scholarly journals The Effect of Special Skill exercises on Accuracy and Some Bio - kinematical Variables in Low and High Setting for Youth Setters Baghdad Volleyball Clubs

2021 ◽  
Vol 33 (3) ◽  
pp. 48-58
Author(s):  
Ammar Waleed Abbas ◽  
Alaa mohsin Yasser

The study aimed at identifying the effect of some special skill exercises on some bio- kinematical variables and the accuracy of low and high jump setting in volleyball. The subjects were (29) youth setters from Baghdad clubs only (5) setters were selected from Al Senaa, Al Shorta, Al Huria, Al Selaik, and the specialized schools for gifted in Baghdad. The researchers used the experimental method and the main experiment included taping the subject with (240 pix/se) camera to extract bio- kinematical variables. The special skill exercises were applied for two months followed by posttests. The data was analyzed using (Kinovea) then statistically using SPSS. The results showed significance in favor of posttests. Finally the recommended the necessity of using special skill exercises due to their great effect on setting kinematics that develops the motor pathways of setting.

1880 ◽  
Vol 7 (9) ◽  
pp. 408-414
Author(s):  
Henry H. Howorth

The overlapping of the sciences is made the subject of much rhetorical writing now-a-days, and its appreciation is one of the most prominent signs of the modern development of the doctrine of Continuity which has been so fruitful in the Philosophy of Discovery. The boundary-line which once separated the geologist and ethnologist has in consequence of this development entirely disappeared, and every one now admits as a postulate that between the two sciences there is a stretch of neutral ground belonging to neither exclusively, and where the students of each must of necessity reap if their harvest is to be complete. Not only so, but it is beginning to be seen that the methods and the directions of the arguments in each science being more or less different—the one partaking much more of the historical, and the other of the experimental method—that it is well that where they overlap the results of each should be closely compared, and thus not only secure a double modicum of certitude, but also suggest fresh veins of untried material where we may put in our mattock with renewed hope of solving some apparently hopeless problems.


Edukid ◽  
2019 ◽  
Vol 14 (1) ◽  
Author(s):  
Intan Martha Fidiyani ◽  
Ali Nugraha ◽  
Rita Mariyana

Abstract :  Improved Child cognitive ability through application of Experimental Methods in Learning Science Kids ON. Purpose Of Research Singer is implementing the Learning WITH using experimental method / Attempted to review improve cognitive abilities Children in kindergarten. Kartini Village Jatitengah Jatitujuh District of Majalengka. Used operates Namely Research Action Research (PTK) that includes cognitive development Namely ASPECTS OF ASSESSMENT 1). Know And Mixing Colors, 2). Know the Cause and Effect Occurrence Rain, 3). Know the Differences Rough and Smooth, 4). Imitating the Pattern, 5). Develop Pieces of Puzzle. The subject of research is the Son of group B TK. Kartini Village Jatitengah Jatitujuh District of Majalengka in the academic year 2014-2015 That amounts to 39 Children. Based on the findings that the application of the experimental method, observation / experiment to improve cognitive abilities Children's review showed Developments That Are Very Good. It Singer visible from EVERY improvement cycle, including CYCLE I 18.97% Children Not Evolve (BB) 72.82 Children From Growing (MB), 8.20% Emerging accordance Hope Kids, Kids and 0% Emerging Very Good (BSB ). TIN average value of 1.9 and mastery learning reached 47.24%. THE CYCLE II increased 1.54% including Son Not Yet Evolving (BB), 41.74% Start Child Development (MB), 41.54% Emerging accordance Children Hope (BSH), 11.28% Children Growing Very Good ( BSB) The value of the average TIN mastery learning by 2.56 and reached 64.49% and the ON CYCLE III Namely increased The Very encouraging Ie 0% Children Not Evolve (BB), 0.51% Start Child Development (MB) 46.67% Emerging accordance Children Hope (BSH) and 52.82% of Children growing Very Good (BSB) averaged TIN value of 3.5 and mastery learning reached 87.44%. Based on the research findings of CAN concluded that the application of the experimental method CAN improve cognitive abilities of the Child. Recommendations Of Research Singer is professor CAN hearts experimental method using learning activities in kindergarten.Abstrak: Peningkatan Kemampuan Kognitif Anak Melalui Penerapan Metode Eksperimen Dalam Pembelajaran Sains Pada Anak. Tujuan dari penelitian ini adalah melaksanakan pembelajaran dengan menggunakan metode eksperimen/percobaan untuk meningkatkan kemampuan kognitif anak di TK. Kartini Desa Jatitengah Kecamatan Jatitujuh Kabupaten Majalengka. Jenis penelitian yang digunakan yaitu Peneletian Tindakan Kelas (PTK) yang mencakup aspek penilaian pengembangan kognitif yaitu 1). Mengenal dan Mencampur Warna, 2). Mengenal Sebab Akibat Terjadinya Hujan, 3). Mengenal Perbedaan Kasar dan Halus, 4). Meniru Pola, 5). Menyusun Kepingan Puzzle. Adapun subjek penelitian adalah anak kelompok B TK. Kartini Desa Jatitengah Kecamatan Jatitujuh Kabupaten Majalengka tahun pelajaran 2014-2015 yang berjumlah 39 anak. Berdasarkan hasil  observasi bahwa penerapan metode eksperimen/percobaan untuk meningkatkan kemampuan kognitif anak menunjukan perkembangan yang sangat baik. Hal ini terlihat dari peningkatan setiap siklusnya, diantaranya siklus I 18,97%  anak Belum Berkembang (BB), 72,82 anak Mulai Berkembang (MB), 8,20% anak Berkembang Sesuai Harapan, dan 0% anak Berkembang Sangat Baik (BSB). nilai rata-ratanya diperoleh sebesar 1,9 dan ketuntasan belajarnya mencapai 47,24%. Pada siklus II mengalami peningkatan diantaranya 1,54% anak yang Belum Berkembang (BB), 41,74% anak Mulai Berkembang (MB), 41,54% anak Berkembang Sesuai Harapan (BSH), 11,28% anak Berkembang Sangat Baik (BSB)  nilai rata-ratanya diperoleh sebesar 2,56 dan ketuntasan belajarnya mencapai 64,49% dan pada siklus III yaitu mengalami peningkatan yang sangat  mengembirakan yaitu 0% anak Belum Berkembang (BB), 0,51% anak mulai Berkembang (MB), 46,67% anak Berkembang Sesuai Harapan (BSH) dan 52,82% anak yang Berkembang Sangat Baik (BSB)  nilai rata-ratanya diperoleh sebesar 3,5 dan ketuntasan belajarnya mencapai 87,44%. Berdasarkan hasil penelitian dapat disimpulkan bahwa penerapan metode eksperimen dapat meningkatkan kemampuan kognitif anak. Rekomendasi dari penelitian ini adalah guru dapat menggunakan metode eksperimen dalam kegiatan pembelajaran di TK.


