scholarly journals PENINGKATAN KEMAMPUAN GURU MATEMATIKA DALAM PROSES PEMBELAJARAN MELALUI SUPERVISI KELAS DI MADRASAH BINAAN

2020 ◽  
Vol 8 (1) ◽  
Author(s):  
Maisyarah Maisyarah

Kemampuan matematis yang baik oleh guru matematika tentu akan berimplikasi terhadap kemampuan matematis peserta didiknya. Kemampuan matematis merupakan kemampuan dalam pemahaman, penalaran, koneksi, pemecahan masalah dan komunikasi dalam matematika. Hasil supervisi kelas terhadap guru matematika dalam proses pembelajaran utamanya di kegiatan inti diperoleh 85,71% dengan kualifikasi cukup. Hal demikian tentu masih jauh dari yang diharapkan oleh pengawas pembinanya. Salah satu alternatif usaha yang dilakukan dengan bimbingan berkelanjutan yang implementasi perkembangannya dicermati melalui supervisi kelas oleh pengawas madrasah. Penelitian ini bertujuan untuk meningkatkan kemampuan guru matematika dalam proses pembelajaran dan kemampuan matematis guru matematika tersebut. Penelitian ini dirancang menggunakan PTS/PTKp dengan 2 siklus. Dilaksanakan pada Semester Genap Tahun Pelajaran 2018/2019. Subjek penelitian adalah guru matematika. Objek penelitian, yaitu proses pembelajaran dan kemampuan matematis guru matematika. Teknik pengumpulan data melalui wawancara, diskusi, observasi (supervisi kelas), dan tes. Teknik analisis data menggunakan statistika deskriptif dan deskriptif kuantitatif. Hasil penelitian: (1) proses pembelajaran pada Siklus I, nilai 70 dengan kualifikasi cukup, dilanjutkan ke Siklus II, nilai 85 dengan kualifikasi baik; (2) kemampuan matematis guru matematika pada Siklus I nilai 68 dengan kualifikasi cukup menjadi 89 pada Siklus II dengan kualifikasi baik sekali. Peningkatan kemampuan guru matematika dalam proses pembelajaran sejalan dengan peningkatan kemampuan matematisnya. Kata Kunci: Kemampuan Matematis, Proses Pembelajaran, Supervisi Kelas Abstract: A good mathematical ability by mathematics teachers will certainly have implications for the mathematical abilities of their students. Mathematical ability is the ability in understanding, reasoning, connecting, solving problem and communicating in mathematics. The results of classroom supervision of mathematics teachers in the main learning process in core activities were obtained 85.71% with sufficient qualifications. This is certainly still far from what is expected by the supervisor. One alternative effort that can be carried out is ongoing guidance in which the development observed through classroom supervision by the madrasah supervisor. This study aims to improve the ability of mathematics teachers in the learning process and mathematical abilities of the mathematics teacher. This research was designed using PTS / PTKp with 2 cycles. Held in the even semester Academic Year 2018/2019. The subject of the research is the mathematics teacher. The objects of research are the learning process and mathematical ability of mathematics teachers. Data collection techniques through interviews, discussions, observations (class supervision), and tests. Data analysis techniques used are descriptive statistics and quantitative descriptive. The results of the study: (1) learning process in Cycle I, 70 with sufficient qualifications, continued to Cycle II, 85 with good qualifications; (2) mathematical ability of mathematics teachers in Cycle I is 68 with sufficient qualifications to be 89 in Cycle II with very good qualifications. Increasing the ability of mathematics teachers in the learning process is in line with the improvement of their mathematical abilities. Keywords: Mathematical Ability, Learning Process, Class Supervision

Author(s):  
Leli Fertiliana Dea ◽  
Agus Setiawan

This study aims to determine whether the application of the method of finger play can develop cognitive abilities in class A children in Raudhatul Athfal Ma’arif 01 Metro. This study used a qualitative approach, with the type of Classroom Action Research (CAR). This study uses a design according to the Kemmis model and Taggart MC which consists of four stages, namely: 1. Planning, 2. Action, 3. Observation, and 4. Reflection ". The subjects of this study were class A children in Raudhatul Athfal Ma’arif 01 Metro 2018/2019 academic year as many as 15 children. The research instrument uses the method of documentation, observation and interviews. Data analysis techniques used quantitative descriptive statistics. The results of the first cycle, indicators of success in cognitive abilities are 60% increased to 80% in cycle II.


