GAME ACTIVITY AS A WAY TO ENHANCE THE MENTAL ACTIVITY OF PRESCHOOLERS

Author(s):  
Елена Николаевна Емельянова ◽  
Анна Сергеевна Коровина

Современные социально-экономические условия предъявляются повышенные требования к быстрой адаптации детей и их родственников к учебной деятельности в школе. Задами педагога является формирование заинтересованности ребенка к процессу обучения, мотивация его на проявления волевой регуляции в процессе усвоения учебного материала. Одним из способов активизации мыслительной деятельности и психологического настроя на усвоение учебного материала может служить игровая деятельность. Modern socio-economic conditions have increased requirements for the rapid adaptation of children and their relatives to educational activities at school. The tasks of the teacher are to form the child’s interest in the learning process, motivate him to manifest volitional regulation in the process of learning the material. One of the ways to intensify mental activity and the psychological mood for the assimilation of educational material can be game activity.

2020 ◽  
Vol 1 (189) ◽  
pp. 209-212
Author(s):  
Yanina Romanenko ◽  

The discipline «Histology, cytology, embryology» is part of the basic disciplines and, therefore, is important not only from the point of view of obtaining specific theoretical and practical knowledge, but also from the point of formation of skills for independent work, and in the future– motivation for constant self-education. It is advisable to teach students not only the content of the subject, but also mental operations. One of the most important areas is the formation among medical students of the ability to systematize the results, make generalizations and evaluate their reliability and application limits, plan and conduct research. The purpose of this practical lesson it`s to fix in memory the technique of microscopic examination of a histological preparation, develop an idea of the nature and content of the main stages in preparation of a fixed and stained histological slides, get an idea of the «basophilia» and «oxyphilia» structures in the histological preparation. The learning process is impossible without remembering the basic facts, patterns, postulates, etc. The effectiveness of memorizing educational material depends on how logically it is connected with the knowledge that medical students already have and can be well understood by them. In this case, the teacher must seek arbitrary memorization. He indicates the goal of assimilation of certain information, identifies the main and secondary, stimulates the necessary motivation of the cognition process on the part of students. The conditions for successful memorization are: comprehension of educational material, mental activity and independence in work, constant use of the memorized, understanding of its significance, its reproduction in the process of repetition, and practical application of the studied. Correct systematization of students' learning activities allows the teacher to evaluate the knowledge, skills and abilities they receive, provide the necessary assistance on time and achieve the learning objectives. All this together creates favorable conditions for the development of cognitive abilities of students and the activation of their independent work in practical classes in histology. The learning process is impossible without memorizing the basic facts, schemes, postulates, etc. The effectiveness of memorizing educational material depends on how logically it is related to the knowledge already available to medical students and, perhaps, well understood by them. In this case, the teacher must seek arbitrary memorization. It indicates the purpose of assimilation of certain information, highlights the main and secondary, stimulates the necessary motivation of the learning process by students. Conditions for successful memorization are: comprehension of educational material, mental activity and independence in work, constant use of memorized, understanding of its significance, its reproduction in the process of repetition and practical application of the studied. Properly set systematization of students' learning activities allows the teacher to assess the knowledge, skills, abilities, to provide the necessary assistance in a timely manner and to achieve the goals of learning. All this together creates favorable conditions for the development of cognitive abilities of students and the activation of their independent work in practical classes in histology.


2020 ◽  
Vol 1 (2) ◽  
pp. 1-7
Author(s):  
Catur Susan ◽  
Khotma Rubah Khoiroh Dalimunthe

The practice of field recognition (PPL) is one of the main educational activities at the Immigration Polytechnic. The Taruna annually will conduct this activity and can be placed anywhere throughout Indonesia. When implementing the field introduction practice Taruna is expected to apply the theory that in the learning process can be real as supporting the skills before plunging directly at the place of placement when already graduated. A taruna is not only demanded to be smart academically, the taruna formed a healthy attitude and mental to be a leader and a useful person in the future. As a community servant, the welfare and prosperity of society also became the responsibility of the cadets who would someday work with the government. One of the forms of caring for the community can be realized with the simple things like social service, Socialisai and other positive actions that can give positive influence to the community. Therefore, when implementing the field introduction practice the Taruna also conducts community devotion as a manifestation of taruna concern to the community and the environment around the area of work Unit field introduction  


