scholarly journals Penanaman Karakter Siswa Melalui Ragam Bahasa dalam Kegiatan Pembelajaran Bahasa Indonesia

2021 ◽  
Vol 9 (1) ◽  
pp. 81-92
Author(s):  
Ahmad Bahtiar ◽  
Mahsusi Mahsusi ◽  
Nuryani Nuryani

[STUDENT CHARACTER BUILDING THROUGH VARIOUS LANGUAGES ​​IN INDONESIAN LANGUAGE LEARNING ACTIVITIES]. This study aims to describe character planting through the variety of languages used in Indonesian language and literature learning activities in schools. Learning activities are activities that are dominated by the delivery of material by the teacher. In delivering the material, the teacher uses a variety of languages. Therefore, the use of various languages can also be used as a way to instill student character. The research method used in this research is descriptive qualitative. The location of this research is Triguna Utama Senior High School with the research subjects of class XA on Indonesian Language and Literature learning. The method of data collection was carried out by direct observation in learning activities and in-depth interviews with students and teachers as well as several parties involved in learning activities. Based on the analysis carried out, it can be concluded that in learning activities, the use of formal (formal), consultative, relaxed, and familiar modes are found. The use of various languages by the teacher is able to create various situations and contexts that take place in learning. The variety of languages used can also be used to instill student character both in the classroom environment and outside the classroom. When the teacher uses language with a polite choice of words, students will also follow. Likewise in other contexts when the teacher chooses to use a variety of familiar languages, students will also follow the familiar language choice.

2021 ◽  
Vol 6 (2) ◽  
pp. 135-148
Author(s):  
Raudhatul Aslami Ami

ABSTRAK Penelitian ini bertujuan untuk membahas terkait optimalisasi pembalajaran bahasa Indonesia dengan menggunakan aplikasi Nearpod sebagai media pembelajaran berbasis ICT. Metode penelitian yang digunakan ialah metode deskriptif kualitatif. Data diperoleh berdasarkan hasil pengamatan, catatan (penelitian) lapangan, dan wawancara tertulis yang dilakukan secara daring. Subjek penelitian ini adalah sepuluh siswa tingkat Sekolah Mengah Pertama dan Sekolah Menengah Atas. Sementara, objek penelitian ini adalah penggunaan aplikasi Nearpod dalam mengoptimalkan pembelajaran bahasa Indonesia terkait materi teks biografi. Sumber data penelitian ini didapatkan melalui proses pembelajaran yang dilakukan secara daring atau online bersama subjek penlitian menggunakan aplikasi nearpod. Berdasarkan hasil dan pembahasan dalam penelitian ini, aplikasi Nearpod dapat dimanfaatkan untuk media pembelajaran bahasa Indoensia karena dapat menciptakan pembelajaran yang interaktif melalui fitur-fitur yang inovatif dan edukatif.  ABSTRACT This study aims to discuss the optimization of Indonesian language learning using the Nearpod application as an ICT-based learning medium. The research method used is descriptive qualitative method. Data obtained based on observations, field notes (research), written interviews conducted online. The subjects of this study were ten students at the Junior High School and Senior High School levels. Meanwhile, the object of this research is the use of the Nearpod application in optimizing Indonesian language learning related to biographical material. The source of the data studied was through a learning process carried out online or online with the research subjects using the nearpod application. Based on the results and discussion in this study, the Nearpod application can be used for Indonesian language learning media because it can create interactive learning through innovative and educational features.