2020 ◽  
Vol 8 (2) ◽  
Author(s):  
Jumadar Jumadar

Penelitian ini bertujuan untuk meningkatkan kemampuan guru matematika dalam menggunakan model kooperatif tipe jigsaw di sekolah dasar melalui supervisi akademik dengan teknik kunjungan kelas. Penelitian ini berjenis penelitian tindakan sekolah dengan dua siklus yang dilaksanakan selama tiga bulan (Januari-Maret 2020). Subjek penelitian guru mata pelajaran matematika kelas VI SD Negeri Matang Batas Kecamatan Hatungun Kabupaten Tapin. Fokus yang diteliti yaitu proses pembelajaran dan data dikumpulkan melalui pengamatan. Hasil penelitian menunjukan bahwa supervisi akademik kunjungan kelas dapat meningkatkan aktivitas guru dalam membuat RPP dengan kategori baik pada akhir siklus II dan ketuntasan hasil belajar siswa dicapai juga pada akhir siklus II.   Kata kunci: kunjungan kelas, supervisi akademik, matematika. Abstract: This study aimed to improve the ability of mathematics teachers to use the jigsaw-type cooperative model in elementary schools through academic supervision with class visit techniques. This research was a school action research type with two cycles which were carried out for three months (January-March 2020). The subject of the research was the sixth grade mathematics teacher at SD Negeri Matang Batas, Hatungun District, Tapin Regency. The focus under study is the learning process and data is collected through observation. The results showed that the academic supervision of class visits could increase teacher activity in making lesson plans with good categories at the end of cycle II and completeness of student learning outcomes was also achieved at the end of cycle II.. Keywords: class visits, academic supervision, mathematics.


Author(s):  
Sri Winarsih

This study aims to determine the appropriate steps in carrying out academic supervision so as to be able to improve the pedagogical competence of teachers, especially in the learning process which in turn will affect the improvement of the quality of education.The study was conducted in two cycles. Each cycle has different planning, implementation, observation and reflection. Research subjects of the principal and teacher. The school principal with his academic supervision measures, while the Kunto Darussalam Elementary School 017 teacher as an object as well as the subject in providing academic supervision treatment. Data collection techniques through class supervision with stages of supervising teachers in the learning process and observation of classroom learning, to record important events related to research, especially at the time of the processlearning takes place.Data analysis techniques that guide data processing using a percentage (%) of achievement with 100 constants. And to see the interpertation using score interpertation criteria to strengthen the interpretation in conclusions as follows: 80% - 100% (Very Good), 66% - 79 % (Good), 56% - 65% (Enough), and 40% - 55% (Less).The results showed that the ability of teachers in the implementation of the learning process experienced an increase in the percentage at each stage, from the first cycle reached an average of 63% (sufficient) and in the second cycle reached an average of 68% (good). There is an increase in teacher's ability by 5% from cycle I. In detail there is a significant increase in the initial condition of the school when compared to the final condition in the second cycle. The accuracy of teachers entering the class increased by 48%, the use of learning media increased by 32%, varied methods increased by 31%, and learning strategies increased by 36%.


