scholarly journals Meta-analysis of Jelajah Alam Sekitar (JAS) Approach Implementation in Learning Procces

2017 ◽  
Vol 6 (1) ◽  
Author(s):  
S. Ngabekti ◽  
S. Ridlo ◽  
E. Peniati ◽  
R. Martanto

<p>The results of tracer studies on the approach of Jelajah Alam Sekitar (JAS) or environment exploring learning has been detected is used in eight provinces in Indonesia and studied in the learning begin primary school to college. Then, how the effectiveness of the implementation of the JAS approach in improving the learning process. This study uses meta-analysis-data in the form of descriptive exploratory qualitative. Data was taken from the various thesis, and research faculty in the last 10 years. Data analysis was performed by calculating the percentage of the same findings for similar problems. The results showed a wide range of studies using different methods and approach such as qualitative descriptive, quasi-experimental, PTK and R and D to produce evidence that the approach JAS effective when applied in teaching, especially teaching biology in a variety of teaching materials. Various studies have shown the approach JAS managed to increase learning outcomes, can differentiate learning outcomes between treatment and control groups in which the treatment group had a mean score higher. Models/strategies/methods centered learning students are very relevant to implementation approach JAS making it seem more real, like a model of cooperative learning, think pair share, strategy role-playing, the investigation group, learning cycle 5e, hands-on activity, and so on, making it possible to continuously assessed and developed in the paradigm of competency-based curriculum developed.</p>

2020 ◽  
Vol 11 (2) ◽  
pp. 202-208
Author(s):  
Rosdiana Rosdiana ◽  
Farid Nasihin Jamalsari ◽  
Yoga Budi Bhakti

Learning physics with practicum activities can create active learning. However, not all practicum can be done in real time. In the era of technological advancement and information practical activities can be done virtually. This research aims to analyze the influence of virtual laboratory use in improving physics learning outcomes. This research uses meta-analysis methods. Research begins by formulating research problems, then continues by using relevant research results for analysis. Data collection is done by searching electronic journals through Google Scholar. From the search it obtained research data sources from ten articles. Data analysis is done in a qualitative descriptive way. Based on the results of the analysis can be known that the application of virtual laboratories can improve the understanding of the concept of student physics.


2019 ◽  
Author(s):  
Ibrahim Arman

<p>This study aimed at investigating the Effectiveness of Mantle of the Expert in creative thinking Skills among the 7<sup>th</sup> Graders. The study conducted on a sample of 7<sup>th</sup> Graders at Kober Secondary Boys School and Upper Kober Elementary Girls School. The study sample consisted of (100) students split into two groups (experimental and control). The researcher adopting the Torrance test for creative thinking the verbal image "A" by examining the tests used in the Ristow study (1988), Edwards and Baldov (1987) study, and designing a teacher book for the (engineering and measurement) unit according to the integration between the strategies of the mantle of the expert and role playing.</p> <p>This study adopted quasi-experimental design. It included two groups (experimental and controlled) in two branches (males and females) for each group. The controlled group was taught by using the traditional method whereas the experimental group by the mantle of the expert. The data analyzed using (ANCOVA) test to measure the differences in the development of creative thinking between the control and experimental groups.</p> <p>The Conclusions showed that there are statistically significant differences in the mean scores of the creative thinking test due to the way, gender and interaction between them.</p> <p>Based on the Conclusions of the study, the researcher recommends the need to use the mantles of the expert in the teaching of mathematics.</p>


2016 ◽  
Vol 4 (2) ◽  
Author(s):  
Salmauwati Salmauwati ◽  
Muhamad Agus Wibowo ◽  
Dedeh Kurniasih

ABSTRACTThis study was initiated by the students’ low learning outcomes on Chemistry subject and the teachers’ preference in using lecture method in teaching learning process.This study aimed at 1) finding out the differences of students’ learning outcomes between the use of flash media-assisted practical method and lecture method on hydrocarbon class at grade XI MIA of SMA Muhammadiyah I Pontianak. Using quasi experimental design and Control Group Posttes Design, this study employed the students of grade XI MIA 2 as the samples of experiment group, andthe students of grade XI MIA 2 as the samples of control group. The data collection techniques used were measurement and observation. While the instruments employed were observation sheet and essay. TheU-Mann Whitneytest revealed that the post test score of 0,0140< 0,05 Ho was rejected, while the Ha one was accepted. It means that there was correlation of students’ learning outcomes between the experiment and the control groups. In addition, the effect size result was 1,086 > 0,8 and considered high which indicated the positive effect of flash media-assisted practical method in enhancing students’ learning achievement.Keywords: flash, learning outcomes, hydrocarbon, practical method


