scholarly journals The Effect of Learning Model and Motivation Level on Students’ Self-Eficacy

2019 ◽  
Vol 4 (2) ◽  
pp. 217-224
Author(s):  
Muhamad Khaeriva Hasani ◽  
Komarudin K ◽  
Tite Juliantine

Self-Efficacy is a person's belief on his ability to complete certain tasks. The purpose of this study was to determine the influence differences between two learning models, namely TPSR and Cooperative Learning on students who have high and low motivation levels to increase self-efficacy of the fifth grade students. Experimental methods with 2x2 factorial design was used. The sample of this research were105 fifth grade students at SDN 208 Luginasari, Bandung, chosen by using total sampling technique. Data analysis used SPSS version 21 with hypothesis testing through Two Way Anova. The results of the analysis and calculation of the data revealed that; there was no significant difference in the effect between the two learning models on increasing students’ self-efficacy; there was an interaction between learning models with motivation towards increasing self-efficacy; there was no significant difference in the effect between the two learning models with high levels of motivation towards the increase of self-efficacy; and there was no significant difference in the effect between the two learning models with low motivation levels on increasing self-efficacy. The conclusion of this study is that both of the learning models have the same effect on both high and low motivation levels on the student self-efficacy and there is an interaction between learning models and motivation on increasing the student self-efficacy.

2020 ◽  
Vol 4 (4) ◽  
pp. 780
Author(s):  
Ayu Ari Rahmayanti ◽  
I Gusti Ayu Tri Agustiana ◽  
Alexander Hamonangan Simamora

The research was conducted with the aim: (1) identify the effect of creativity learning model toward natural science subject’s learning outcomes and self-efficacy, (2) identify the effect of creativity learning model toward natural science subject’s learning outcomes, and (3) identify the effect of creativity learning model toward self-efficacy. This research was quasi-experimental research designed of Non-Equivalent Posttest Only Control Group. All fifth-grade classes of cluster I Buleleng district were the research population in total of 209 fifth-grade students from 8 schools. The research sample was determined through simple random sampling technique, obtained 2 schools in total of 59 students that was contained 29 students of SDN 1 Banyuning as the experiment class and 30 students of SDN 8 Banyuning as the control class. Essay test was used the research instrument to gather learning outcomes data, while questionnaire was used to measure self-efficacy. The data analysis was done descriptively to identify mean and standard deviation further tested through MANOVA test. The research findings portrayed: (1) simultaneously, creativity learning model effects in enhancing natural science subject’s learning outcomes and self-efficacy; (2) creativity learning model is able to improve natural science subject’s learning outcomes; and (3) creativity learning model is able to improve self-efficacy. Conclusively, creativity learning model presents has an influence on the aspects studies.


2021 ◽  
Vol 4 (02) ◽  
pp. 351
Author(s):  
Khoirul Anisa ◽  
Retno Wahyuningsih

This study aims to determine (1) the effect of the intensity of using gadget  on the ability recite  Qur’an, (2) the effect of TPA participation on the ability recite  Qur’an, (3 ) the effect of the intensity of using gadget  and TPA participation on the ability recite  Qur’an. The study was conducted in 2020. The population is fifth grade students of SD Negeri Cluster II Ahmad Yani Laweyan Surakarta on academic years of 2020/2021. The samples were drawn randomly from the population using a stratified random sampling technique. The study used experimental methods. The data were analyzed using two - way analysis of variance and further test of data processing with software SPSS 22 For Windows. The results showed that the highest average score was students who had low intensity of using gadget  and participated in TPA (89.467) and the lowest score was students who had low intensity of using gadget  and did not attend TPA (58.5). This proves that the higher the use of gadget s and the more active students are in participating in the TPA, the higher the ability recite  Qur’an. So, it can be concluded (1) The intensity of using gadget  did not affect the students' ability to read Al-Quran, (2) TPA participation affected the ability recite  Qur’an, (3) The intensity of using gadget  and TPA participation affected the ability recite Al-Quran.Keywords: gadget, participation, ability 


2017 ◽  
Vol 1 (3) ◽  
pp. 189
Author(s):  
Pt. Nanci Riastini ◽  
I Kd. Agus Mustika

This study aimed at investigating different performances in solving mathematical problems of fifth grade students who attends learning process in polya model and students who attends learning process which not used polya model in Cluster I Airlangga Mendoyo Sub-district in academic year 2016/2017. This study was a quasi-experimental research that is post-test only control group design. The population of this study was all of fifth grade students of elementary school in Cluster I Airlangga Mendoyo Sub-district. The population of the study consisted of eleven classes with 183 students. Random sampling technique was used to determine the sample of the study. The data collection was conducted through test. The instrument of the data collection was essay test. The data collected through test was analyzed descriptively to find out the mean, median, mode and inferentially by conducting t-test (polled variance). The result of hypothesis testing shows that there is significant difference of students’ ability in solving mathematical problem between students who attend learning process in polya model and students who attend a learning process which not use polya model. The finding indicates that learning process in polya model make students to actively participate in discussion to solve mathematical problem presented. Furthermore, the phases of polya model train students to work systematically in solving the problem. Thus, polya model give significant effect on fifth grade students’ ability in solving mathematical problem in Cluster I Airlangga Mendoyo Sub-district in academic year 2016/2017.


