scholarly journals PENGARUH STRATEGI PEMBELAJARAN METAKOGNITIF TERHADAP KEMAMPUAN MEMECAHKAN MASALAH LINGKUNGAN DALAM PEMBELAJARAN SAINS

2020 ◽  
Vol 21 (01) ◽  
pp. 9-17
Author(s):  
Tina Tina ◽  
Budiaman Budiaman ◽  
Uswatun Hasanah

Sains is knowledge which universal and sistematic, also a collective knowledge of facts andconcepts. In this research was given a metacognitive strategies to student's environmental problemsolving in science learning. This research was aimed to find the effect of metacognitive strategies tostudent’s environmental problem solving in science learning. The population of this research wasKartika X-1 Junior High School’s students, and the sample were the seventh grade classes whichrandomly chosen. The data was collected by giving questionnaire about student's ability ofenvironmental problem solving for both of contol and experiment classes. The result were showed thatthe post-test average score of experiment class higher than the control class as much 34,37 > 24,00.The t-test showed that the result was significant at 0,000 > 0,005 which means that the metacognitivestrategies give positive effect to student’s environmental problem solving in science learning.

Author(s):  
LATHIFAH NUR MA'RIFAH ◽  
IMAM SUHAIMI

This research is generally to find out the differences in the English vocabulary ability between students are taught by using Flashcards and those are not taught by using Flashcards for seventh grade students of SMP Wahidiyah Kediri. The research applied in Experiment Class and Control Class. The instruments for collecting the data were interview, field note, Pre-test and Post-test. The researcher uses Quasi-experiment and uses quantitative method with analyzed the data by using T-test. The result shows that there is significance different between students are taught by using Flashcards and those are taught by using TPS (Think Pair Share). The data analysis shows that Tcount >Ttable (4,330 > 1,664), Ha is accepted. In Pre-test, the average score of Experiment Class is 62, 44 and Control Class is 72, 79. In Post-test, the average score of Experiment Class is 83, 49 and Control Class is 69. The result shows that the average score of Experiment Class is higher than Control Class in Post-test.


2020 ◽  
Vol 4 (3) ◽  
Author(s):  
Muhamad Suhaili ◽  
K. Dedy Sandiarsa S

This research aimed to find out the effect of modified domino cards game on students’ vocabulary mastery at the seventh grade students of Mts Negeri 3 Mataram in academic year 2019/2020. The research was pre experimental design. The population of the study was the seventh grade students that consisted of five classes. The sample of the study was class VII C that consists of 39 students. The class was treated using modified domino cards game. The result of the study shows that there is significance positive effect of modified domino cards game on students’ vocabulary mastery. The data of the research were gathered from data analysis and inferential analysis. In data analysis, the mean score of pre test was 44.62 and post test was 73; the mode score of pre-test was 45.9 and post test was 78.3; the median score of pre-test was 44.8 and post test was 78.14; the score of standard deviation on both of the test was 11.27. In inferential analysis, the result showed that the value of t-test (18.94) was higher than the value of t-table (2.024) with significance level of 5%. The finding of this study led into the conclusion that the use of modified domino cards game shows positive effect on students’ vocabulary mastery at the seventh grade of Mts Negeri 3 Mataram. This is based on the t-test > t-table (18.944 > 2.024) in degree significant of 5%. It means that Ha was accepted and Ho was rejected. Therefore, it can be concluded that modified domino cards game gives positive effect on students’ vocabulary mastery at the seventh grade students of MTs Negeri 3 Mataram in academic year 2019/2020


2021 ◽  
Vol 2 (3) ◽  
pp. 342-353
Author(s):  
Dwita Dana Pradipta ◽  
Madlazim ◽  
Eko Hariyono

This study aims to determine the effectiveness of practicing problem-solving skills from ESD-based science learning tools. This research is development research with the ADDIE development model and a one-group pre-test post-test design. Data collection methods using validation and tests. Learning tools in all aspects are stated to be very valid so that they can be implemented. The pre-test average score was 52.96 and the post-test score was 79.84 with an N-gain score of 0.67 in the moderate category. This shows that students can be improve in problem-solving skills with ESD-based learning. Students can improved problem-solving skills in the Lapindo mud phenomenon by integrating the liquid pressure material (Archimedes Law and Bernoulli's Law) with the ESD concept (social, ecological, and economic). In terms of ecology, Lapindo mudflow can be overcome by applying Bernoulli's Law. In the economic sector, the overflowing Lapindo mud can be used as a building material. This is studied in the material of Archimedes Law. In the social point, students can communicate the results of problem-solving with the concept of ESD to the surrounding community.


