scholarly journals Implementation of Advance Organizer Learning Model Based on Numbered Heads Together (NHT) to Improve Learning Outcomes of Students in 11th Grade Science on Buffer at SMAN 2 Balaesang

2020 ◽  
Vol 9 (3) ◽  
pp. 176-182
Author(s):  
Reskiani Reskiani ◽  
Supriadi Supriadi

The topic of buffer has connections between concepts and some prerequisite materials that students should understand to be able to facilitate this material. The lack of mastery on the material will lower the learning outcomes. This study aimed to improve students’ learning outcomes on buffer through the implementation of advance organizer learning model based on numbered heads together (NHT). This study was one group pretest-posttest design. The sample of this study was students of 11th grade Science at SMAN 2 Balaesang consisting of class XI Science 1 as the experiment class 1 with 33 students and class XI Science 2 as the experiment class 2 with 32 students. The effectiveness of the implementation of advance organizer learning model NHT-based can be seen from the average N-gain value of the experimental classes. The average N-gain value of experimental class 1 was 0.69 included in the medium category. While the average N-gain value of experimental class 2 was 0.71 included in the high category. Data analysis showed that the average value of students learning scores was greater than 65, where for the experimental class 1 was 76.36 and the experimental class 2 was 76.71. The advance organizer learning model NHT-based improved learning outcomes of students in 11th grade Science on buffer at SMAN 2 Balaesang.

2020 ◽  
Vol 1 (2) ◽  
pp. 169-177
Author(s):  
Sulvahrul Amin ◽  
Maria Ulviani

The main problem in this research is how to improve the results of the sociology learning subject of social interaction (advertising) through a type of Jigsaw cooperative learning model in class X students at State Senior High School 3 Sungguminasa Gowa. This study aimed to improve the results of the sociology learning subject of social interaction (advertising) in class X students at State Senior High School 3 Sungguminasa Gowa. This type of research was a classroom action research consists of two cycles that conducted four times. Research procedures include planning, implementing actions, observing, and reflecting. The results showed that in the first cycle that was done, it has not been fulfilled because the average value obtained is 65.78. Whereas in the second cycle, from 27 students, there were 24 students or 88.89 had met the KKM and had been fulfilled the average value is 78.9 or in the high category, while the KKM standard was 70. Based on the findings of the research above it can be concluded the learning outcomes of class X sociology students at State Senior High School 3 Sungguminasa Gowa increased.


2018 ◽  
Vol 2 (3) ◽  
pp. 395
Author(s):  
Burhanuddin Burhanuddin

This research is motivated by the learning result of Social Sciences of Grade VI SD Negeri 022 Jaya Mukti KotaDumai which is still very low. This study aims to improve the learning outcomes of Social Sciences students.From the data analysis there is an increase of both teacher activity, student activity, and student learning result,that is teacher activity at meeting 1 cycle I percentage is 65% (enough) and at meeting 2 increase to 80%(good). In the second cycle of meeting 3 it increases again to 90% (very good) and at meeting 4 increases to95% (very good). Judging from the student activity also increased from the 1st meeting of cycle I was 60%(enough) and at meeting 2 increased to 70% (good). In the second cycle of meeting 3 it increased to 85% (verygood) and at the 4th meeting to 95% (very good). Judging from student learning outcomes, the average basicscore 63 increased to 75 in the first cycle of increase 12 points later in cycle II increased to 95 in cycle II largeincrease of 20 points. From the data analysis there is an increase both from teacher activity, student activity,and student learning outcomes. It can be concluded that the Improved Learning Model concept map can improvethe learning outcomes of IPS students of class VI SD Negeri 022 Jaya Mukti Kota Dumai.


2020 ◽  
Vol 9 (3) ◽  
pp. 162-167
Author(s):  
Yulianti Siako ◽  
Kasmudin Mustapa

