scholarly journals Efektifitas Permainan Bola dan Rintangan untuk Stimulasi Perkembangan Motorik Kasar Anak Usia 4-6 Tahun

2021 ◽  
Vol 6 (4) ◽  
pp. 169-178
Author(s):  
Hafidh 'Aziz ◽  
Kayyis Fithri Ajhuri ◽  
Rifqi Humaida

This study aims to determine the effectiveness of the combination game between ball and obstacles to stimulate gross motorik development of children aged 4-6 years. This research is quantitative research with a quasi-experimental design using single group pre-test and post-test types. The object of study is children aged 4-6 years at RA Riyadussalihin Moyudan Sleman, and the total population is 41 children who are then taken all as research samples. The data collection method is based on the results of the test observations before being given treatment and the post-test results after being given treatment. Based on the study results, it was found that there was an effect of the application of the combination game of ball and obstacle on the gross motorik development of children aged 4-6 years. As evidenced by the statistical test results, they were 0.001 for the aspect of throwing strength, 0.019 for the accuracy of catching the ball, and 0.000 for the agility aspect of overcoming obstacles. The statistical test results of the three factors are overall smaller than 0.05. It means that there are differences in the pre-test and post-test results. The ball and obstacles game affects children's gross motor development. This research contributes to understanding the effectiveness of ball and obstacle games for stimulating children's gross motor development. It can be a reference for learning programs and fostering children's motor development.

2020 ◽  
Vol 3 (2) ◽  
pp. 164
Author(s):  
Radiusman Radiusman ◽  
Maslina Simanjuntak

<p>This quasi-experimental quantitative research aims to improve the written communication skills of mathematical disposition students of grade 10 social studies-track students at a public high school in Jakarta. The design of this study was one group pretest-post test design with a sample of 36 people. Based on the mathematical written communication test, results obtained showed that the average pretest value was 55.74  and the average posttest value was 79.39. The t-test results also showed that the study showed (0.00 &lt;0.05), then is rejected. This means that the TTW type of cooperative learning influences mathematical written communication skills. The results of the mathematical disposition questionnaire also showed that the average mathematical disposition before treatment was 57.563 (medium category) and the average value of mathematical disposition after treatment was 63.382 (high category). This shows that the mean of using TTW type of cooperative learning influences mathematical disposition.</p><p><strong>BAHASA INDONESIA ABSTRACT: </strong>Penelitian kuantitatif <em>quasi eksperiment</em> ini bertujuan untuk meningkatkan kemampuan komunikasi tertulis dan disposisi matematis siswa kelas X IPS 4 SMAN 50 Jakarta. Desain penelitian ini adalah one group <em>pretest-posttest</em> design dengan sampel sebanyak 36 orang. Berdasarkan hasil tes kemampuan komunikasi tertulis matematis diperoleh bahwa rata-rata nilai <em>pretest </em> adalah 55,74  dan rata-rata nilai <em>posttest</em> adalah  79,39. Hasil uji <em>t </em>juga menunjukkan bahwa penelitian menunjukkan (0,00&lt;0,05), maka  ditolak. Hal ini berarti pembelajaran kooperatif tipe <em>Think-Talk-Write</em> berpengaruh terhadap kemampuan komunikasi tertulis matematis. Hasil angket disposisi matematis juga menunjukkan bahwa rata-rata disposisi matematis sebelum perlakuan adalah 57, 563 (kategori sedang)   dan rata-rata nilai disposisi matematis sesudah perlakuan adalah 63,362 (kategori tinggi).<em> </em>Hal ini menunjukkan bahwa berarti pembelajaran kooperatif tipe TTW berpengaruh terhadap disposisi matematis. </p>


2020 ◽  
Vol 5 (2) ◽  
Author(s):  
Ulfa Tri Oksianti Widiastuti ◽  
Ragil Setiyabudi

