Analysis of Moodle as E-Learning in the Online Learning Implementation in Aviation Polytechnic of Surabaya

Teknodika ◽  
2021 ◽  
Vol 19 (2) ◽  
pp. 151
Author(s):  
Didi Hariyanto

<em><span>This study aims to analyze the implementation of Moodle as e-learning in the online learning application at the Aviation Polytechnic of Surabaya. The research method employed the descriptive qualitative method. The sample in this study consisted of 46 cadets from the Aviation Communication Study Program Batch V Alpha and Bravo at Aviation Polytechnic of Surabaya. This research was carried out from March 2020 to June 2020 at the Aviation Polytechnic of Surabaya. Data were collected using observation, questionnaires, interviews, and literature studies. The data obtained through questionnaires were then analyzed utilizing descriptive analysis techniques with percentages. The results of the optimal level of Moodle as e-learning in the online learning application from users, namely cadets, reached 79.56% for the user satisfaction aspect, with a good category. From the usability aspect, it got 73.61%, with enough category. From the graphic design aspect, it attained 56.74%, with enough category. The navigation aspect reached 76.95% in the good category, while the content aspect obtained 84.34% in the good category. Overall, the response of the VA and VB Aviation Communication cadets obtained 74.24%, with enough category. Thus, it can be concluded that Moodle as e-learning in the online-based learning application at the Aviation Polytechnic of Surabaya was not fully optimal since it was still in enough category. For this reason, it needs to be further developed from the usability aspect, graphic design, and additional features, such as video on demand and video streaming<strong><span>.</span></strong></span></em>

ARIKA ◽  
2020 ◽  
Vol 14 (2) ◽  
pp. 75-82
Author(s):  
Eneng Fitri Handayani ◽  
Mariati Tirta Wiyata

The research aims to obtain an overview of the (1) The quality of e-learning systems, (2) The quality of e-learning information, (3) The quality of e-learning services, and (4) e-Learning user satisfaction in the online learning process at the Institut Manajemen Wiyata Indonesia. This research uses the descriptive method of weighted average evaluative. Data collection is implemented by spreading the questionnaire. The results showed: (1) The quality of E-learning systems in the online learning process is categorized (well), (2) The quality of E-learning information on the online learning process is categorized (well), (3) The quality of E-learning services on the category of online learning is not good, (4) The satisfaction of E-learning users in the online learning process is categorized well.


2021 ◽  
Vol 2 (2) ◽  
pp. 221-234
Author(s):  
Yesi Budiarti ◽  
Meita Dwi Solviana

Learning is a conscious effort made by individuals to acquire various kinds of abilities (competencies), skills (skills), and attitudes (attitudes) through a series of learning processes that will ultimately result in behavioral changes in the individual. The learning process in schools tends to emphasize the achievement of changes in cognitive (intellectual) aspects which are carried out through various forms of approaches, strategies, and certain learning models. Learning systems that specifically develop affective abilities have received less attention, affective abilities are only used as a nurturing effect. This study aims to (1) find out whether online learning is able to bring out the affective abilities of prospective study program teachers (2) analyze the affective abilities of prospective teachers in online learning. The data used in this study is qualitative data. The technique used is a questionnaire. This questionnaire was given to respondents, namely students of PGSD teacher candidates at Muhammadiyah University of Pringsewu. The results of the study indicate that affective abilities can appear in online learning as evidenced by the results of the questionnaire that has been given to respondents. The indicators of affective ability in this study include attitudes, interests, self-concept, values, and morals, all of which are in the good range. This means that the results of students' affective abilities can be said to be valid or appear in online learning Keywords: Affective Ability; e-learning; PGSD Belajar merupakan upaya sadar yang dilakukan individu untuk memperoleh berbagai macam kemampuan (competencies), ketrampilan (skills), dan sikap (attitudes) melalui serangkaian proses belajar yang pada akhirnya akan menghasilkan perubahan tingkah laku pada individu tersebut. Proses pembelajaran di sekolah lebih cenderung menekankan pada pencapaian perubahan aspek kognitif (intelektual) yang dilaksanakan melalui berbagai bentuk pendekatan, strategi, dan model pembelajaran tertentu. Sistem pembelajaran yang secara khusus mengembangkan kemampuan afektif kurang mendapat perhatian, kemampuan afektif hanya dijadikan sebagai efek pengiring (nurturant effect). Penelitian ini bertujuan untuk (1) mengetahui apakah pembelajaran online mampu memunculkan kemampuan afektif calon guru prodi (2) menganalisis kemampuan afektif calon guru SD pada pembelajaran online. Data yang digunakan dalam penelitian ini yaitu kualitatif. Teknik yang digunakan ialah angket. Yang diberikan kepada 132 responden,  Hasil penelitian menunjukkan bahwa kemampuan afektif dapat muncul pada pembelajaran online. Indikator kemampuan afektif dalam penelitian ini, meliputi sikap, minat, konsep diri, nilai, dan moral yang semuanya berada pada rentang baik. Hal ini berarti bahwa hasil kemampuan afektif calon guru sekolah dasar dapat dikatakan valid atau muncul pada pembelajaran online. Kata Kunci: Kemampuan Afektif; e-learning; PGSD