2020 ◽  
Vol 3 (2) ◽  
pp. 141-151
Author(s):  
Vivi Kafilatul Janah ◽  
Edi Hendri Mulyana ◽  
Elan Elan

ABSTRACTThis study is based ob the background behind the learning process that is less varied and the skill of communicating children is still low. Enthusiastic children to communicate what has been observed and done is still very lacking, children only communicate verbally. Though the process of communicating can be conveyed nonverbally, for example images, movements, and tables. Based on observations, the teacher also gives less opportunities for children to try and express their opinions. The media used is also very limited, so the learning process becomes less fun for children. Even though scientific learning should be a fun learning for children because children can try the media in the scientific learning activities. The purpose of this study was to improve the communication skills in class B RA Al-Istiqomah in Tasikmalaya City. This study uses Classroom Action Research (CAR). This study was conducted in three cycles using the Kemmis Mc model. Taggart. The research subjects were children of group B RA Al-Istiqomah in Tasikmalaya City totaling 16 children. The object of this research is the skill to communicate. Rainbow Water science games are games used in learning to improve communication skills. Data collection techniques use documentation and documentation, while data analysis techniques use quantitative descriptive. The instrument used is a structured observation sheet with the achievement of indicators for each activity. The results of the research that have been carried out show that there is an increase in the skills of communicating through science games. This is evidenced by an increase in the ability of teachers to plan learning, the ability of teachers in the process of implementing learning through science games from each cycle. The final result of the skill in communicating the child is in good criteria, the end result of the teacher's ability to plan learning is in very good criteria, and the end result of the teacher's ability to carry out the learning is in very good criteria. ABSTRAKPenelitian ini di latar belakangi dari proses pembelajaran yang kurang variatif dan keterampilan mengkomunikasikan anak masih rendah. Antusias anak untuk mengkomunikasikan apa yang telah diamati dan dilakukannya masih sangat kurang, anak hanya mengkomunikasikan dengan cara verbal. Padahal proses mengkomunikasikan dapat disampaikan secara nonverbal, misalnya gambar, gerakan, dan tabel. Berdasarkan pengamatan, guru juga kurang memberi kesempatan anak untuk mencoba dan mengeluarkan pendapatnya. Media yang digunakan juga sangat terbatas, sehingga proses pembelajaran menjadi kurang menyenangkan bagi anak. Padahal seharusnya pembelajaran saintifik merupakan pembelajaran yang menyenangkan bagi anak karena anak dapat mencoba media dalam kegiatan pembelajaran saintifik tersebut. Tujuan penelitian ini adalah untuk meningkatkan keterampilan mengkomunikasikan di kelas B RA Al-Istiqomah Kota Tasikmalaya. Penelitian ini menggunakan Penelitian Tindakan Kelas (PTK). Penelitian ini dilaksanakan sebanyak tiga siklus dengan menggunakan model Kemmis Mc. Taggart. Subjek penelitian adalah anak kelompok B RA Al-Istiqomah Kota Tasikmalaya yang berjumlah 16 anak. Objek penelitian ini adalah keterampilan mengkomunikasikan. Permainan sains Rainbow Water adalah permainan yang digunakan dalam pembelajaran untuk meningkatkan keterampilan mengkomunikasikan. Teknik pengumpulan data menggunakan dokumentasi dan dokumentasi, Sedangkan teknik analisis data menggunakan deskriptif kuantitatif. Instrument yang digunakan berupa lembar observasi terstruktur dengan capaian indikator setiap kegiatannya. Hasil penelitian yang telah dilaksanakan menunjukkan bahwa adanya peningkatan keterampilan mengkomunikasikan melalui permainan sains.


MATHEdunesa ◽  
2020 ◽  
Vol 9 (1) ◽  
pp. 35-39
Author(s):  
Tri Wilfi Iqlima ◽  
Susanah Susanah

