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Published By Universitas Indraprasta Pgri

2502-5457, 2088-351x

2021 ◽  
Vol 11 (2) ◽  
Author(s):  
Bryan Mallillin Nozaleda

<table border="1" cellspacing="0" cellpadding="0"><tbody><tr><td valign="top" width="369"><p>The aim of this study is to create an image of how research integrates in university teaching particularly in STEM education in a state university in the Philippines. The participants were 104 teachers from five campuses of the university that offers STEM undergraduate programs. A quantitative research design was employed to address the central theme: The identification of the gap between the beliefs and perceptions of STEM Educators regarding the role of research in university teaching. The present study revealed that the STEM teachers highly valued the role of research in teaching. They especially considered the development of creative and critical dispositions as the most important goals of integrating research into teaching. However, the teachers reported low actual integration of research into their current teaching, revealing a major gap between their beliefs and the perceived actual integration research into their own teaching practices. It further showed that institutional background appeared to be critical in the integration of research in teaching. Ultimately, STEM education in the university is emphatic on research content in the delivery of instruction while creating opportunities for learners to participate along the learning process. However, a research-based approach remains to be unpopular, much less for a research-oriented classroom. Strengthening research support and widening the scope of research culture are recommended.</p></td></tr></tbody></table>


2021 ◽  
Vol 11 (2) ◽  
Author(s):  
Ferlita Kale ◽  
Risya Pramana Situmorang ◽  
Susanti Pudji Hastuti

The purpose of this study aims to develop mobile learning based edugame based on product feasibility and test the effectiveness of mobile learning based Edugame in improving digital literacy in students. The instruments used are tests, questionnaires, and observation sheets. The research subjects were grade XI of Senior High School at Salatiga. This research was carried out through two phases, namely the first phase of developing mobile learning based edugame using the ADDIE model and the second phase testing the mobile learning based Edugame developed to analyze its effectiveness. From the results of the trial find: 1) mobile learning based edugame developed valid with an average value of 82,24% (content expert) good category and 84,02 (media expert) good category, 2) the practicality of mobile learning based Edugame seen from student response questionnaires with a value of 81,25% good category, 3) the effectiveness of mobile learning based Edugame in terms of digital literacy completeness, namely 3,42 very good category


2021 ◽  
Vol 11 (2) ◽  
Author(s):  
Nira Listyawati ◽  
Jaslin Ikhsan ◽  
Kristian Handoyo Sugiyarto ◽  
Antuni Wiyarsi

This research was conducted to analyze the effect of using the media of chemondro and hybrid video conferences in the teaching-learning toward students’ self-efficacy and students’ achievement on the subject of solubility and solubility product. The instruments of this research are the questionnaire and solubility and solubility product test. Thus, the research was set as quasi-experiment research using post-test only and non-equivalent control group design. By purposive sampling technique, the samples from 6 classes composed of 2 public senior high schools were selected. The classes were divided into 2 of hybrid learning with video conference and chemondro game (A), 2 classes of hybrid learning with video conference (B), and 2 classes of chemondro game (C). The corresponding data were collected on the basis of a self-efficacy learning questionnaire and a multiple-choice posttest of students' achievement in the subject of solubility and solubility product. The data were then tested by Manova. The results show that there was a significant difference in students’ self-efficacy and students’ chemistry cognitive achievement among the three classes, A, B, and C.


2021 ◽  
Vol 11 (2) ◽  
Author(s):  
Rizki Nurhana Friantini ◽  
Rahmat Winata ◽  
Pradipta Annurwanda

This study aims to describe procedural fluency in solving problems for students of the Mathematics Education Department at the STKIP Pamane Talino who obtain high and low mathematical dispositions through learning assisted by Google Classroom. This research is a qualitative research. The research subjects were two students in the third semester. Subjects were selected by purposive sampling. The research data was obtained by tests and interviews, and the validity of the data was obtained by using the triangulation method. The techniques of data analysis were trough: 1) classifying data into three indicators of the smoothness of the procedure; namely: a) implementing procedures appropriately, b) selecting and utilizing procedures, c) modifying procedures, then reducing data that are not included in the 3 indicators; 2) presenting data in a narrative; 3) concluding the procedural fluency obtained from the indicators of procedural fluency in problem-solving steps. The results of the high mathematical disposition analysis showed that students had excellent procedural skills because they could apply procedures appropriately. They were able to select and utilize procedures accurately, and were able to apply procedures properly and flexibly. In the other side, the students with low mathematical disposition, they had poor procedural skills because even though they were able to apply the procedure, choose, and use the procedure appropriately, they still could not comply with the procedure appropriately and accurately for they answered all the questions incorrectly.


