scholarly journals Perancangan Prototipe Mobile Learning “Wawasan Kebangsaan” berbasis Android bagi Milenial sebagai Solusi Pembelajaran Situasi Pandemi

2021 ◽  
Vol 7 (2) ◽  
pp. 375-388
Author(s):  
Djoko Murdowo ◽  
Rizka Rachmawati ◽  
Andreas Rio Adriyanto ◽  
Gema Aria Prahara

AbstrakKaum muda milenial rentan mengalami disorientasi, dislokasi, individualistik bahkan ada yang terpapar ideologi berbasis kebencian SARA dan terorisme. Hal ini disebabkan oleh sistem pembelajaran wawasan kebangsaan yang disampaikan di Perguruan Tinggi belum sepenuhnya sesuai dengan karakter milenial dan belum menggunakan alternatif media pembelajaran interaktif. Penggunaan smartphone/gadget oleh mahasiswa menjadi sebuah peluang dalam menunjang pembelajaran yang dilakukan secara virtual dan interaktif. Kondisi pandemi yang melanda saat ini menjadikan smartphone sebagai media yang penting yang digunakan dalam komunikasi dan pembelajaran. Penelitian ini bertujuan 1) mengembangkan bahan ajar tentang wawasan kebangsaan melalui media mobile learning berbasis android, 2) bahan ajar yang menghadirkan konten menarik berbentuk visual yang bisa diwujudkan dalam kegiatan pembelajaran. Metode penelitian menggunakan penelitian Research & Development (R&D) dengan tahapan penelitian yang dilaksanakan diawali identifikasi masalah, analisa, desain dan development. Hasil riset berupa rancangan prototipe mobile learning berbasis android dengan konten bahan ajar yang dikemas dalam aplikasi dengan visualisasi unsur warna, tipografi dan ilustrasi. Manfaat yang dihasilkan dari aplikasi adalah fleksibilitasnya yang bisa dibuka dimana saja dan kapan saja, tentunya sesuai dengan situasi pandemi saat ini. Alternatif ini dapat menjadi solusi metode pembelajaran yg terus dikembangkan kedepannya. Kata Kunci: milenial, mobile learning, pandemi covid19, wawasan kebangsaan AbstractMillennial youth are susceptible to disorientation, dislocation, individualism, and ideology. Some of them even expose to ideologies based on SARA hatred and terrorism. One of the causes of this situation is the national perception learning system communicated at universities is not entirely in line with the millennial character and has not used alternative interactive learning media. The use of smartphones/gadgets by students is an opportunity to support virtual and interactive learning. The current pandemic conditions have made smartphones an essential medium for communication and learning. This study aims to 1) develop teaching materials about national insight through android-based mobile learning media, 2) teaching materials that present interesting content in the form of visuals that embody learning activities. The research method used was Research & Development (R&D) research along with the stages of research carried out starting with problem identification, analysis, design, and development. The outcome of the research is an Android-based mobile learning prototype design with teaching material content that wraps in an application with visualization of color elements, typography, and illustrations. The benefits result from the application is its flexibility that it can be opened anywhere and anytime, indeed, in accordance with the current pandemic situation. This alternative can be a solution for learning methods that will continue to be advance in the future. Keywords: millennial, mobile learning, national insight, covid19 pandemic

2020 ◽  
Vol 8 (1) ◽  
pp. 46-55
Author(s):  
ANNAJMI ANNAJMI ◽  
RATRI ISHARYADI

Variable calculus is a subject that requires students to have high mastery and competence. This is because the material presented requires students to think critically and creatively to solve problems. In fact the results of the previous semester's assessment analysis, the percentage of students who graduated with grades A or B was very low. The research method is research and development, with ADDIE development stages, namely Analysis, Design, Development, Implementation, and Evaluation. The results of the needs analysis showed that students need teaching material for calculus variable which is assisted by a technology of mathematical applications, where students' opinions on the need for a mathematical application such as geogebra software in learning, there are 66.7% of students strongly agree, and there are 33.3% agree . The validation results show that the average of all aspects of the assessment of teaching materials obtained an average of 4.29 means that the teaching materials are valid. The results of the practicality questionnaire analysis of the 20 students who took the lecture obtained an overall average of 4.28, which means practical. The results of student responses to the teaching material questionnaire from the aspects of teaching materials and learning activities obtained an average percentage of total positive responses of students amounted to 81.67% meaning that teaching materials are effectively used by students in learning


