scholarly journals Development of Domino Card as Math Learning Media to train students’ Conceptual understanding

2019 ◽  
Vol 9 (2) ◽  
Author(s):  
Arief Aulia Rahman ◽  
Yuli Amalia

<span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN; mso-fareast-language: IN; mso-bidi-language: AR-SA;" lang="EN">This study aims to describe the validity, practicality and effectiveness of domino card media that will be developed to train students' understanding of concepts in learning mathematics, the instruments used are tests, questionnaires and interview sheets. The research subjects were grade VII of Junior High School</span><span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: IN; mso-fareast-language: IN; mso-bidi-language: AR-SA;"> at Meulaboh</span><span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN; mso-fareast-language: IN; mso-bidi-language: AR-SA;" lang="EN">. This research was carried out through two stages, namely the first stage of developing domino card media using the Four-D model, and the second stage testing the domino card media developed to see its effectiveness. From the results of the trial obtained: 1) domino card media developed valid with a value of 77.5 good categories, 2) the practicality of domino cards seen from student response questionnaires with a value of 88.1% good category. And c) the effectiveness of domino card media in terms of student learning </span><span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: IN; mso-fareast-language: IN; mso-bidi-language: AR-SA;">classical </span><span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN; mso-fareast-language: IN; mso-bidi-language: AR-SA;" lang="EN">completeness, namely 72.7% is complete.</span>

2020 ◽  
Vol 4 (3) ◽  
Author(s):  
Endang Istikomah

The use of modules in learning aims so that students can learn independently without or with the guidance of the lecturer. There is no teaching material as a learning guide that meets the needs of students in IT-based mathematics learning courses in the form of LKM, Modules or textbooks.This study aims at finding and examining further the response of students to ICT-based mathematics learning modules. The form of this research is descriptive research. The research subjects of the even semester students are 2018/2019 in ICT-based mathematics learning courses. The instrument used was a student response questionnaire. Data collection techniques using a Likert scale through Google Form. The data was processed using Microsoft Excel 2010. The results showed that student’s responses to the ICT-based mathematics learning module as a whole were positive with an average on the material Aspects, the Interest Aspects of the module and the Module Aspects respectively of 92, 42%, 87 % and 93, 16%.. Thus it can be concluded that ICT-based mathematics learning using modules can be applied.


Akademika ◽  
2020 ◽  
Vol 9 (01) ◽  
pp. 127-138
Author(s):  
Nasir Nasir

This research aims to determine the results of the development of web-based learning media for Islamic Religious Education (PAI) which is valid and practical. This learning media development model refers to the 4-D development model (Four D-Model). This research was conducted at Unismuh Makassar Junior High School with research subjects 30 students and 1 teacher Islamic Education. The instruments used were validation sheets, student activity, teacher response and students. The data collection techniques used observation sheet instruments and student and teacher response questionnaires. The analysis used is descriptive qualitative statistical analysis. Based on the results of research and development shows that the media developed after validation is declared valid and reasonable for testing. The results of testing practicality show that the web-based learning media is practical because it has fulfills the criteria with the results: 1) students' activities in learning are carried out as expected, 2) teachers give excellent responses and, 3) students provide good response to the learning media. So it can be concluded that in the development of learning media activities fulfill valid and practical criteria used in the learning process especially in PAI subjects in class VIII.


2019 ◽  
Vol 4 (2) ◽  
pp. 1
Author(s):  
Fitri Jannatul Laili ◽  
Ratih Puspasari