2021 ◽  
Vol 7 (2) ◽  
Author(s):  
Nur Kholipah ◽  
Deasy Arisanty ◽  
Karunia Puji Hastuti

COVID-19 cepat menyebar diseluruh dunia termasuk negara Indonesia. Hal ini berdampak terhadap berbagai bidang kehidupan masyarakat termasuk bidang pendidikan, sehingga pemerintah menerapkan kebijakan model belajar dalam jaringan atau disingkat daring (online) dari jenjang pendidikan sekolah dasar hingga perguruan tinggi. Penelitian ini bertujuan untuk menganalisa efektivitas penggunaan E-Learning  dalam proses pembelajaran daring terhadap jenis mata kuliah teori dan praktikum oleh Mahasiswa Pendidikan Geografi selama masa pandemi COVID-19. Metode yang digunakan adalahpenelitian survei pendekatan kuantitatif  dengan analisis data menggunakan metode Multi Attribute Utility Theory (MAUT). Hasil dari perhitungan menggunakan metode Multi-Attribute Utility Theory (MAUT) terhadap studi kasus efektivitas belajar daring menggunakan E-Learning  di Program Studi Pendidikan Geografi FKIP ULM menghasilkan pilihan yang lebih objektif dengan penilaian mata kuliah Teori (0.32) sebagai penilaian tertinggi, disusul mata kuliah Praktikum (0.16). Hal ini berarti bahwa pembelajaran daring efektif untuk mata kuliah teori, sementara untuk Mata kuliah praktikum kurang efektif dilakukan secara daring dan lebih efektif jika dibarengi perkuliahan dengan tatap muka.COVID-19 spread rapidly around the world including Indonesia. This matter is impactful on various fields of comunnity life including the field of education, which resulted to government’s implementation of a policy of online learning on primary to further education. This study aims to analyze the effectiveness of the using of E-Learning in the process of online learning for the types of theoretical and practical courses by Geography Education Students during the COVID-19 pandemic. The method used in this study is a quantitative approach with survey as data collection and data analysis using the Multi Attribute Utility Theory (MAUT) method. The results of calculations using the Multi-Attribute Utility Theory (MAUT) method on case studies of the effectiveness of online learning using E-Learning in the Geography Education Study Program, FKIP ULM resulted in a more objective choices with the assessment of the Theory course (0.32) as the highest assessment, followed by the Practicum course (0.16). This result means that online learning is effective for theoretical courses, while practicum courses are less effective and more effective when conducted with face-to-face learning


2021 ◽  
Vol 8 (10) ◽  
pp. 225-229
Author(s):  
Ahmad Yazid

Based on data obtained from the E-Learning Bureau of University of Pembangunan Panca Budi, only about 20% of lecturers want to use LMS or e-Learning portal in the teaching and learning process. Some lecturers use other platforms that they find easier and some use email, WhatsApp Group and flash drives in data transfer or assign assignments to students on the other side. Universities are required to use an online learning platform that can be synchronized with the SPADA DIKTI page so that checking online teaching activities can be monitored or reported periodically and easily. This research will focus on assessing lecturers' activities on online learning at LMS using a Decision Support System where the criteria used are criteria that must be met in the study program accreditation form item. The goal is in addition to increasing the activities of lecturers through incentive giving also directly assisting the study program in the fulfillment of study program form documents. The results of this research will be a reference for the leadership in making policies related to the amount of incentive that will be given as well as other provisions that can stimulate lecturers in increasing teaching and learning activities in LMS or e-Learning portals. Keywords: e-Learning, Learning Management System, Decision Support System, System Additive Weight, Online Learning System, Online Learning.


