scholarly journals The Character Education Through Analogy Learning Implementation on Vector Concepts

2018 ◽  
Vol 4 (2) ◽  
pp. 75-82
Author(s):  
Islamiani Safitri ◽  
Lily Rohanita Hasibuan

The problem of this study is the acts of the criminal increase in North Sumatra, so it needs the characters' building begin from school. Besides, the teacher of physics should be able to instill character values through analogy learning about the concept of physics. This study aims to determine the results of physical knowledge and student responses after applying analogy learning to instill character values. The subjects of this study were X-IPA 1 students of SMA Negeri 1 Rantau Utara. This research is descriptive qualitative with two stages, namely the preparation stage (referring to the development that uses the 4-D model namely Defines, Design, Develop, and Disseminate) and the implementation stage. While the instruments used in this study are observation sheets on the implementation of RPP, student response questionnaires, and tests of knowledge competency results. The conclusions of this study are there is an increase in the results of students' physics knowledge competencies and a positive response to the implementation of analogy learning in instilling character education through the concepts of physics taught.

2018 ◽  
Vol 2 (1) ◽  
pp. 26-38
Author(s):  
Supartinah - Supartinah ◽  
Sekar Purbarini Kawuryan ◽  
Woro Sri Hastuti

PEDOMAN PENJENJANGAN BUKU BACAAN BERBAHASA JAWA BERMUATAN PENDIDIKAN KARAKTER UNTUK SEKOLAH DASARAbstrakPenelitian ini bertujuan mengembangkan pedoman penjenjangan buku bacaan berbasis kearifan lokal sebagai media internalisasi pendidikan karakter untuk pembelajaran bahasa Jawa di sekolah dasar. Penelitian R & D versi Borg and Gall ini menggunakan subjek penelitian siswa kelas I-VI, guru, ahli bahasa, ahli pembelajaran, dan ahli media. Penelitian melibatkan 9 SD di Kota Yogyakarta, Bantul, dan Sleman. Teknik pengambilan sampel secara purposive sampling. Teknik pengumpulan data menggunakan wawancara, observasi, tes membaca, studi dokumentasi, dan angket sesuai dengan langkah-langkah kegiatan dalam penelitian. Teknik analisis data yang digunakan adalah analisis deskriptif kuantitatif dan kualitatif. Hasil penelitian menunjukan bahwa prototipe dikembangkan sebagai pedoman penyusunan buku bacaan berjenjang bahasa Jawa berdasar kemampuan dan kebutuhan siswa sekolah dasar. Komponen penjenjangan teks adalah jenjang, panjang, tata letak, struktur dan organisasi, ilustrasi, dan konten. Validasi ahli bahasa, ahli pembelajaran, dan ahli media menunjukkan hasil sangat baik. Untuk memperjelas penjenjangan, disusun contoh buku bacaan berjenjang yang telah diujicobakan dalam kelompok kecil dan respons siswa menunjukkan baik serta berdasarkan kegiatan FGD diperoleh respons para guru sangat baik.AbstractThis study was aimed at developing book-grading guidance for Javanese reading books based on the local wisdom as a medium of character education in the elementary school. Borg and Gall's R & D model was used in this study. The research subjects were the elementary students of Grades I-VI, teachers, linguists, learning specialists, and media experts. The study involved 9 elementary schools in Yogyakarta, Bantul, and Sleman. The samples were chosen by purposive sampling techniques. The data were collected using interviews, observation, reading tests, documentation studies, and questionnaires. The data were analyzed using quantitative and qualitative descriptive analysis techniques. The results show that the prototype of the developed book-grading guideline for the Javanese reading book, based on the capabilities and the needs of elementary school students, includes components of level, length, layout, structure and organization, illustration, and content. The validation of linguists, learning experts, and media experts shows excellent results. To verify the grading, the results of the try-out on sampled small groups shows good student responses and, based on FGD activities, obtains excellent teacher responses.