Analogy reasoning is the process of thinking logically and analytically in drawing conclusions based on the similarities between the two things being compared. The purpose of this study is to describe the analogy reasoning of students in solving mathematical problems in terms of high, medium, and low mathematical abilities. This research is a descriptive study with a qualitative approach. Data collection was carried out in class IX-H of SMP Negeri 5 Surabaya in the 2019/2020 school year by 33 students and each subject was selected for each category of mathematical ability. The results of the analysis of Problem Solving Tests and interviews show that students with high, medium, and low mathematical abilities mention information that is known and what is asked for logical reasons on the source and target problem, and explain the relations between the information. This indicates that each subject has an encoding process. Each subject also mentions and explains the concepts used to solve source problems, which means each subject has an inferring process. The difference is, subjects with high mathematical ability mention the same concepts between the source problem and the target problem and explain the concepts used to solve the target problem, then students can complete the target problem. This means that the subject is doing two other processes, namely mapping and applying. Subjects with medium mathematical abilities are mentioning the same concept between the source problem and the target problem but cannot explain the concept used in the target problem. However, the subject only did one of the two indicators in the mapping process, so the analogy reasoning process carried out by the subject was encoding and inferring. While students with low mathematical abilities are stopped in the encoding and inferring processes. Keywords: Analogy Reasoning, Mathematical Abilitiy


2020 ◽  
Vol 17 (1) ◽  
pp. 81-93
Author(s):  
Auliya Aenul Hayati ◽  
Dede Trie Kurniawan

Tingginya ketergantungan manusia akan tekhnologi turut menggeser popularitas permainan tradisonal. Sementara pemahaman terhadap kekayaan nilai budaya lokal pada setiap permainan berperan penting dalam upaya pembinaan nilai antikorupsi sejak usia dini. Peneliti meneliti bagaimana dolanan bocah Caruban Nagari mampu berperan sebagai upaya pembinaan antikorupsi pada siswa Sekolah Dasar. Yaitu bertujuan untuk menganalisis karakteristik permainan, mengkaji jenis-jenis permainan sebagai pendidikan antikorupsi, dan mengembangkan kecerdasan nilai-nilai kebajikan. Penelitian ini menggunakan pendekatan kualitatif dengan serangkaian metode deskriptif analisis. Pengumpulan data dengan cara observasi, wawancara, dan kuesioner. Teknik pengolahan dan analisis data menggunakan statistik deskriptif. Hasil penelitian menunjukkan: (1). Karakteristik pendidikan antikorupsi melalui permainan tradisional beracuan pada materi pelajaran, guru, proses pembelajaran, dan nilai-nilai, yang berkesinambungan menanamkan perilaku antikorupsi. (2). Nilai antikorupsi Dolanan Bocah Caruban Nagari yaitu nilai jujur, disiplin, tanggung jawab, kerja keras, mandiri, sederhana, adil, berani, dan peduli dengan tingkat perubahan sikap siswa tertinggi pada nilai kejujuran dan terendah pada nilai kemandirian.-----The high human dependence on technology has helped to shift the popularity of traditional games. While understanding the richness of local cultural values in each game plays a vital role in efforts to foster anti-corruption values from an early age. Researchers examine how the child caruban Nagari can play a role as an effort to foster anti-corruption in elementary school students. It aims to analyze the characteristics of the game, examine the types of games as anti-corruption education, and develop the intelligence of virtue values. This research uses a qualitative approach with a descriptive analysis methods Data collection by observation, interview, and questionnaire. Data processing and analysis techniques use descriptive statistics. The results showed: (1). The characteristics of anti-corruption education through traditional games refer to the subject matter, the teacher, the learning process, and values, which continuously instill anti-corruption behavior. (2). The anti-corruption value of kid caruban nagari is honest, discipline, responsibility, hard work, independent, simple, fair, brave, and caring with the highest level of change in student attitudes on honesty values and the lowest on self-sustained values.