<p class="MsoNormal" style="margin-top: 0cm; margin-right: 27.2pt; margin-bottom: .0001pt; margin-left: 35.45pt; text-align: justify; tab-stops: 92.15pt 411.1pt;"><em><span style="font-size: 11.0pt;">This study aims to discribe what are the difficulties of learning mathematics experienced which students in terms of mathematical connections ability class VIII MTs. darul Falah Bendiljati. This research is a descriptive qualitative research using test and interview method. Research subjects randomly selected as many as 30 students from two classes. The results showed that each student has difficulty learning mathematics in terms of mathematical connection capabilities are: (1) Less understanding of mathematical concepts that have been studied; (2) Not connecting mathematical concepts to be studied with previously known concepts; (3) Quicly forgot a mathematical concept he did not understand; (4) The habit of learning by understanding the concept, so when given a slightly different matter the students find it difficult; (5) Consider mathematics as a science that interconnects one and other concepts seperately; (6) Less aware of the benefits of consepts in mathematics to support and improve his ability in other fields of science; (7) Understanding concepts  that are not applied directly to life, so the concept of mathematics is a concept in a mathematics only and not used or in connect with daily life.</span></em></p><p class="MsoNormal" style="margin-left: 35.45pt; text-align: justify; text-indent: -1.45pt;"><em><span style="font-size: 11.0pt;"> </span></em></p><p class="MsoNormal" style="margin-top: 0cm; margin-right: 26.05pt; margin-bottom: .0001pt; margin-left: 35.45pt; text-align: justify; tab-stops: center 7.0cm right 14.0cm;"><strong><em><span style="font-size: 11.0pt;">Keywords</span></em></strong><em><span style="font-size: 11.0pt;">: difficulty learning, mathematics connection ability</span></em></p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt;">Anandita, Gustine. P. 2015. <em style="mso-bidi-font-style: normal;">Analisis Kemampuan Koneksi Matematis siswa SMP Kelas VIII pada Materi Kubus dan Balok</em>. Skripsi tidak dipublikasikan. Semarang: Uiversitas Negeri Semarang.</p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt; line-height: 150%; mso-layout-grid-align: none; text-autospace: none;">NCTM. 2000. <em>Principles and standars for school mathematics</em>. USA : The National Council of Teachers of Mathematics, Inc.</p><p class="MsoNormal" style="text-align: justify; line-height: 150%; mso-layout-grid-align: none; text-autospace: none;">Poespoprodjo. 1999. <em>Logika Ilmu Menalar</em>. Bandung: Pustaka Grafika.</p><p class="MsoNormal" style="margin-left: 35.45pt; text-align: justify; text-indent: -35.45pt; tab-stops: 0cm; mso-layout-grid-align: none; text-autospace: none;"><span style="mso-bidi-font-weight: bold;">Kuswana, Wowo Sunaryo. 2011. <em style="mso-bidi-font-style: normal;">Taksonomi Berpikir. </em>Bandung: PT. Remaja Rosdakarya.</span></p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt; mso-layout-grid-align: none; text-autospace: none;">Suherman, H.L.E., et al. 2003. <em>Strategi pembelajaran matematika kontemporer (Rev.ed.)</em>.Bandung: JICA Universitas Pendidikan Indonesia.</p><p class="MsoNormal" style="text-align: justify; mso-layout-grid-align: none; text-autospace: none;"> </p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt; mso-layout-grid-align: none; text-autospace: none;">Septiati, E. 2012<em style="mso-bidi-font-style: normal;">. Kefektifan pendekatan konstruktivisme terhadap kemampuan koneksimatematis mahasiswa pada mata kuliah analisis real I</em>, (Online), <!--[if supportFields]><u><span style='mso-element:field-begin'></span><span style='mso-spacerun:yes'> </span>&quot;http://eprints.uny.ac.id/id/eprint/7568&quot; <span style='mso-element:field-separator'></span></u><![endif]--><span style="text-decoration: underline;"><span class="MsoHyperlink">http://eprints.uny.ac.id/id/eprint/7568</span></span><!--[if supportFields]><u><span style='mso-element:field-end'></span></u><![endif]-->, diakses tgl 09 Februari 2017.</p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt; mso-layout-grid-align: none; text-autospace: none;">Sugiman. 2008.<span style="mso-spacerun: yes;">  </span><em style="mso-bidi-font-style: normal;">Koneksi Matematika Dalam Pembelajaran Matematika di Sekolah Menengah Pertama.</em> (Online). Jounal.uny.ac.id. diakses 15 Mei 2017.</p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt;">Yuniawatika. 2011.<em style="mso-bidi-font-style: normal;"> Penerapan pembelajaran matematika dengan strategi REACT untuk meningkatkan kemampuan koneksi dan representasi matematika siswa sekolah dasar [Versi electronik].</em><span style="mso-bidi-font-style: italic;">Edisi Khusus</span>, 2, 107-120</p><p class="MsoNormal" style="text-align: justify; mso-layout-grid-align: none; text-autospace: none;"> </p>


2020 ◽  
Vol 3 (1) ◽  
pp. 19
Author(s):  
Asep Yusuf ◽  
Ruslan Mubarok

The problem of this research is how to apply realistic mathematics to the wide discussion and the circumference of flat shapes. The aim is to identify the difficulties of junior high school students in completing story questions in broad and rounded discussion. This research method is classroom action research. Subjects of the study included students of class IX-B at SMPN 1 Campaka Mulya. The instrument tested was a test sheet containing 5 questions in the form of a description. The study was conducted in three cycles, in each cycle consisting of several stages, namely planning, implementing actions, observing, and reflecting. From the results of the study obtained information related to improving student learning outcomes. This is known from the average value and percentage of mastery learning in each cycle that is increasing. In cycle I the average value is 53.8 with completeness of learning 3.7% and included in the category of inadequate, the average value of cycle II is 75.2 with mastery learning 40.7% and included in the category enough, and the average value the average cycle III is 82.8 with mastery learning reaching 92.5% or included in the Good category. After the implementation of the action, it appears that students become more happy and enthusiastic in learning mathematics by using a realistic approach to the broad discussion and the circumference of flat shapes.