2021 ◽  
Vol 1 (2) ◽  
pp. 47-53
Author(s):  
Sindi Lestari ◽  
Rintis Rizkia Pangestika ◽  
Titi Anjarini

Penelitian ini bertujuan untuk mengembangkan RPP model Discovery Learning tema Daerah Tempat Tinggalku pada siswa kelas IV SD Negeri Kliwonan yang meliputi: (1) mengetahui kelayakan RPP; (2) mengetahui keterlaksanaan pembelajaran; (3) mengetahui respon siswa terhadap pengembangan RPP. Jenis penelitian yang digunakan adalah penelitian pengembangan atau Research & Development (R&D) dengan model 4D (Four D) yang terdiri dari empat tahap, yaitu: define, design, develop, dan disseminate. Subjek penelitian ini adalah siswa-siswi kelas IV SD Negeri Kliwonan. Berdasarkan hasil analisis data yang diperoleh dalam penelitian ini menunjukkan kelayakan dengan hasil validasi ahli (RPP dan materi) diperoleh nilai rata-rata 3,28 dengan kriteria valid. Hasil validasi (praktisi) diperoleh nilai rata-rata 3,68 dengan kriteri sangat valid dan RPP yang dibuat efektif berdasarkan hasil tes hasil belajar siswa diperoleh nilai rata-rata 84,2 dengan persentase ketuntasan sebesar 87,7% dengan kriteria sangat efektif. Hasil pengamatan pengelolaan keterlaksanaan pembelajaran diperoleh nilai rata-rata 3,64 dengan kriteria terlaksana seluruhnya. Hasil lembar angket respon siswa diperoleh nilai rata-rata dengan persentase sebesar 94,4% dengan kriteria sangat praktis. Berdasarkan hasil uji coba produk yang dilaksanakan, RPP model discovery learning tema Daerah Tempat Tinggalku pada siswa kelas IV SD Negeri Kliwonan telah memenuhi kelayakan (kriteria valid, praktis, dan efektif) dan keterlaksanaan pembelajaran serta respon siswa yang mencapai kriteria yang sangat baik. This study aims to develop lesson plan with discovery learning models with the theme “The Area Where I Live” in the fourth-grade students of Kliwonan Elementary School which includes: (1) Knowing the feasibility of the the lesson plan. (2) Knowing the implementation of learning. (3) Knowing the students' responses to the development of the lesson plan. The type of research used is Research & Development (R&D) with the 4D (Four D) model which consists of four stages, including: define, design, develop, and disseminate. The subjects of this study were fourth grade students of SD Negeri Kliwonan. Based on the results of data analysis obtained in this study shows the feasibility of expert validation results (lesson plan and material) obtained an average value of 3.28 with valid criteria. The results of the validation (practitioners) obtained an average value of 3.68 with very valid criteria and lesson plans made effective based on the results of student learning outcomes obtained an average value of 84.2 with a percentage of completeness of 87.7% with very effective criteria. The results of the observation of the implementation of learning management obtained an average value of 3.64 with the criteria being implemented entirely. The results of the student response questionnaire sheet obtained an average value of 94.4% with very practical criteria. Based on the results of the product trials carried out, the lesson plan with discovery learning model has met the eligibility (valid, practical, and effective criteria) and the implementation of learning and student responses have achieved very good criteria.


2020 ◽  
Vol 8 (2) ◽  
pp. 38-43
Author(s):  
Eni Ismawati ◽  
Muhammad Abdul Ghofur

Abstrak Penelitian ini memiliki tujuan untuk mengembangkan LKPD serta menganalisis respon peserta didik dan efektifitas penggunaannya LKPD sebagai salah satu perangkat pembelajaran. Jenis penelitian yang digunakan pada penelitian ini yakni penelitian dan pengembangan (R&D) menggunakan model 4-D yang terdiri dari define, desain, development, dan disseminate. Pengumpulan data didapatkan dari hasil validasi kelayakan, pretest dan posttest, serta respon peserta didik. Hasil analisis yang sudah dilakukan materi dalam LKPD dinyatakan layak begitu pula dengan kelayakan kegrafikan dan kelayakan bahasa. Berdasarkan angket respons siswa, tingkat respons yang didapat adalah sebesar 81%. Berdasarkan hasil uji coba siswa yang mencapai ketuntasan belajar naik menjadi 76% dengan hasil N-Gain sebesar 0,7. Hal tersebut memperlihatkan bahwa pengembangan LKPD berbasis Problem Based Learning pada Kompetensi Dasar Perdagangan Internasional dapat meningkatkan berpikir kritis dan layak digunakan. Abstract This study aims to develop LKPD and analyse student responses and the effectiveness of using LKPD as a learning tool. The type of research used in this study is research and development (R&D) using a 4-D model consisting of define, design, development, and disseminate. Data collection was obtained from the results of validation of eligibility, pretest and posttest, and students' responses. The results of the analysis that have been done by the material in LKPD are declared to be feasible as well as the feasibility of graphic and language feasibility. Based on the student response questionnaire, the response rate obtained was 81%. Based on the results of student trials reaching mastery learning rose to 76% with an N-Gain result of 0.7. This shows that the development of LKPD based on Problem Based Learning in Basic International Trade Competencies can improve critical thinking and is appropriate for use.


