scholarly journals PENINGKATAN HASIL BELAJAR MENULIS CERITA FANTASI DENGAN MENGGUNAKAN METODE PAKEM SISWA KELAS VIII-C SMP NEGERI 5 TENGGARONG TAHUN PELAJARAN 2018/2019

2019 ◽  
Vol 14 (1) ◽  
pp. 21
Author(s):  
NFN Jumairi

This study aims to improve learning outcomes of class VIII-C students of SMP Negeri 5 Tenggarong, academic year of 2018/2019, in writing fantasy stories using the Pakem method. It  was conducted in 3 (three) cycles and each of them consisted of planning, action, observation, and reflection. Based on the results, it can be concluded that the use of Pakem method in the learning of writing fantasy stories can improve the learning outcomes of class VIII-C students of SMP Negeri 5 Tenggarong in the academic year of 2018/2019.

2021 ◽  
Vol 12 (1) ◽  
pp. 23
Author(s):  
Aris Try Andreas Putra ◽  
Sufiani Sufiani

<em>This study aims to describe the application of the snowball throwing learning model in improving the learning outcomes of students in Islamic religious education subjects in class VIII 2 at SMP Negeri 23 Konawe Selatan. This type of research is a classroom action research (PTK) with research procedures in two cycles with several stages, namely planning, action, observation and reflection. The data collection techniques used were observation, test learning outcomes and documentation. Observations were made to determine the activities of researchers and students in implementing learning. Learning outcome tests are carried out to determine the completeness of student learning outcomes. Meanwhile, documentation is used to obtain data about the state or number of students who will be studied in class VIII 2 SMP Negeri 23 Konawe Selatan. From the results of the study, students who scored above 70 in the pre-cycle initial test were 5 people with an average of 59.14 and a percentage of 23, 80%. After the implementation of cycle I, 11 students who achieved mastery learning above a value of 70 with an average score of 63.80 and a percentage of 52.38%. Furthermore, after the implementation of cycle II, 17 students who obtained a value of 70 and above with an average of 71.90 and a percentage of 80.95%.</em>


2016 ◽  
Vol 7 (1) ◽  
pp. 91-98
Author(s):  
Teguh Prasojo

Tujuan dari penelitian ini adalah untuk meningkatkan aktivitas dan hasil belajar siswa materi trigonometri melalui pembelajaran matematika dengan metode Tutor Sebaya pada siswa kelas X IPA 7 SMA 1 Kudus tahun pelajaran 2012/2013. Penelitian ini merupakan penelitian tindakan kelas yang dilakukan dalam 2 siklus yang masing-masing terdiri 4 tahap yaitu perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Hasil pengamatan untuk keaktifan siswa ada peningkatan sebesar 15,14 %. Hasil belajar matematika dari kondisi awal ke siklus I meningkat sebesar 14,42%, sedangkan dari siklus I ke siklus II ada peningkatan sebesar 7,69%, sehingga secara keseluruhan dari kondisi awal ke siklus II ada peningkatan sebesar 23,22%. Jadi dapat disimpulkan bahwa dengan menggunakan metode tutor sebaya dapat meningkatkan aktivitas dan hasil belajar siswa kelas X IPA 7 SMA 1 Kudus tahun pelajaran 2012/2013 pada materi trigonometri.The purpose of this research is to improve the activity and student learning outcomes through learning mathematics trigonometry materials with methods Peer tutoring in class X IPA 7 SMA 1 Kudus in the academic year 2012/2013. This research is a classroom action research conducted in two cycles, each of which comprises four stages: planning, action, observation, and reflection. The observation of student activity there is an increase of 15.14%. Mathematics learning outcomes from the initial conditions to the first cycle increased by 14.42%, while from the first cycle to the second cycle there is an increase of 7.69%, so that the whole of the first condition to the second cycle there is an increase of 23.22%. So it can be concluded that by using the method of peer tutors can increase the activity and results of class X student IPA 7 SMA 1 Kudus in the academic year 2012/2013 in the subject of trigonometry.