2021 ◽  
Vol 11 (2) ◽  
Author(s):  
Dwi Fitriani Rosali ◽  
Didi Suryadi

The development of the education curriculum in Indonesia makes students must have skills so that they can compete globally, especially in the 21st century. The development is closely related to technology and information. One of skills that support the development of technology and information is the <em>computational thinking</em> skills. This study aims to analyze students’ <em>computational thinking</em> skills on the number patterns lesson during the Covid-19 pandemic. This study was qualitative-descriptive research with the subjects of 4 students from 8th grade in Makassar. The instruments used in this study were a test of the <em>computational thinking</em> skills in the form of essay type test on the number patterns lesson and interview guidance. The results of this study indicated that all subjects met the first indicator of problem decomposition and one subject met the second indicator of problem decomposition, all subjects met the indicator of pattern recognition, three subjects met the indicator of abstraction and generalization, all subjects met the first indicator of algorithmic thinking and two subjects met the second indicator of algorithmic thinking on <em>computational thinking</em> skills. Thus, students’ <em>computational thinking</em> skills during the Covid-19 pandemic were still low, so an educational framework is needed to improve students’ <em>computational thinking</em> skills.


2021 ◽  
Vol 11 (2) ◽  
Author(s):  
Nenden Mutiara Sari ◽  
Hanhan Subhan Munawar

The purpose of this study was to analyze the differences in learning outcomes between students who received snow cube throwing and students who received an expository learning model. In addition to these objectives, another objective of this study is to test the effectiveness of using the snow cube throwing learning model on student learning outcomes. The research method used was a quasi-experimental with a non equivalent control group design. The population of this study were all students of class XI at SMAN 5 Cimahi. The sample in this study consisted of 2 groups, namely the experimental class and the control class selected by purposive sampling. Each group consisted of 40 students, so that there were 80 students who were sampled in this study. Data analysis in this study used the independent sample t-test and effect size. The results of the data analysis show that the learning outcomes of students who get the snow cube throwing model are better than the learning outcomes of students who get the expository model. The effectiveness of using the snow cube throwing model is more effective in improving student learning outcomes, as indicated by the value of the effect size which is included in the high category.


2021 ◽  
Vol 11 (2) ◽  
Author(s):  
M. Taufik Qurohman ◽  
Syaefani Arif Romadhon ◽  
Muchamad Sobri Sungkar

Think Pair Share (TPS) based on Mathematical Good communication is a good thing expected related to the  solutions students in college to improve the attractiveness and troubleshooting ability for mechanical engineering students in Indonesia. Research on this occasion is CAR (Class Action Research) . Results of the study are: (1) student interest before and after learning undergoes a change in the first cycle that 53% experienced an increase in 97% at cycle stage II, (2) there is an increase in in a student learning process activity that can be viewed from percentage level to student activities in the first phase cycle 83% which have a fairly active conclusion, and in the next cycle with 100%, (3) in this study there was an increase in the value of student achievement from has an average score of achieved from students in this early cycle  68 with the completeness of student learning in this study by 53% and in the second cycle 94 with 97% student learning completeness.


2021 ◽  
Vol 11 (2) ◽  
Author(s):  
Jamilah Jamilah ◽  
Tri Sukitman ◽  
Moh. Fauzi

<span>During the Covid-19 Pandemic, the learning process used by teachers is in the form of digital media. </span><span lang="EN">This research is focused on digital learning, barriers faced by teachers, and various approaches to overcome various obstacles faced by teachers in implementing digital learning during the covid 19 pandemic</span><span>. The type of research is qualitative research with a survey method. This research was conducted in Sumenep Regency with primary school teachers as the research object. </span><span lang="EN">The data collection consists of questionnaires given to 100 teachers and interviews to 9 teachers to describe information related to the focus of the research. The results of this study show that teachers do not directly utilize various digital platforms of various learning technologies implemented in online learning during covid 19. </span><span>The obstacles experienced by the teachers include the teacher's low ability in applying the information technology, parents' economic factor, unstable internet networks, and the absence of information technology training given by schools. On the other hand, as time goes by teachers are able to implement the digital learning independently and adapt to the surrounding environment and understand the various characteristics of students in making use of digital in learning during the COVID-19 pandemic.</span>


2021 ◽  
Vol 11 (2) ◽  
Author(s):  
Nita Delima ◽  
Yaya S. Kusumah ◽  
Siti Fatimah

Several facts about learning mathematics in high school, show that students' mathematical thinking skills are still low. Therefore, there needs to be an effort to increase these variables, considering that these variables are very important in supporting students' academic achievement. This study discusses the application of a comprehensive mathematics instruction (CMI) model in mathematics learning as an effort to improve students' mathematical thinking. This research is a quasi-experimental research. The sample was taken purposively from the population of high school students in Subang Regency, West Java, Indonesia. The instruments used in the research consisted of a mathematical thinking ability test and an observation sheet. Mathematical thinking ability is built by four important aspects, namely specializing, generalizing, conjecturing and convincing. The CMI model is a learning model that accommodates three stages, namely develop, solidify and practice. Each of these stages provides the opportunity for students to develop specializing, generalizing, conjecturing and convincing aspects. The results showed that the CMI model can improve students' mathematical thinking abilities. Thus, the CMI model deserves to be used as an innovation in mathematics learning.


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