scholarly journals PENERAPAN MEDIA PEMBELAJARAN LECTORA INSPIREPADA MATA PELAJARAN AKSARA AJAWA KELAS X SMA N 1 DEMPET TAHUN AJARAN 2018/2019

Author(s):  
Nurul Azizah ◽  
Alfiah Alfiah ◽  
Bambang Sulanjari

 ABSTRAKTujuan dalam penelitian ini mendiskripsikan hasil penerapan media pembelajaran lectora inspire dalam mata pelajaran aksara Jawa kelas X SMA N 1 Dempet tahun ajaran 2018/2019.Penelitiain ini termasuk jenis penelitian kuantitatif, dengan menggunakan jenis penelitian eksperimen. Bentuk desain ekperimen yaitu quasi experimental desaign dengan model nonequivalent control group desaign. Subjek penelitian ini adalah kelas X SMA N 1 Dempet tahun ajaran 2018/2019 semester genap. Data penelitian berupa nilai pretest, posttest, angket dan dokumentasi. Teknik yang digunakan adalah teknik non-test dan teknik tes.Hasil penilitian diperoleh nilai-rata-rata siswa yaitu 82,43. Hasil tersebut lebih tinggi dari nilai KKM yaitu 75. Analisis data dapat dinyatakan berhasil dengan rata-rata nilai kelas eksperimen setelah penggunaan media mengalami peningkatan yang signifiakan Nilai angket hasil pembelajaran aksara Jawa setelah menggungakan media pembelajaran lectora inspire memperoleh rata-rata sebesar 87%  siswa menjawab setuju atau media tersebut dalam kategori layak digunakan dalam pembelajaran. Berdasarkan nilai tersebut, dapat dibuktikan bahwa penerapan media pembelajaran lectora inspire dalam mata pelajaran aksara Jawa layak dan efektif  digunakan serta sangat berpengaruh terhadap peningkatan nilai hasi belajar siswa kelas X SMA N 1 Dempet.  ABSTRACTThe purpose of this study is to describe the results of the implementation of Lectora Inspire learning media in Javanese script subjects in class X SMA N 1 Attached school year 2018/2019.This research belongs to the type of quantitative research, using the type of experimental research. The design of the experiment was quasi experimental desaign with a noneignivalent control group desaign model. The subject of this study was class X SMA N 1 Attached 2018/2019 school year even semester. Research data in the form of pretest, posttest, questionnaire and documentation. The techniques used are non-test techniques and test techniques.The results obtained by an average student score of 82.43. These results are higher than the KKM value of 75. Data analysis can be declared successful with the average value of the experimental class after the use of media has increased significantly. Questionnaire scores of Javanese script learning outcomes after using the Lectora inspire learning media obtained an average of 87% of students answering agree or the media in the category are suitable for use in learning. Based on these values, it can be proven that the application of lectora inspire learning media in Javanese script subjects is feasible and effective to use and is very influential in increasing the value of learning outcomes of class X students of SMA N 1 Attached.  

2017 ◽  
Vol 4 (2) ◽  
pp. 87 ◽  
Author(s):  
Lastrijanah Lastrijanah ◽  
Teguh Prasetyo ◽  
Annisa Mawardini

        Penelitian ini dilatarbelakangi pada permasalahan dalam proses pembelajaran selama ini, guru belum menggunakan media pembelajaran yang representatif dan efektif, sehingga siswa tidak maksimal dalam menerima informasi yang diberikan oleh guru. Selain itu, penyajian guru kurang bervariasi dalam pemilihan metode pembelajaran, sehingga pembelajaran terkesan monoton dan berdampak pada hasil belajar siswa yang nilai rata-ratanya masih tergolong rendah. Penelitian ini bertujuan untuk mengetahui pengaruh media pembelajaran Geoboard terhadap hasil belajar siswa dalam pembelajaran matematika. Penelitian ini dilaksanakan di SDN Sindangkarsa 2 Kecamatan Tapos Kota Depok, tahun ajaran 2016/2017. Subjek penelitian ini adalah seluruh siswa kelas 2A dan 2B yaitu sebanyak 78 siswa, kemudian dari 78 siswa tersebut kelas 2B dijadikan sampel dengan jumlah 39 siswa. Teknis penelitian yang digunakan adalah penelitian kuantitatif dengan metode eksperimen desain nonequivalent control group design pretest posttest. Data penelitian dikumpulkan dengan menggunakan teknik wawancara, observasi, tes dan angket. Hasil penelitian diperoleh nilai Ttabel > Thitung sebesar 2.111 > 1.687 yang berarti penggunaan media pembelajaran Geoboard menunjukkan adanya pengaruh positif terhadap hasil belajar siswa dalam pembelajaran matematika.Kata kunci: Media Pembelajaran Geoboard, Hasil Belajar, Matematika.  EFFECT OF GEOBOARD LEARNING MEDIA TO STUDENT LEARNING RESULTSABSTRACT        This research is based on the problems in the learning process so far, the teacher has not used the media of learning that is representative and effective, so that students are not maximal in receiving information provided by the teacher. In addition, the presentation of teachers is less varied in the selection of learning methods, so that learning impressed monotonous and impact on student learning outcomes that the average value is still relatively low. This study aims to determine the influence of Geoboard learning media on student learning outcomes in learning mathematics. This research was conducted in SDN Sindangkarsa 2 Subdistrict Tapos Depok, academic year 2016/2017. The subjects of this study are all students of class 2A and 2B that is 78 students, then from 78 students are class 2B sampled by the number of 39 students. Technical research used is quantitative research with nonequivalent control group design pretest posttest design experiment method. The data were collected using interview technique, observation, test and questionnaire. The result of research is Ttable> Tcount for 2,111> 1,687 which means the use of Geoboard learning media shows the positive effect to the students' learning result in math learning.