Author(s):  
S.V. Kozlovsky

Students' motivation is studied quite regularly, but most often it occurs from psychological and pedagogical positions [1; 6; 7; 9]. However, students do not just go to university, they work to acquire the knowledge, skills, and competencies necessary for the development of their future profession, so the learning process must be viewed through the prism of work motivation. The peculiarity of this research is the reliance on research methods that allow us to study this aspect of students’ activity, in particular, the V.I. Gerchikov’s method with some changes that are inevitable due to the specifics of an educational process. The purpose of the study is to determine the factors that affect the motivation of educational activities. The theoretical part of the study describes the main approaches to motivating students' learning activities, as well as the specifics of relationships in the process of studying at the university, which does not allow direct use of methods and practices that have appeared in the framework of theories of labor motivation. As a result of the research conducted in 2019 on the main massif of the 1st and 4th years of full-time education in the Izhevsk State Agricultural Academy by questionnaire (n=781), significant differences in the motivation of students of different groups and faculties were revealed, which allowed us to assume that there are problems in the educational process, which we have not previously recorded. To determine the causes of significant differences in the motivation of individual groups, focus group studies were conducted (n=92) in 6 study groups, where 2 with low average motivation, 2 with middle average motivation, 2 with high average motivation. The authors analyzed the reasons for failure and non-attendance of classes, the organization of the educational process, the specifics of relationships in groups, the impact of the division into subcultures on the learning process and relationships in a group, leisure-time of students, their ideas about the desired changes in the educational process.


Author(s):  
Manju Lata ◽  
Anu Gupta

The lockdown situation has hampered the learning processes to a large extent across the globe. Many educational institutes promptly adapted to the situation and moved towards online learning, and many found constraints in this sudden migration. The purpose of the chapter is to identify the impact of a pandemic on the ongoing educational activities and how these activities were carried out with the help of technology-based solutions. A comparative analysis of the traditional and modern methods of teaching-learning has been carried out to check their suitability during the pandemic time. The significance of this chapter is to describe an integrative approach of continuing online teaching-learning activities throughout the lockdown time by establishing the connection between the online teaching-learning process and the traditional classroom-based methods. The challenges offered by the online environment have been outlined from the perspective of both the educational institutes and the learners.


1983 ◽  
Vol 31 (2) ◽  
pp. 36-37
Author(s):  
Thomas Falco

Have you ever experienced the frustration of trying to teach to, or to learn from, another person a totally unfamiliar game? My experience with game has led me to feel that the best and most enjoyable way to learn a game i by first observing other at play. Then, once motivated to try it, the involvement of playing it and the reward of success enhance the learning process.


2021 ◽  
Vol 2 (2) ◽  
pp. 145-152
Author(s):  
Nidatul Khofiyah ◽  
Fitnaningsih Endang Cahyani

Abstrak: Berkembangnya virus  corona saat ini tidak hanya berdampak di bidang kesehatan namun juga pada sektor lainnya termasuk pendidikan. Pemerintah mengeluarkan peraturan bahwa proses pendidikan dan pembelajaran dilakukan dirumah dengan pendampingan langsung oleh orang tua. Akibat dari COVID-19 ini juga dapat menyebabkan kecemasan pada berbagai pihak tidak terkecuali para orang tua. Dengan banyaknya pemberitaan mengenai COVID-19 di televisi bahkan media sosial membuat orang tua merasa cemas dan dapat menularkan kecemasan tersebut kepada anak-anak. Dampak dari COVID-19 ini dirasakan oleh semua pihak tidak terkecuali para orang tua wali siswa di Kelompok Bermain/RA Alfa Kids Purworejo. Banyak orang tua yang merasa cemas dan panik dengan adanya COVID-19 ini. Selain cemas karena takut penularan terhadap anak tetapi juga karena pandemi ini memaksa beberapa pekerjaan orang tua menjadi terkendala sehingga membuat kesulitan secara ekonomi. Oleh karena itu, pemberian edukasi pada orangtua diperlukan untuk meningkatkan pengetahuan dan mengurangi kecemasan orangtua terhadap kondisi pandemi. Metode yang digunakan  Luaran yang dihasilkan adalah (1) Tersusunnya video dan booklet sebagai media informasi, (2) edukasi kepada orang tua terlaksana dengan baik via daring, (3) pemberian bantuan untuk orang tua dan guru yang terdampak pandemi COVID-19 ini terdistribusi sesuai yang membutuhkan (4) publikasi. Berdasarkan hal tersebut diharapkan pelaksanaan kegiatan pendidikan anak dirumah dapat berjalan dengan baik, anak-anak dapat menerapkan protokol kesehatan sesuai yang diharapkan.Abstract: The development of the current coronavirus has an impact not only in the health sector but also in other sectors including education. The government issued a regulation that the education and learning process is carried out at home with direct assistance by parents. The consequences of COVID-19 can also cause anxiety to various parties, including parents. With so much news about COVID-19 on television and even social media, it makes parents feel anxious and can transmit this anxiety to children. The impact of COVID-19 is felt by all parties, including the parents of students in the Play Group/Kindergarten Alfa Kids Purworejo. Many parents feel anxious and panic about COVID-19. Apart from being anxious because they are afraid of transmission to children, but also because of this pandemic, they are forcing some of the work of parents to be constrained, thus creating economic difficulties. Therefore, providing education to parents is needed to increase knowledge and reduce parental anxiety about the pandemic conditions. The resulting outputs are (1) Compilation of videos and booklets as information media, (2) education for parents carried out well online, (3) providing assistance to parents and teachers affected by the COVID-19 pandemic, distributed according to those requiring (4) publications. Based on this, it is hoped that the implementation of children's educational activities at home can run well, children can apply health protocols as expected.