Abstrak Background: Dysmenorrhea is menstruation accompanied by pain and physical causes such as nausea, vomiting, diarrhea and in some cases it can also disrupt daily activity. Students who experience dysmenorrhea will be disrupted during learning activities because it is an activity that involves both physical work and the brain. Furthermore, it is found recently that the pain during menstruation is not only felt in the lower abdomen, but it reaches the back. Objective: To determine the effect of the child and animal poses yoga on the changes of the pain scale in dysmenorrhea in students of the Faculty of Health Science, Universitas Muhammadiyah Purwokerto. Method: This study used a quasi-experimental design which was a non-equivalent control group pre-test-post test. Samples were collected by means of purposive sampling with a total of 80. Forty female students were given interventions of yoga child and animal poses and there were 40 control groups. In addition, a paired sample t-test was used in the statistical test. Results: There was a change of 1.62 in pain in the intervention group scale. On the other hand, there was a change in the pain scale of 0.06 in the control group. Statistical test results showed the value of p = 0.0001. Conclusion: The movement of yoga child and animal poses have an effect on the dysmenorrhea pain scale since it can decrease the pain caused by dysmenorrhea.Keywords :Child and animal poses yoga, Dysmenorrhea, Pain scale


2018 ◽  
Vol 10 (1) ◽  
pp. 041-044
Author(s):  
Erni Buston

Development theory states that toddler children enter the anal stagecharacterized by the development of satisfaction (kateksis) and dissatisfaction(antikateksis) around the elimination function. Failure of toilet training can be caused dueto the use of diapers up to the age of 4 years so as to increase the risk of bladderproblems. This study uses a quantitative research with descriptive design with crosssectional analytic. The sample in this study is the mother and child in early childhoodeducation and early childhood Baitul Izzah Ababil Bengkulu city bumbering 81 people.The collection of data by using a questionnaire sheet. The data analysis was conductedquantitative univariate and bivariat using Chi Square.The result of this study, the norelation between eduction and the mother with the success of implementing toilet trainingin childern in early childhood Ababil Izzah Bengkulu City 2016 p:0,663), there is arealitionship attitude to the success of implementing Toilet training on their childern inearly childhood Ababil and Baitul Izzah Bengkulu city 2016 (p:0,016) no relitionshipPhysical Readiness to implement successful Toilet Traning in Childern in early childhoodeducarion and Baitul Izzah Bengkulu city in 2016 (p:0,001).Expected early childhoodteaching team can implement Toilet Taning activities on childern in eraly childhoodeducation dropped off to improve gross motor development of childern so tahat childernstill do development.


Retos ◽  
2021 ◽  
Vol 43 ◽  
pp. 719-727
Author(s):  
Eduardo Antonio Mera Massri ◽  
Juan Carlos Armijos Armijos ◽  
Cristian Eduardo Luarte Rocha

Objetivo: Analizar los efectos de un programa de estimulación motriz de 8 semanas basado en actividades lúdicas, en el nivel de desarrollo motor grueso de varones escolares de tercero y cuarto básico del Instituto Salesiano Valdivia. Método: Participaron 15 alumnos hombres, con una edad de 9.03±0.63 años en un programa de estimulación motriz basado en actividades lúdicas, realizando tres sesiones semanales, por un tiempo de ocho semanas. Se midió el nivel de desarrollo motor grueso antes y después de la intervención, utilizando el Test de Desarrollo Motor Grueso (TGMD-2), el cual determina la edad motriz a través de la evaluación de habilidades manipulativas y locomotoras. Resultados: Los resultados mostraron que hubo una diferencia significativa entre pre y post test en las habilidades locomotoras (p= .0006) manipulativas (p= .0006) y el quociente de los resultados (p= .0006), pasando de un 93% de niños bajo edad, pobre y muy pobre a un 93% de niños en categorías en la edad y sobre la edad. Conclusión: Se concluye que el programa de estimulación motriz basado en actividades lúdicas mejora significativamente los niveles de desarrollo motor en niños. Abstract. Objective: To analyze the effects of an 8-week motor stimulation program based on playful activities, in the level of gross motor development of third and fourth grade school boys from the Salesiano Valdivia Institute. Method: 15 male students, with an age of 9.03±0.63 years, participated in a motor stimulation program based on recreational activities, performing three weekly sessions, for a period of eight weeks. The level of gross motor development was measured before and after the intervention, using the Test Gross Motor Development (TGMD-2), which determines motor age through the evaluation of manipulative and locomotor skills. Results: The results showed that there was a significant difference between the locomotor skills (p= .0006) and manipulative (p= .0006) and the quoient of the results (p= .0006), going from 93% of children low age, poor and very poor even 93% of children in categories in age and over age. Conclusion: It is concluded that the motor stimulation program based on playful activities significantly improves the levels of motor development in children.