This study aimed to determine the effectiveness of problem-solving learning models on students’ learning outcomes in the acid-base solutions topic in SMA Negeri 1 Buko on Academic Year 2018-2019. This type of research was a true experiment with a non-randomized posttest two group design. The population of this research was all students of class XI MIA, the sampling techniques was saturated sampling methods. The sample used was students of class XI MIA 1 and XI MIA 2 as experimental class 1 and experimental class 2. The testing of students’ learning outcomes data was using one-party statistical analysis t-test to test the completeness of individual learning outcomes and classical completeness test to test the overall percentage of mastery learning. The results of data analysis obtained, the mean experimental class 1 (X1) was 75.5 with a standard deviation of 10.71 and the average experimental class 2 (X2) was 76.43 with a standard deviation of 12.77. The results of hypothesis testing with one-party t-test statistics in the experimental class 1 and 2 was obtained tcount > ttable (2.321 > 1.740; 2.306 > 2.101) with a significance level of α = 0.05 and degrees of freedom 18 and 19, then H0 was rejected and Ha was accepted. Then, the result of the classical completeness test obtained in the experimental class 1 were 80% and experimental class 2 were 80.95%. Based on the results of data analysis it can be concluded that the problem-solving learning model is effective against students’ learning outcomes in the acid-base solutions topic in SMA Negeri 1 Buko on Academic Year 2018-2019.


2020 ◽  
Vol 5 (2) ◽  
pp. 258-268
Author(s):  
Nur Laely

Thepurpose of this study was to determine the Application of Cooperative Snowball Throwing Learning Model in Thematic Learning Class 1 at MIN 3 Banyumas Academic Year 2019-2020. The type of research data used in this study is a quantitative-qualitative approach (mexing method). The subjects of this study were class I MIN 3 Banyumas Lessons in 2019-2020 totaling 33 students. The techniques used in data collection are interview, documentation, observation and test techniques. The results showed that the application of the Cooperative Snowball Throwing Learning Model could improve the thematic learning outcomes at MIN 3 Banyumas in 2019-2020. This can be proven by the learning outcomes for each cycle. In cycle I, the average score of student learning test results was 67.73, the lowest score was 45.00 and the highest score was 90.00. This is known by comparing the pre-cycle value with the value of Cycle I, the test results where the value of Cycle I is greater than the pre-cycle of the average value, namely: 67.73> 55.30. Whereas in the second cycle, the average test score was 75.91, while the lowest score was 55.00 and the highest score was 95.00. this can be known by comparing the value of the first cycle with the second cycle, the test results in which the value of the second cycle test is greater than the first cycle with an average value of 75.91> 67.73. And in the third cycle it can be seen that the average value of the test results is 83.79, while the lowest value is 65.00 and the highest value is 100.00.


2020 ◽  
Vol 5 (2) ◽  
pp. 258-268
Author(s):  
Nur Laely

Thepurpose of this study was to determine the Application of Cooperative Snowball Throwing Learning Model in Thematic Learning Class 1 at MIN 3 Banyumas Academic Year 2019-2020. The type of research data used in this study is a quantitative-qualitative approach (mexing method). The subjects of this study were class I MIN 3 Banyumas Lessons in 2019-2020 totaling 33 students. The techniques used in data collection are interview, documentation, observation and test techniques. The results showed that the application of the Cooperative Snowball Throwing Learning Model could improve the thematic learning outcomes at MIN 3 Banyumas in 2019-2020. This can be proven by the learning outcomes for each cycle. In cycle I, the average score of student learning test results was 67.73, the lowest score was 45.00 and the highest score was 90.00. This is known by comparing the pre-cycle value with the value of Cycle I, the test results where the value of Cycle I is greater than the pre-cycle of the average value, namely: 67.73> 55.30. Whereas in the second cycle, the average test score was 75.91, while the lowest score was 55.00 and the highest score was 95.00. this can be known by comparing the value of the first cycle with the second cycle, the test results in which the value of the second cycle test is greater than the first cycle with an average value of 75.91> 67.73. And in the third cycle it can be seen that the average value of the test results is 83.79, while the lowest value is 65.00 and the highest value is 100.00.Keywords: Snowball


2021 ◽  
Vol 8 (1) ◽  
pp. 87
Author(s):  
Suharni Suharni

The purpose of this study is to increase the activeness and learning outcomes of students through the Wide Game learning model in economic activity material. This research method using descriptive method. The subjects in this study were 31 students of class VIID SMP Negeri 13 Tegal. The research instrument used a questionnaire and data analysis techniques using descriptive analysis. The results of this study indicate that there is an increase in the activeness and learning outcomes of students through the Wide Game learning model in economic activity material. This is evidenced by the data in the first cycle with an average value of 70.97 and those who completed 58.04% increased the average value of 81.23 and those who completed were 87.10% in the second cycle. This increase is also accompanied by changes in behavior, students are more active, and respect others in doing tasks.