2020 ◽  
Vol 8 (1) ◽  
pp. 1-9
Author(s):  
Zulfa Amrina ◽  
Daswarman Daswarman ◽  
Srilina Arifin

This study aims to produce a mathematics learning module based on a scientific approach in  grade  IV  SD  Negeri  38  Kuranji  that  meets  the  criteria  of  being   valid,   practical, and effective. This type of research is the researchs and development. The research model of development used is the 4-D model of development which define, design, develop, and disseminate. This research was conducted in the even semester of the 2019/2020 school year. Research instruments include validation sheets, practicality sheets (teacher and student response questionnaires) and effectiveness sheets (pre-test and post- test questions). In the validation process, the module is validated by 1 material expert, 1 design expert and 1 linguist. In the practicality process, the module was tried out by 1 teacher and 23 students. Based on this research, development scientifically based approach to learning mathematics in fourth grade produced modules that meet the criteria for very valid with a percentage of 90.29% votes, meet practical criteria with a percentage of 85.66% and meet the criteria of high effectiveness with percentages of 0, 71. So, it can be concluded that the Mathematics learning module based on the scientific approach in grade IV SD is valid, practical and effective as a resource in learning Mathematics in grade IV SD (Elementary School).


Author(s):  
Dyah Puspa Ayu ◽  
Budi Prayitno ◽  
Agus Hariyadi

Indonesia is prone to a variety of natural disasters, one of which is earthquakes. Earthquakes are detrimental to human life, causing among other things a loss of shelter. As such, victims of earthquakes need basic assistance in the form of shelter, which the Indonesian government provides in the transition phase of emergency responses. Several innovations in the provision of temporary shelter have arisen in terms of packaging and fast unloading. This research aimed to examine the effective value of OTTV energy (overall thermal transfer value), differences in room temperature, and thermal comfort in existing temporary shelters. OTTV values and thermal comfort are adapted to Indonesia's humid tropical climate, which has a temperature ranging 24–30°C and air humidity of 75%. Temporary shelters were simulated with Rhinoceros and Grasshopper softwares. The simulation was carried out in two stages, with the first stage simulating the temporary shelter materials and the second stage simulating according to a predetermined standard. The results concluded that the effective value of OTTV with the use of Styrofoam-based shelter gives a value of 27.63 W/m2 with a decrease of up to 4.70 W/m2 and the temperature drops to 2–3°C.


2018 ◽  
Vol 10 (11) ◽  
pp. 1725 ◽  
Author(s):  
Xiangxiang Huang ◽  
Quansheng Zhu ◽  
Wanshou Jiang

The shadow-mapping and ray-tracing algorithms are the two popular approaches used in visibility handling for multi-view based texture reconstruction. Visibility testing based on the two algorithms needs a user-defined bias to reduce computation error. However, a constant bias does not work for every part of a geometry. Therefore, the accuracy of the two algorithms is limited. In this paper, we propose a high-precision graphics pipeline-based visibility classification (GPVC) method without introducing a bias. The method consists of two stages. In the first stage, a shader-based rendering is designed in the fixed graphics pipeline to generate initial visibility maps (IVMs). In the second stage, two algorithms, namely, lazy-projection coverage correction (LPCC) and hierarchical iterative vertex-edge-region sampling (HIVERS), are proposed to classify visible primitives into fully visible or partially visible primitives. The proposed method can be easily implemented in the graphics pipeline to achieve parallel acceleration. With respect to efficiency, the proposed method outperforms the bias-based methods. With respect to accuracy, the proposed method can theoretically reach a value of 100%. Compared with available libraries and software, the textured model based on our method is smoother with less distortion and dislocation.