2013 ◽  
Vol 1 (1) ◽  
pp. 23
Author(s):  
Rahmawati Rahmawati

This study aims to determine the Influence of Problem Solving Learning Model on Student Physics Learning Outcomes Class VIII in SMPN 5 Lingsar Academic Year 2012/2013. The type of research used is experimental research. The sample used is 21 person class VIII-A as experiment class and 23 students of class VIIIB as control class and have been determined by random sampling technique. The data in the study were obtained from initial and final tests. Data collection techniques use objective tests that have been tested for validity, reliability, distinguishing power, and difficulty indexes. The result of the data analysis obtained the average score of initial test of experimental class of 34 and 39 for control class. The final test shows an average score of the experimental class of 75 and the control class of 68. The final test data of the students of the sample class were analyzed using the t-test. Results obtained t-test of 119.61 and t-table 2.016. T-count is greater than t-table at 5% error level and db = 42. We conclude that there is a positive effect of using Problem Solving learning model to student physics learning result.


Author(s):  
Shindy Lestari ◽  
Syahrilfuddin Syahrilfuddin ◽  
Neni Hermita ◽  
Zetra Hainul Putra

This research is to determine the effect of realistic mathematical approach on students’ learning motivation. The research method is pre-experiment of one group pretest posttest design. This study was conducted with 34 fifth grade students from a public school in Pekanbaru, Indonesia. The results indicate that students’ learning motivation significantly increases. Among six indicators measuring students’ learning motivation, the indicator of interesting activities in learning is the most increase, from 80.76% in pre-test to 86.40% in post-test. The average score of pretest in form of students’ learning motivation questionnaire before applying treatment was 90.56 while score posttest after treatment was 95,09 and the results of the research hypotheses using the comparative t-test tcount (6.997) > ttable (2.039). This means that there is an effect of applying the realistic mathematical approach to students’ learning motivation.


2021 ◽  
Vol 2 (1) ◽  
pp. 42-53
Author(s):  
Dyah Ayu Setyarini ◽  
Zainal Arifin Imam Supardi ◽  
Elok Sudibyo

This research aims to improve senior high school students’ physics problem-solving skills through learning used IBMR learning model. This research was a pre-an experimental study with a one-group pre-test and post-test design. The Methods of data collection used validation and test. The materials used to teach were valid category by two experts and can be used to practice physics problem-solving skills. The average post-test score physics problem-solving ability was 73.24 with an N-gain of 0.59 was classified as moderate. The success of IBMR learning model-based devices in practicing problem-solving abilities can be seen in the increase in the average score in each indicator of problem-solving abilities. The indicator of understanding the problem had the highest post-test average score of 94.58 with an N-gain of 0.89 in the high category. The problem-solving indicator had the lowest posttest average score was 58.22 with N-gain 0.39 and mean that it was the moderate category. Based on the results study, it can be concluded that the learning used by IBMR learning model can practice the ability to solve physics problems on heat material and its displacement. Learning with the IBMR learning model was expected to train students in solving physics problems. The stages in the IBMR learning model can help students


2019 ◽  
Vol 18 (2) ◽  
pp. 20
Author(s):  
Reda Harwinanda

The purpose of this study was to examine the effect of motivation on the result cognitive learning of the model TGT assisted YuGiOh Card. The population in this study were students of class VII semester 1 with the number of 16 students at MTs Baitul Amin Bali. The type of research design used was pre-experimental design with a one-shot case study. The study used 2 (two) variables examined in this study, namely motivation and result cognitive learning. The method used in data collection in this research is questionnaire (questionnaire), documentation and test. The collected data were analyzed using simple linear regression. Based on the motivation data obtained using themodel TGT assisted by the YuGiOh card in this study, it shows that students who are in the very good motivation category are 62.5% and good categories are 37.5%. Data on students' resultcognitive learning from post-test results can be categorized very well by 6%, both by 31%, enough by 44% and less by 19%. The influence of motivation on result cognitive learning using the model TGT assisted YuGiOh card is 27.2% while the remaining 72.8% is influenced by learning readiness, social support and learning facilities. The results showed that learning motivation had a positive effect on result cognitive learning in science learning using the model TGT assisted by YuGiOh card.


2020 ◽  
Vol 6 (1) ◽  
pp. 42-47
Author(s):  
Vivik Shofiah ◽  
Khairunnas Rajab

Religious values need are very imporant for convicts at LPKA Class two Pekanbaru. Religion is an obvious influenced source in issuing the meaning of life to convicts. The research objective is to know how far the influence of gratefulness training in improving life meaning of convicts at LPKA class two Pekanbaru is.The researcher used experiment approaching pre and post-test control group designwith 23 control groupsand 23 treatment groups,anddata analysis independent sample t-test was obtained score  t= 6,894 (p<0,01). Average score from treatment group are higher  (23,057) than control group average (15,6). It shows that life meaning of convicts who get gratefulness training are higher than convicts who don’t join the training. With thus, it can be concluded that gratefulness training very influence significantly to the life meaning of convicts at LPKA class 2 Pekanbaru.


