scholarly journals PENERAPAN PERMAINAN KASVO UNTUK MENINGKATKAN MOTIVASI PEMBELAJARAN BOLA VOLI PADA SISWA KELAS IV SDN 18 TANJUNG SARI

Author(s):  
Mariana Mariana ◽  
Kurnia Dyah Anggorowati ◽  
Suyatmin Suyatmin

Abstrak: This study aims to improve students' motivation and learning gains in conducting learning tthe volley ball through the application of game KASVO in class IV SDN 18 KKLK Tanjung Sari Nanga Pinoh.Method in a study should be right or lead  to the research objectives and can be scientifically accounted results ar a expeted. The method used in this research is a class act.Based on the results of the research after the act of classed,the data showed that the acquisition of the percentage of learning motivation of fourtg grade students in class IV SDN 18 KKLK Tanjung Sari on the 1st cycle by 45%, success rate including less, are includedin the qualification success rate is quite good. The precentage of motivation for your teen to lear the fourth grade studentd in class IV SDN 18 KKLK Tanjung Sari on the second cycle of 85% is included in the qualification success rate”good” It can be conclude that the implementation of the game kasvo to improve the motivation to learn of students in learning volleyball on the students of class IV SDN 18 KKLK Tanjung Sari Nanga Pinoh said increasingKey words: Student Motivation, Game KASVO, Learning Volley Ball. Abstrak: Tujuan penelitian ini adalah untuk mengetahui peningkatan motivasi belajar siswa serta perolehan hasil belajar siswa dalam permainan bola voli dengan penerapan  permainan KASVO pada siswa kelas IV SDN 18 KKLK Tanjung Sari Nanga Pinoh. Metode dalam suatu penelitian harus tepat atau mengarah pada tujuan penelitian serta dapat dipertanggung jawabkan secara ilmiah sesuai dengan aturan yang berlaku, agar dalam penelitian tersebut dapat diperoleh hasil yang sesuai dengan yang diharapkan. Metode penelitian yang digunakan dalam penelitian ini adalah penelitian tindakan kelas. Berdasarkan hasil dari penelitian setelah dilakukan tindakan kelas, data menunjukanbahwaperolehanPresentase Motivasi belajar siswa kelas IV SDN 18 KKLK Tanjung Sari pada siklus I sebesar 45% tingkat kebehasilan termasuk kurang, termasuk dalam kualifikasi tingkat keberhasilan“ cukup baik” .Presentase Motivasi belajar siswa kelas IV SDN 18 KKLK Tanjung Sari pada siklus II sebesar 85% termasuk dalam kualifikasi tingkat keberhasilan “baik” Dengan demikaian dapat disimpulkan bahawa penerapan permainan KASVO untuk meningkatkan motivasi belajar siswa dalam pembelajaran bola voli pada siswa kelas iv SDN 18 KKLK Tanjung Sari Nanga Pinoh dikatakan berhasil.Kata Kunci: Motivasi Siswa, Permainan KASVO, Pembelajaran bola voli.

Author(s):  
Fitriana As Sidik ◽  
Efi Ika Febriandari ◽  
Angga Setiawan

This study aims to determine the level of emotional intelligence, find out the motivation to learn mathematics and determine the effect of emotional intelligence on motivation to learn mathematics. Using quantitative research with survey methods. Population and sample of all fourth grade students with 21 students. Data obtained by observation and disseminating the first questionnaire aims to find out emotional intelligence and the second questionnaire to determine student motivation. The research instrument uses a scale of emotional intelligence and motivation to learn mathematics. Descriptive analysis results show that the emotional intelligence of class IV students is in the medium category with a percentage of 14%, while the motivation to learn mathematics in class IV is in the moderate category with a percentage of 29%. After analyzing the data it is known that there is a significant influence with the results of r count = 16.991 and consulted with a value of t table = 1.729. While the influence of variable X (emotional intelligence) on the Y variable (mathematics learning motivation) was 93.8%. With these results, the alternative hypothesis is accepted and the null hypothesis is rejected. It can be concluded that there is a significant influence of the influence of emotional intelligence on mathematics learning motivation of fourth grade students of SD Negeri 1 Ngulankulon.