2021 ◽  
Vol 3 (1) ◽  
pp. 29-41
Author(s):  
Susi Yantika Siahaan ◽  
Fitri Wijarini ◽  
Aidil Adhani

AbstrakPenelitian ini bertujuan untuk menghasilkan Handout Bermuatan Pendidikan Karakter Berbasis Kontekstual Pada Materi Kingdom Plantae di Kelas X SMAK Frater Don Bosco Tarakan yang berkualitas dari segi kelayakan dan respon siswa. Penelitian ini merupakan jenis penelitian Research and Development (RD) dengan menggunakan model pengemmbangan 4-D yang terdiri dari 4 tahap  yaitu Define, Design,  Development, Disseminate. Akan tetapi, pada pengembangan ini hanya dilakukan sampai tahap ke 3 yaitu tahap Development. Data penelitian dianalisis melalui uji kelayakan dan respon siswa. Pengujian produk dilakukan oleh validator ahli media, ahli materi, dan praktisi (guru biologi). Uji coba lapangan dilakukan secara online melalui google formulir yang dibagikan pada siswa SMAK Frater Don Bosco Tarakan kelas XI IPA dengan jumlah siswa sebanyak 30 orang. Hasil validasi yang diperoleh dari ahli media sebesar 89% dengan kategori sangat layak, ahli materi sebesar 96% dengan kategori sangat layak, praktisi sebesar 94% dengan kategori sangat layak dan respon siswa sebesar 87% dengan kategori sangat menarik. Berdasarkan hasil penelitian tersebut, maka dapat disimpulkan bahwa Handout Bermuatan Pendidikan Karakter Berbasis Kontekstual Pada Materi Kingdom Plantae yang dikembangkan telah memenuhi kriteria kualitas bahan ajar yang baik dan layak digunakan dalam pembelajaran biologi di sekolah.Kata Kunci: Bahan Ajar, Handout, Pendidikan karakter, Kontekstual.Abstract This study aimed to produce high quality handouts with contextual-based character education on Kingdom Plantae Material for tenth Grade Students of SMAK Frater Don Bosco Tarakan in terms of student eligibility and response. This Research and Development (RD) study used a 4-D development model consisting of 4 stages, namely Define, Design, Development was only carried out until the 3 rd  stage (Deveopment stage). The research data were analyzed through feasibility test and student responses. Product testing was validated by media expert, material experts, and practitioners (biology tearchers). Field trials were carried out online via a google form which was distributed to a total of 30 students. The validations result obtained from media experts were 89% which meant very feasible, 96% from material experts meaning feasible, 94% from practitioners meaning very feasible, 87% from student response meaning very interesting. It could be concluded that the handout with Contextual-Based Character Education on the Kingdom Plantae material developed met the criteria for good quality teaching materials and was suittable for use in learning biology in the school.                                                                                                                  Keywords:  Teaching Materials, Handouts, Character education, Contextual.


2019 ◽  
Vol 9 (2) ◽  
Author(s):  
Arief Aulia Rahman ◽  
Yuli Amalia

<span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN; mso-fareast-language: IN; mso-bidi-language: AR-SA;" lang="EN">This study aims to describe the validity, practicality and effectiveness of domino card media that will be developed to train students' understanding of concepts in learning mathematics, the instruments used are tests, questionnaires and interview sheets. The research subjects were grade VII of Junior High School</span><span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: IN; mso-fareast-language: IN; mso-bidi-language: AR-SA;"> at Meulaboh</span><span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN; mso-fareast-language: IN; mso-bidi-language: AR-SA;" lang="EN">. This research was carried out through two stages, namely the first stage of developing domino card media using the Four-D model, and the second stage testing the domino card media developed to see its effectiveness. From the results of the trial obtained: 1) domino card media developed valid with a value of 77.5 good categories, 2) the practicality of domino cards seen from student response questionnaires with a value of 88.1% good category. And c) the effectiveness of domino card media in terms of student learning </span><span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: IN; mso-fareast-language: IN; mso-bidi-language: AR-SA;">classical </span><span style="font-size: 9.0pt; font-family: 'Times New Roman','serif'; mso-fareast-font-family: 'Times New Roman'; mso-ansi-language: EN; mso-fareast-language: IN; mso-bidi-language: AR-SA;" lang="EN">completeness, namely 72.7% is complete.</span>