2018 ◽  
Vol 2 (1) ◽  
pp. 83-91
Author(s):  
Hindun Hindun

Elementary school level, basic skills, reading, writing and arithmetic are given on the subjects of mathematics and Indonesian language.Math and Indonesian lessons are very useful and fundamental lessons.But the condition of learning in class III SDN 07 Pinang Sebatang Barat these two subjects have not achieved maximum results.This is evident from the results of mathematics and Indonesian replication given only 10 students (42%) of 32 students the total number of students in class III SDN 07 pinang a western trunk that get the value in accordance with KKM.Berarti than 50% of students' mathematics learning results are still below minimum completeness criteria (KKM), which has been determined by the school.The KKM has been determined by the school for mathematics ≥ 60, while the Indonesian language is ≥ 65 Based on the identification and analysis of the above problems found many problems: 1) is giving task method can improve learning outcomes of mathematics to the subject of simple fractions in Class III SD Negeri 07 Pinang Sebatang Barat Kecamatan Tualang in Academic Year 2015/2016? 2) Does the process skills approach can improve learning outcomes Indonesian Listen to the story on the subject of the third grade students of SDN 07 Pinang Sebatang Barat Kecamatan Tualang in academic year 2015/2016? As subject in this Classroom Action research is a third grade students of SD Negeri 0 7Pinang SebatangKecamatan Tualang Siak in the academic year 201 5/201 6 with the total number of students 32 people consisting of 18 male students - male and 18 female students with ability to understand the different subjects.This study uses learning tools consisting of: syllabus, learning implementation plan (RPP), Student Worksheet (LKS), and further training. The conclusion that: 1) Application of the method of assignment in the learning process can improve the results of teaching and learning mathematics at third grade students of SD Negeri 07 Pinang Sebatang Barat Kecamatan Tualang in academic Year 201 5/201 6, with the average results of students in cycle 1 reaches 63, 78 and in cycle 2 reaches 70.78. 2) Implementation other Method in the learning process can improve student Indonesian learning outcomes at third grade students in SD Negeri 07 Pinang Sebatang Barat Kecamatan Tualang in academic year 2015/2016, with the average student learning outcomes in cycle 1 reached 64.06 and in cycle 2 reaches 71.71.


Author(s):  
Maria José Corral Carrillo ◽  
Ana María Martín Cuadrado

RESUMENLos planes de orientación y acogida surgen en la universidad como una de las medidas facilitadoras en las situaciones de tránsito que sobrevienen en esta etapa educativa. Una estrategia reconocida como medida muy recomendable para acompañar a los estudiantes en su primer año de universidad es la mentoría entre iguales. Este artículo pretende, por un lado, ofrecer una panorámica sobre el programa piloto de bMentoría llevado a cabo en el Centro Asociado de la UNED en Sevilla iniciado en el curso académico 2014/2015; y por otro, presentar algunos de los resultados del primer año. La metodología se ha realizado mediante un estudio exploratorio, de carácter cuantitativo, descriptivo e inferencial que incorpora un análisis de conglomerados a fin de detectar grupos o perfiles en función de las dificultades encontradas al inicio de sus estudios. El tipo de necesidades detectadas corroboran los datos obtenidos en otras investigaciones (Callejo, 2001; García-Aretio, 1994; Sánchez-Elvira, Fernández y Amor, 2006; Sánchez, Manzano-Soto, Martín-Cuadrado, Oliveros, Rísquez, y Suárez, 2009), aunque despuntan otras necesidades relacionadas con las competencias digitales que les impide realizarse personalmente y participar en la comunidad educativa. Los medios electrónicos más usados en la relación de bMentoría son el WhatsApp y el e-correo, con un porcentaje de respuesta del 56% y el 40%, respectivamente. Los temas importantes se resuelven en el centro asociado, preferiblemente. El modelo de bMentoría muestra la importancia de combinar espacios formales e informales, presenciales y virtuales en la relación entre iguales.ABSTRACTOrientation and reception plans emerge in universities as one of the facilitating measures in transit situations arising in this educative stage. A strategy recognized as a highly recommended measure to accompany the students in their first year at university, is peer mentoring. This article intends, on the one hand, to offer an overview of the pilot program of bMentorship carried out in the Associated Center of the UNED (Spanish Open University) in Seville started during the 2014/2015 academic year; and on the other hand. The methodoly have been supported through exploratory study , as well as quantitative, descriptive and inferential , in the dame way It implement cluster analysis techniques in order to detect either groups or profiles according to the difficulties encountered at the start of their degrees. The type of detected needs corroborates the data obtained in other similar researches (Callejo, 2001; García-Aretio 1994; Sánchez-Elvira, Fernández and Amor, 2006; Sánchez, Manzano-Soto, Martín-Cuadrado, Oliveros, Rísquez, and Suárez, 2009), although other needs related to digital skills preventing them from personal development and participation in the educational community stand out. The most used social media in bMentoría's for communication are WhatsApp and email, with a response rate of 56% and 40%, respectively. The resolution of important issues is performed in the context of the associated center, preferably. The bMentoría model shows the importance of combining formal and informal spaces, both face-to-face and virtual, in the development of the relationship between peers.