2019 ◽  
Vol 2 (6) ◽  
pp. 382
Author(s):  
Desy Eka Putri ◽  
Siti Nurinayah ◽  
Fifiet Dwi Tresna Santana ◽  
Dewi Safitri Elshap

This research was conducted to find out the differences from the learning methods of ordinary pictorial stories with the pop up models of the more unique and different pop up models, but also through this research it is hoped to provide new experiences for children, bearing in mind that learning is still focused on writing, reading and counting (calistung). This study uses the experimental method because there is a comparison between the control class and the experimental class. The subject and location of the study were group B students. The study population was the B-Saturn group and the B-Uranus group with a sample students, with a total of 28 students. Data collection techniques using pretest and posttest. Pretest technique using ordinary picture stories while in the posttest technique using picture models pop up. Results of Research The average value (mean) in the control class is BB (1.21), MB (0.21), BSB (0.42) and BSH (0.14) while in the experimental class the average value is BB (0.29), MB (0.21) , BSB (0.5) and BSH (0.14). Then it can be concluded that "Hypothesis is accepted", meaning that there is a difference between student learning outcomes to develop mathematical logical intelligence in the pretest and post test. So it can be concluded that there is an influence in "Developing mathematical logical intelligence in early childhood through the method of picture story pop up models in group B"This research was conducted to find out the differences from the learning methods of ordinary pictorial stories with the pop up models of the more unique and different pop up models, but also through this research it is hoped to provide new experiences for children, bearing in mind that learning is still focused on writing, reading and counting (calistung). This study uses the experimental method because there is a comparison between the control class and the experimental class. The subject and location of the study were group B students. The study population was the B-Saturn group and the B-Uranus group with a sample students, with a total of 28 students. Data collection techniques using pretest and posttest. Pretest technique using ordinary picture stories while in the posttest technique using picture models pop up. Results of Research The average value (mean) in the control class is BB (1.21), MB (0.21), BSB (0.42) and BSH (0.14) while in the experimental class the average value is BB (0.29), MB (0.21) , BSB (0.5) and BSH (0.14). Then it can be concluded that "Hypothesis is accepted", meaning that there is a difference between student learning outcomes to develop mathematical logical intelligence in the pretest and post test. So that it can be concluded mathematical logical intelligence by using the pop up model pictorial story method is better than groups that use ordinary learning.