Author(s):  
Sukma Sahreni ◽  
Brain Gantoro

During growth and development, children need good nutrition that can produce energy. Less or more nutrition can interfere with processes in the body, where these processes have an impact on the child's development. One aspect of development that exists in children is the motoric aspect. Motor development in the form of a child's growth and development abilities. Gross motor in the form of body movements that use large muscles or most or all members of the body that are affected by the child's maturity. This study aims to determine the relationship of nutritional status with gross motor development in TK IT Rabbani Batam students in 2019. This research method is observational analytic using a cross-sectional design conducted at TK IT Rabbani Batam. The sampling technique is total sampling with a sample of 54 people. Data collection using measurements of height, weight, and assessment of gross motor development using the DDST II sheet. Data analysis using the Spearman Rank statistical test. There were 2 children with underweight nutritional status consisting of 1 child (50%) with untestable/abnormal gross motor development and 1 child (50%) suspect. There are 38 children with normal nutritional status consisting of 3 children (7.9%) with untestable/abnormal gross motor development, 5 children (13.2%) suspect and 30 children (78.9%) normal. There are 14 children with obesity-obesity nutritional status consisting of 1 child (7.1%) with suspect gross motor development, 13 children (92.9%) normal. Statistical test results of the relationship of Nutrition Status with Gross Motor Development get p-value 0.025. There is a significant relationship between nutritional status and gross motor development in kindergarten IT Rabbani Batam students in 2019.


2020 ◽  
Vol 4 (1) ◽  
pp. 305-313
Author(s):  
Putri Permata Sari ◽  
Irna Nursanti ◽  
Giri Widakdo

This study aims to determine the effectiveness of oketani massage and acupressure pressure of GB-21 on milk production in post-Caesarea section mothers. The research method used is quantitative research with a quasi-experimental research design, one group pre-posttest design. The results showed that the pressure on the acupressure point of GB-21 was sufficient based on mother and baby indicators. The statistical test results showed differences in milk production before and after pressure at the acupressure point of Gb-12 (p-value = 0.000). In conclusion, oketani massage is more effective in increasing milk production in group A, post section caesarea mothers compared to group B, the pressure at the acupressure point Gb-21 from infant indicators.   Keywords: Gb-21 Acupressure, Breast Milk, Oketani Massage, Sectio Caesarea


LOKABASA ◽  
2020 ◽  
Vol 11 (1) ◽  
pp. 1-9
Author(s):  
Cica Zahra Nadia ◽  
Rahman Rahman