2019 ◽  
Vol 3 (1) ◽  
pp. 158
Author(s):  
Yulidar Yulidar

ABTRACTThis research is a classroom action research. The meeting in this study was designed in two cycles where each cycle consisted of four stages, namely planning, action, observation, and reflection. The population used is class IV SDN 011 Kembang Harum Pasir Penyu Subdistrict, Indragiri Hulu Regency in the first semester of the 2018/2019 academic year. The sample used was 39 students consisting of 19 men and 20 women. The instruments used in retrieving data were obtained from the results of the performance tests displayed by students during the test. The results of this study indicate that through the approach of playing frog ball can improve students' abilities in learning long jumps. The results of the data obtained from long jump learning through the approach of playing frog ball in grade IV students of SD Negeri 011 Kembang Harum are students whose initial ability has an average of 65.38 to 71.79 with a percentage of completeness of 69.23% after being given action on cycle I, then continued in cycle 2, there was an increase in the average student's long jump ability which was 74.48 where as many as 34 students or 87.17% students reached the specified KKM.Keywords: learning outcomes, long jump, frog ball game ABTRAKPenelitian ini merupakan penelitian tindakan kelas. Pertemuan dalam penelitian ini dirancang dua siklus dimana setiap siklus terdiri dari 4 tahap yaitu perencanaan, tindakan, observasi, dan refleksi. Adapun populasi yang digunakan adalah siswa kelas IV SDN 011 Kembang Harum Kecamatan Pasir Penyu Kabupaten Indragiri Hulu pada semester satu tahun pelajaran 2018/2019. Sampel yang digunakan adalah 39 siswa yang terdiri dari 19 orang laki-laki dan 20 orang perempuan. Instrumen yang digunakan dalam pengambilan data diperoleh dari hasil tes unjuk kerja yang ditampilkan siswa saat pelaksanaan tes. Dari hasil penelitian ini menunjukan bahwa melalui pendekatan bermain bola katak dapat meningkatkan kemampuan siswa dalam pembelajaran lompat jauh. Hasil data yang diperoleh dari pembelajaran lompat jauh melalui pendekatan bermain bola katak pada siswa kelas IV SD Negeri 011 Kembang Harum yaitu siswa yang pada kemampuan awal memiliki rata-rata 65,38 menjadi 71,79 dengan persentase ketuntasan 69,23 % setelah diberikan tindakan pada siklus I, kemudian dilanjutkan pada siklus 2, terjadi peningkatan rata-rata kemampuan lompat jauh siswa yaitu 74,48 dimana sebanyak 34 siswa atau sebesar 87,17 % siswa mencapai KKM yang ditentukan.Kata kunci: hasil belajar, lompat jauh, permainan bola katak


2017 ◽  
Vol 4 (2) ◽  
pp. 10-23
Author(s):  
Aliam Bahri ◽  
Mila Karmila

AbstractThis research was a classroom action research (PTK) with the presentation of data and descriptions kuantitatif. Qualitative research descriptions was conducted in two cycles. Each cycle consists of four phases: planning, action, observation, and reflection. Data learning process of each cycle were analyzed descriptively qualitative. The data were analyzed descriptively learning outcomes kuantitatif.Subjek this research is class VIII totaling 16 orang.Tindakan given is intended to determine the increase in the learning process and learning outcomes in cycle I. As for the second cycle in the form of corrective actions against deficiencies experienced in cycle I. Results of the data analysis of the results of the study in the first cycle and the second cycle is concluded that, teaching intensive reading in class VIII SMP-I Guppi Samata Gowa by using SQ4R method can improve the learning process and learning outcomes intensive reading. Conclusions based on these results, the researchers suggested to the teachers to always use the methods that can stimulate students' attention so that the students were interested in learning. For other researchers and students who pursue teaching Indonesian language and literature are expected to conduct research in the areas of reading by using other methods, as well as in intensive reading so it can be found a variety of learning methods that can be used as learning in school.Keywords: Intensive Reading, Methods SQ4R AbstrakPenelitian ini bersifat penelitian tindakan kelas (PTK) dengan pemaparan data deskripsi kualitatif dan deskripsi kuantitatif.Penelitian ini dilaksanakan dalam dua siklus. Setiap siklus terdiri atas 4 tahap yaitu: tahap perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Data proses pembelajaran setiap siklus dianalisis secara deskriptif kualitatif. Adapun data hasil pembelajaran dianalisis secara deskriptif kuantitatif.Subjek penelitian ini adalah siswa kelas VIII yang berjumlah 16 orang.Tindakan yang diberikan dimaksudkan untuk mengetahui peningkatan proses pembelajaran dan hasil pembelajaran pada siklus I. Adapun siklus II berupa tindakan perbaikan terhadap kekurangan-kekurangan yang dialami pada siklus I.Hasil analisis data yang dilakukan terhadap hasil penelitian pada siklus I dan siklus II disimpulkan bahwa, pembelajaran membaca intensif pada siswa kelas VIII-I SMP Guppi Samata Gowa dengan menggunkan metode SQ4R dapat meningkatkan kemampuan pada proses pembelajaran dan hasil pembelajaran membaca intensif. Berdasarkan simpulan hasil penelitian ini, peneliti menyarankan kepada guru agar senantiasa menggunakan metode yang dapat merangsang perhatian siswa sehingga siswa merasa tertarik untuk belajar. Bagi peneliti lain dan mahasiwa yang menekuni pengajaran bahasa dan sastra Indonesia diharapkan melakukan penelitian dalam bidang membaca dengan menggunakan metode lain, demikian pula dalam membaca intensif sehingga dapat ditemukan berbagai metode pembelajaran yang dapat digunakan sebagai pembelajaran di sekolah. Kata Kunci: Membaca Intensif, Metode SQ4R