TAMAN VOKASI ◽  
2017 ◽  
Vol 5 (1) ◽  
pp. 92
Author(s):  
Iswanto Iswanto ◽  
Pairun Roniwijaya

The aims of this research are to increase: (1) the activity of students of class XI Motorcycle Engineering Program In SMK Diponegoro Depok Sleman on the electrical system and instrumen lesson through mind map learning model; and (2) the learning outcomes of students of class XI Motorcycle Engineering Program In SMK Diponegoro Depok Sleman on the electricalsystem and instrumen lesson through mind map learning model. This research was conducted atSMK Diponegoro Depok Sleman. The subject ofthis research are students offOdd Semester class XI TSM 2014/2015 academic year. Object ofthis study is Mind Map model to improved learning activities and learning outcomes. The type of this research is the Classroom Action Research (CAR) conducted in three cycles, each cycle consists of planning, execution (interview,observation, documentation and testing), observation and reflection. Data collection techniques used observation sheet and achievement test. The data were analyzed using quantitative analysis.The results of this study concluded that: (1) application of the mind map learning model canenhance the activity of learning, this is evidenced by the average student activity presentations onfirst cycle is 28,4%, on second cycle 60,2% and the third cycle is 86,4%; and (2) application ofthe mind map learning model can improve the learning outcomes of competences electricalsystems and instrument, this is evidenced by the average value of learning outcomes preaction is62.65, the average value of learning outcomes of the first cycle is 71.87, the average value oflearning outcomes of the second cycle 81.09, and the average value of learning outcomes of the third cycle 88.1


Author(s):  
Ira Vahlia ◽  
Rina Agustina

Discovery learning is a learning that involves students in the process of mental activity through a brainstorm, to discuss, and try it yourself, so that children can learn to be independent. Resulting in the discovery-based learning problem solving is to let children discover things on their own and group investigation that emphasizes problem solving based on a debriefing activities and student participation. The classes drawn into the sample, the class as a class given control based discovery learning and problem solving one class another group investigation given learning-based problem solving. Data analysis techniques in this study using Ttes. From the results of this study concluded that: (a) In the first experiment class that implements learning model-based problem solving group investigation obtained average value of learning outcomes at 73.10 while the experimental class II implementing discovery-based learning problem solving obtained average value postest average of 66.55. (b) There are significant differences between the results of student learning in the class that implements the discovery-based learning and problem solving class that implements the learning model based problem solving group investigation. Student results in learning problem solving based group investigation better on the class that implements the model-based discovery learning problem solving. Keywords: discovery learning, group investigation, learning numerical methods,  problem solving


2020 ◽  
Vol 13 (01) ◽  
pp. 12-26
Author(s):  
Ana Theriana

The problem in this research was whether there is the effect of the Probing Prompting Learning model on student learning outcomes in the10thgradersof SMANurulAmal Palembang. The purpose of this study was to determine the influence of the Probing Prompting Learning model on student learning outcomes at SMA NurulAmal Palembang. The method used in this study was the experimental method using two classes, namely the experimental class, and the control class. Meanwhile, the data collection technique was done by tests, and documentation techniques, then the data were analyzed by the data analysis technique using t-test analysis. The results showed that the average value of the experimental class was more than 80.24 compared to the control class of 63.6 and the calculations resulted tcountedtableie, 7.02 ≥ 1.667 then Ho was rejected and Ha was accepted. In other words, there was the influence of the Probing Prompting Learning model on learning outcomes.


SIMBIOSA ◽  
2014 ◽  
Vol 3 (2) ◽  
Author(s):  
Destaria Sudirman ◽  
Fenny Agustina ◽  
Pikal Candra

This study aims to determine the type of use of Cooperative Learning Model (TGT) Team Tournament Game Against Student Results. This study is arandomized experiment with design Posttest Only Control Group Design with class VII entirepopulation. The sample in this study is the number of students VIIF class 30as aclass VIID experimental class and the number of students as a control group of 30 people. Sampling using a simple random sample (random sampling), data analysis techniques using ttest. Based on test data analysis instrument of 40 multiple choice questions about  the 32 validated, while the reliability test is high (0.80 to 1.00). Test data results are normal prerequisites of F<F table (1.029 <1, 860) and homogeneity homogeneous L hitung <L table (0.138 <0.161), with an average value of 83 experimental class and the average value of the control class 68 shows the hypothesis test resultst (6,89)>t table α of 5%(1.70). So that Ha=μ1 ≠ μ2 received whileHo=μ1=μ2 cancel, there are differences TGT cooperative learning model with the lecture method to the learning outcomes of students of class VII in photosynthetic material. Keywords: Cooperative  Learning Model, Type TGT (Team Game Tournament), the Results learning outcomes


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