scholarly journals PENINGKATAN AKTIVITAS DAN HASIL BELAJAR SISWA DENGAN KOMBINASI MODEL PEMBELAJARAN KOOPERATIF JIGSAW DAN NUMBERED HEAD TOGETHER (NHT) PADA MATERI SISTEM EKSKRESI MANUSIA KELAS XI IPA 2 SMA NEGERI 5 MEDAN

2018 ◽  
Vol 5 (3) ◽  
Author(s):  
Dewi Ratih ◽  
Erlintan Sinaga

This study aims to improve the activity and results of Student Learning with the Combination Model Cooperative Jigsaw and Numbered Head Together (NHT) on Human Excretion system Material Class XI IPA 2 SMA Negeri 5 Terrain Learning Year 2015/2016. This type of research is action research (PTK) done in two cycles of study. The subjects were students of class XI IPA 2 totaling 40 people. At each cycle is held test learning outcomes in the form of multiple choice questions numbered 30. The results of this study showed that the average value of the pre-test students at the beginning of the learning process is 35.71, with classical learning completeness 0% (no value students who achieve KKM 70). The results of post-test student learning, indicating an increase, of student learning outcomes in the first cycle to the second cycle. The average post-test learning outcomes of students in the first cycle was 64.19, there are 22 students who completed reached KKM and value of classical completeness 55% (not yet complete because it has not reached the classical completeness criteria of ≥ 85%). The average results of students in the second cycle is 74.20, there are 34 students who completed reached KKM and value of classical completeness 85% (complete, since it has already reached the criteria of classical completeness of ≥ 85%). An increase in biology student learning outcomes by 30%. As a percentage of the activity of students in the first cycle and the second cycle, indicating an increase. In the first cycle of students' level of activity of 60% increased to 87.5% in the second cycle. An increase in biology student learning outcomes by 27.5%. Thus we concluded that the combination of Cooperative Model Jigsaw and Numbered Head Together (NHT) can improve biological activity and learning outcomes of students in class XI IPA 2 SMA Negeri 2 Medan in the academic year 2015/2016.Keywords: Learning Outcomes, Student Activities, Model Jigsaw, Numbered Head Together (NHT), cycle, Human Excretion system.

2019 ◽  
Vol 1 (2) ◽  
pp. 107
Author(s):  
Frindly Makarawung ◽  
I Dewe Ketut Anom ◽  
John Lombok

This research aims to determine the effect of mind mapping learning methods on the basic laws of chemistry toward learning outcomes of students of class X MIPA in SMA Negeri 2 Langowan. The sample used in this study were all students of class X MIPA of SMA Negeri 2 Langowan. This research uses an experimental method, with the research method used is Quasi Experiment  with Nonequivalent Control Group Design design. The research data were obtained from post-test results. Obtained the average value of student learning outcomes Experiment class is 85. The results showed the value of tcount = 15.7> ttable = 2.21, so H0 was rejected and H1 was accepted. Based on the results of the research it can be concluded that there is an influence on student learning outcomes on the basic laws of chemistry using mind mapping learning methods.


Author(s):  
Marcho Alex Samuel Silitonga

This study aims to determine the effect of the application of the Two Stay Two Stray learning model (TSTS) to the history of student learning outcomes at SMA Negeri 7 Medan. The research method used is quasi-experimental. The study population was students of class X IPS with a sample of 65 students consisting of 34 students of class X IPS 2 as an experimental class and 31 students of class X IPS 1 as a control class. Data collection techniques using observation and tests. The data obtained were analyzed using the t-test. The observation results showed that 91% of the experimental class students who took part in learning with the TSTS model got very good average scores. The average post-test value of the experimental class was 80.3, while the average value of the post-test of the control class that followed the learning with the conventional model was 63.70. T-test results for the post-test scores were obtained tcount > ttable (7,004 > 1,670).These results indicate that the TSTS learning model has a great influence in improving the history of student learning outcomes in class XI IPS 2 SMA Negeri 7 Medan.