2019 ◽  
Vol 3 (2) ◽  
pp. 334-336
Author(s):  
Dewi Kusumaningsih ◽  
Bety Ayu Windi Ariyanto ◽  
Haryanti Budi Utami ◽  
Krisna Adi Ismaya

The study highlights the development of poetry learning instrument using  Smart Application Creator (SAC) 2.0 program for Android. The study belongs to a Research and Development (RnD). The initial exploration included the observation of the Indonesian Language learning instrument utilized by a number of secondary schools which are the former education institutions of the students of Indonesian Language and Literature Department (PBSI) of University of Veteran Bangun Nusantara Sukoharjo. The result of observation became the underlying framework for the development of poetry learning instrument through the SAC 2.0 program for Android. The design of the learning instrument development refered to the four-D model development that consists of four stages, including define, design, develop, and disseminate. The development model was firstly developed by Thiagarajan, dkk. The findings revealed that Android-based learning instrument had yet been massively utilized for secondary schools. Most of the teachers still rely on the PowerPoint presentation which is displayed through the projector. The development of the learning instrument that refers to the 4D stages has successfully provided an innovative Android-based poetry learning instrument. The instrument has also been disseminated publicly. The new learning instrument is easy in its installation and application through Android devices.   Keywords: android, learning instrument, poetry instrument, smart application creator 2.0.   Abstrak   Penelitian ini mengangkat pengembangan media pembelajaran puisi dengan menggunakan program Smart Aplication Creator 2.0 berbasis andoid. Bentuk penelitian adalah Research and Development (RnD). Eksplorasi awal dengan pengamatan penggunaan media pembelajaran Bahasa Indonesia di SMA-SMA alumni para mahasiswa Progdi Pendidikan Bahasa dan Sastra Indonesia (PBSI) FKIP Universitas Veteran Bantara. Hasil pengamatan dipakai sebagai dasar pengembangan media pembelajaran bahasa Indonesia khususnya puisi dengan aplikasi SAC 2.0 di android. Model pengembangan dalam merancang dan membuat media pembelajaran puisi berbasis android ini  menggunakan model pengembangan four-D models yang terdiri dari 4 tahap yaitu Define (pendefinisian), Design (perancangan), Develop (pengembangan) dan Dessiminate (penyebaran). Model pengembangan ini dikembangkan oleh Thiagarajan, dkk. Hasil penelitian menunjukkan bahwa media pembelajaran berbasis andriod di SMA belum digunakan. Guru masih menggunakan media pembelajaran power point serta proyektor saja. Proses pengembangan model media pembelajaran dilakukan sesuai 4 langkah D berhasil membuat inovasi media pembelajaran puisi berbasis adroid yang sudah diseminasikan pada publik. Model media pembelajaran ini mudah diinstal dan diaplikasikan di telepon genggam berbasis android.   Kata kunci: andriod,  media pembelajaran, media puisi, smart aplication creator 2.0.


2020 ◽  
Vol 8 (1) ◽  
pp. 1
Author(s):  
Abdul Haris Faisal ◽  
NFn Zuriyati ◽  
Eva Leiliyanti

Poetry writing activities are still considered difficult by students. The learning media used have not been able to support learning activities on poetry material. Therefore, this study aims to produce  Android-based learning media on poetry material for high school subjects. This research method adapts the ADDIE model to design a system in learning. The instruments in this study used media validation sheets and material validation sheets. The results of this study indicate that the learning media based on an Android applications is declared appropriate for use in learning. The feasibility is evidenced by the result of the assessment of media experts and material experts who state that the learning media is very accomodating and qualified. Based on these result, instructional media for writing poetry is recommended to be develop in other materials in bahasa Indonesia. AbstrakKegiatan menulis puisi masih dianggap sulit oleh siswa. Media pembelajaran yang digunakan selama ini belum mampu menunjang kegiatan pembelajaran pada materi puisi. Oleh karena itu, tujuan penelitian ini adalah untuk menghasilkan sebuah media pembelajaran berbasis aplikasi android pada materi puisi untuk siswa kelas X SMA. Metode penelitian ini mengadaptasi model ADDIE untuk merancang sebuah sistem dalam pembelajaran. Instrumen dalam penelitian ini menggunakan lembar validasi media dan lembar validasi materi. Hasil penelitian ini menunjukkan bahwa media pembelajaran menulis puisi berbasis aplikasi android dinyatakan layak digunakan dalam pembelajaran. Kelayakan tersebut dibuktikan dari hasil penilaian pakar media dan pakar materi yang menyatakan bahwa media pembelajaran  sangat  akomodatif dan berkualitas. Berdasarkan hasil tersebut, media pembelajaran menulis puisi berbasis aplikasi direkomendasikan untuk dikembangkan pada materi lainnya dalam mata pelajaran bahasa Indonesia. 


