scholarly journals ANALISIS WEBSITE WIKI VERSAILLUS DENGAN MENGGUNAKAN METODE PIECES

Author(s):  
I Ketut Sudaryana ◽  
Hadi Sanjaya ◽  
Ricky Tjong

The development of this age in the world is characterized by information technology. For a long time, humans can not be separated from technology. The development of Internet information technology effected the creation of the internet. The Internet sends people to communicate and search for information about anyone. How to find existing information is to open websites that exist on the internet. Website is a system where information in the form of text, images, sound, and others are presented in hypertext form. One of the websites that contain information is Versaillus. Versaillus is a website that contains information about a game called Mobile Legends and the manifold of Versaillus is a wiki’s site, but the website is not crowded by people. Therefore, the author will researching the site versaillus by using PIECES method. The results of this study can change the site versaillus to be better and better from PIECES method.

Author(s):  
Paul Chilsen

We are immersed in a culture of spoken media, written media, and now irrevocably, digital screen media. Just as writing and speaking skills are keys to functioning in society, we must consider that the world increasingly demands proficiency in “mediating” as well. Doing anything less leaves this powerful medium in the hands of a relative few. By offering instruction in what digital screen media is, how it is effectively created, how the Internet continues to alter communication, and how this all informs everyday teaching and learning, digital media literacy can become more broadly understood and accessible. This chapter follows a program developed by the Rosebud Institute and looks at how—using simple, accessible technology—people can become more digital media literate by creating screen products themselves. The creation process also enables deeper, more authentic learning, allowing us all to communicate more effectively, to self-assess more reflectively, and to thrive in a screen-based world.


Author(s):  
J. Paynter

Historically, information and services can only be obtained through narrow, one to one, phones, and agency-specific shop fronts (Caffrey, 1998). Information technology, especially the Internet, opens possibilities of using methods to distribute information and deliver services on a much grander scale. The Internet provides a foundation for a variety of communications media. The Web is one of the most important media built upon the Internet. It can be accessed from almost anywhere in the world by means of computers and electronic devices; it is possible to elicit more information, establish platforms for online payment, online consultation and e-voting. Security concerns can be overcome by data-authentication technologies. It can deliver government services and encourage greater democracy and engagement from citizens. Governments around the world are exploring the use of Web-based information technology (Grönlund, 2002). Attention has focused on the design and delivery of portals as a major component of government electronic service infrastructures. The N.Z. government portal site (http://www.govt.nz/en/home/) or the Local Government Online Ltd (LGOL) Web site, (www.localgovt.co.nz/AboutCouncils/Councils/ByRegion/) are examples. Since the mid-1990s governments have been tapping the potential of the Internet to improve and governance and service provision. “In 2001, it was estimated that globally there were well over 50,000 official government Web sites with more coming online daily. In 1996 less than 50 official government homepages could be found on the world-wide-Web” (Ronaghan, 2002). Local governments are faced with growing demands of delivering information and services more efficiently and effectively and at low cost. Along with the rapid growth of technological developments, people demand high quality services that reflect their lifestyles and are accessible after normal office hours from home or work. Thus, the goals of delivering electronic government services are to simplify procedures and documentation; eliminate interactions that fail to yield outcomes; extend contact opportunities (i.e., access) beyond office hours and improve relationships with the public (Grönlund, 2002). Having an effective Web presence is critical to the success of local governments moving to adopt new technologies. Of equal importance is the evaluation of Web sites using different manual and automated methodologies and tools. In this study an evaluation of local authority Web sites was conducted to gain a practical understanding of the impact of the Internet on local governments in New Zealand using a tailor-made model specific to local governments. Issues studied focused on the information and services provided by the local authority Web sites. What is more important is whether the local government operations can or are able to support the expectations for speed, service, convenience, and delivery that the Web creates. Through identification of best practice Web sites and a set of evaluation methods and tools, this paper will provide a set of design guidelines to local authorities that would benefit and better meet the needs of their local communities.


Author(s):  
Soraj Hongladarom

The problem of global digital divide, namely disparity in Internet access and use among the various regions of the world, is a growing concern. Even though, according to some reports, the gap is getting narrower, this does not mean that the problem is disappearing, because the problem does not just consist in getting more people to become “wired,” so to speak. This chapter investigates the various relationships among the global digital divide, global justice, cultures and epistemology. Very briefly stated, not getting access to the Internet constitutes an injustice because the access is a social good that can lead to various other goods. Furthermore, as information technology is a second-order technology, one that operates on meaning bearing symbols, access to the technology is very much an issue of social epistemology, an attempt to find out the optimal way to distribute knowledge across the social and cultural domains.


Author(s):  
José-Fernando. Diez-Higuera ◽  
Francisco-Javier Diaz-Pernas

In the last few years, because of the increasing growth of the Internet, general-purpose clients have achieved a high level of popularity for static consultation of text and pictures. This is the case of the World Wide Web (i.e., the Web browsers). Using a hypertext system, Web users can select and read in their computers information from all around the world, with no other requirement than an Internet connection and a navigation program. For a long time, the information available on the Internet has been series of written texts and 2D pictures (i.e., static information). This sort of information suited many publications, but it was highly unsatisfactory for others, like those related to objects of art, where real volume, and interactivity with the user, are of great importance. Here, the possibility of including 3D information in Web pages makes real sense.


Author(s):  
Stephan Kudyba ◽  
Richard Hoptroff

The world of commerce has undergone a transformation since the early 1990s, which has increasingly included the utilization of information technologies by firms across industry sectors in order to achieve greater productivity and profitability. In other words, through use of such technologies as mainframes, PCs, telecommunications, state-of-the-art software applications and the Internet, corporations seek to utilize productive resources in a way that augment the efficiency with which they provide the most appropriate mix of goods and services to their ultimate consumer. This process has provided the backbone to the evolution of the information economy which has included increased investment in information technology (IT), the demand for IT labor and the initiation of such new paradigms as e-commerce.