Author(s):  
Mokhammad Wahyudin

The purpose of this study was to determine the effect of the intensity of parental guidance and infrastructure to the students' motivation and their implications for student achievement Smk Ulil Albab Cirebon Depok. The purpose of this study are: 1) To find a picture of student achievement, the intensity of parental guidance, facilities and students' motivation to learn; 2) To determine the effect intensity of parental guidance and infrastructure to student motivation and its implications on learning achievement. The method used is descriptive survey method verification. Data collected through questionnaires. In this study were used as the student population is Smk Ulil Albab Cirebon Depok many as 1556 people. The sample was 318 people. By using a sampling technique that is proportional random sampling. Based on the calculation and analysis of data, it can be concluded that: 1) Overview of learning achievement Students medium category, the intensity of parental guidance category is, the infrastructure category is, and student motivation sedang.2 category) there is a positive influence on the intensity of parental guidance and infrastructure on the students motivation. 3) There is no positive effect of the intensity of parental guidance on motivation to learn. 4) There is a positive effect of infrastructure study on motivation to learn. 5) There is no positive effect of the intensity of parental guidance, infrastructure and learning motivation on learning achievement. 6) There is no positive effect of the intensity of parental guidance on learning achievement. 7) There is no positive effect of infrastructure on student achievement. 8) There is no positive effect of learning motivation on student achievement.


2019 ◽  
Vol 4 (2) ◽  
pp. 61-68
Author(s):  
Iin Indriyati

This class action research aims to improve students' motivation and learning outcomes through the SETS (Science, Environment, Technology and Society) approach to Environmental Pollution VII VII E material, SMP Negeri 1 Wonosari in semester 2 academic year 2017/2018. This research lasted for 2 (two) cycles, the first cycle was held 3 (three) meetings and the second cycle was held 2 (two) meetings. Things to be improved through this classroom action research are learning motivation and student learning outcomes through the SETS approach. Data collection techniques used were questionnaires and tests. Motivation questionnaire data is in the form of student acquisition scores during cycle I and cycle II while the learning outcome data is the value of student test results after the learning process of cycle I and cycle II. The results of the questionnaire are tabulated and processed and then compared with indicators of success that have been determined to measure the improvement and achievement. The test result data is processed by calculating the percentage of students who reach the KKM then compared with indicators of success to find out the improvement and achievement. Based on the results of data analysis and discussion it can be concluded that the SETS approach can increase student motivation and student learning outcomes. The final recapitulation of student learning motivation increased from 65.83% (enough) in the first cycle to 76.28% (good) in the second cycle while the student learning outcomes increased from 58.33% in the first cycle to 83.33% in the second cycle.


2021 ◽  
Vol 4 (2) ◽  
pp. 325
Author(s):  
Dian Istiqorini Setiarufi

The low learning motivation of students in the learning process. The initial motivation of students is 69% (less), namely out of 14 students, only four students meet the indicators of success. It is because teachers still dominate teaching and learning activities so that learning is teacher-centered. In the learning process, some students did not pay attention to the lessons given by the teacher. This study aims to determine the increase in motivation and learning achievement of students through the cooperative model of the Student Teams Achievement Divisions type assisted by audio-visual media. This type of research is classroom action research. The research procedure was carried out in two cycles. The source of the data taken is the entire class V, totaling 14 students. Data collection methods used are documentation, questionnaires, and interviews. The data analysis technique used is quantitative and descriptive qualitative analysis. The results showed an increase in student motivation. Students' learning motivation in the first cycle reached 74% (enough) as many as 8 students had met the success indicators, and in the second cycle, it was 81% (good) as many as 12 students had met the success indicators. Based on the results of the analysis and discussion, it can be concluded that the Student Teams Achievement Divisions type cooperative model can increase students' motivation and learning achievement.


2021 ◽  
Vol 5 (10) ◽  
pp. 1428
Author(s):  
Nur Najama ◽  
Punaji Setyosari ◽  
Munzil Munzil