2022 ◽  
Vol 9 (2) ◽  
pp. 13-24
Author(s):  
Welia Ninda Pangesti ◽  
Een Y. Haenilah ◽  
Ujang Efendi

The problem in this study is that there is an indication of students' bullying behavior at school and students' learning independence is low. The purpose of this study was to determine the relationship between parents' overprotective parenting with bullying behavior and learning independence of fifth grade students. The population is 113 students. The sampling technique used is non-probability sampling technique, the sample is 56 students. Data analysis using product moment correlation. The results of the study concluded that 1) there is a relationship between parents’ overprotective parenting with bullying behavior of students with a very high category, 2) there is a relationship between overprotective parenting of parents and learning independence of students with a very high category, 3) there is a relationship between bullying behavior and the learning independence with a very high category.


2020 ◽  
Vol 9 (1) ◽  
pp. 17-22
Author(s):  
Zahrotun Nasihah

Abstrak Tujuan penelitian ini adalah menguji adanya hubungan yang positif dan signifikan antara motivasi dan disiplin belajar dengan hasil belajar Mupel PJOK pada siswa kelas V SDN Gugus Larasati Kecamatan Gunungpati Semarang. Penelitian ini adalah penelitian kuantitatif jenis korelasi. Pengambilan sampel dilakukan dengan teknik sampel jenuh sejumlah 119 siswa. Teknik pengumpulan data menggunakan angket, observasi, wawancara dan dokumentasi. Uji instrumen dilakukan dengan uji validitas dan uji reliabilitas. Teknik analisis data yang digunakan adalah analisis statistic deskriptif dan analisis product moment. Hasil analisis data dalam penelitian ini menunjukkan adanya hubungan yang positif dan signifikan antara motivasi dan disiplin belajar mupel PJOK, nilai r hitung =0,743 dan  termasuk kategori kuat serta berkontribusi sebesar 55,1 %. Simpulan dari penelitian ini yaitu adanya hubungan yang positif dan signifikan antara motivasi dan disiplin belajar dengan hasil belajar Mupel PJOK siswa kelas V SDN Gugus Larasati Kecamatan Gunungpati Semarang. The purpose of this study was to examine  the existence of a positive and significant correlation between motivation and learning discipline towards outcomes of sport and physical learning to the fifth grade students of the Larasati Elementary School Cluster, Gunungpati, Semarang. This research was a quantitative approach. The sampling technique used saturated sampling of 119 students. The data collection techniques were questionnaires, observation, interviews, and documentation. The instrument test used validity and reliability test. The data analysis techniques used were descriptive statistical analysis and product moment correlation analysis. The results of data analysis in this study showed that there was a positive and significant correlations between motivation and learning discipline and sport science learning outcomes, Rcount =0.743, and  included in a strong category and contributes 55,1%. The conclusion of this study there was a positive and significant correlation between motivation and learning discipline towards outcomes of sport and physical learning at fifth grade students of the Larasati Elementary School Cluster, Gunungpati, Semarang.


2021 ◽  
Vol 2 (1) ◽  
pp. 37-50
Author(s):  
Viona Salsabila ◽  
M. Thoha B. S. Jaya ◽  
Ujang Efendi

The problem in this research was the student�s result of IPA in the thematic learning at Jatimulyo Elementary School 3 are still low. The purpose of this study was to find out 1) the comparison of IPA learning outcomes in thematic learning using discovery learning models more effectively compared to those using conventional learning, and 2) the effect of group discussions in discovery learning models on IPA learning outcomes. The type of research used is experimental research with the research design is nonequivalent control group design. The population of this research were all fifth grade students of SDN 1 Jatimulyo, SDN 2 Jatimulyo, and SDN 3 Jatimulyo. The research sample was the fifth grade students of SDN 3 Jatimulyo. The sampling technique used multistage random sampling technique. Data collection techniques used observation and tests. Data analysis used simple linear regression test and t-test. Based on the results of hypothesis analysis was that1) the results of IPA learning in thematic learning that used the discovery learning model are more effective than those using conventional learning, and 2) the group discussion in the discovery learning model effected to the student�s IPA result in thematic learning.


2019 ◽  
Vol 4 (1) ◽  
pp. 30
Author(s):  
Juhanis Juhanis ◽  
Hasmyati Hasmyati ◽  
Benny Benny

This research was descriptive research with quantitative approach that aimed to find out; Effects of Games Circuit toward the Physical Fitness Students of Rappocini State Primary School in Makassar. The population was all students of Rappocini State Primary School in Makassar. The samples were all Fifth Grade Students of Rappocini State Primary School in Makassar as many as 30 people. Sampling technique was by purposive sampling technique. Using survey data collection techniques and test measurement. Data analysis technique was descriptive analysis, analysis of t-test by SPSS 21 at significant level α = 0.05. The results of data analysis showed that: the t-test results obtained by value t arithmetic amounted at 26.107 and t table at dk (19) amounted to 2.045 with a significance level of 0.000. There fore the value of t is greater than t table (26.107> 2.045) means no significant effect on the physical fitness of the game circuit on the fifth grade students of Rappocini state primary school in Makassar.