2018 ◽  
Vol 11 (2) ◽  
pp. 139-148
Author(s):  
Thoyyibah Thoyyibah

ABSTRAK Universitas Pamulang merupakan salah satu kampus swasta yang telah melaksanakan sistem pembelajaran secara online. Pada sistem pembelajaran online ini atau yang disebut dengan e-learning, terdapat banyak aktivitas antara dosen dan mahasiswa di antaranya diskusi online dan sharing data. Kegiatan e-learning ini tidak terbatas oleh tempat dan waktu. Namun, pada kenyataannya terdapat beberapa mahasiswa yang tidak melakukan e-learning. Tujuan penelitian ini yaitu melakukan evaluasi usability untuk meningkatkan kepuasan user dalam menggunakan e-learning. Metode penelitian ini yaitu studi pustaka, studi lapangan dan kuesioner SUMI (Software Usability Measurement Inventory). Kuesioner dilakukan terhadap 20 responden, diantanya 10 mahasiswa dan 10 dosen teknik informatika. Kuesioner dilakukan dengan 3 kategori yaitu efektivitas, efisiensi dan kepuasan dengan masing-masing 10 soal sehingga terdapat 60 pertanyaan dan 3 linker yaitu 4 jika setuju semua, 2 jika tidak tahu dan 0 tidak setuju. Hasil perhitungan kuesioner SUMI terhadap e-learning teknik informatika yaitu 92.5; 87.5; 75; 90; 90; 75. Hasil evaluasi usability berada di atas rata-rata artinya usability pada sistem E-learning teknik informatika UNPAM sudah masuk kategori baik.   ABSTRACT PamulangUniversityis one of the private campus that has implemented online learning system. In this online learning system or called e-learning, there are many activities between lecturers and students such as online discussion and data sharing. This e-learning activity is not limited by time and place. However, in reality there are some students who do not do e-learning. The purpose of this study is to evaluate usability to improve user satisfaction in using e-learning. This research method is literature study, field study and questionnaire SUMI (Software Usability Measurement Inventory). Questionnaires were conducted on 20 respondents, including 10 students and 10 lecturers of informatics engineering. Questionnaires were conducted with 3 categories of effectiveness, efficiency and satisfaction with each 10 questions so there are 60 questions and 3 linkers that is 4 if all agree, 2 if not know and 0 disagree. Results of calculation of SUMI questionnaire to e-learning informatics technique that is 92.5; 87.5; 75; 90; 90; 75. The result of usability evaluation is above average means usability on E-learning system of informatics engineering UNPAM has been categorized well.  


2021 ◽  
Vol 3 (2) ◽  
pp. 154-166
Author(s):  
Hermina Noviana Hoar ◽  
Novi Eko Prasetyo ◽  
Titik Purwati

Corona virus (covid) has disrupted the learning process directly. So the government has issued regulations to maintain distance and social distancing. So a solution is needed to answer this problem. Online learning is one way to solve this problem. The objectives of this study are 1) To determine the implementation of the application of online learning models in educational seminar courses. 2) To find out what obstacles are the problems in the online model learning process in seminar courses. 3) To find out the development of online learning in educational seminar courses. 4) to find out the skill aspect in online model learning in educational seminar courses at IKIP Budi Utomo Malang. The research subjects are lecturers of educational seminar subjects and students of the 2018 economic education study program class A and B IKIP Budi Utomo Malang. This research is a qualitative research with descriptive analysis technique. Analysis of research data obtained from the process of searching and compiling systematically, data obtained from observations, interviews and the field, namely data collection, data reduction, data presentation, conclusions and verification. The results of the study show that (1) the implementation of the application of online model learning in the educator seminar course has been effective; (2) the obstacles that become problems in the online learning process in educational seminar courses are the internet network, communication between lecturers and students, lack of effectiveness and time efficiency, lack of enthusiasm of students in understanding the material; (3) students are able to make proposals and journals and then able to carry out educational seminars online.


2021 ◽  
Vol 10 (2) ◽  
pp. 1022
Author(s):  
I Putu Ade Andre Payadnya ◽  
Kadek Adi Wibawa

The purpose of this study was to analyze students' metaphorical thinking skills in the statistic method subject during COVID-19 Pandemic using three stages of metaphorical thinking. This research was conducted from March to May 2020. Subjects in this study were 11 students of class IIB of Mathematics Education Study Program Mahasaraswati University Denpasar. This study uses descriptive analysis techniques. Data collected through tests, interviews, observations, and documentation. The results showed that students’ metaphorical thinking skills in online learning during COVID-19 Pandemic was still very low where only 20% of students answered correctly at the grounding metaphors stage, 25% at the linking metaphors stage, and only 25% at the redefinitional metaphors stage. Students tend to be confused when required to associate statistical concepts with everyday phenomena and discover the characteristics of the concepts. Online learning due to COVID-19 Pandemic also causes the suit of students to do group discussion as well as the decrease in student motivation primarily in solving metaphorical thinking questions. Some solutions that can be taken to overcome this problem are: 1) Using interactive learning, 2) Using Project-Based learning (PBL), 3) Discussing current trends in learning, 4) Demonstrating assertiveness, and establishing learning rules.