2019 ◽  
Vol 5 (1) ◽  
pp. 154
Author(s):  
Faried Fatchurrahman ◽  
Andun Sudijandoko ◽  
Achmad Widodo

The purpose of this study was to analyze the comparison of the effect of ladder drills in out training and ladder drills ickey shuffle exercises on increasing speed and agility in students of futsal extracurricular activities at SMA 1 Krian. The method used in this research is quantitative descriptive method with a quasi-experimental method. The population in this study were all students who participated in futsal extracurricular activities of SMAN 1 Krian with the number of the subject of 30 students. The design of this study uses only matching design with data analysis using ANOVA. The results showed that the ladder drills in out exercise significantly affected the increase in speed and agility and the ladder drills ickey shuffle exercise had a significant effect on increasing speed and agility. The conclusion of this study was that the ladder drill in out and the ickey shuffle significantly influence speed and agility.


2020 ◽  
Vol 32 (3) ◽  
pp. 77-85
Author(s):  
Mohammed Selim Mohammed ◽  
Mohammed Mahmood Khadem

The research aimed at designing exercises using different resistance in soccer players under 19 years old as well as identifying the effect of these resistances on some physical abilities development in soccer players under 19 years old. The researchers used the experimental method on (24) players. Field procedures included physical abilities tests followed by the main experiment (varied resistance style) including plyometrics, rubber ropes, and sand floor exercises then ended with posttests. The researchers collected the data and treated it using SPSS to conclude significant differences between pre and posttests in explosive speed and strength while there are no differences in strength – speed. The researchers concluded that these exercises have positive effects on the subjects under study. Finally, they recommended using these exercises on soccer players of all age groups as well as making similar studies on other physical abilities, basic skills, physiological variables, and other sports.


2003 ◽  
Vol 89 (6) ◽  
pp. 2984-2999 ◽  
Author(s):  
Krista Kornylo ◽  
Natalie Dill ◽  
Melissa Saenz ◽  
Richard J. Krauzlis

The countermanding paradigm provides a useful tool for examining the mechanisms responsible for canceling eye movements. The key feature of this paradigm is that, on a minority of trials, a stop signal is introduced some time after the appearance of the target, indicating that the subject should cancel the incipient eye movement. If the delay in giving the stop signal is too long, subjects fail to cancel the eye movement to the target stimulus. By modeling this performance as a race between a go process triggered by the appearance of the target and a stop process triggered by the appearance of the stop signal, it is possible to estimate the processing interval associated with canceling the movement. We have now used this paradigm to analyze the canceling of pursuit and saccades. For pursuit, we obtained consistent estimates of the stop process regardless of our technique or assumptions—it took 50–60 ms to cancel pursuit in both humans and monkeys. For saccades, we found different values depending on our assumptions. When we assumed that saccade preparation was under inhibitory control up until movement onset, we found that saccades took longer to cancel (humans: ∼110, monkeys: ∼80 ms) than pursuit. However, when we assumed that saccade preparation includes a final “ballistic” interval not under inhibitory control, we found that the same rapid stop process that accounted for our pursuit results could also account for the canceling of saccades. We favor this second interpretation because canceling pursuit or saccades amounts to maintaining a state of fixation, and it is more parsimonious to assume that this involves a single inhibitory process associated with the fixation system, rather than two separate inhibitory processes depending on which type of eye movement will not be made. From our behavioral data, we estimate that this ballistic interval has a duration of 9–25 ms in monkeys, consistent with the known physiology of the final motor pathways for saccades, although we obtained longer values in humans (28–60 ms). Finally, we examined the effect of trial sequence during the countermanding task and found that pursuit and saccade latencies tended to be longer if the previous trial contained a stop signal than if it did not; these increases occurred regardless of whether the preceding trial was associated with the same or different type of eye movement. Together, these results suggest that a common inhibitory mechanism regulates the initiation of pursuit and saccades.


2021 ◽  
Vol 7 (2) ◽  
pp. 142-150
Author(s):  
Yolanda Ismudar ◽  
Damri Damri

This study discusses the analysis of rewording in the form of stickers with star images, in increasing the duration of sitting endurance for autistic students during the learning process. This study used an experimental method with a single subject research approach. The subject of this study was a class VI autistic student who had a low duration of sitting resistance during the learning process in the classroom. Researchers made observations during seventeen meetings, all data were obtained through observation, interviews and action tests which were presented in graphic form. To measure the duration of sitting endurance, the researcher used a stopwarch analysis tool. Overall the results of the research on the initial conditions for five meetings were 2 minutes, 2 minutes, 4 minutes, 3 minutes 3 minutes. Furthermore, in the intervention condition during the seven meetings the researcher gave reword in the form of a star sticker image, the results were 4 minutes, 3 minutes, 4 minutes, 6 minutes, 5 minutes, 7 minutes, 8 minutes. At baseline A2 conditions obtained dudu resistance results After being given the treatment, namely 5 minutes, 5 minutes, 6 minutes, 7 minutes, 9 minutes. The results of this study prove that giving rewords in the form of star stickers in the learning process can increase the duration of sitting endurance for autistic students, but it is necessary to develop further research in this problem in different contexts and issues.