This research is motivated by the lack of students' abilities in Sundanese. The purpose of this study is to describe the ability of ngawih before and after using the Explicit Intruction model, whether or not increasing after using the Explicit Intruction model, as well as describing the difference between the ngawih ability before and after using the Explicit Intruction model. The method used in this study is a quasi-experimental method, to students of class XI KPU-2 SMK Negeri 12 Bandung by using a pre-test and post-test design. Based on the results of research conducted, the average before using the Explicit Intruction model is (30.14) which proves that students are not capable of being incompetent, while the average after using the Explicit Intruction model is (75.88) which proves students are capable of being incompetent. Based on the statistical test results the significance value (Sig.2-tailed) is (0,000 0.5) or less than 0.5. Thus, H1 is accepted and H0 is rejected. This means that there is a significant difference between the ability to appear before and after using the Explicit Instruction model. This shows that the Explicit Intruction learning model can improve the Sundanese ngawih ability of class XI KPU-2 students of SMK Negeri 12 Bandung in Academic Year 2018/2019. AbstrakPenelitian ini dilatarbelakangi oleh kurangnya kemampuan siswa dalam ngawih Sunda. Tujuan dari penelitian ini adalah untuk mendeskripsikan kemampuan ngawih sebelum dan setelah menggunakan model Explicit Intruction, meningkat atau tidaknya setelah menggunakan model Explicit Intruction, serta mendeskripsikan perbedaan antara kemampuan ngawih sebelum dan setelah menggunakan model Explicit Intruction. Metode yang digunakan dalam penelitian ini yaitu metode kuasi eksperimen, kepada siswa kelas XI KPU-2 SMK Negeri 12 Bandung dengan menggunakan desain pre-test dan post-test. Berdasarkan hasil penelitian yang dilaksanakan, rata –rata sebelum menggunakan model Explicit Intruction adalah (30,14) yang membuktikan bahwa siswa belum mampu ngawih, sedangkan rata-rata setelah menggunakan model Explicit Intruction adalah (75,88) yang membuktikan siswa mampu ngawih. Berdasarkan hasil uji statistika nilai signifikansi (Sig.2-tailed) yaitu (0,0000,5) atau kurang dari 0,5. Dengan demikian, H1 diterima serta H0 ditolak. Artinya ada perbedaan yang signifikan anatar kemampuan ngawih sebelum dan setelah menggunakan model Explicit Intruction. Hal ini menunjukan bahwa model pembelajaran Explicit Intruction dapat meningkatkan kemampuan ngawih Sunda siswa kelas XI KPU-2 SMK Negeri 12 Bandung Tahun Ajaran 2018/2019.


2020 ◽  
Vol 4 (1) ◽  
pp. 11-19
Author(s):  
Oslida Martony ◽  
Alfira Alfira ◽  
Eliska Eliska

This study aimed to determine the knowledge and attitudes of healthy snack children through snake and ladder games in Lubuk Pakam sub-district. This research is a quantitative study with a quasi-experimental design of two groups of the pretest-posttest system. The results showed that by using the statistical test, the value of p = 0.000 <0.05. Based on the pretest and post-test results on 54 students, the average change in knowledge before the intervention was 12.8, and the closest intervention was 15.5. The shift in attitude before the intervention was 10.2, and after the intervention was 12.8. In conclusion, there is the influence of snake and ladder game counseling on healthy snack foods on elementary school children's knowledge and attitudes.   Keywords: Healthy Snacks, Knowledge, Attitudes, Snakes, and ladders


Author(s):  
Eyzela Puputri ◽  
Indra Yeni

This research originated from the fact that in Rajo Sulah PAUD Kerinci Regency tahat yaung children’s gross motor skills deloped optimally, children were unable to bend both legs and when jumping into a child’s activity were still not balanced. Lack of gross motoric devalopment activities of children in the learning process. School in developing development. Therefore this rabbit jumping game is thought to have an influence on the child’s motoric development. This study has an influence on the gross motor development of children. This study aims to determine the effect of rabbit jumping games on the gross motoric development of children in Rajo Sulah ECD Kerinci Regency. This type of researth is quantitative wiyh quasy experimental research menthods in the form of quasy experiments. Using the rabbit jumpng game affects the gross motoric development of children in Rajo Sulah ECD Kerinci Regency. Based on analysis, the average test results of the experimental proup were 84,89 and elementary school was 74,598 while in the control group there were 77,08 and elementary school at 67.274 in testing the hypothesis obtained tcount of 2.1764498 and ttable of 2.074 at the real leve α =0,05 and dk=22, it can be concluded that the rabbit jumping game proved to have a large influence on the gross motoric development of children in Rajo Sulah PAUD Kerinci Regency.