2021 ◽  
Vol 2 (1) ◽  
pp. 09-15
Author(s):  
A. Bunga Intang ◽  
Andi Hamsiah ◽  
Mas'ud Muhammadiah

Tujuan yang ingin dicapai dalam penelitin ini adalah (1) mendeskripsikan penerapan model pembelajaran webbed dapat meningkatkan motivasi dan aktivitas belajar bahasa Indonesia siswa kelas III-C SD Negeri Beroanging Kota Makassar; (2) mendeskripsikan penerapan model pembelajaran webbed dapat meningkatkan hasil belajar bahasa Indonesia siswa kelas III-C SD Negeri Beroanging Kota Makassar, khususnya membaca. Jenis penelitian yang digunakan adalah penelitian tindakan kelas (PTK) dengan menggunakan desain penelitian PTK, yang meliputi: perencanaan tindakan, pelaksanaan tindakan, observasi dan evaluasi, serta refleksi. Hasil penelitian ini menyimpulkan bahwa (1) penerapan model pembelajaran webbed dalam pembelajaran bahasa Indonesia pada siswa kelas   III-C SD Negeri Beroanging Kecamatan Tallo Kota Makassar dapat meningkatkan motivasi dan aktivitas belajar bahasa Indonesia. Hal ini ditunjukkan oleh respon siswa yang pada umumnya menyatakan respon yang positif (setuju dan sangat setuju) terhadap 10 butir pertanyaan/pernyataan angket, serta tidak ada satu pun respon siswa yang menyatakan respon negatif (tidak setuju dan sangat tidak setuju) terhadap pertanyaan/pernyataan angket tersebut yang berkaitan dengan motivasi dan aktivitas belajar siswa; dan (2) penerapan model pembelajaran webbed dalam pembelajaran bahasa Indonesia siswa kelas   III-C SD Negeri Beroanging Kecamatan Tallo Kota Makassar dapat meningkatkan hasil belajar bahasa Indonesia, khususnya membaca. Hal ini ditunjukkan oleh peningkatan hasil belajar siswa pada siklus I yakni perolehan nilai hasil belajar baru mencapai 55 % yang mencapai ketuntasan belajar berdasarkan KKM, kemudian mengalami peningkatan nilai menjadi 100 % pada siklus II. The objectives that will be achieved in this research are: (1) to describe the application of the webbed learning model that can improve the motivation and activities in learning Indonesian language for the grade III-C students at SD Negeri Beroanging Makassar City; (2) to describe the application of the webbed learning model that can improve the  Indonesian language learning outcomes of the grade III-C students at SD Negeri Beroanging Makassar City, especially in reading. The type of this research was classroom action research (CAR). Classroom action research (CAR) includes: planning action, action implementation, observation and evaluation, and reflection. The results of this research concludes that: (1) the application of the webbed learning model in Indonesian language learning at the grade III-C students at SD Negeri Beroanging, Tallo District, Makassar City can improve students’ motivation and Indonesian language learning activities. This can be seen from the students' responses which generally stated positive responses (agree and strongly agree) to the 10 questions/questionnaire statements, and none of the students' responses expressed negative responses (disagree and strongly disagree) to the questions/statements. The questionnaire was related to the students' motivation and learning activities; and (2) the application of the webbed learning model in learning Indonesian language at the grade III-C students at SD Negeri Beroanging, Tallo District, Makassar City can improve Indonesian language learning outcomes, especially reading. This can be seen from the improvement of students' learning outcomes in the first cycle, namely the acquisition of new learning outcomes reaching 55% which achieved learning mastery based on the KKM, then it improved the value to 100% in the second cycle.


