a learning system that utilizes technology as a medium and aids in learning activities, but not all subject teachers apply the same thing. Indonesian language learning in particular still uses teaching books as a guide and the only source of learning. This is one of the causes of learning activities in Indonesian language subjects tend to be monotonous and boring, because learning activities are still teacher-centered, so there is no interaction with students. This method of research is development research (Research and Development) which is a study used to produce certain products and test the effectiveness of these products. This research develops Indonesian language teaching materials in interactive multimedia-based negotiating text material for grade 10th in Tritech Informatika vocational Highschool, Medan, North Sumatera, Indoneisa.


2020 ◽  
Vol 1 (1) ◽  
pp. 31-37
Author(s):  
Sitti Khadijah ◽  
Asdar Asdar ◽  
Andi Hamsiah

Tujuan dari penelitian ini adalah mengetahui dan menganalisis kevalidan kepraktisan dan keefektifan Bahan Ajar Bahasa Indonesia dengan Mengunakan Model Shared di SD Karuwisi II Kota Makassar. Peneltian ini adalah penelitian pengembangan. Penelitian ini mengembangkan perangkat yang akan membantu siswa dalam memahami pembelajaran terpadu, khususnya tipe shared. Penelitian Ini dilakukan di SD Karuwisi II Kota Makassar. Subjek penelitian ini adalah siswa kelas IV SD Karuwisi II Kota Makassar.  Teknik pengumpulan data dalam penelitian ini menggunakan observasi and angket. Peneliti menganalisis data secara kualitatif dan kuantitatif. Penelitian menghasilkan produk prototipe model bahan ajar bahasa Indonesia dengan model shared. Hasil uji coba model bahan ajar baik pada uji coba terbatas maupun uji coba lapangan menunjukkan bahwa bahan ajar bahasa Indonesia dengan model shared layak untuk digunakan. Dengan demikian, dapat disimpulkan bahwa bahan ajar bahasa Indonesia dengan model shared yang terdiri dari buku bahan ajar bahasa Indonesia beserta panduan penggunaannya, dan buku lembar kerja siswa (LKS) dinyatakan valid, praktis, efektif dan layak digunakan. The aim of this study was to find out and analyze the validity, practicality and effectiveness of Indonesian Language Teaching Materials by Using the Shared Model at Karuwisi II Elementary School, Makassar. This study is development research. This research develops teaching materials that help students to understand integrated learning, especially the Shared Model. This research was conducted at Karuwisi II Elementary School, Makassar. The subject of this study was fourth grade students of SD Karuwisi II, Makassar. Data collection techniques in this study used observation and questionnaires. The researcher analyzed the data qualitatively and quantitatively. This study produced a prototype model of Indonesian language teaching materials with the Shared Model. The results of the trial of teaching material models both in limited trials and field trials indicated that Indonesian language teaching materials with the Shared Model were feasible to use. Thus, it can be concluded that the Indonesian language teaching materials with the Shared Model consisting of Indonesian language teaching materials along with guidelines for their use and student worksheets were valid, practical, effective and appropriate to use.


2019 ◽  
Vol 5 (2) ◽  
pp. 185
Author(s):  
Nia ulfa Martha ◽  
Novita Pri Andini

This research is based on the fact that teaching materials are not yet available as a best friend for teachers in delivering Indonesian language learning at the SMA / MA class X semester 1 of KD 3.7 and 4.7. The purpose of this study was to produce teaching materials for Indonesian language for class X semesters 1 KD 3.7 and 4.7 based on Banjarnegara Regency folklore. This research is a development research with a qualitative descriptive analysis technique. According to experts teaching material has a percentage of validity level 88.5% with a valid category, according to media experts teaching material has a percentage of validity level 80% with a valid category, according to learning experts namely Indonesian language subject teachers have a percentage of validity level 83.7 % with valid categories. Based on the results of research according to class X students of SMA Muhammadiyah Banjarnegara as users, this teaching material greatly facilitates students in understanding folklore. This can be seen from the result of filling out the questionnaire about response student of class X to the teaching materials of the developmet result which have a percentage of validity 91.5%. Suggestions include for product utilization, product dissemination, and further development needs.


