scholarly journals PENGGUNAAN MODEL PEMBELAJARAN HYPERTEXT DAN HYPERMEDIA DENGAN BLENDED LEARNING TERHADAP HASIL BELAJAR

2016 ◽  
Vol 2 (2) ◽  
pp. 143
Author(s):  
Samsul Susilawati

Hypertext and hypermedia are kinds of media software that interlink of text, image, graphic, video, and audio. The use of hypertext and hypermedia as a method on a blended learning situation make learning activity more interactive. Users can make connection between text, image, audio clips and video clips as a link or hyperlink. Cooperative skills of students in the methods Hypertex and Hypermedia through Blended Learning in social studies integrated together and learning process with the full meaning, because it is not only related to the achievement of the learning material, but students also learn to operate the computer well and social life when discussions group.The use of hypertext and hypermedia is effective to motivate students learning on of social science. It can also effective to enhance students learning achievement on social science.<br /><strong>Keywords</strong>: Hypertext and hyperlink; blended learning

2020 ◽  
Author(s):  
Desita Handayani

Education is not only given to those who are in school. The Non-Formal Education Unit of the Banjar Regency Learning Activity Studio provides a place for all people who wish to continue to gain knowledge without having to worry about their social life. The social life that all learning citizens live is inseparable from the social studies education they learn at SPNF SKB Banjar Regency. With this learning process they can implement social studies education in their social life. The purpose of this study was to describe the social life of the learning citizens of SPNF SKB Banjar Regency by looking at the implementation they got in social studies education. The method used in this research is descriptive qualitative method. Data were collected by a process of observation, interviews and documentation. Analyze data by presenting data, data reduction and data verification. Meanwhile, to test the validity of the data is done by triangulation of places, techniques, and sources. The result of this research is a description of the social life of the learning citizens of SPNF SKB Banjar Regency both at school and in the family environment. The social life of the learning community also includes the implementation of social studies education obtained from the teaching and learning process. The processes that take place during their daily activities are able to show the role of social studies education as the basis of society.Keywords: Social Life, Social Studies Education, Non-Formal Education Unit


2019 ◽  
Vol 1 (2) ◽  
pp. 105
Author(s):  
Febri Aris Susanto

Social Sciences is a subject that studies and discusses social issues in society. The learning process of a subject will take place well and smoothly if the teacher in delivering the material has strategies and methods in delivering it to the students. The purpose of this article is to describe the social science learning methodology from literature review analysis. The method used is to use various literature review on the social science learning methodology. The social science is a field of study in the learning process is expected to provide students to be responsible in social life. Somesocial science learning methodologies are tailored to the conditions of students and facilities available so as to provide good learning outcomes with indicators of mastery and student learning achievement.


Jurnal Socius ◽  
2015 ◽  
Vol 4 (2) ◽  
Author(s):  
Rahmad Jayadie

This certainly brings great effects to teaching and learning process, and one of the effects is the implementation of Scientific Approach which develops 5M (observing, questioning, experimenting, reasoning and communicating). It requires the understanding of the teachers of social studies on teaching and learning in elaborating the scientific approach used in Curriculum 2013. The research method is descriptive qualitative. The primary data sources are two Social Science teachers at SMPN 1 Tamban and the secondary data sources are taken by observation, interview and documentation. The research results showed that Social Science teachers in SMP Negeri 1 Tamban have understood the teaching and learning approach of Curriculum 2013 which is scientific with 5 M activities including observing, questioning, experimenting, reasoning and communicating or collaborative networking. With the facilities and infrastructures which are less supportive toward scientific teaching and learning activities in Social Science, the teachers of SMP Negeri 1 Tamban have been able to develop their creativity by directing students to think critically and creatively to build their independence in solving social problems in society. This can be exposed through the use of scientific teaching and learning model like Problem-Based Learning, Discovery and Inquiry. Social Science teachers creativity in scientific teaching and learning activities can be seen in the teachers efforts in the formulation of the lesson plan based on the steps in the scientific teaching and learning activities, the preparation of materials, the classroom management, media use, the utilization of study sources, the implementation of a teaching and learning model and the submission of study results.Key Words: creativity of teachers, teaching and learning process of social studies, scientific approach