LITERA ◽  
2017 ◽  
Vol 16 (1) ◽  
Author(s):  
Basuki Basuki ◽  
Yulinda Erma Suryani ◽  
Dwi Bambang P Setiadi

AbstractThis study aims to describe students’ learning difficulties in the Indonesian language learning process at the senior high school. The research subjects were students of SMAN1 Klaten, SMAN 1 Karangnongko, and SMAN 1 Karangdowo. The data were collectedby means of tests and interviews. They were analyzed using qualitative and quantitativedescriptive techniques with the AnBuso computer program. The results of the dataanalysis show that the students have difficulties in: the language sub-competenciesof structure (61.07%) and vocabulary (52.6%); the language competencies of listening(41.88%), speaking (18.89%), reading (21.15%), and writing (20.02%); and the literarycompetency at the levels of information (45.69%), concepts (40.9%), perspectives (41.74%),and appreciation (47.1%). These show that the difficulties are evenly distributed on thevarious components of learning materials, both for language and literary competencies, sothat the solutions must be comprehensive including the selection of learning methods.Keywords: learning difficulties, competencies, Indonesian language


2021 ◽  
Vol 2 (1) ◽  
pp. 24-33
Author(s):  
Chelfia Luthfi Intan Pratiwi ◽  
Asep Purwo Yudi Utomo

The problem of deixis is an obstacle in understanding reading texts, especially literary works. This study aims to identify and describe deixis in short story literary works. In addition, the findings of this study aim to be a medium in Indonesian language learning activities, especially in text description material. This research is a qualitative research with descriptive method. The data collection method is observational note-taking. The technique of analyzing the data used in this study is to use the data analysis technique of the Miles and Huberman model. Based on the research findings, there are five types of deixis in the Senyum Karyamin short story, namely person, place, time, discourse, and social. Through the identification of this deixis, learning to understand descriptive text will be easier to implement.


2021 ◽  
Vol 4 (3) ◽  
pp. 381-394
Author(s):  
Stefanus Tebajak Henakin ◽  
Siprianus See

The purpose of this research is to describe the professional competence of Grade IV Indonesian teachers at The Central Ende Catholic Primary School in Ende Regency. Professional competence relates to the teacher's ability to master materials and teaching tasks. This research is a type of descriptive qualitative research. Subjects in this study were Indonesian teachers, principals, and grade IV students. The object of this research is the professional competence of teachers of Bahasa Indonesia subjects. Data collection using interview, observation, and documentation methods. Data analysis is conducted descriptively qualitatively. Based on the results of this study, it is known that the professional competence of Indonesian teachers in grade IV in Catholic primary schools in Central Ende subdistrict is relatively good. Professional competencies that have been mastered by teachers include the ability of teachers in mastering materials, structures, concepts, and scientific mindsets, the ability of teachers in mastering the standard of competence and basic competencies of the Indonesian language, the ability of teachers in developing indonesian language learning materials creatively, and the ability of teachers in developing professionally in a sustainable manner. Thus, it can be concluded that the overall professional competence of indonesian language teachers in grade IV as threatening as Ende Tengah needs to be maintained and also organized efforts to continuously improve the professional competence of teachers in accordance with the development of science and technology.