<p><strong>Abstract:</strong> This action research was conducted to improve learning motivation and learning outcomes in the fourth-grade students. The study was conducted in two cycles. Based on research in the first cycle showed that: (1) In the observation of implementation the learning by teachers reached 76% (2) the result of the motivation questionnaire reached the number of 73%. (3) The students test at 64%. The data on the cycle I have not achieved the criteria for the successful action yet. So, it was necessary to carry out improvements to the next action, namely cycle II. In the cycle II, it showed that (1) In the observation of implementation, the learning by teachers reached 88. (2) the result of the motivation questionnaire reached the number of 89%. (3) The students test results at 93%. The results of data analysis in cycle II have shown that the success criteria have been reached, so there was no need to continue the next cycle.</p><strong>Abstrak:</strong> Penelitian tindakan ini bertujuan untuk meningkatkan motivasi belajar dan hasil belajar siswa kelas IV. Penelitian dilaksanakan dua siklus. Berdasarkan penelitian siklus I menunjukkan bahwa (1) keterlaksanaan pembelajaran oleh guru mencapai 76%,  (2) hasil angket motivasi siswa mencapai 73%, dan (3) tes hasil belajar siswa sebesar 64%. Data pada siklus I tersebut belum mencapai kriteria keberhasilan tindakan, sehingga perlu dilaksanakan perbaikan pada tindakan selanjutnya, yaitu siklus II. Pada siklus II menunjukkan bahwa (1) keterlaksanaan pembelajaran oleh guru mencapai 88%, (2) hasil angket motivasi siswa mencapai 89%, dan (3) tes hasil belajar siswa sebesar 93%. Hasil analisis data pada siklus II tersebut menunjukkan bahwa kriteria keberhasilan telah tercapai sehingga tidak perlu dilanjutkan pada siklus selanjutnya.


2020 ◽  
Vol 3 (2) ◽  
pp. 109
Author(s):  
Aisyah Farhatunnisya

Abstract  This research is motivated by the fact about the low motivation to learn in students and the rise of the use of YouTube among students or adolescents. This research was conducted at the clear saguling foundation, a foundation that engages in social affairs and helps the welfare of the community around the Citarum river located in Jl. Cianjur, cihampelas village, west bandung district in this foundation which is related to what is meant by human beings in litera. The cornerstone of the theory used in this study is the theory of the use of YouTube and learning motivation theory. The purpose of this study is to study the motivation of YouTube applications to increase student motivation. The method used is to use qualitative methods with descriptive methods. The technique of receiving data through participant observation and interviews. Litera human students with a total of 11 students and 11 respondents from the respondents selected five people as a research sample. litera.Abstrak Penelitian ini di latar belakangi oleh adanya fakta tentang rendahnya motivasi belajar pada siswa dan maraknya penggunaan youtube di kalangan siswa atau remaja.Penelitian ini dilakukan di yayasan bening saguling foundation yayasan yang bergerak di bidang sosial dan bertujuan untuk mensejahterakan masyarakat sekitar sungai citarum yang terletak di jl.babakan cianjur desa cihampelas kabupaten bandung barat  di yayasan tersebut mempunyai sekolah yang berbasis alam yang bernama insan litera.Landasan teori yang digunakan dalam penelitian ini yaitu teori pemanfaatan youtube dan teori  motivasi belajar.Tujuan dari penelitian ini yaitu untuk mengetahui pengaruh aplikasi youtube dapat meningkatkan motivasi belajar siswa.Metodeyang di gunakan yaitu dengan pendekatan kualitatif dengan metode deskriptif.Teknik pengumpulan data melalui  observasi dan dan menyebarkan kuosioner kepada para partisipan yaitu siswa insan litera dengan jumlah siswa 11 orang dan dari responden sebanyak 11 orang di pilih lima orang sebagai sampel penelitianHasil dari penelitian ini yaitu dapat diketahui bahwa pemanfaatanvideo youtube dapat  meningkatan motivasi belajar siswa insan litera.


2019 ◽  
Vol 1 (2) ◽  
pp. 83-93
Author(s):  
Dukan Jauhari Faruq ◽  
Dukan Jauhari Faruq

This study aims to determine the effect of the use of the number card playing method on student motivation and learning outcomes in fraction material in class IV SD NU 03 Nurul Huda Wuluhan Jember. The research method used was a quasi-experimental study with a total of 20 experimental and control class students. Data collection techniques are using pretest and posttest. Analysis of the data used was the T test. The results of the data analysis with the T test at the 95% confidence level showed that the learning outcomes of the experimental class students who used the number card playing method were better than students in the control class who did not use the number card playing method. From the results of the above analysis the researcher draws the conclusion that the learning outcomes of students who use the number card game method program are higher than students who do not use the number card game method. So the number card game method can be used as an alternative learning media that can increase student motivation and learning outcomes.Keywords: Game Method, Number Cards, Learning Outcomes