2021 ◽  
Vol 9 (1) ◽  
pp. 31
Author(s):  
Lilis Diah Kusumawati ◽  
NFn Sugito ◽  
Ali Mustadi

Interactive multimedia is a technology that mediates the development of learning activities to make it more interesting and enjoyable so that it can motivate students to learn. This study aims to determine feasibility of interactive learning multimedia product in motivating student for fourth grade of elementary school to learn mathematics. The research method uses the concept of ADDIE models to develop products with five stages, 1) analyze; 2) design; 3) develop; 4) implement; and 5) evaluate. The result showed that the development of interactive learning multimedia is feasible used for motivating students in grade 4 to learn mathematics. The result of validation by material experts showed that the products developed reached a score of 43 so that it was included in the "very good" category, while the results of the validation by the media experts showed that the products developed reached a score of 59 so that it was included in the "very good" category. Teacher responses related to the practicality of product use reached a score of 113 so that it was included in the "very good" category, while student responses related to the practicality of using the product reached a score of 83 so that it was included in the "very good" category. In motivating students to learn mathematics, interactive learning multimedia can be applied to elementary school students in grade 4.AbstrakMultimedia interaktif adalah teknologi yang memediasi pengembangan kegiatan pembelajaran agar lebih menarik dan menyenangkan sehingga mampu memotivasi siswa dalam belajar. Penelitian ini bertujuan untuk mengetahui kelayakan produk multimedia pembelajaran interaktif dalam memotivasi siswa kelas IV sekolah dasar untuk belajar matematika. Metode penelitian menggunakan konsep model ADDIE untuk mengembangkan produk dengan lima tahap, 1) menganalisis; 2) desain; 3) berkembang; 4) mengimplementasikan; dan 5) mengevaluasi. Hasil penelitian menunjukkan bahwa pengembangan multimedia pembelajaran interaktif layak digunakan untuk memotivasi siswa kelas 4 dalam belajar matematika. Hasil validasi oleh ahli materi menunjukkan bahwa produk yang dikembangkan mencapai skor 43 sehingga masuk dalam kategori “sangat baik”, sedangkan hasil validasi oleh ahli media menunjukkan bahwa produk yang dikembangkan mencapai skor 59 sehingga masuk dalam kategori "sangat baik". Tanggapan guru terkait dengan kepraktisan penggunaan produk mencapai skor 113 sehingga masuk dalam kategori “sangat baik”, sedangkan respons siswa terkait dengan kepraktisan penggunaan produk mencapai skor 83 sehingga masuk dalam kategori “sangat baik”. Dalam memotivasi siswa untuk belajar matematika, multimedia pembelajaran interaktif dapat diterapkan untuk siswa sekolah dasar di kelas 4.


2020 ◽  
Vol 3 (1) ◽  
pp. 119-134
Author(s):  
Hasnawati Hasnawati

Research aims to find out how avalid and effective environment-based teaching material is designed. This research is a research method of research&Development (R&D). To develop the product, this research follows the design of 4-D developmentmodel that includes four phases: Define, Design, Develop, Disseminate. The trial subjects were 18 students in class IV SDIT Al-Bashirah city Palopo. The results of the validity of the design teaching book are obtained by the value 4.18 with valid categories. The effectiveness of teaching materials is analyzed based onthe results of student study test and studen response after testing conducted. Theresults of  the test analysis obtained anaverage of 79.16 good categories with a percentage of 89%. While the results of the student responses poll analysis obtained 81.29% of students respond positively to teaching materials. The analysis was concluded that the neighbourhood-based teaching book wasincluded in the criteria for the validity and effectiveness of the teaching materials.