2017 ◽  
Vol 5 (2) ◽  
pp. 112
Author(s):  
Alman Alman

This study is a quasi-experimental research using factorial design. This study aimed at finding the facts that had been resulted from the different influence caused by the use of Open-Ended method and that of STAD method on the students’ mathematical problem-solving skills in terms of learning achievement. The learning achievement was categorized into two types namely the high achievement and the low achievement. The population in this study was Grade V students from SD Negeri Serayu. The data were analyzed by ANAVA univariate test. The results of the study were as follows. First, there have been differences in the mathematical problem-solving skills of the students who had been taught using Open-Ended method and those who had been taught using the STAD method. Second, there were also differences on the students’ score. For the students who had been taught using the Open-Ended method, the highest posttest average score of their learning achievement was 95.71 while the lowest post-test average score of their learning achievement was 63.92. These students’ total average score of learning achievement was 81.04. On the other hand, for the students who had been taught using STAD the highest posttest average score of their learning achievement was 95.50 while the lowest posttest average score of their learning achievement was 70.00. These students’ total average score of learning achievement was 89.13. Third, there has not been any differences between the Open-Ended method and the STAD method.


2017 ◽  
Vol 5 (2) ◽  
pp. 271
Author(s):  
Dian Dwi Nur Rahmah Rahmah ◽  
Arief Fahmie

Penelitian ini bertujuan untuk mengetahui ada tidaknya pengaruh antara pelatihan coaching dengan kemampuan pemecahan masalah pada supervisor di PT.X Kalimantan Timur.Kemampuan Pemecahan masalah adalah kemampuan untuk mengenali dan merumuskan masalah, serta menemukan dan menerapkan pemecahan yang ampuh.Coaching adalah kunci pembuka potensi seseorang untuk memaksimalkan kinerjanya. Hipotesis yang diajukan adalah ada pengaruh pelatihan coaching terhadap kemampuan pemecahan masalah yang terdiri dari 4 aspek yaitu mampu memahami masalah, mampu mencari dan menilai alternatif solusi, mampu melaksanakan solusi, mampu melaksanakan evaluasi terhadap solusi yang telah di laksanakan. Penelitian ini melibatkan 26 supervisor baru dengan masa kerja 1 – 3 tahun. Alat ukur yang digunakan adalah skala stres kerja menurut Ellis dan Hunt (1993) yang berjumlah 25 butir. Validitas yang dihasilkan adalah 0,700 sedangkan uji reliabilitas menghasilkan koefisien reliabilitas alpha sebesar 0,908. Analisis hipotesis menggunakan Independent Sample t-test menunjukkan nilai signifikansi p value (p = 0,506 > 0,05) pada pascates, maka hipotesis dinyatakan tidak diterima. Dengan demikian, tidak ada perbedaan kemampuan pemecahan masalah pada kelompok eksperimen dan kontrol. Walaupun demikian, saat pelaksanaan tindak lanjut nilai signifikansi p value menunjukkan (p = 0,030 > 0,05) yang menandakan bahwa ada perbedaan dari pascates ke tindaklanjut pada kelompok eksperimen.Kata Kunci :Coaching, kemampuan Pemecahan Masalah, Pelatihan This study aims to determine whether there is influence between coaching training with problem solving skills on PT.X supervisor in East Kalimantan. Problem solving ability is the ability to identify and formulate problems, and find and implement effective solutions. Coaching is the key to unlocking a person's potential to maximize performance. The hypothesis is there are not coaching training effect on the ability of problem solving consists of four aspects which is able to understand the problem, which is able to seek and assess alternative solutions, able to implement the solution, able to carry out an evaluation of the solutions that have been implemented. The study involved 26 new supervisors with tenure 1-3 years. Measuring instruments used are problem solving scale according to Ellis and Hunt (1993), which amounted to 25 points. Validity produced was 0,700 while the reliability test result reliability coefficient alpha of 0.908. Hypothesis analysis using independent sample t-test showed a significance value of p value (p = 0.506> 0.05) in the post-test, the hypothesis stated are not accepted. Thus, there is no difference in the ability of solving problems in experimental and control groups. However, when the implementation of the follow-up showed a significance value p value (p = 0.030> 0.05), which indicates that there are differences of post-test to follow up the experimental group.Keywords: Coaching, Problem Solving Ability, Training


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