Author(s):  
Salsabila Arum Zahwa ◽  
Titin Faridatun Faridatun Nisa' ◽  
Yulias Wulani Fajar

This research aims to investigate the influence of macro role playing method on the children’s symbolic thinking ability at group B, TK Seruni Perumnas Kamal. Symbolic thinking is the ability to use symbols such as numbers, letters and images. This study was focused on examining macro role playing method to stimulate the children on the ability of using symbols. This research utilized quantitative approach by using experimental method with Pre-experimental research design in form of one-group pretest posttest. The subject of this study are 13 children at group B, TK Seruni Perumnas Kamal. Data were collected through observation and documentation. Then, data were analyzed by using wilcoxon level test. The result of data analysis was revealed that t count value is 0 and T table value 17, as 0 17, then Ha was accepted. Based on the data analysis, it shows there is a significant influence on macro role playing method on the children’s symbolic thinking ability at group B, TK Seruni Perumnas Kamal


Author(s):  
Cempaka Putrie Dimala

This study aims to determine the description of subjective well-being in elderly transgender and to find out the results of the application of logotherapy in improving subjective well-being in elderly transgender. The research sample is an elderly transsexual who experiences low subjective well-being characterized by feeling helpless and useless, feeling anxious about his condition continuously, unable to control his worries, feeling afraid of something bad befalling him, feeling despair, feel guilty and guilty and always feel lonely in Jakarta. This study uses a quasi-experimental method by providing a logotherapy intervention. The results of the study are, after being given an intervention with Logotherapy, the subject is not easily discouraged, feels the current condition is very good, feels satisfied with his life, can be grateful and accept himself with his current situation. The results of the analysis of the development of interventions are supported by the results of pre-test and post-test with Subjective Well-Being Scale (SWS). The pre-test score of 16 is included in the low category, while the post-test score of 24 is included in the moderate category. Keywords: Subjective well-being, logotherapy, elderlt transsexual. Penelitian ini bertujuan untuk mengetahui gambaran subjective well-being pada waria lanjut usia lanjut dan untuk mengetahui hasil penerapan logoterapi dalam meningkatkan subjective well-being pada waria lanjut usia. Sampel penelitian adalah satu orang waria lanjut usia yang mengalami subjective well-being rendah ditandai dengan merasa diri tak berdaya dan tak berguna, merasa cemas akan kondisi dirinya terus menerus, tidak dapat mengontrol rasa khawatirnya, merasa takut akan suatu hal yang buruk menimpa dirinya, merasa putus asa, merasa berdosa dan bersalah serta selalu merasa kesepian di kota Jakarta. Penelitian ini menggunakan metode quasi eksperimen dengan memberikan intervensi Logoterapi. Hasil penelitian adalah, setelah diberikan intervensi dengan Logoterapi, subjek tidak mudah putus asa, merasa kondisi saat ini baik sekali, merasa puas dengan kehidupannya, dapat bersyukur dan menerima diri dengan keadaannya saat ini. Hasil analisa perkembangan intervensi didukung dengan hasil pre-test dan post-test dengan Subjective Well-Being Scale (SWS). Skor pada pre-test yaitu 16 termasuk kedalam kategori rendah, sedangkan skor post-test yaitu 24 termasuk kedalam kategori sedang   Kata Kunci: Subjective well-being, logoterapi, waria lanjut usia.


2020 ◽  
Vol 8 ◽  
Author(s):  
Grace Latuheru ◽  
Tatik Meiyutariningsih

In the era of globalization, one of the effects of globalization is that the rapid technological development makes it easy for everyone to access all kinds of information through gadgets. Gadgets that initially made it easy for everyone will turn into a negative thing if you can not control yourself to use it, design with interesting features that might make someone want to linger to use it to feel dependent on the gadget. This research aims to reduce gadget addiction behavior in children. The research method is an experimental method with a case study approach is to provide Economy Tokens in order to control the behavior of children so they do not play gadgets for a long time. The token economy is given for 3 weeks and subjects must collect 5 stickers each week and then they will be exchanged for gifts in the form of toys they want. The subject is a child who is 7 years old in Ambon. Based on the analysis it can be concluded that the application of token economy can reduce gadget addiction in children. The subject's behavior is more controlled and is responsible for the decisions taken and their consequences. Another impact is the subject has good social interaction with people around him.


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