2019 ◽  
Vol 3 (5) ◽  
Author(s):  
Nofrico Afendi

This study aims to develop learning to read understanding based on CIRC strategies as an effort to instill character education in grade VI elementary schools that is valid, practical, and effective. This type of research is research and development. The development model used is a 4-D model consisting of the stages of defining, designing, developing and disseminating. This research data from the validity test was obtained through the validation sheet of teaching materials. Practicality data was collected through observation sheets of the implementation of the lesson plans, teacher and student response questionnaires, and interviews with teachers. Based on the validity test obtained the percentage of RPP 91.3% with a very valid category. This means that the RPP component is in accordance with the Ministry of Education Regulation No. 41 of 2007. The results of the validity of teaching materials with a percentage of 90% with a very valid category, this means that teaching materials that have been developed are in accordance with curriculum demands. The practicality test results of the implementation of lesson plans with a percentage of 95.3% with the category of very practical, during the trial teacher has no difficulty in implementing learning. The percentage of teacher responses to the questionnaire was 92.5% with a very practical category, the teacher stated the teaching material developed was different from the previous teaching material, easy to use in learning. The percentage of questionnaire responses of students was 90.2% with a very practical category, teaching materials were also interesting for students because they were designed with more interesting colors and drawings. Judging from the effectiveness test, the character values in the trials averaged 82.8%, while in the distribution of the students' character values 81%. In reading skills, the percentage while testing is 85%, while in the spread is 89%. Based on the above description, it can be concluded that the reading materials for understanding CIRC-based strategies developed can be declared valid, practical and effective.


2020 ◽  
Vol 1 (3) ◽  
pp. 9-20
Author(s):  
Ana Wiska ◽  
Henra Saputra Tanjung ◽  
Arief Aulia Rahman ◽  
Cut Eva Nasryah

Abstract: It takes teaching material that can train students in solving mathematical problems. One of the teaching materials that can be developed to improve students' mathematical problem solving skills is problem-based teaching material. The purpose of this research is to describe: the validity of integrated problem-based ethnomatematics teaching materials developed; the effectiveness of ethnomatematics integrated problem-based teaching materials developed; and student responses to integrated problem-based ethnomatematics teaching materials developed. This research is a research development. This research was conducted through two stages, namely the first stage of developing ethnomatematics integrated problem-based teaching materials using the Four-D model, and the second stage of testing the ethnomatematics integrated problem-based teaching materials developed in class XI of SMA Negeri 1 Meureubo to see their effectiveness. From these two stages, it was obtained: integrated ethnomatemics problem-based teaching materials developed were valid, based on the results of the validation conducted by the validators; integrated ethnomatematics problem-based teaching materials developed effectively, in terms of classical student mastery learning and achievement of learning objectives; and positive student responses to the integrated problem-based ethnomatematics activity and teaching material developed. Abstrak: Dibutuhkan bahan ajar yang dapat melatih siswa dalam memecahkan masalah matematika. Salah satu bahan ajar yang dapat dikembangkan untuk meningkatkan kemampuan pemecahan masalah matematika siswa adalah bahan ajar berbasis masalah. Tujuan penelitian ini adalah untuk mendeskripsikan: kevalidan bahan ajar berbasis masalah terintegrasi etnomatematika yang dikembangkan; efektifitas bahan ajar berbasis masalah terintegrasi etnomatematika yang dikembangkan; dan respon siswa terhadap bahan ajar berbasis masalah terintegrasi etnomatematika yang dikembangkan. Penelitian ini merupakan penelitian pengembangan. Penelitian ini dilakukan melalui dua tahap, yaitu tahap pertama mengembangkan bahan ajar berbasis masalah terintegrasi etnomatematika menggunakan model pengembangan Four-D, dan tahap kedua mengujicobakan bahan ajar berbasis masalah terintegrasi etnomatematika yang dikembangkan di kelas XI SMA Negeri 1 Meureubo untuk melihat efektifitasnya. Dari kedua tahap tersebut, diperoleh:  bahan ajar berbasis masalah terintegrasi etnomatematika yang dikembangkan valid, berdasarkan hasil validasi yang dilakukan oleh para validator; bahan ajar berbasis masalah terintegrasi etnomatematika yang dikembangkan efektif, ditinjau dari ketuntasan belajar siswa secara klasikal serta ketercapaian tujuan pembelajaran;  dan respon positif siswa terhadap aktifitas dan bahan ajar berbasis masalah terintegrasi etnomatematika yang dikembangkan.