1981 ◽  
Vol 4 (4) ◽  
pp. 372-381 ◽  
Author(s):  
Jean R. Harber

This article presents an analysis of the 229 research reports which have appeared in two major learning disability journals since 1978. Findings indicate that (1) the vast majority of these studies are quasi-experimental in nature; (2) control of extraneous variables (e.g., intelligence) was not appropriately demonstrated in many studies; (3) comparability between experimental and control groups was not adequately established in numerous reports; (4) fewer than half of the studies utilized subjects classified as learning disabled; (5) in more than two-fifths of the studies involving learning disabled subjects, the criteria for such classification were not provided; (6) studies which did operationally define learning disabilities utilized a wide range of criteria. The ethical limitations of conducting experimental learning disability research are discussed and suggestions for enhancing such research are offered. Finally, the importance of focusing research efforts on homogeneous populations (e.g., the severely learning disabled) is illustrated.


Author(s):  
Qoris Hizbullah ◽  
A G Tamrin ◽  
Taufiq Lilo Adi Sucipto

<p>This research is aimed to find out:  (1) the differences learning outcomes between project based learning aided edmodo model  and conventional learning (2) the effectiveness of using project based learning model to increase learning outcomes of two dimentional animation techniques. This research used quasi experimental with pretest-posttest control group design. The population of this research are students of class XI 1 and XI 3 multimedia program of Vocation High School Batik 2 Surakarta with 70 students. The technique of data collection used test to find out cognitive value and observation to find out affective and psychomotor values. The data analysis used were t-test formula and gain index analysis. The result showed that : (1) there was difference learning outcomes between project based learning model and conventional learning model at eleventh grade students of vocational high school Batik 2 Surakarta which shown by t_count= 4,435 cognitive, t_count= 2,175 affective, t_count  = 2,344 psychomotor were bigger that t_table = 1,995. (2) project based learning is more effective than conventional learning model to increase learning outcomes of two dimentional animation techniques which shown by gain index analisys, at experiment class obtained 0,587 and control class obtained 0,369.</p>


2015 ◽  
Vol 3 (3) ◽  
Author(s):  
Henny Rukmanasari Hasibuan ◽  
Purwanto .

ABSTRAK Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran discovery learning terhadap hasil belajar siswa kelas X pada materi pokok Listrik Dinamis. Jenis penelitian ini adalah quasi experiment. Populasi dalam penelitian adalah seluruh siswa kelas X yang terdiri dari 8 kelas. Pengambilan sampel dilakukan dengan cara cluster random sampling dengan mengambil 2 kelas secara acak yaitu kelas X-5 sebagai kelas eksperimen dan kelas X-6 sebagai kelas kontrol. Instrumen yang digunakan adalah tes hasil belajar yang telah divalidasi dalam bentuk pilihan berganda sebanyak 20 soal. Hasil penelitian diperoleh nilai rata-rata pretes kelas eksperimen 33,06 dan kelas kontrol 32,78. Kemudian diberikan perlakuan yang berbeda, kelas eksperimen dengan model pembelajaran discovery learning dan kelas kontrol dengan model pembelajaran konvensional. Setelah pembelajaran selesai diberikan, diperoleh postes dengan nilai rata-rata kelas eksperimen 75,69 dan kelas kontrol 69,86. Hasil uji t dengan taraf signifikasi 0,05 bahwa secara signifikan ada perbedaan akibat pengaruh model pembelajaran discovery learning terhadap hasil belajar siswa pada materi pokok Listrik Dinamis di kelas X. Kata kunci : model pembelajaran discovery learning dan hasil belajar siswa.   ABSTRACT This research aimed to know the effect of discovery learning model on students learning outcomes in the subject matter dynamical electricity in class X. The type of research was quasi-experimental. The population were the tenth grade students consisting of 8 classes. The samples collection done by means of cluster of random sampling by taking 2 class at random that is class X-5 as experiment class and class X-6 as control class. The instruments used were test of learning outcomes that have been validated in the form of option as much as 20 questions. The research result obtained average value of experiment pretest class 33,06 and the control class 32,78. Then given different treatment, experiment class with discovery learning and control class with conventional of models. After learning is completed, obtained postest the average value of experiment class 75,69 and control class 69,86. The results of t one party with the level significance in 0,05 obtained there is difference of students’ learning outcomes due to the effect of discovery learning in the subject matter listrik dinamis in class X. Keywords: Discovery learning model, and learning outcome.  