2021 ◽  
Vol 5 (2) ◽  
pp. 384
Author(s):  
Anggun Rimada Akhmad AR ◽  
Gede Wira Bayu ◽  
I Gde Wawan Sudatha

Learning activities have not been carried out optimally. The learning media used is only fixed on one source of textbooks, so students have difficulty understanding the material. In addition, teachers only teach using the assignment and lecture methods. This study aims to develop learning media in the form of videos to assist students in learning. This type of research is development research with the model used is ADDIE. The methods used in collecting data are observation, interviews, and questionnaires. The instrument used in collecting data is a questionnaire. The subject of this research is Civics learning video media on the topic of symbols and meanings of the Pancasila precepts, in this study the data analysis technique used in this development research was using qualitative descriptive statistical analysis techniques and quantitative descriptive statistics. The results of the research are the results of the expert test of the content of the subjects developed to get the results of 4.84 with very good qualifications, the learning design experts get the results of 4.22 with very good qualifications, the test results from the learning media experts get the results of 4.30 with the qualifications very good. The results of the practitioner test got a result of 4.58 with very good qualifications, the results of the limited trial got a result of 4.79 with very good qualifications. It can be concluded that the media developed is feasible to be applied in learning. The implication of this research is that the developed media can make it easier for students to understand Civics subject matter, especially the topic of symbols and meanings of the Pancasila precepts.


PHEDHERAL ◽  
2018 ◽  
Vol 15 (2) ◽  
pp. 27
Author(s):  
Aldial Suryantopo ◽  
Waluyo Waluyo

<p>The purpose of the study was to improve the learning results of bump pass basic motion of mini volleyball game toward the fifth grade students of SD Djamaatul Ichwan Surakarta in the academic year of 2017/2018.<br />This research was a classroom action research (CAR). It was conducted in two cycles where each cycle consists of four stages namely as planning, action implementation, observation, and reflection. There were 29 students from the fifth grade of SD Djama’atul Ichwan as the subject of the research. The sources of the research were taken from the students, the researcher, and the teacher as a collaborator. In collecting the data, the researcher conducted tests and observation. Triangulation data was used to check the validity of the test. The data analysis used in this research was descriptive qualitative technique based on the analysis of the qualitative percantage.<br />According to the pre-cycle result, it was found that only 9 students who were completed or only about 31.03% and there were 20 students who were not completed or about 68.97%. In the cycle I, it was obtained that the learning results of the students who were completed as many of 14 students (48,28%) and there were 15 students who were not completed (51,72%) where the affective average was (75,86%), the psychomotor was (31,03%), and the cognitive was (79,31%). In the cycle II, it was found that the learning results of students who were completed as many of 23 students or about 79.31% and there were 6 students who were not complete or about 20,69% where the affective average was (93.10%), the psychomotor was (72.41%) and the cognitive was (79.31%). According to the analysis of cycle I and cycle II, it showed the significant improvement and in accordance to the target achievements.<br />Based on the results, it could be concluded that: modified ball in learning process could increase the learning results of bump pass basic motion in mini volleyball game toward the fifth grade students of SD Djamaatul Ichwan Surakarta in the academic year of 2017/2018.</p>


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