2019 ◽  
Vol 3 (1) ◽  
pp. 108
Author(s):  
Ryan Oktapratama ◽  
Imanuel Adhitya Wulanata Chrismastianto ◽  
Dylmoon Hidayat

<p class="abstrak">Critical thinking is one of the most important issues in education. However, based on field observation results it is found that students have low critical thinking skills. One reason is that learning activities in the classroom do not foster students’ critical thinking skills. The purpose of this research study to enhance students’ critical skills by implementing the <em>Problem-based Learning </em>(PBL) method. The research subjects were 29 grade 7 students in a junior high school in Manado. The research method used was Classroom Action Research (CAR), conducted from September 12 to November 3, 2017. The instruments used were diagnostic tests, pre-tests and post-tests, observation sheets, student interviews, checklists by observers and students, and the researcher’s reflection journal. Data results were analyzed using the descriptive qualitative method. The results showed that the implementation of the PBL method was able to enhance students’ critical thinking skills in learning math with the achievement percentage of students who passed the KKM for pre-test and post-test based on the overall data analysis result from cycle one to two showing an enhancement of 22% on the first indicator, 9% on the third indicator, and 2% on the fourth indicator. The second indicator showed no enhancement amd there was a decrease of 8% on the fifth indicator. Therefore, the PBL method is effective in enhancing students’ critical thinking skills through each stage of the method in the learning process.</p><p class="abstrak"><strong>BAHASA INDONESIA ABSTRACT: </strong>Kemampuan berpikir kritis adalah salah satu hal terpenting dalam dunia pendidikan. Namun, berdasarkan observasi di lapangan ditemukan bahwa siswa memiliki keterampilan berpikir kritis yang rendah. Salah satu penyebabnya adalah aktivitas pembelajaran di kelas tidak melatih keterampilan berpikir kritis siswa. Adapun tujuan dari penelitian ini untuk meningkatkan keterampilan berpikir kritis siswa menggunakan metode <em>Problem-based Learning </em>(PBL). Subyek penelitian adalah 29 siswa kelas VII di suatu SMP di Manado. Metode penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK), dilakukan dari September sampai dengan November 2017. Instrumen yang digunakan adalah <em>diagnostic test</em>, <em>pre-test</em> dan <em>post-test</em>, lembar observasi, wawancara siswa, <em>checklist</em>oleh pengamat dan siswa, dan jurnal refleksi peneliti. Analisis data hasil penelitian menggunakan metode deskriptif kualitatif. Hasil penelitian menunjukkan bahwa penerapan metode PBL mampu meningkatkan keterampilan berpikir kritis siswa dalam pembelajaran matematika dengan peningkatan indikator satu sebesar 22%, indikator tiga sebesar 9%, dan indikator empat sebesar 2%. Adapun untuk indikator dua tidak mengalami peningkatan dan indikator lima mengalami penurunan sebesar 8%. Dengan demikian, metode PBL terbukti efektif meningkatkan keterampilan berpikir kritis siswa melalui setiap tahapan metode dalam proses pembelajaran.</p><div><hr align="left" size="1" width="33%" /></div>


Author(s):  
Martin Martin ◽  
Syamsuri Syamsuri ◽  
Heni Pujiastuti ◽  
Aan Hendrayana

This study aims to produce e-modules with a contextual teaching and learning approach that is valid, practical, and effective to increase students' interest in learning. This development research uses the Plomp model which consists of three phases, namely the preliminary research phase, the prototyping phase, and the assessment phase. The prototype trial was conducted on 16 eighth grade students of SMPN 1 Tirtayasa, Indonesia. The research instrument consisted of an expert validation sheet to assess the validity, a student response questionnaire to assess practicality, and a student learning interest questionnaire to assess the effectiveness of the e-module. This research produces an e-module with a contextual teaching and learning approach to increase the interest of junior high school students in learning mathematics in the context of everyday life. Although the increase in student interest in learning is still relatively low, overall the e-modules developed are considered valid, practical, and effective, so that they are suitable for use in learning mathematics in junior high schoolsKeywords: Mathematics Module, Contextual Teaching and Learning Interest in Learning Mathematics


2021 ◽  
Vol 11 (2) ◽  
Author(s):  
Ferlita Kale ◽  
Risya Pramana Situmorang ◽  
Susanti Pudji Hastuti

The purpose of this study aims to develop mobile learning based edugame based on product feasibility and test the effectiveness of mobile learning based Edugame in improving digital literacy in students. The instruments used are tests, questionnaires, and observation sheets. The research subjects were grade XI of Senior High School at Salatiga. This research was carried out through two phases, namely the first phase of developing mobile learning based edugame using the ADDIE model and the second phase testing the mobile learning based Edugame developed to analyze its effectiveness. From the results of the trial find: 1) mobile learning based edugame developed valid with an average value of 82,24% (content expert) good category and 84,02 (media expert) good category, 2) the practicality of mobile learning based Edugame seen from student response questionnaires with a value of 81,25% good category, 3) the effectiveness of mobile learning based Edugame in terms of digital literacy completeness, namely 3,42 very good category


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