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Arpina Saleha ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Okviyoandra Akhyar

Penelitian ini bertujuan untuk mengetahui ada atau tidaknya pengaruh media permainan ular tangga senyawa terhadap hasil belajar siswa.Penelitian ini menggunakan nonequivalentcontrolgroupdesign. Populasi dalam penelitian ini adalah seluruh siswa kelas X MIA, sedangkan sampel penelitian yang digunakan yaitu X MIA 2 dan X MIA 3.Pada penelitian ini kedua kelas diberikan perlakuan yang berbeda,kelas X MIA 2 dibelajarkan tanpa menggunakan permainan media ular tangga senyawa, sedangkan kelas X MIA 3 dibelajarkan menggunakan media permainan ular tangga senyawa.Teknik pengumpulan data yang digunakan adalah soal tes pilihan  ganda.  Data  yang diperoleh dianalisis  menggunakan  uji mann whitney u.Data hasil penelitian menunjukkan bahwa nilai rata-rata post-test kelas kontrol lebih rendah daripadanilai rata-rata kelas eksperimen.Sehingga dapat disimpulkan bahwa terdapat pengaruh media permainan ular tangga senyawa pada materi tata nama senyawa terhadap hasil belajar siswa di SMA Negeri 1 AlalakThis study aimed to determine whether or not the influence of snake and compound compound media play on student learning outcomes. This study used nonequivalent control group design. The population in this study were all students of class X MIA, while the research samples used were X MIA 2 and X MIA 3. In this study both classes were given different treatments, class X MIA 2 was taught without using snake ladder compound media games, while classes X MIA 3 was taught using the media game snake ladder compound. Data collection techniques usedwere multiple choice test questions. The data obtained were analyzed using the Mann Whitney test. The data of the research showed that the average value of the control class post-test is lower than the average value of the experimental class.  So  it  can  be  concluded  that  there  were  the influence  of  snake  ladder compound  media  on  compound  nomenclature material  on  student  learning outcomes in SMA Negeri 1 Alalak.


2018 ◽  
Vol 7 (3) ◽  
pp. 102
Author(s):  
Tri Sulistiyawati Lamalat ◽  
Supriadi Supriadi ◽  
Siti Nuryanti

Research on the effect of the problem-based learning model in the basic laws of chemistry on student’s learning outcomes in class X MAN 2 Model Palu has been done. This study aimed to determine the effect of the application of the problem-based learning model in the basic laws of chemistry on student’s learning outcomes in class X MAN 2 Model Palu. The type of research was a quasi-experimental study non-randomized design with pretest-posttest control group design. The sample was conducted with a purposive sampling technique. The study sample was students in class X MIA 6 as an experimental group (n = 22) and students in class X MIA 3 as a control group (n = 22). The data testing of students' learning outcomes used a non-parametric statistical analysis, the analysis of Mann-Whitney U-Test. The research results indicated that the mean value of the experiment class was high compared to the control class, 22.61 >18.39. The statistical analysis obtained that sig. 2-tailed (0,032) ˂ 0.05 and Zcalculation (-2.149) ˂ Ztable (-1.96). The average value of the experiment class was 82.95 while the average value of the control class was 73.64. So it can be concluded that there is the effect of applying the problem-based learning model in the basic laws of chemistry on student’s learning outcomes. 