2020 ◽  
Vol 3 (1) ◽  
pp. 99
Author(s):  
Mardiani Mardiani

This study aims to improve learning outcomes motion coordination through the cooperative model of students of class III Elementary School No. 18 / IX Muaro 2018/2019 academic year the research method is classroom action research, consists of two cycles each cycle carried out 3 times a meeting, each cycle consisting of planning, action, observation and reflection, The research subjects were 26 students in class III, 13 male and 13 female students, data collection techniques are observation, and formative tests, data analysis is comparing the average score, the successful evaluation is KKM of 68 individuals and 80% classical, The results showed that the pre-cycle completeness of three students or by 12% increased to 14 students or by 54% in the first cycle and increased again to 22 or by 85% in the second cycle, Observation of teacher activity by 68% in the category of "Good" increased to 83% in the category of "Very Good" Observation of student activity by 60% in the category of "Good" increased to 83% in the category of "Very good" therefore, it can be concluded that the cooperative model improves learning outcomes for the coordination of class III motion elementary school number 18 / IX Muaro Jambi in 2018/2019 academic year.


2016 ◽  
Vol 11 (1) ◽  
pp. 68
Author(s):  
Abdul Haris Alamsah

The learning process is still dominated by the activities of the lecture so that less active learners. This will have an effect on activity and learning outcomes obtained learners in physics. To overcome the need for a suitable learning model so that students are more active and kretif in solving a problem that is by learning model Jigsaw. The purpose of research, the implementation of cooperative learning model Jigsaw can improve Physical activity and learning outcomes for students of class IX B SMP Negeri 16Surakarta, the first half of the year 20014/2015. This research is a classroom action research conducted in two cycles, each cycle consisting of planning, action, observation and reflection. Data obtained in this research include the study of students, learners and the level of activity observed in response to the results of the process pebelajaran. Indikator success when the average daily test results have been achieved> KKM. The results of the study, by using model Jigsaw can increase the activity and learning outcomes of students of class IX B SMP N 16 Surakarta academic year 20014/2015.


2018 ◽  
Vol 1 (1) ◽  
pp. 29
Author(s):  
Heryansyah Heryansyah

This study aimed to describe the increase in the ability to listen to a trip report by inquiry method using video media in class VIII B SMPN 2 Segedong Pontianak District in Academic Year 2013/2014.This research method is descriptive with this kind of research is classroom action research conducted through three cycles. Each cycle consists of planning, action, observation, and reflection.The study concluded that the inquiry method with video media effectively used in improving listening skills a trip report on class VIII B SMP Negeri 2 Segedong Pontianak district academic year 2013/2014.