2020 ◽  
Vol 8 (1) ◽  
pp. 1
Author(s):  
Abdul Haris Faisal ◽  
NFn Zuriyati ◽  
Eva Leiliyanti

Poetry writing activities are still considered difficult by students. The learning media used have not been able to support learning activities on poetry material. Therefore, this study aims to produce  Android-based learning media on poetry material for high school subjects. This research method adapts the ADDIE model to design a system in learning. The instruments in this study used media validation sheets and material validation sheets. The results of this study indicate that the learning media based on an Android applications is declared appropriate for use in learning. The feasibility is evidenced by the result of the assessment of media experts and material experts who state that the learning media is very accomodating and qualified. Based on these result, instructional media for writing poetry is recommended to be develop in other materials in bahasa Indonesia. AbstrakKegiatan menulis puisi masih dianggap sulit oleh siswa. Media pembelajaran yang digunakan selama ini belum mampu menunjang kegiatan pembelajaran pada materi puisi. Oleh karena itu, tujuan penelitian ini adalah untuk menghasilkan sebuah media pembelajaran berbasis aplikasi android pada materi puisi untuk siswa kelas X SMA. Metode penelitian ini mengadaptasi model ADDIE untuk merancang sebuah sistem dalam pembelajaran. Instrumen dalam penelitian ini menggunakan lembar validasi media dan lembar validasi materi. Hasil penelitian ini menunjukkan bahwa media pembelajaran menulis puisi berbasis aplikasi android dinyatakan layak digunakan dalam pembelajaran. Kelayakan tersebut dibuktikan dari hasil penilaian pakar media dan pakar materi yang menyatakan bahwa media pembelajaran  sangat  akomodatif dan berkualitas. Berdasarkan hasil tersebut, media pembelajaran menulis puisi berbasis aplikasi direkomendasikan untuk dikembangkan pada materi lainnya dalam mata pelajaran bahasa Indonesia. 


2019 ◽  
Vol 2 (2) ◽  
pp. 42
Author(s):  
Dalyunah Dalyunah

The purpose of this study was to analyze the ability of teachers to carry out Indonesian language learning using audiovisual media in first-grade students of SDN 36 Sungai Ambawang and describe learning activities in learning Indonesian by using audiovisual media on grade I students at SDN (State Elementary School) 36 Sungai Ambawang. The research method used in this study is discrete. The subjects of this study were teachers as researchers in class I, and first-grade students at SDN 36 Sungai Ambaang, totaling 19 students, eight women, and 11 men. The procedure of conducting Indonesian language learning research uses audiovisual media through four stages, namely: a) planning, b) implementation, c) reflection, and d) evaluation. Data collection techniques used are direct observation techniques, with data collection tools in the form of observation sheets. The results showed an increase in the ability of teachers to prepare plans for implementing learning and carrying out learning in Indonesian language lessons using audiovisual media in first-grade students of SDN 36 Sungai Ambawang, and increased activity in learning Indonesian by using audiovisual media in first-grade students of SDN 36 Ambawang River physical activity in cycle I 70% increased in value in cycle II 94%, mental activity increased, cycle I 54.54% and cycle II, emotional activity in from 75% in cycle I to 95.45% in cycle II.


2021 ◽  
Vol 7 (2) ◽  
Author(s):  
Rina Susi Cahyawati

Online   learning   is   one   of   the   alternative solutions set by the government in an effort to carry out an educational climate during the Covid-19 pandemic. Online learning patterns at least require teachers to try to find ways to make distance learning fun and can meet the needs of students for scientific material. The combination of voice notes and mind mapping is an alternative that can be used as a means and media for online learning. The assumption is that most of the participants currently have a WhatsApp application so that it will not make it difficult for them with regards to devices or quotas. Meanwhile, for making mind mapping students can make their versions according to their respective versions so that they will get the sensation of learning while playing. Therefore, the problems of this article are Indonesian language learning technical with a combination of voice notes and mind mapping; and strengths and weaknesses of the implementation of learning Indonesian with a combination of voice notes and mind mapping. The research method used is descriptive qualitative with content analysis. The result of the research is that a combination of voice notes and mind mapping can be used for learning Indonesian online by following the proper technical implementation. The combination of the two has a positive and negative impact on learning. Keywords: Voice Note, Mind Mapping, Indonesian Language Learning


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