2021 ◽  
Vol 7 (SpecialIssue) ◽  
pp. 139-144
Author(s):  
Menza Hendri ◽  
Dian Pertiwi Rasmi ◽  
Winda Ananda

Since the Coronavirus disease (COVID-19) pandemic, the world of education has been affected by the application of a learning system that is carried out in a blended learning manner. Therefore, this study aims to develop teaching materials in the form of a STEM-based web module using scaffolding to assist the learning process during the covid 19 pandemic. The development of a STEM-based web module using scaffolding is carried out using the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation). Data were obtained through interviews with physics teachers. Based on the results of interviews with teachers at one of the senior high schools in Batanghari district, it is known that in offline learning, printed books from the school library are still used. Therefore, we need an electronic module that can be accessed anytime and anywhere to facilitate the learning process. So that researchers will develop a STEM-based web module using scaffolding on straight motion physics material for class X high school. The product produced is in the form of a web containing material for straight motion physics class X SMA/MA based on STEM using scaffolding


2019 ◽  
Vol 13 (1) ◽  
Author(s):  
Yayah Kusbudiyah

This article intends to examine the concept of education and training in the form of information and communication technology-based teaching materials for the athlete's teacher. This training is very important for them considering the teacher's low ability to use technology in the learning process. The research method used is the study of literature. The results of the analysis show that Substantive Technical Training in Teaching Material Preparation can be implemented to improve the competence of RA teachers in utilizing ICT-based learning media.


Jurnal Kiprah ◽  
2020 ◽  
Vol 8 (2) ◽  
pp. 143-150
Author(s):  
Hanum Hanifa Sukma ◽  
Ganis Amurdawati

Modul dalam pembelajaran Bahasa Indonesia menjadi pendukung siswa dalam menguasai materi sebab materi bahasa Indonesia saat ini diorientasikan berbasis teks. Tujuan pengembangan bahan ajar berbentuk modul ini untuk menghasilkan bahan ajar modul berbasis local wisdom yang layak pada materi menulis karangan narasi. Jenis penelitian ini adalah penelitian pengembangan atau Reseach and Development. Pengembangan mengacu pada model pengembangan ADDIE (Analyse, Design, Development, Implementation and Evaluation). Namun, pengembangan ini hanya sampai tahap implementation dan tahap kelima tidak dilakukan karena keterbatasan waktu dan biaya. Implementasi dilakukan pada salah satu sekolah dasar dengan subjek 28 siswa. Teknik pengumpulan data dalam penelitian ini menggunakan angket. Data yang didapatkan dianalisis dengan deskriptif persentase.  Hasil dari validasi modul oleh ahli materi dan pembelajaran terdiri dari aspek kelayakan isi sebesar 89%, aspek kebahasaan 87%, dan aspek sajian 82%. Sementara itu, penilaian produk oleh ahli media meliputi aspek bahan ajar sebesar 83%, aspek gambar/kegrafikan sebesar 81%, dan aspek tampilan sebesar 82%. Hasil uji coba terbatas mendapat respon positif sebesar 98,25% sehingga modul sangat layak digunakan sebagai bahan ajar. Penelitian ini menghasilkan pengembangan bahan ajar modul yang berbasis local wisdom di sekitar siswa yang menjadikan inovasi dalam mengembangkan kemampuan menulis narasi.   The position of Indonesian Language subjects in the 2013 Curriculum is an intermittent interrelation of other subjects in the learning process, in addition to that the Indonesian language material is currently oriented based on text. The purpose of developing teaching materials is to form modules to produce module teaching materials based on local wisdom in writing narrative essays for fifth grade students to find out the level of feasibility of the modules developed in writing local narrative essay writing materials. This type of research is development research or research and development. An interesting development in the ADDIE development model (Analysis, Design, Development, Implementation and Evaluation). However, this development only reached implementation, and the completion was not carried out due to time and cost limitations. Implementation was carried out in one of the elementary schools with a subject of 28 students. The technique of collecting data in this study used a questionnaire. The data obtained were analyzed with descriptive percentages. The results of the module validation by subject matter and learning experts consisted of 89% content eligibility aspects, 87% linguistic aspects, and 82% presentation aspects. Meanwhile, media experts released products with 83% teaching aspect, 81% picture / graphic aspect and 82% visual aspect. The limited trial results received a positive response of 98.25% so that the module is very feasible to use as teaching material. Teaching material based development modules based on local wisdom among students become an innovation in developing narrative writing skills