2018 ◽  
Vol 14 (9) ◽  
pp. 58
Author(s):  
Patchara Vanichvasin

The purposes of this research were: 1) to develop a social-media-based blended learning course 2) to study the overall effectiveness of the developed learning course and 3) to examine student learning toward the developed learning course. Purposive sampling was used to select a research sample of 16 students who were enrolled in the selected social science course under the Business and Computer Education Program at Kasetsart University. Data analysis was presented using the mean, standard deviation, t-test and content analysis. The findings indicated that the developed social-media-based blended learning course consisted of five key elements, namely, live events, online content, collaboration, assessments and reference material. It was verified by experts as being of very high quality in its content, learning and application. The overall effectiveness covered flexibility, interaction, learning process, learning climate and engagement. The effectiveness had an overall mean at a high level ( = 4.40, SD = 0.42). The results from open ended questions revealed that students considered that the developed course was an effective learning tool because it was interesting, easy to understand and convenient to study anytime and anywhere. In addition, they thought that blending a course with the most-used technology supported their learning as it helped them review content knowledge, promoted discussion in-class and online and developed good academic skills in terms of being responsible for their own learning and exchanging of ideas. However, some students with time constraints and busy schedules suggested a reduction in online learning activities. As a result, most students liked the developed social-media-based blended learning course used in their learning process while the results of student learning showed that there was significant improvement after using the developed blended learning course. The difference proved that its use contributed to student learning. It can be concluded that a well-blended learning course that is implemented with the fundamentals, key elements and key factors influencing blended learning can be integrated with widely and extensively used technology as part of the teaching and learning process to positively improve student learning.


Author(s):  
Oksana Strutynska

The paper considers the peculiarities of the modern learners generation, the impact of digital technologies on their development. The modern generation of children is born and grows under the conditions of rapid development of digital technologies, digital transformation of many areas of social life, etc. Young people perceive these changes as daily phenomena, this is their ordinary world, in which they can orient easily and accept new formats of interaction naturally. In order to effectively teach young people, it is necessary to understand their motivational factors, ways of thinking, peculiarities of perception of learning material under the conditions of constant use of digital technologies and digital devices. The paper presents brief characteristics of generations according to the theory of generations by N. Howe and W. Strauss. The peculiarities of generations Y and Z, which are represented by modern students and pupils, respectively, are characterized. It is determined that the learning of generation Y representatives differs significantly from the learning of students of previous years. Modern students have a number of characteristics that radically change the traditional learning process. The peculiarities of generation Z, which includes modern students, is that they use technology more effectively. Thus, understanding these peculiarities of the learners' development, teachers can increase the efficiency and effectiveness of the learning process. The findings describe the impact of digital technologies on the development of modern youth, namely, how children are involved in the use of digital technologies; how working in the online environment and communication using digital devices affects the development of the modern generation; how this differs from traditional ways of perceiving data, etc. Also, some negative consequences of the impact of digital technologies on modern youth, the most common threats to children's work on the Internet and possible ways to ensure their information security are considered. The studies results showed the importance of taking into account the characteristics of the current learners' generation to determine ways of effective pedagogical interaction with them.


Author(s):  
Khairunnisa Putri ◽  
Phil. Ichwan Azhari ◽  
R. Musrid

Nowadays when looking at the behavior of students in the learning process at school, it is known that a student learns because it is an obligation not a necessity. As a result, students do not understand the learning material delivered by the teacher. For this reason, a teacher is required to find the main problem of these problems so that the right solution can be found. This research is a research development (Research and Development). This development research was carried out to produce learning tools which would then be tested in class. Learning tools developed are learning tools with local-based teaching materials in Inquiry Learning. The results of observations through observation and interviews with teachers and students of Class IVSD Negeri 105346 Araskabu in the field showed that teaching and learning activities were almost completely dominated by teachers using conventional methods, namely lectures, notes and assignments. Activities carried out by students during the learning process include sitting neatly, listening to the teacher teach, taking notes, and doing questions. There are also many students who chat and enjoy their respective activities during the learning process. Most elementary school teachers consider themselves to be the introduction of knowledge. When teachers carry out the teaching and learning process in the classroom, learning activity is rarely found that involves students being actively involved, such as discussing, making discoveries, or testing a concept or theory using one of the learning approaches. Such learning will cause negative reactions for students, such as: (1) Students look lethargic, not enthusiastic and even sleepy; (2) Students find learning boring; (3) The results of learning are not in accordance with what is stated in the learning objectives. The negative reactions above lead to low student understanding because the methods used by the teacher are not in accordance with the characteristics of the students being faced.