2021 ◽  
Vol 8 (1) ◽  
pp. 16
Author(s):  
Waginah Dwi Nuryaningsih

This study aims to analyze the increase in motivation and student learning outcomes in learning Indonesian using schoology media assisted by the WhatsApp application. This research method used quasi-experimental with pretest-posttest control group design. The research sample consisted of class VIII A as the experimental class implementing Distance Learning with schoology media assisted by the WhatsApp application and class VIII B as the control class without using schoology media. Data collection techniques with knowledge competency tests, questionnaires, and interviews. Meanwhile, the data analysis technique used in this research was quantitative and qualitative descriptive analysis. The results of this study indicate that the competence of news text knowledge in the experimental class using schoology media is better than without using schoology media. The average learning outcomes obtained were 81, the average N-gain obtained was 0.72 in good category. So it can be concluded that there is an increase in student motivation and learning outcomes in learning Indonesian.


2018 ◽  
Vol 1 (1) ◽  
pp. 1-9
Author(s):  
Dedy Ariyanto

Package learning is a way in the learning process in order to achieve the learning objectives to be achieved. In this research used quasi experimental design using 2x2 factorial. Students involved in this research were 60 students of special education study program, divided into 2 groups were experimental group treated using learning package and control group that was not treated by using textbook. The results obtained are 1). obtained Fcount value of 54,079 with Sig. 0.021. Because the value of Sig. <0.05 then H0 is rejected and H1 accepted, it is concluded there is a difference between the learning outcomes between those using the Learning Package and those using textbooks. 2). Obtained Fcount value of 4.980 with Sig. 0.030. Because the value of Sig. <0,05 then H0 rejected and H1 accepted, hence concluded there is difference between result learn between student with high motivation and low motivation. 3). Obtained Fcount of 1.796 with Sig. 0.047. Because the value of Sig. <0,05 then H0 is rejected and H1 accepted, hence concluded there is significant interaction between learning result between using Learning Package and textbook and difference of motivation in giving influence to result of learning Introduction of Education. Keywords: Learning Package, Learning Motivation, Learning Result


2019 ◽  
Vol 1 (2) ◽  
pp. 83-93
Author(s):  
Dukan Jauhari Faruq ◽  
Dukan Jauhari Faruq

This study aims to determine the effect of the use of the number card playing method on student motivation and learning outcomes in fraction material in class IV SD NU 03 Nurul Huda Wuluhan Jember. The research method used was a quasi-experimental study with a total of 20 experimental and control class students. Data collection techniques are using pretest and posttest. Analysis of the data used was the T test. The results of the data analysis with the T test at the 95% confidence level showed that the learning outcomes of the experimental class students who used the number card playing method were better than students in the control class who did not use the number card playing method. From the results of the above analysis the researcher draws the conclusion that the learning outcomes of students who use the number card game method program are higher than students who do not use the number card game method. So the number card game method can be used as an alternative learning media that can increase student motivation and learning outcomes.Keywords: Game Method, Number Cards, Learning Outcomes


2019 ◽  
Vol 2 (1) ◽  
pp. 93-102
Author(s):  
Dian Fajriani

The focus of the problem in this research is the application of the method of word guessing and improvement of science learning outcomes in the human digestive organ material in grade V Madrasah Ibtidaiyah 43 Batulotong. Furthermore, this study aims to improve students' understanding in teaching subjects IPA Madrasah Ibtidaiyah 43 Batulotong so that the quality of learning can be achieved optimally. This research uses qualitative approach and quantitative approach with Classroom Action Research (CAR) which is designed through three cycles. The research data obtained were analyzed by using descriptive statistic formula (percentage) to express descriptively the research result. Furthermore, to discuss and explain the results of research that is qualitative descriptive techniques used data reduction analysis, data presentation, and conclusion. From the research results showed that in the pre cycle stage, the average value of student learning outcomes is 50.70. With a classical thoroughness of 7.69%. After implemented by applying the method of guessing words, in the first cycle, the average score of student learning outcomes is 63.92 with 39% complete classical learning. Furthermore, in cycle II with the average value of student learning outcomes is 88.62 with 79.16% classical learning completeness. Then, continued in cycle III with the average value of student learning outcomes is 90.42 with classical learning completeness 88.46%. Thus, students' learning outcomes on science lessons in grade V Madrasah Ibtidaiyah by applying the word guess method can increase in each cycle. Therefore, the method of word guessing should be used as a reference by teachers in science learning activities in SD / MI, especially in Madrasah Ibtidaiyah 43 Batulotong.


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