Perspektif ◽  
2019 ◽  
Vol 10 (1) ◽  
pp. 38-43
Author(s):  
Mira Santika ◽  
Gusmaweti Gusmaweti ◽  
Zulfa Amrina

The purpose of this study was to describe the increase in the effectiveness of communication and learning outcomes of fourth grade students in learning science through the Open Ended in SDN 26 Kampung Aur, this type of research is a class act, with the subject of the fourth grade students of SDN 26 Kampung Aur, which has 21 students. Research was conducted in the second semester of the school year of 2015/2016, the research instrument used is the effectiveness of communicating student sheets, sheets of assessment of learning outcomes in the cognitive aspects of students at level C1 (knowledge) and C2 (understanding). Based on the research results, the effectiveness of communicating students on the aspects asked in the first cycle obtain an average value of 49.99% increase in cycle II to 67.45%, the effectiveness of communicating students on aspects of the answer in the first cycle obtain an average value of 53.96% increased in the second cycle to 71.42%. While the results of student learning at the cognitive level C1 (knowledge) in the first cycle increase in cycle II 68.33 into 80.47, cognitive learning outcomes in level C2 (understanding) in the first cycle increase in cycle II 58.09 to 71.42 , It can be concluded that the Open Ended learning model can increase the effectiveness of communication and student learning outcomes in science teaching fourth grade SDN26 Kampung Aur.Keywords: Communicating Effectiveness, Results Learning, Model Open Ended, IPA


2015 ◽  
Vol 3 (3) ◽  
Author(s):  
Henny Rukmanasari Hasibuan ◽  
Purwanto .

ABSTRAK Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran discovery learning terhadap hasil belajar siswa kelas X pada materi pokok Listrik Dinamis. Jenis penelitian ini adalah quasi experiment. Populasi dalam penelitian adalah seluruh siswa kelas X yang terdiri dari 8 kelas. Pengambilan sampel dilakukan dengan cara cluster random sampling dengan mengambil 2 kelas secara acak yaitu kelas X-5 sebagai kelas eksperimen dan kelas X-6 sebagai kelas kontrol. Instrumen yang digunakan adalah tes hasil belajar yang telah divalidasi dalam bentuk pilihan berganda sebanyak 20 soal. Hasil penelitian diperoleh nilai rata-rata pretes kelas eksperimen 33,06 dan kelas kontrol 32,78. Kemudian diberikan perlakuan yang berbeda, kelas eksperimen dengan model pembelajaran discovery learning dan kelas kontrol dengan model pembelajaran konvensional. Setelah pembelajaran selesai diberikan, diperoleh postes dengan nilai rata-rata kelas eksperimen 75,69 dan kelas kontrol 69,86. Hasil uji t dengan taraf signifikasi 0,05 bahwa secara signifikan ada perbedaan akibat pengaruh model pembelajaran discovery learning terhadap hasil belajar siswa pada materi pokok Listrik Dinamis di kelas X. Kata kunci : model pembelajaran discovery learning dan hasil belajar siswa.   ABSTRACT This research aimed to know the effect of discovery learning model on students learning outcomes in the subject matter dynamical electricity in class X. The type of research was quasi-experimental. The population were the tenth grade students consisting of 8 classes. The samples collection done by means of cluster of random sampling by taking 2 class at random that is class X-5 as experiment class and class X-6 as control class. The instruments used were test of learning outcomes that have been validated in the form of option as much as 20 questions. The research result obtained average value of experiment pretest class 33,06 and the control class 32,78. Then given different treatment, experiment class with discovery learning and control class with conventional of models. After learning is completed, obtained postest the average value of experiment class 75,69 and control class 69,86. The results of t one party with the level significance in 0,05 obtained there is difference of students’ learning outcomes due to the effect of discovery learning in the subject matter listrik dinamis in class X. Keywords: Discovery learning model, and learning outcome.  


2020 ◽  
Vol 4 (1) ◽  
pp. 34-39
Author(s):  
Lina Novita ◽  
Raden Teti Rostikawati ◽  
Karina Aulia Fitriani Aulia Fitriani

THE INFLUENCE OF LEARNING CARD LEARNING MEDIA ON RESULTS OF THE STUDY OF ANIMAL MOVEMENT SUBTEMAThis research is a type of quantitative research with a quasi experimental approach which consists of pictorial card media as independent variables and learning outcomes as dependent variables. The purpose of this study for to determine whether there is an influence on the learning outcomes of animal motion organ subthemes through the learning media of illustrated cards. This research uses a quasi experimental method. This research was conducted at Karadenan Kaum State Elementary School in Bogor Regency in the class VA and VB Even Semester of the 2019/2020 Academic Year. The analysis technique used is the prerequisite test data analysis which includes data error normality test, homogeneity variance test, then hypothesis testing using t test. Based on the results of data analysis the learning outcomes obtained through the Learning Card Picture Media with an N-Gain value of 74.62. with 100% mastery learning outcomes and without pictorial card learning media obtained an N-Gain score of 62.86 with 75% mastery learning outcomes. The results of hypothesis testing stated H0 was rejected and Ha was accepted because tcount (3.2036)> ttable (1.99346). Based on the results of the above research, it can be concluded that, there is an influence on the learning outcomes of animal motion organ subthemes through the media of learning cards. The most effective learning media on animal motion organ subthemes is the Picture Card Learning media.