2019 ◽  
Vol 11 (01) ◽  
pp. 65
Author(s):  
Atik Badi’ah

Atik Badi’ah 1)  1)Politeknik Kesehatan Kemenkes Yogyakarta Jurusan KeperawatanE-mail: [email protected] Belakang : Anak autis adalah anak kurang mampu mengkoordinasikan gerakan, kurang mengorganisasi sesuatu, kurang merencanakan sesuatu, mengalami kesulitan mencari penyelesaian dan kurang fleksibel melaksanakan tugas. Stimulus sensor anak autis berbeda dengan anak normal. Anak autis mengalami kesulitan dalam perkembangan motorik kasar.Perkembangan motorik kasar anak autis berbeda dengan nak normal pada umumnya.Tujuan : Diketahuinya pengaruh stimulasi skill play terhadap perkembangan motorik kasar anak autis di sekolah autis. Metode : Jenis penelitian Quasi eksperiment dengan rancangan  “Pre test Post test with Control Group Design“.Pengambilan sampel secara total sampling dengan kriteria anak autis (6-8 tahun) di sekolah autis. Analisis data menggunakan uji pair t-test, wilcoxon, mann whitney dan uji beda delta dengan taraf signifikan <0,05. Hasil : Perkembangan motorik kasar anak autis pada kelompok eksperimen kategori kurang dan pada kelompok kontrol kategori kurang. Pada kelompok eksperimen nilai pre test dan post test dengan p (sig) 0,001 < 0,05 berarti ada perbedaan antara pre test dan post test pada kelompok eksperimen. Pada kelompok kontrol nilai pre test dan post test dengan p (sig) 0,064 > 0,05 berarti tidak ada perbedaan antara kelompok eksperimen pre test dan post test. Hasil uji beda delta pada kelompok eksperimen dan kontrol p (sig) <0,05. Kesimpulan : Ada pengaruh stimulasi skill play terhadap perkembangan motorik kasar anak autis di sekolah autis dengan nilai p (sig) < 0,05 berarti Ha diterima dan Ho ditolak.Kata Kunci :  Stimulasi skill play,  perkembangan motorik kasar, anak autisEFFECT OF STIMULATION SKILL PLAY ON GROSS MOTOR  DEVELOPMENT OF AUTIS CHILDREN IN AUTIS SCHOOLABSTRACTBackground : Autistic children are children who are less able to coordinate movements, less organizing things, less planning something, having difficulty finding solutions and less flexible carrying out tasks. Sensor stimulus for autistic children is different from normal children. Autistic children experience difficulties in gross motor development. The gross motor development of autistic children is different from normal children in general. Objective: Know the effect of skill play stimulation on the gross motor development of autistic children in autistic schools. Method: Type of research is Quasi experiment with the design "Pre test Post test with Control Group Design". Total sampling is taken with the criteria of autistic children (6-8 years) in autistic schools. Data analysis used pair t-test, Wilcoxon, Mann Whitney and Delta test with significant level <0.05. Results: The gross motoric development of autistic children in the experimental group was in the less category and in the control group in the less category. In the experimental group the value of pre test and post test with p (sig) 0.001 <0.05 means that there is a difference between the pre test and post test in the experimental group. In the control group the value of the pre test and post test with p (sig) 0.064> 0.05 means that there is no difference between the experimental group pre test and post test. The results of the delta test in the experimental and control groups p (sig) <0.05. Conclusion: There is an effect of skill play stimulation on the gross motoric development of autistic children in autistic schools with a p value (sig) <0.05 means that Ha is accepted and Ho is rejected.Keywords : Skill play stimulation, gross motor development, autistic children


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