2018 ◽  
Vol 1 (1) ◽  
pp. 41-61
Author(s):  
Dena Julianti

The author carried out this research was motivated by the low activity and student learning outcomes in social studies learning material socio-cultural diversity based on natural appearance. To increase student activity and learning outcomes, teachers need to design a strategy, and effective learning media to improve the learning process. One effort that can be done is to use peer lessons strategies with the snake and ladder game media. This study uses classroom action research method using Hopkins research design, which consists of plan, act, observe, and reflect. The instrument of this study consisted of student learning activeness sheets and evaluation questions. From the results of data analysis obtained, the authors conclude that the use of peer lessons strategies with snake game media can increase student activity and learning outcomes. This can be seen from the percentage of student learning activity in the first cycle 65,70% and in the second cycle increased to 85,20%. While increasing student learning outcomes can be seen from completeness in each cycle. Student learning outcomes in the first cycle reached a percentage of 66,67% or 14 students and in the second cycle reached a percentage of 90,48% or 19 students. Thus, it can be concluded that the implementation of the peer lessons strategy with the snakes and ladders game media succeeded in increasing the activeness and learning outcomes of social studies for fourth grade students of SDN Cikole, Cimalaka District, Sumedang District, 2017/2018 Academic Year.


2019 ◽  
Vol 15 (3) ◽  
pp. 187
Author(s):  
Fadhlina Izzah Seman ◽  
Nor Fahira Mhd Shariff ◽  
Nor Intan Shafini Nasaruddin

Hearing loss is a type of disability where people who suffer from it could not hear a sound or can only listen to a sound with certain levels. People with hearing loss use sign language to communicate with others and to help them in their learning process. For this study, an interview and survey were conducted with teachers and students from SK Pendidikan Khas Melaka and few problems have been identified in the learning spectrum of children with hearing disability. They face difficulties in learning due to the lack of exposure about the correct sign language since young, difficulty in interpreting sign language in the conventional teaching material due to the nature of its static image contents, and hearing loss children are also usually less focused in the learning process and are easily distracted by their surroundings when the class is in session. To solve these problems, i-Sign is developed as a learning application that incorporates simple gamification in its development that could help hearing loss children to learn the alphabet and basic words of sign language. The use of gamification and multimedia elements provide a more interactive and fun learning environment for the students instead of using static contents, and are also used to direct students’ attention to the learning activity making them more focused in the learning process. i-Sign was developed using the ADDIE model which includes the Analysis, Design, Development, Implementation, and Evaluation phases. In the evaluation phase, a usability test was conducted on 8 children with hearing loss to test the acceptance of the user towards this application and 91.89% of the respondents found that the application meets their expectation of the application capability in terms of its effectiveness, efficiency and user satisfaction. This shows that gamification can be used as an alternative learning material for hearing loss children and help expose the correct sign language to them.  The application can also be used by the public that wants to learn about sign language.


2020 ◽  
Vol 2 (11) ◽  
pp. 203-208
Author(s):  
Юлія Мосіна

Abstract. The article is devoted to disclosing contents of visualization of educational information as a relatively new trend in the modern educational process. Examples of ways to visualize learning material and reasons why these methods should be used in the learning process are given. Particular attention is paid to such visualization tools as multimedia presentation, mind maps, infographics, scribing. The perspectives and role of visualization in the modern educational space are discussed. The main purpose of visualization is to support logical operations at all stages of the learning activity. Imagination, attention concentrating, associative thinking, and increasing of cognition interest are also among the functions of visualization. The variety of visualization tools creates the possibility of their rational use in education, including enhancing learning activities. Visual schemes for presenting the analyzed information have a variety of styles and form a combination of conceptual and graphic elements. Active use of visualization tools in foreign language study helps to influence several channels of information perception by the student simultaneously, providing increased attention and efficiency of acquisition and memorizing new material, since the massive amount of information is presented in a concise manner.


2021 ◽  
Vol 11 (2) ◽  
pp. 256-264
Author(s):  
Eva Rahmatunnisa ◽  
Januarius Mujiyanto ◽  
Dwi Anggani Linggar Bharati

A Professional teacher should master some competencies; one of them is professional competence. Accordingly, the preliminary research showed that some teachers had problems in the teaching-learning process. This research aimed to analyze the teachers’ competence in designing the syllabus, creating the lesson plan, developing the learning material, applying the learning media, the teaching-learning process, and constructing the students' assessment. This study was a qualitative case study. Subjects of the study were four private vocational school teachers in Grobogan. The data were collected by implementing observation, document analysis, and interviews. There were three steps in analyzing data, such as identifying, analyzing, and interpreting. The result showed that all teachers were good at designing ESP syllabus according to the instructional material, learning activity, assessment, time allocation, and learning resources. Then, they had created an ESP lesson plan well even though a teacher missed writing the learning method and the learning media. The media used were such as whiteboard, board markers, LCD, laptop, and other supporting materials. Additionally, all teachers did the teaching- learning process well despite some teachers found difficulties in applying lesson plan, they could not associate the lesson plan with the real condition in the class. The last finding showed that all teachers made an individual assignment for their students. But there was only a teacher who made group assignments. This research is expected to contribute to the teachers or lecturers in implementing professional competence to teach ESP.


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