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Arpina Saleha ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Okviyoandra Akhyar

Penelitian ini bertujuan untuk mengetahui ada atau tidaknya pengaruh media permainan ular tangga senyawa terhadap hasil belajar siswa.Penelitian ini menggunakan nonequivalentcontrolgroupdesign. Populasi dalam penelitian ini adalah seluruh siswa kelas X MIA, sedangkan sampel penelitian yang digunakan yaitu X MIA 2 dan X MIA 3.Pada penelitian ini kedua kelas diberikan perlakuan yang berbeda,kelas X MIA 2 dibelajarkan tanpa menggunakan permainan media ular tangga senyawa, sedangkan kelas X MIA 3 dibelajarkan menggunakan media permainan ular tangga senyawa.Teknik pengumpulan data yang digunakan adalah soal tes pilihan  ganda.  Data  yang diperoleh dianalisis  menggunakan  uji mann whitney u.Data hasil penelitian menunjukkan bahwa nilai rata-rata post-test kelas kontrol lebih rendah daripadanilai rata-rata kelas eksperimen.Sehingga dapat disimpulkan bahwa terdapat pengaruh media permainan ular tangga senyawa pada materi tata nama senyawa terhadap hasil belajar siswa di SMA Negeri 1 AlalakThis study aimed to determine whether or not the influence of snake and compound compound media play on student learning outcomes. This study used nonequivalent control group design. The population in this study were all students of class X MIA, while the research samples used were X MIA 2 and X MIA 3. In this study both classes were given different treatments, class X MIA 2 was taught without using snake ladder compound media games, while classes X MIA 3 was taught using the media game snake ladder compound. Data collection techniques usedwere multiple choice test questions. The data obtained were analyzed using the Mann Whitney test. The data of the research showed that the average value of the control class post-test is lower than the average value of the experimental class.  So  it  can  be  concluded  that  there  were  the influence  of  snake  ladder compound  media  on  compound  nomenclature material  on  student  learning outcomes in SMA Negeri 1 Alalak.


2019 ◽  
Vol 2 (1) ◽  
pp. 159-174
Author(s):  
ICHA TERESIA GINTING

This study aims to improve student learning outcomes in science subjects in grade IV SD Negeri 047166 Sukadame by using a Scientific model. Subjects in this study were fourth grade students totaling 28 students and the object of this study was to improve student learning outcomes by using a Scientific model. This type of research is Classroom Action Research (CAR) which is divided into 3 stages, namely general ideas, exploration, and action plans. Data collection techniques used are tests and observations, tests are given as many as 10 questions in multiple choice form. The questions given were pretest, post cycle I and post cycle II. While observation includes observing teacher activities and observing student activities in the learning process.The results of the study indicate an increase in student learning outcomes. In the pretest, it was found that the average value of 50 and the level of completeness in classical was 17.9%. In cycle I experienced an increase after using a Scientific model with an average value of 72.14, with a classical completeness level of 39.3%. And after the action taken and given post cycle II, it was obtained as many as 25 students who completed their learning outcomes and 5 students who did not complete their learning outcomes with the average posttest value of cycle II increased to 84.2% and the classical completeness level reached 82.1% . From the results obtained it can be concluded that the Scientific model can improve student learning outcomes in class IV SD Negeri 047166 Sukadame Learning Year 2018/2019. Based on the results of the study, the teacher is advised to use a Scientific model because it is proven to improve student learning outcomes.


2019 ◽  
Vol 2 (6) ◽  
pp. 382
Author(s):  
Desy Eka Putri ◽  
Siti Nurinayah ◽  
Fifiet Dwi Tresna Santana ◽  
Dewi Safitri Elshap