Author(s):  
Vivi Oktavia ◽  
Hanesman Hanesman

This study aims to determine the effect of the use of jobsheets on student learning outcomes in the workshop workshops and technical drawing of class X Audio Video Engineering. This type of research is quasi-experimental (quasi experiment). The subjects of this study were students of class X TAV of SMK Negeri 1 Koto XI Tarusan who in the 2018/2019 school year consisted of 34 students. Data collection in this study using the results of posttest in the form of objective questions as many as 30 items that have been tested for validity, reliability, index of difficulty and power difference questions. Data that has been obtained is analyzed using two different test averages (t test). From the results of the study obtained the value of the experimental class average of 84.94 and the average value of the control class 75.26. With the analysis of t test, it is obtained tcount = 6.131 which is smaller than t table = 2.037 at the significance level of 0.05. Thus it can be concluded that the use of jobsheet has a significant influence on improving student learning outcomes in the workshop workshops and technical models of class X TAV at SMK Negeri 1 Koto XI TarusanKeywords: jobsheet, workshop work and engineering drawings, Improving Learning Outcomes.


2018 ◽  
Vol 7 (1) ◽  
Author(s):  
Nurdalilah Nurdalilah

This study aims to find out (1) students 'learning outcomes of mathematics taught with different strategies, (2) students' mathematics learning outcomes taught by traditional algorithms, (3) Are there different effects of counting strategies on results learn mathematics students on integer operation material. This research is a quantitative research with kind of quasi-experimental research. The population in this study were all third grade students of Public Elementary School 114349. The sample in this study was class III-1 as an experimental class with a total of 30 students and class III-2 as a control class with a total of 30 students. The findings in this study indicate that classes taught by using different strategies have an average value of 31.970 and the classes taught by algorithm have an average value of 28,5758. The results of hypothesis testing show that t count> t table is 2.925> 2.0018 with the conclusion that students' mathematics learning outcomes are taught with different strategies better than those taught with traditional algorithms on integer operation material in Public Elementary School No. 114349 Academic Year 2016/2017


2015 ◽  
Vol 4 (2) ◽  
pp. 1
Author(s):  
Irwan Susanto

This study aims to determine the skills approach to the learning outcomes of students in the subject matter of heat in class X at SMA Negeri 1 Seunuddon Aceh Utara. This research is a form of experiment. The population in this study were all second semester class X at SMA Negeri 1 Seunuddon Aceh Utara T.P.2013/2014 consisting of two classes of 60 people. The sample of this study is the total sample is X-1 (class experiment) is taught with the skills approach, and X-2 (control group) were taught using the conventional approach amounted to 30 0rang. Research instrument is the achievement  test in the form of 20 multiple-choice questions that consists of 5 options first tested on students outside of the sample, to determine the validity, reliability, distinguishing features, and level of difficulty of the test. From the results of this study showed the average value of the experimental class pretest was 41.66 and 38.66 the control class is through testing prior knowledge obtained t <t table (1.511 <2.002) These results indicate that the ability of the two classesare the same initial. Then given a different treatment. Experimental class withthe skills approach and control classes with conventional approaches. Aftertreatment carried posttest with an average yield of 73.00 experimental class and control class 60.66. From the results of the t test obtained t> t table (4.224>1.671) with α = 0.05 df = 58, it can be concluded that there is a significant influence on the process skills approach to student learning outcomes in the subject matter of heat in class X at SMA Negeri 1 Seunuddon Aceh UtaraT.P.2013/2014.


2020 ◽  
Vol 3 (1) ◽  
pp. 66-74
Author(s):  
Ivanatul Nurizza ◽  
Wuli Oktiningrum

Implementation of the teaching and learning process in general still use conventional learning models so as to result in low mathematics learning outcomes of students, especially in the surrounding material and flat building area. This study aimed to measure the differences in learning outcomes of class IV students through STAD (Student Teams Achievement Division) learning model and conventional learning. This study used quasi-experimental quantitative research design by looking at the differences in mathematical value results in pre-test and post-test between control class and experimental class. Based on the data analysis, the results of the study showed that there were differences in the learning outcomes of mathematics students of class IV who use the learning model Student Teams Achievement Division (STAD) and conventional learning. This was evidenced by the average value of the control class which increased by 9.88% from 54.36 to 64.24 while the average value of the class in the experimental class reached 24.92% from 55.80 to 80.72.


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