Author(s):  
Maskur .

The development of popular culture, particularly, in the development of information technology such as as television, mobile phones, and the Internet, have an impact on the creation of a new reality called hyper-reality. Media, in this case, is able to reconstruct a new reality through the sophisticated technology. The construction of this medium also penetrates the religious area. This can be seen in the figure of Abdullah Gymnastiar (Aa Gym). Through the medium of information, Aa Gym is not only seen as a religious teacher who offers a depth of spirituality but also as a celebrity through the image formed. This paper aims to identify and describe the phenomenon of celebrity cleric/ ustadz Abdullah Gymnastiar in popular culture, using hyper-semiotics approach of Yasraf Amir Piliang. This paper attempts to explain the new reality of diversity of Abdullah Gymnastiar. Through the hyper-semiotics approach, religious hyper-reality form can be described scientifically.


Author(s):  
A. J. Pitman ◽  
M. Gosper ◽  
D. C. Rich

<span>The design of a first year course with enrolments of about 400 students which is delivered using information technology via the Internet or Intranet is reviewed. The course is composed of a variety of information technology based applications including course materials, bulletin boards, email, quizzes, access to the World Wide Web and multimedia packages linked together using a single Internet browser interface. Access statistics through the entire course were collected hourly over the sixteen weeks of semester and separated on the basis of gender and final grade. Statistical analysis is presented which shows that different groups of students access the course in different ways. Performance in the course is statistically related to the number of times the student accesses the package. We find no evidence that males are advantaged or disadvantaged compared to females through the use of information technology although females appear to use the communications part of the course more than males. Based on the access statistics, we make recommendations on the components which seem to be well received by students and we note some components which will require more careful integration into a teaching program. Overall, the delivery of a first year course via information technology works well provided the components are carefully integrated into the course framework.</span>


2019 ◽  
Vol 22 (3) ◽  
pp. 60-70
Author(s):  
Demush Bajrami ◽  
Arburim Iseni ◽  
Anesa Topko

Subversion! Is it the symbol of invisibility, or the symbol of the secret power? What does it represent, the ability to carry the messages secretly, or the power to change the world? What are the ideas or objects that subversion challenges? The authority, people, tradition, institution, or the whole of humanity. Can it be considered as a way to brainwash or as a means to manipulate the thoughts and opinions of people? Is the power used by people to hide their feelings from others, be subversive? Is it the point where the change and progress meet? There are a lot of numerous and different questions that can be born from just a simple word subversion. At first glance, we think it is something simple, but its true meaning has power and many methods of expression. The whole idea and aim of subversion are to overthrow the existing state or situation and bring a functioning or desired change. It also supports the idea of staying behind and moving by one's own beliefs and choices. One of the common ways that we are exposed to subversive messages is through advertisements for different products, and the messages they carry on. Because of them, our subconscious mind is made to believe and desire things that we do not truly need or want. In the age of information technology and social media, subversive messages are carried much easier and shaped based on the characteristics of target audiences. Nowadays, advertisement and political campaigns directly respond to the individual requirements of target audiences, making their messages much more acceptable and influential.


2020 ◽  
Vol 2 ◽  
pp. 1-1
Author(s):  
Jakub Konicek

Abstract. Infographic is a popular term which resonates quite significantly in the world of the Internet for a long time. It became a very often used phrase not only in various forums, blogs, and websites, but also turned into a part of the scientific research presentation and later as a field of study in (not only) cartographic visualization as well. Either, the cartography is no exception. Many cartographers practically used this term and its generally known principles. Nevertheless, principles and its well-known essence are not officially and uniformly defined yet.The paper aims to present the evolution of infographics in time and its intersection and the usage focusing on cartography. The main aim is to figure out trends and milestones which are noticeable from the gradual evolution of infographics. The interests and activities of the professional scientific groups of the International Cartographic Association, as well as the thematic focus of the papers at the annual international conferences, confirm the growing popularity of the professional public.The case study figures out, through practical examples, when infographic has become a valuable part of cartographic creation and subject of study in cartographic research. Based on the available literature, professionally oriented forums and thematically focused articles at the Web of Science, the paper seeks to show an extended view of infographics. According to trendsetters, it is a popular design concept, nevertheless, it is still not given significant scientific attention from a professional point of view.The motivation for this research is to compile an evolution timeline of infographics, describe significant trends and define key milestones influencing its development, especially in the field of practical usage in cartography.


2020 ◽  
Vol 2 (1) ◽  
pp. 59-68
Author(s):  
Rodianto ◽  
Muhammad Abduh Robbani ◽  
Nora Dery Sofya

In the world of education the utilization of information technology is something that must be implemented, one of which is the use of the internet which can be used as a medium for disseminating information. Informatic Study Program of Sumbawa University of Technology is a study program that has graduated many alumni, but so far there is no portal that can manage information regarding the whereabouts of its alumni. This causes the study program difficulties in getting the latest information of the alumni when needed. Therefore, in this research a website-based alumni information system was designed which aims to facilitate the Informatic Study Program of Sumbawa University of Technology in managing and searching for information related to alumni data. In building this system researchers used the PHP programming language with CodeIgniter Framework and MySQL as the database. Then for the development of this software is using Waterfall model. It is hoped that when this system is implemented it can be used by study programs and alumni in managing alumni information, making it easier and faster to conduct data collection and reporting of existing alumni data.


Sign in / Sign up

Export Citation Format

Share Document