This research was conducted to find out the differences from the learning methods of ordinary pictorial stories with the pop up models of the more unique and different pop up models, but also through this research it is hoped to provide new experiences for children, bearing in mind that learning is still focused on writing, reading and counting (calistung). This study uses the experimental method because there is a comparison between the control class and the experimental class. The subject and location of the study were group B students. The study population was the B-Saturn group and the B-Uranus group with a sample students, with a total of 28 students. Data collection techniques using pretest and posttest. Pretest technique using ordinary picture stories while in the posttest technique using picture models pop up. Results of Research The average value (mean) in the control class is BB (1.21), MB (0.21), BSB (0.42) and BSH (0.14) while in the experimental class the average value is BB (0.29), MB (0.21) , BSB (0.5) and BSH (0.14). Then it can be concluded that "Hypothesis is accepted", meaning that there is a difference between student learning outcomes to develop mathematical logical intelligence in the pretest and post test. So it can be concluded that there is an influence in "Developing mathematical logical intelligence in early childhood through the method of picture story pop up models in group B"This research was conducted to find out the differences from the learning methods of ordinary pictorial stories with the pop up models of the more unique and different pop up models, but also through this research it is hoped to provide new experiences for children, bearing in mind that learning is still focused on writing, reading and counting (calistung). This study uses the experimental method because there is a comparison between the control class and the experimental class. The subject and location of the study were group B students. The study population was the B-Saturn group and the B-Uranus group with a sample students, with a total of 28 students. Data collection techniques using pretest and posttest. Pretest technique using ordinary picture stories while in the posttest technique using picture models pop up. Results of Research The average value (mean) in the control class is BB (1.21), MB (0.21), BSB (0.42) and BSH (0.14) while in the experimental class the average value is BB (0.29), MB (0.21) , BSB (0.5) and BSH (0.14). Then it can be concluded that "Hypothesis is accepted", meaning that there is a difference between student learning outcomes to develop mathematical logical intelligence in the pretest and post test. So that it can be concluded mathematical logical intelligence by using the pop up model pictorial story method is better than groups that use ordinary learning.


Author(s):  
Vera Septi Andrini

This study aims to determine the effectiveness of the Team Quiz learning model on student learning outcomes. In this study, the research design used a quantitative approach. The population of this study was all eighth grade students of SMP Negeri 3 Nganjuk in the 2019/2020 academic year. The subjects used were mathematics with the Pythagorean Theorem material for class VIII students at SMPN 3 Nganjuk in the 2019/2020 academic year. While the samples used were students in class VIII-E and VIII-H. Data collection techniques using tests, observations, and documentation. The results showed that the experimental class using the Team Quiz model obtained better results than the control class using the conventional method. From the data analysis of the post-test results of the experimental class, the average value = 76.23 of 35 students. While the data of the post-test results for the control class obtained an average value of 58.97 from 35 students. The achievement of student learning outcomes using conventional learning methods is Good Enough. Team Quiz is a learning model that emphasizes teamwork in groups. So that it can make students more motivated and active in learning.


Author(s):  
Tri Mutmainnah ◽  
Munoto Munoto ◽  
Marniati Marniati ◽  
Tri Rijanto

The purpose of this study was to determine the activities of students in the basic learning activities of sewing technology using video media, to determine the learning outcomes of basic students of sewing technology using video media, and to determine students' responses to the basic learning activities of sewing technology using video media. This type of research is Classroom Action Research (CAR). The learning method is implemented using the direct learning method. Data collection techniques use observation to get data about student activities, performance tests to determine student learning outcomes, and questionnaires to determine student responses. Data analysis using quantitative descriptive. The results showed that student activities which include preliminary, core, and closing activities were said to be very good with an average value of 93% in the first cycle and rose to 96% in the second cycle. Student learning outcomes reached 73% grade completeness in the first cycle and rose to 82% in the second cycle. The average percentage of success in cycle I and II was 77% in the good category. The results of students' responses stated that they agreed that video media made them have a high willingness to participate in learning by 56%, with 47% of students strongly agree that learning with video media was very interesting and not boring, 58% agreed that it was easier to understand learning materials with video media, and 39% agree that video media motivate students to excel.


2018 ◽  
Vol 2 (1) ◽  
pp. 13
Author(s):  
Dewi Afriany Susanti

The research conducted is Classroom Action Research by using Picture and picture model based on multimedia by internalizing character education on civic education Subject, State IV State Elementary Matter Material 040448 Kabanjahe Lesson Year 2016/2017.The location of this research is SD Negeri 040448 Kabanjahe. The subjects in this study were third-grade students of SD Negeri 048232 Kabanjahe which amounted to 49 students and as an object is an improvement of learning on the material of State Coat by using Picture and picture model based on multimedia.Data Collection Techniques are Observation Sheet Teachers and Observation Sheets of student activities. Data analysis techniques used were observation and test sheets.Based on the research that has been done then the implementation of learning activities of teachers 80% (good category), the implementation of learning activities 87 students (good category), and student learning outcomes 85% classically, and the average value 82.From the results of this study can be concluded that the implementation of learning included into both categories, and student learning outcomes have been increased and completed in a classical manner using the Picture and picture model based on multimedia to Improve Student Results on civic education Subjects, State IV State Elementary School 040448 Kabanjahe Lesson Year 2016/2017.