2020 ◽  
Vol 3 (2) ◽  
pp. 211-220
Author(s):  
Nurhana

The purposes of this research included: (1) developing teaching materials for writing short story using paraphrasing technique, (2) implementing learning to write short story using paraphrasing technique, (3) describing the feasibility of teaching materials for writing short story using paraphrasing technique. This research uses the research method of developing Willis's reflective, recursive, design, and development (R2D2) models. The method used is to produce a product and test the feasibility of the product in the form of teaching materials to write short stories with paraphrasing techniques in class XI MAN 2 Samarinda students. The results of the development of teaching materials for short story writing with paraphrasing techniques were validated by content/content experts who gave an average score of 92.04% and validation of teaching material experts obtained an average score of 95%. From the validation results the experts obtained an average score of 93.52% with a very good category. Thus, the teaching material produced is very suitable for use by students of class XI. Furthermore, implementing learning to write short stories with paraphrase techniques through planning assessments conducted by observer 1 who gave an average score of 80% and observer 2 gave an average score of 93.33%. The implementation of learning was given an average score of 81.73% by observer 1 and observer 2 giving an average score of 86.08%. From the average score given by observers 1 and 2 states learning takes place very well. The feasibility of teaching materials for short story writing with paraphrase techniques can be seen from the results of small group pretest trials with an average value of 67.8 and 86.7 posttests and field trials with an average value of 73.75 and posttests with an average value 88.18% with a very decent category.


2022 ◽  
Vol 7 (02) ◽  
pp. 638-648
Author(s):  
Danengsih

The author analyzed the pattern of presenting descriptions in the novel "Surat Kecil untukTuhan" by Agnes Davonar. The purpose of this study is to describe the pattern of presentation of static descriptions, patterns of presentation of moving descriptions, patterns of presentation of outline descriptions, and describing the results of studies on the pattern of presentation of descriptions in the novel "Surat Kecil untuk Tuhan" by Agnes Davonar can be used as a teaching  material  Indonesian  for  class  XII  learners  based  on  the  2013 Curriculum. The research method use is descriptive qualitative method. Therefore, the data obtained in this study are not in the form of numbers, but in the form of descriptions or narratives. The results showed that in the novel "Surat Kecil untuk Tuhan" by Agnes Davonar, there were 9 patterns of description presentation including, 5 static patterns, 3 moving patterns, and 1 skeleton pattern. The results also showed that based on the results of the analysis of the suitability of study materials with the demands of the curriculum, the novel “Surat Kecil untuk Tuhan” can the results of the study have been validated by experts and declared worthy of use as teaching materials.


2020 ◽  
Vol 1 (1) ◽  
pp. 59
Author(s):  
Reni Citra Ramadani

The purpose of this study is to improve the ability to read Poetry through the demonstration method as Indonesian teaching material in class VIII of SMPN 4. The demonstration method is to provide opportunities for students to translate and apply their knowledge into learning while at the same time giving them an opportunity to demonstrate their level of understanding and mastery of material that has been studied. This research method uses classroom action research methods. The instruments used were test and non-test. The results of the study found that demonstration learning methods can improve the ability to read poetry. Learning achievement increases because of the different learning methods. Students come to the front of the class to read poetry. So that learning activities become more interesting and quality. The results showed an increase in the ability to read poetry of students from the first cycle and second cycle. The results of the first cycle evaluation of 29 students who achieved KKM were 10 students namely 34.48%, and the results of the evaluation of the second cycle value of 29 students who achieved KKM were 24 students namely 82.75%. Suggestions for teachers are needed to use demonstration learning methods so that the learning process becomes more conducive and enjoyable and for parents to pay attention to the activities carried out by children so that they can be controlled and biased to increase achievement.


Author(s):  
Krisna Anggraeni ◽  
Devi Afriyuni Yonanda

<p><em>This study aims to find out how to design a teaching materials based on local wisdom in jigsaw learning model for description writing skills. The research method used are“The Research and Development Method of Borg &amp; Gall”. The teaching materials develop six learning meetings based on the analysis of elementary school studentsneed in grade IV in Indramayu. The validation of teaching material product design was carried out by four expert teams as validators which produced a score of 86.45% with very good assessment criteria. The readability of the book test results by students obtained a score of 89. The results of the product trials obtained very good criteria, the practicality response of teachers 91.67% and the practicality response of students 86.57%. The conclusion is, the teaching materials based on local wisdom in jigsaw learning model for description writing skills are valid and practical to use.</em></p>


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