2018 ◽  
Vol 64 (2) ◽  
pp. 66
Author(s):  
Iryna O. Taraba

The article deals with possible ways of the use of media education in the process of teaching foreign languages in elementary school, which corresponds to innovative educational trends. The task of the teacher is to build a learning process so that the children were interested. The author analyzes the concept of media education and suggests possible ways of formation of skills of using media education for primary school pupils. This will allow teachers to use self-made educational material based on the personal characteristics of the students, their level of preparation, the individual way of perception of information and work with it in order to develop their autonomy, the ability to analyze, synthesize and generalize information, to form a culture of communication with the media, creative, communicative abilities, critical thinking.


2019 ◽  
Vol 69 (1) ◽  
pp. 100
Author(s):  
Valentyna H. Bevz ◽  
Tetiana L. Hodovaniuk ◽  
Vitalii V. Dubovyk

One of the priority directions of modernization of the system of teaching staff training in Ukraine is the introduction of modern information and communication technologies into the educational process. This encourages research and pedagogical staff to use the learning tools that helps to present educational material in an interesting and accessible form. One of the tools is electronic learning quest-manual. The electronic educational quest-manual is called an electronic publication, which promotes the intensification of the learning process, the development of students’ creative thinking, formation of their skills to work in the information and communication environment, etc. The article describes the interface and structure of the electronic manual «Matrixes and operations on matrices», built with the use of gaming technologies, elements of educational material and hyperlinks visualization. The structural blocks of the quest-manual are subdivided into the blocks with theoretical material and assessment blocks.The quest manual is developed in accordance with the methods of teaching: consciousness and activity, visual impact, systematic method, method of consistency, scientific and method of accessibility. The content of this pedagogical software tool corresponds to the curriculum and work program for linear algebra for students of the specialty 014.04 Secondary education. Mathematics. It deals with the topic «Concepts and types of matrices», «Properties and operations on matrices». It is established that electronic quests-manuals should be used for students’ independent work and in practical classes. The introduction of this software in the learning process provides access to training for all categories of students, the ability to study at any pace, at any time, accelerate the memory of learning material, save time, etc. It is shown that the introduction of electronic manuals in the process of preparing future mathematics teachers contributes to raising the interest and students’ motivation for studying, developing their information culture and forming readiness for future pedagogical activity, individualization and intensification of the educational process. The article presents the students' feedback on the use of electronic learning tools, in particular quest-guides.


Author(s):  
T.V METLYAEVA ◽  
◽  
E.I VASILEVA ◽  

The article is devoted to the analysis of the use of gaming technologies in the process of training undergraduate students in the “Service” direction at the Vladivostok State University of Economics and Service (VSUES). The features of understanding the game activity in the scientific literature, the role and place of the game in the educational process are considered. Authors focus on this type of interaction with students, such as game training in their practical activities. This type of work in the learning process allows you to simulate a real situation in which students can form and develop the necessary professional skills and gain experience working with people, as well as understand the specifics of a future profession. Due to its capabilities, game trainings attract the attention of various specialists to work with students. Based on the results of a sociological study among first-year students and graduates of this direction, the authors of the article made conclusions about the effective use of gaming technologies in the learning process. In addition, the authors note that gaming techniques in the process of training image-maker students allow developing important and necessary professional qualities, such as creativity, the ability to relax, the ability to understand other people and adapt to different communication situations.


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