Author(s):  
Ayub Irmadani Anwar ◽  
Yayi Suryo Prabandari ◽  
Ova Emilia

Background: Education providers in many ways short of expectations. Education strategy is essential in teaching and learning activities. Student who has motivation and learning strategies tends to devote all their ability to get the optimal learning results according to the expected goals. Understanding student motivation and learning strategies will help institution to facilitate students for their study success. This study aimed of determine differences in student motivation and learning strategies at Faculty of Dentistry, University of Hasanuddin among students with collaborative learning and problem-based learning educational strategies.Method: This was quantitative research with observational analytic cross-sectional study design. The subjects were all students of class 2007 and 2008 data were collected using Motivated Strategies for Learning Questionnaire (MSLQ). Descriptive analysis and Mann-Whitney test were used to analysis the data.Results: The subjects consisted of 84 students of class 2007 and 79 students of class 2008. The mean score of learning motivation and learning strategy were higher among students with PBL than students with collaborative learning. There we are significant differences in learning strategies with different education strategies except in organization (p=0,369) and anxiety (p=0.058).Conclusion: There are differences in the learning motivation and learning strategies in students with collaborative learning and problem based learning education strategies, except in organization and anxiety component. Learning motivation and learning strategies in problem based learning students are higher than collaborative learning students.


2020 ◽  
Vol 2 (2) ◽  
pp. 71-86
Author(s):  
Deny Sunaryo ◽  
Yoga Adiyanto

The Ergonomics Guide Book "Learning From Home" from the Indonesian Ergonomics Association is a book that explains related learning patterns at home for students and parents who are doing learning. In this time the Community Service is offering to provide solutions that are felt to be very much needed by students and parents in Cikeusal sub-district in terms of learning to students. Education is very important because with education there will be born a generation of knowledgeable and skilled. One effort to improve teaching done by parents and families is the variation or innovation in learning. So through community service it is necessary to share knowledge with the community, to be able to vary or innovate in every learning activity. One problem that arises in learning at home is the lack of innovative learning in implementing ergonomic cooperative learning at home. So with the problems faced by students and parents during learning at home draw conclusions for community service by providing socialization using learning media by using the ergonomics manual "Learning From Home" from the Indonesian Ergonomics Association to increase student motivation. The ergonomics manual "Learning From Home" from the Indonesian Ergonomics Association is a learning resource for Students included in the ergonomics manual "Learning From Home" from the Indonesian Ergonomics Association. In the ergonomics manual "Learning From Home" from the Indonesian Ergonomics Association contains practical materials, looks interesting, easy to carry anywhere, and able to make students focused on learning. The ergonomics manual "Learning From Home" from the Indonesian Ergonomics Association is packaged with various interesting writings and drawings so that it fosters students' motivation to learn the material in the ergonomics guidebook "Learning From Home" from the Indonesian Ergonomics Association. So for the purpose of developing this learning media by using the ergonomics manual "Learning From Home" from the Indonesian Ergonomics Association is an effort to increase students' learning motivation because of its small size and in order to increase student learning motivation.


2013 ◽  
Vol 1 (1) ◽  
pp. 1
Author(s):  
A Andartari ◽  
Santi Susanti ◽  
Vidia Andriani

This study aims to determine how much influence the intellectual ability (IQ) and learning motivation on student learning outcomes in subjects at high school Accounting Labschool Rawamangun. Which is located on Jl. Pemuda, Rawamangun UNJ complex, and was conducted in May and June 2011. The study was the correlation method, the entire student population was at high school Labschool Rawamangun, with a population of affordable class XI IPS with the number of 158 students, by taking a sample of 110 responden.Instrument which is used in the form of kuesi oner, in the form of 35 statements for Learning and Motivation free variable data Intellectual ability (IQ) and Learning Outcomes in Accounting students can directly from the school. In variable Motivation of 35 statement filed there are 5 statement is declared invalid or drop (r count> r table). The results of the calculation of the variable motivation to learn has a reliability of 0.961. These results further stated reliably used to obtain data. From the research results can be described the effect of intellectual ability and motivation to learn the Accounting Learning Outcomes show a positive relationship is a positive influence between intellectual ability of students and Motivation Against Student Results At Subjects Accounting.Keywords: the intellectual ability (IQ), Motivation and Learning Outcomes Accounting


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