Author(s):  
Rahmah Hayati Nasution ◽  
Abdul Muin Sibuea ◽  
R Mursid

Abstrak: Penelitian ini bertujuan untuk menghasilkan bahan ajar modul optik geometri berbasis inkuiri untuk mahasiswa pendidikan fisika STKIP Tapanuli selatan Padangsidimpuan, dan untuk mengetahui kelayakan dan keefektifan bahan ajar optik geometri berbasis inkuiri untuk mahasiswa pendidikan fisika STKIP Tapanuli Selatan Padangsidimpuan. Jenis penelitian yang digunakan adalah penelitian pengembangan dengan menggunakan pengembangan  model Borg and Gall dan pengembangan modul merujuk pada Dick and Carey. Hasil penelitian ini menunjukkan: (1) Uji ahli materi pelajaran optik geometri berada pada kriteria sangat baik dan layak digunakan (89,06%), (2) Uji ahli media pembelajaran berada pada kriteria sangat baik dan layak digunakan (92,18%), (3) Penilaian dosen fisika berada pada kriteria sangat baik (89,50%), (4) Uji coba perorangan berada pada kriteria sangat baik (82,95%), (5) Uji coba kelompok kecil berada pada kriteria sangat baik (85,98%), (6) Uji coba lapangan berada pada kriteria sangat baik (86,00%), (7) Bahan ajar optik geometri berbasis inkuiri untuk mahasiswa pendidikan fisika STKIP “Tapanuli Selatan” Padangsidimpuan sangat efektif digunakan. Hal ini terlihat dari hasil tes kemampuan mahasiswa setelah perkuliahan dengan menggunakan bahan ajar modul ini tuntas karena  80% dari subjek uji coba memenuhi ketuntasan belajar dan adanya aktivitas yang positif dari mahasiswa.  Kata Kunci: Pengembangan, Bahan Ajar Optik Geometri Berbasis Inkuiri.  Abstract: This study aims to produce inquiry-based geometric optical module teaching materials for the STKIP Tapanuli South Padangsidimpuan physics education students, and to determine the feasibility and effectiveness of inquiry-based geometric optical teaching materials for STKIP physics education students in South Tapanuli Padangsidimpuan. The type of research used is development research using the development of the Borg and Gall model and module development referring to Dick and Carey. The results of this study indicate: (1) Test of expert geometry optical subject matter is in the criteria of very good and feasible to use (89.06%), (2) Test of expert media learning is on the criteria of very good and feasible use (92.18%) , (3) Physics lecturers' assessment is in very good criteria (89.50%), (4) Individual trials are in very good criteria (82.95%), (5) Small group trials are in very good criteria ( 85.98%), (6) Field trials are in very good criteria (86.00%), (7) Inquiry based geometry optical teaching materials for STKIP physics education students "South Tapanuli" Padangsidimpuan are very effective to use. This can be seen from the results of the student's ability test after the lecture by using this module teaching material thoroughly because 80% of the test subjects met the learning completeness and the positive activity of the students. Keywords: Development, Inquiry-Based Geometry Optics Learning Materials