2018 ◽  
Vol 1 (3) ◽  
Author(s):  
I Dewa Gede Suta Widura

This study aimed to determine significant difference of science learning results between group of students who had been taught with CORE course assisted with visual media and group of students with conventional course. Fifth grade students of SD Gugus IV in Gianyar regency in academic year 2017/2018 were chosen as the object of this research.This research was quasi-experimental design and used post-test only control group design. Population of this research was 131 fifth grade students of SD Gugus IV in Gianyar regency in academic year 2017/2018. Researcher used random sampling technique in form of lottery to choose research sample. As the result, fifth grade students of SD Negeri 1 Samplangan and SD Negeri 3 Beng were chosen as the research sample. Data of learning science result were gathered using Objective Test and Essay. Gained data were analyzed using descriptive statistic and inferential statistic (t-test). Result shows tarithmetic is bigger than ttable (tarithmetic 5.447 > ttable 2.000). This shows that there is significant difference of science learning result between group of students who had been taught with CORE course assisted with visual media and group of students with conventional course. The result shows CORE course assisted with visual media gives influence towards fifth grade students science learning results of SD Gugus IV in Gianyar regency. Key words: CORE model, visual media, science learning result.


2018 ◽  
Vol 2 (3) ◽  
pp. 312
Author(s):  
Ni made Pratiwi satriani ◽  
Ketut Pudjawan ◽  
I made Suarjana

This study is aimed at finding out the significant difference of natural science learning result between group of students who took the ARIAS learning with an ice breaker model and group of students who took conventional learning on the fifth grade students of elementary school in Cluster II Sukasada subdiscrit in academic year of 2017/2018.This was a type of quasi experimental study,using post test only non-equivalent control group design. The population of this study was students of the fifth grade in Cluster II Sukasada subdiscrit in academic year of 2017/2018.The samples of this study were the fifth grade students of SDN 1 Pegayaman with consisted of 32 students as the experiment group and SDN 3 Gitgit with consisted of 30 students as the control group. The sampling technique used in this research was the random sampling technique. The collected data in this research were analyzed by using test method with objective test instrument. The obtained data was then analyzed by using descriptive statistic and inferential (t-test). Based on the mean calculations of natural science learning result of the group of students who took ARIAS learning with an ice breaker that is 24,03 better than who took conventional learning that is 14,30. That means, there is significant difference on the natural science learning result between group ofstudents who took the ARIAS learning with an ice breaker model and group of the students who took conventional learning. This indicates that ARIAS learning with ice breaker take effect toward natural science learning result of the fifth grade elementary school students in Cluster II Sukasada subdiscrit in academic year of 2017/2018.


2017 ◽  
Vol 1 (1) ◽  
pp. 38
Author(s):  
Hasan Basri

The problem in this research is found in Indonesian subjects that of the 30 students with KKM 75, which has already reached KKM as many as 15 people (41.7%), while that has not reached the KKM as many as 21 students (58.3%). The situation was caused by the teacher in explaining the lesson Indonesian still using a model of lectures and familiarize students to memorize, so that students can develop their ideas. The problems of this study as follows: Is the learning model application role playing can improve learning outcomes Indonesian fifth grade students of SDN 032 Kualu Kecamatan Tambang? This study aims to improve learning outcomes Indonesian grade students of SDN 032 Kualu Kecamatan Tambang through the application of learning models role playing. This research was conducted one month from the month of April 2015. The research was conducted 2 cycles, with each cycle consisting of two meetings as well as twice daily tests. Classroom action research in order to succeed, the researchers set the stage that action planning, action, observation and reflection. Based on the research results, it could be concluded that the activity of teachers in learning implementation role playing, in the first cycle average teacher activity amounted to 62.50% in the category of less pretty, and the activities of teachers in the second cycle of 84.72% in both categories once. Thus there is increased activity of teachers by 22.22% from the first cycle to the second cycle. The average activity of students in the first cycle the percentage of student activity in learning tends to increase. At the first meeting with the average student activity that is 61.25% with the category enough. At the second meeting increased by an average of student activity that is 81.25% with the category enough. The average increase in the activity of the students from the first cycle to the second cycle of 20.00%. The class classically considered complete when a class has achieved a score of 85% of the amount due or to KKM 75 then the class is said to be completed (90.00%). From the above shows that the application of learning models can improve outcomes role playing learning Indonesian grade students of SDN 032 Kualu Kecamatan Tambang, it can be concluded that the hypothesis is accepted as true action.


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