Author(s):  
Armen .

Abstrak: Studi ini bertujuan untuk: menghasilkan Video Pembelajaran Seni Rupa berbasis e-learning edmodo yang layak digunakan, mudah dipelajari siswa dan dapat dipakai untuk pembelajaran individual. Jenis penelitian ini adalah penelitian pengembangan yang menggunakan model pengembangan produk Borg dan Gall yang dipadu dengan model pengembangan pembelajaran Dick dan Carey. Model pengembangan produk pembelajaran ini merupakan model yang disusun secara terprogram dengan urutan yang sistematis dan memenuhi karakteristik siswa dalam belajar. Model ini meliputi enam tahapan, yakni: studi literatur, perencanaan atau desain pengembangan, pengembangan produk, validasi ahli, uji coba, revisi, produk akhir. Subyek uji coba terdiri dari dua ahli materi Seni Rupa, dua ahli desain pembelajaran, dua ahli rekayasa perangkat lunak dan desain grafis, tiga siswa untuk uji perorangan, sembilan siswa untuk uji kelompok kecil, dan tigapuluh dua siswa untuk uji lapangan. Data tentang kualitas produk pengembangan ini dikumpulkan dengan angket. Data-data yang dikumpulkan dianalisis dengan teknik analisis deskriptif kualitatif. Hasil penelitian menunjukkan; (1) uji ahli materi Seni Rupa berada pada kualifikasi sangat baik, (2) uji ahli desain pembelajaran berada pada kualifikasi sangat baik, (3) uji ahli rekayasa perangkat lunak dan desain grafis berada pada kualifikasi sangat baik, (4) uji coba perorangan berada pada kualifikasi sangat baik, uji coba kelompok kecil berada pada kualifikasi sangat baik, uji coba lapangan berada pada kualifikasi sangat  baik. Disimpulkan Video Pembelajaran seni rupa berbasis edmodo layak digunakan siswa dan guru karena rata-rata uji coba produk mencapai 90,41% dalam kriteria sangat baik. Kata Kunci: video pembelajaran, seni rupa, e-learning edmodo. Abstract: This study to: produce a Video-based Learning Arts Edmodo e-learning proper use, easy to learn and can be used for the students' individual learning. This type of research is the development of research that uses models Borg and Gall product development combined with learning development model of Dick and Carey.This learning product development model is a model that is prepared in a programmed sequence of systematic and meet the characteristics of the students in learning. This model includes six stages, namely: literature studies, planning or design development, product development, validation expert, testing, revision, the final product. The subject of the trial consists of two subject matter experts Fine Arts, two instructional design experts, two expert software engineering and graphic design, three students for individual trials, nine students for small group test, and 32 students for field testing. Data about the quality of the products of this development are collected by questionnaire. The data collected were analyzed using qualitative descriptive analysis techniques. The results showed; (1) Arts test materials experts are in excellent qualifications, (2) test instructional design experts are in excellent qualifications, (3) test software engineers and graphic design are at excellent qualifications, (4) individual testing are in excellent qualifications, small group trial are in excellent qualifications, field trials are in excellent qualifications. Concluded Video pembelajran art worthy Edmodo based digunkan students and teachers as the average of 90.41% in the criteria very well. Keywords: video learning, arts, e-learning edmodo.


2021 ◽  
Vol 4 (2) ◽  
pp. 341
Author(s):  
Acep Haryudin ◽  
Farhan Imanullah

The objectives of this study are; 1) to determine the ability in implementing online learning and multimedia use, 2) to determine the difficulties in online learning and difficulties in providing multimedia-based learning. 3. to assist participant in making multimedia-based learning media with the Kinemaster application. Researchers use descriptive qualitative methods. Respondents in this study were prospective students participating of English Education study program. 62.5% of respondents when teaching always use multimedia, 25% sometimes use multimedia in teaching, and 12.5% rarely use multimedia. Regarding difficulties in class management as much as 50%, in time management 25% and difficulties in operating software 25%. Other obstacles experienced are; 42.9% of the obstacles are networking, then 42.9% of the software application systems are not easy to operate and electrical energy sources 14.3%. The number of respondent 100% not only know but have also used the kinemaster application in making multimedia-based learning media by 62.5%, and 37.5% who never used the kinemaster, 62.5% of respondents said it was easy and 37.5% still had difficulties,. kinemaster really helps respondents in learning as much as 50% stated that they were helped, 12.5% did not feel helped, and 37.5% stated that it was normal. Keywords:  Kinemaster, Multimedia, English Online Learning


Sign in / Sign up

Export Citation Format

Share Document