2022 ◽  
Vol 1 (3) ◽  
pp. 148-156
Author(s):  
Sulastri Sulastri ◽  
Sukestyarno YL ◽  
Nurhasanah Nurhasanah

Educational games are simulation-based media designed to simulate existing problems so that the essence of knowledge is obtained that can be used to solve problems. This study aims to produce a Character Education Strengthening device product in the form of a syllabus, teacher guide book, student guide book assisted by appropriate educational games, which have a level of product validity and practicality. Obtaining the product begins with conducting a preliminary study through literature studies, learning observations, testing to validators, limited-scale trials, revisions, products, main-scale trials, and final products. This study uses the type of research and development with the flow of Borg & Gall with stages from preliminary studies to field trials. The data collection instruments used were validation sheets, student response questionnaires, teacher responses, and observation sheets for the teacher's ability to use the product. The results showed that the product development in the form of a syllabus supplement obtained a score of 82.75%. At the same time, the product development of the Character Education Strengthening guidebook for teachers got a validation value from the validator of 84.66%. It obtained a validation value from the validator of 81.23%. Experimental test data for student responses scored 83.80%, and teacher responses reached 86.90%. It means that the development product falls into the very valid, very practical, and feasible.


2020 ◽  
Vol 1 (1) ◽  
pp. 1-10
Author(s):  
Evi Rahmawati ◽  
Irnin Agustina Dwi Astuti ◽  
N Nurhayati

IPA Integrated is a place for students to study themselves and the surrounding environment applied in daily life. Integrated IPA Learning provides a direct experience to students through the use and development of scientific skills and attitudes. The importance of integrated IPA requires to pack learning well, integrated IPA integration with the preparation of modules combined with learning strategy can maximize the learning process in school. In SMP 209 Jakarta, the value of the integrated IPA is obtained from 34 students there are 10 students completed and 24 students are not complete because they get the value below the KKM of 68. This research is a development study with the development model of ADDIE (Analysis, Design, Development, Implementation, and Evaluation). The use of KPS-based integrated IPA modules (Science Process sSkills) on the theme of rainbow phenomenon obtained by media expert validation results with an average score of 84.38%, average material expert 82.18%, average linguist 75.37%. So the average of all aspects obtained by 80.55% is worth using and tested to students. The results of the teacher response obtained 88.69% value with excellent criteria. Student responses on a small scale acquired an average score of 85.19% with highly agreed criteria and on the large-scale student response gained a yield of 86.44% with very agreed criteria. So the module can be concluded receiving a good response by the teacher and students.


2019 ◽  
Vol 9 (1) ◽  
pp. 73-89
Author(s):  
Indah Slamet Budiarti ◽  
◽  
Triwiyono Triwiyono ◽  
Florentina Maria Panda ◽  
◽  
...  

In learning science, it is necessary to have a learning model that can integrate scientific literacy skills. This study aimed to develop discovery learning-based module to improve students’ scientific literacy. We used R & D research that adapts the 4-D model device development procedure, namely define, design, develop, and disseminate. Product assessment was carried out after revision stage I by 3 media experts, 3 material experts, and 1 SMA YPPK Taruna Bakti teacher. To determine student responses, the product was tested for feasibility and readability on 5 X grade students of SMA YPPK Taruna Bakti through a limited trial. The product was revised and tested again through a broad trial on 16 students. The revision through experts’ comments and students’ initial responses has affected the readability, feasibility, and usability of developed Newton’s Law module. There were no students who have high scientific literacy. Students who have low scientific literacy were 13 and students who have moderate scientific literacy were 3. It can be said that the module cannot significantly improve students’ scientific literacy because of online learning environment. Keywords: Discovery learning, Modul, Newton’s Law, Scientific literacy


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