2019 ◽  
Vol 2 (2) ◽  
pp. 351-374
Author(s):  
SARI NAULI SITUMORANG

This type of research is class action research (PTK). This research aims to improve students ' learning outcomes by using the Inside Outside Circle theme of my residence in the sub I'm proud of my place to stay class IV Elementary school 068003 Medan Year learning 2018/2019. The subject in this study was a grade IV student of SD Negeri 068003 Medan which numbered 22 people consisting of 12 male students and 10 female students. The study consists of two cycles namely cycle I and cycle II. Each cycle consists of a one-time meeting. To obtain data during the study post-test used twice in two cycles to determine the increase in student learning outcomes and the teacher activity observation sheet to determine the effectiveness of models used by teachers and sheets Students to learn the extent to which students can apply a learning model that is conceived in the learning process.The results showed that by using the Inside Outside Circle model in Cycle 1, the average student learning results were 64.54% or about 54.55% of students who completed the results of 12 students. The results on this I cycle have not yet reached the expected outcome level. It is done cycle II and the average value of student learning outcomes is 81.27% with a percentage of 90.90% of students who have completed a total value of 20 students. Thus there is an increase in student learning outcomes of 90.90%. Based on the results of the data obtained, it can be concluded that the use of the Inside Outside Circle model can improve the learning outcomes of grade IV students of elementary School 068003 Medan year of learning 2018/2019.


2020 ◽  
Vol 7 (2) ◽  
pp. 140-149
Author(s):  
Amirudin Amirudin ◽  
Acep Nurlaeli ◽  
Iqbal Amar Muzaki

Abstract. One method considered to be able to improve student learning outcomes is to use the method of reward and punishment. This study aims to show the reality of the use of Reward and Punishment Methods at SDIT Tahfizh Qur'an Al-Jabar, to show the reality of student learning outcomes at SDIT Tahfizh Qur'an Al-Jabar, and to show the effect of the Reward and Punishment method at SDIT Tahfizh Qur ' an al-Jabar. The research method is quantitative with statistical analysis using t-test analysis. The results obtained by the use of the Reward and Punishment method at SDIT Tahfizh Al-Jabar obtained 3.84 results (94%). The reality of student learning outcomes at SDIT Tahfizh Qur'an Al-Jabar by combining the average pre-test and post-test scores obtained an average value of 76.75 (76.75%). There is an effect of the Reward and Punishment method on student learning outcomes at SDIT Tahfizh Qur'an Al-Jabar with the acquisition of tcount of 29.82 and ttable of 2.045.Abstrak. Salah satu metode yang dianggap dapat meningkatkan hasil belajar siswa yaitu dengan menggunakan metode reward and punishment. Penelitian ini bertujuan untuk  mengetahui realitas penggunaan Metode Reward And Punishment di SDIT Tahfizh Qur’an Al-Jabar, untuk mengetahui realitas hasil belajar siswa di SDIT Tahfizh Qur’an Al-Jabar, dan untuk mengetahui pengaruh metode Reward And Punishment di SDIT Tahfizh Qur’an Al-Jabar. Metode penelitian adalah kuantitatif dengan analisis statistik menggunakan analisis uji-t. Hasil penelitian yang diperoleh penggunaan metode Reward And Punishment di SDIT Tahfizh Qur’an Al-Jabar diperoleh hasil 3,84 (94%). Realitas hasil belajar siswa di SDIT Tahfizh Qur’an Al-Jabar dengan menggabungkan rata-rata nilai pre test dan post test diperoleh nilai rata-rata sebesar 76,75 (76,75%). Terdapat pengaruh metode Reward And Punishment terhadap hasil belajar siswa di SDIT Tahfizh Qur’an Al-Jabar dengan perolehan nilai  thitung sebesar  29,82 dan ttabel sebesar 2,045. 


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