Author(s):  
Ayu Wulandari ◽  
Theresia Pinaka Ratna Ning Hapsari

<p>This study aims to describe the steps of developing Sindoro Sumbing Legend pop-up media based on local wisdom as a student literacy media. This type of research is development research (R &amp; D). This research was conducted at SDN Nguwet Kranggan, Temanggung Regency, Central Java, with a research subject of 35 class V students. The research instrument used in this study was a questionnaire. Questionnaires were filled in directly by respondents and validated by experts. The respondents who filled out the survey were teaching material experts, learning tool experts, and students. Data analysis techniques in this study used descriptive analysis. The results of this study are that Media Pop-Up developed is a Pop-Up folk tale or legend by linking local story elements in Temanggung Regency. This is due to the developed Pop-Up Book media based on local wisdom so that relevant stories are chosen, namely the Sindoro Sumbing Legend. Pop-Up Media Legend of Sindoro Sumbing based on domestic intelligence was developed with stages (1) research and data collection, (2) product manufacturing planning, (3) product draft development, and (4) limited implementation test. The results of the implementation tests in schools include individual tests, limited, and extensive tests obtaining scores in a row 4.25; 4.48; and 4.77, which means that the Pop-Up Legenda Sindoro Sumbing media is worthy of being used as a media for student literacy.</p>


2017 ◽  
Vol 7 (2) ◽  
pp. 227-238
Author(s):  
I Nyoman Adi Susrawan ◽  
Dewa Gede Bambang Erawan

This research categorized as Research and Devenlopment (R&D) that aims to (1) describe and identify the design process and the feasibility of learning materials of Bali based on Balinese culture, (2) to describe and analyze the responses of VII grade students of SMP PGRI 3 Denpasar towards the development of Indonesian language based materials of local culture Bali. The data obtained through observation, interview, and questionnaire methods. Furthermore, the collected then analyzed by qualitative descriptive analysis and quantitative descriptive analysis. The results showed that the development of Indonesian language learning materials based on local Balinese culture included into very well category. It was based on the validation results by the subject matter expert who gave an assessment with an average score of 88.42. The results of the pilot test, both initial field trials and major field trials also showed an average score of 90.28 and 92.50 included in the excellent category. Moreover, a good response is also obtained in this study, the overall average score given by students as users of teaching materials is 4.45 included very positive category. Thus, it can be concluded that the developed teaching materials are feasible to be used in the learning process.


2020 ◽  
Vol 5 (2) ◽  
pp. 126-133
Author(s):  
Marhuma ◽  
Mohammad Siddik ◽  
Budi Rahardjo

This study aims to determine the results of the analysis of the needs of teachers and students, the results of field trials, and the effectiveness test so that they produce appropriate learning thematic teaching materials.  This type of research is development research that refers to the ADDIE development model.  The research data were obtained from the results of interviews, observation sheets, validation sheets of thematic learning teaching materials, teacher responses and test study results.  The results of the assessment of the development of thematic teaching materials, validated by experts, obtained 90% of the very valid conversion results, the analysis of student learning outcomes after using the results of developing thematic teaching materials obtained 90.04% very effective categories.  Thematic teaching materials developed by researchers use the ADDIE model that is feasible, effective and efficient to use in the learning process in elementary schools.


2020 ◽  
Vol 6 (2) ◽  
pp. 117
Author(s):  
Abdiel Bobi Chahyadi ◽  
Harun Sitompul ◽  
Keysar Panjaitan