Author(s):  
Khanurul Jannah

Low of students’ writing ability and monotonous learning technique made the students less interested in the learning process. Based on the causes, the objectives of this research are: (1) To find out the improvement students’ ability in writing asking and giving for opinion. (2) To prove the effectiveness students’ ability in writing asking and giving for opinion by using Make a Match technique. This research was conducted two cycles. Each cycle consisted of planning, action, observation, and reflection. Data was collected with tests and non-test techniques. The subject of this research was XI MIPA 2 of 11 SHS Semarang. This research was conducted in the odd semester in academic year of 2018/2019. The result obtained the mean of students’ score in the first cycle was 78, the percentage completeness of students’ score was 75%. The mean of students’ score in the second cycle was 82, the percentage completeness of students’ score was 81%. Students’ score in each cycle have increased, with an increase in learning outcomes of 6%. Based on the results of the research, it can be concluded that the use of Make a Match technique improve students’ writing ability in asking and giving for opinion of XI MIPA 2 Class of 11 Senior High School Semarang. Beside that, the use of Make a Match technique could make students more active and created “fun” learning environment. Therefore, English teacher is recommended to use Make a Match technique in learning English to improve students’ writing ability.


Jurnal PGSD ◽  
2018 ◽  
Vol 11 (2) ◽  
pp. 100-105
Author(s):  
Jamalia Jamalia

The purpose of this research is to improve results learning subjects IPS through snake ladder media on grade 6 students SD No 104 / IX Kedemangan Muaro Jambi District Academic Year 2012/2013. The low learning interest of students in following the subjects of Social Sciences (IPS) which causes lowlearning outcomes of students is a major element of this research. The form of research is action research which is implemented in three cycles/ series. each cycle/ series consists of four stages namely, planning, action, observation, and reflection. There were 27 subjects, consisting of 11 males and 16 females. The method used as the main method is observation and test. The results showed that through the game media snake ladder the increased learning outcomes of IPS students, in the pre-action of the learners overall learning outcomes show percentage of 7.40% of students learn complete, after the first cycle/ series of learning results have increased in the amount of 40.74%. However the school established KKM 60 with percentage 100% complete, the action continued in II cycle/series and then result increased by 70.37%. and then the action is continued in III cycle/series with result score of 100% complete. it can be concluded that through the game media snake ladder can improve learning outcomes of IPS in grade 6 students SD 104 / IX Kedemangan muaro jambi district academic year 2012/2013.


2020 ◽  
Vol 21 (2) ◽  
pp. 121
Author(s):  
Syarifuddin Syarifuddin

ABSTRAK Tujuan penelitian adalah untuk menemukan upaya peningkatan aktifitas dan prestasi belajar peserta didik melalui model pembelajaran kooperatif tipe Jigsaw yang disertai dengan penerapan tugas baca. Penelitian ini dilaksanakan dalam 2 siklus, setiap siklus terdiri atas tahap perencanaan, tindakan, observasi dan refleksi. Subyek penelitian adalah siswa kelas XII.IPA.1 SMA Negeri 5 Sidrap Tahun Pelajaran 2017/2018, dengan jumlah siswa 29 orang, terdiri dari 12 orang laki-laki dan 17 orang perempuan. Analisis data dilakukan dengan analisis deskriptif. Hasil penelitian menunjukkan, rata-rata hasil belajar siswa pada siklus I 74,38 dengan ketuntasan klasikal 75,38%, pada siklus II rata-rata hasil belajar siswa 77,62 dengan ketuntasan klasikal 89,66%. Dan setelah diadakan ulangan harian untuk materi siklus I dan II diperoleh rata-rata hasil belajar 78,14 dengan ketuntasan klasikal 93,10%. Kondisi ini menunjukkan adanya peningkatan hasil belajar siswa serta peningkatan ketercapaian ketuntasan belajar secara klasikal. Kata kunci: Hasil belajar, kooperatif tipe Jigsaw, tugas baca ABSTRACT The research objective was to find efforts to increase the activity and learning achievement of students through the Jigsaw cooperative learning model which was accompanied by the application of reading assignments. This research was conducted in 2 cycles, each cycle consisting of planning, action, observation and reflection stages. The research subjects were students of class XII.IPA.1 SMA Negeri 5 Sidrap in the academic year 2017/2018, with 29 students, consisting of 12 boys and 17 girls. Data analysis was carried out by descriptive analysis. The results showed, the average student learning outcomes in the first cycle 74.38 with 75.38% classical completeness, in the second cycle the average student learning outcomes 77.62 with 89.66% classical completeness. And after the formative tests were held for the material of the first and second cycles, the average learning outcome was 78.14 with 93.10% classical completeness. This condition indicates an increase in student learning outcomes and an increase in the achievement of classical learning completeness. Keywords: Learning outcomes, Jigsaw cooperative, reading assignment


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