Abstrak: Penelitian ini bertujuan untuk (1) Untuk menghasilkan media video pembelajaran perakitan personal komputer yang berkualitas dan layak dijadikan acuan bagi siswa, mudah dipelajari, dipahami dan dapat digunakan secara individual, (2) Untuk mengetahui keefektifan penggunaan media video pembelajaran pada mata pelajaran Produktif Teknik Komputer dan Jaringan pada materi perakitan komputer. Jenis penelitian ini adalah penelitian pengembangan yang menggunakan model pengembangan produk Borg and Gall yang dipadu dengan model desain pembelajaran dari Dick and Carey. Subjek uji coba produk dalam penelitian ini terdiri dari dua ahli materi pelajaran dengan Standar Kompetensi Merakit Personal Komputer, dua ahli desain pembelajaran, dua ahli media pembelajaran, tiga orang peserta didik untuk uji coba perorangan, sembilan peserta didik untuk uji coba kelompok kecil, dan tiga puluh orang peserta didik untuk uji coba lapangan terbatas. Produk akhir dari pengembangan video ini dilanjutkan dengan uji keefektifan produk. Hasil pengujian hipotesis menunjukkan bahwa terdapat perbedaan yang signifikan antara hasil belajar peserta didik yang dibelajarkan menggunakan video dengan hasil belajar peserta didik yang dibelajarkan tanpa menggunakan video. Dari hasil tersebut dapat disimpulkan bahwa hasil belajar peserta didik yang dibelajarkan dengan menggunakan video sebesar 83,66% lebih tinggi dari pada peserta didik yang dibelajarkan tanpa menggunakan video sebesar 69,46%. Kata Kunci: pengembangan, media video pembelajaran, merakit personal komputer Abstract: This study aims to (1) To produce quality personal computer learning instructional video media as a reference for students, easy to learn, understand and can be used individually, (2) To determine the effectiveness of the use of instructional video media on Productive subjects Computer and Network Engineering on computer assembly material. This type of research is development research that uses the Borg and Gall product development model combined with a learning design model from Dick and Carey. The product trial subjects in this study consisted of two subject matter experts with Personal Computer Assembling Standards Standards, two learning design experts, two instructional media experts, three students for individual trials, nine students for small group trials, and three twenty students for limited field trials. The final product of the development of this video is followed by a product effectiveness test. Hypothesis testing results indicate that there are significant differences between the learning outcomes of students who are taught using video and learning outcomes of students who are learned without using video. From these results it can be concluded that the learning outcomes of students who were taught using videos amounted to 83.66% higher than those of students who were learned without using videos of 69.46%. Keywords: development, learning video media, assembling personal computers


2017 ◽  
Vol 3 (1) ◽  
pp. 1-7
Author(s):  
Widia Alfisa ◽  
Bulkani Bulkani

This study aims: (1) To find out the learning activities of Indonesian Language students in class V by applying the Snowball Throwing learning model. (2) To find out the improvement of Indonesian language learning outcomes of fifth-grade students of Kasongan Lama Elementary School-4 by asking the Snowball Throwing learning model. The type in this study used a variety of classroom action research (CAR). As for the subjects in this study were students of class V SDN-4 Kasongan Lama, amounting to 24 students. The instruments used in this study were observation sheets and test questions about learning outcomes in the form of essays. The data analysis technique used is qualitative and quantitative.


Author(s):  
Nurul Jamiah Rangkuti ◽  
Khairil Ansarif ◽  
Wisman Hadi

This study aims to produce teaching materials by using VAK (Visual Auditory Kinestethic) on fantasy story material for 7th grade students of SMP Negeri 1 Medan. The research method used is Research and Development which refers to Borg and Gall model. The stages of development are the initial study phase, initial product development, and product trials. The results showed that the results of material validation included content eligibility with an average of 82% with a very good category, Eligibility for Presentation with an average of 87.5% with a very good category, and an assessment of language aspects with an average of 82.2% with a category very good. For the assessment of graphics by design experts obtained an average of 87% with the category "very good". Product trials are carried out in three stages: individual testing, small group trials, and limited field trials. Individual trials with an average of 86% with very good categories, small group trials with an average of 87.4% with very good categories, and limited field trials with an average of 88.3% with very good categories. The effectiveness of teaching materials is obtained through student learning outcomes in the pretest and posttest. Average score at pretest is 52 and at posttest is 76. This proves that the teaching material of fantasy story by using VAK (Visual Auditory Kinestethic) is feasible, easy, and effective for use in 7th grade students of SMP Negeri 1 Medan. This research has implications for Indonesian language learning process, which is teaching material by using VAK (Visual Auditory Kinestethic) which is developed to provide practical contributions, especially in the implementation of the learning process for teachers, teaching materials in the form of this module can be additional teaching materials to provide convenience in conveying fantasy story material taught, enriching and increasing students' knowledge about fantasy story so that learning will be more interesting and motivate students, trains students to learn independently.


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