scholarly journals PERSEPSI SISWA DALAM STUDI PENGARUH DARING LEARNING TERHADAP MINAT BELAJAR IPA

Author(s):  
Sobron A.N, Bayu, Rani, Meidawati

Daring Learning provides effective learning methods, such as practicing with the existence of relevant feedback, combining collaborative activities with independent learning. Learning in the classroom with a combination of online learning gives students more interest. This study aims to develop a study of the influence of Daring Learning on the interest in learning science of grade VI students at third Elementary School of Karanglo Tawangmangu. This research method consist 26 students using quasi-experimental methods (Quasi Experiments), the population divided into 2 classes including class VI A with 13 students and class VI B with 13 students. Sampling taken in class VI A as the experimental class and class VI B as the control class. The results showed that the learning process using the Daring Learning method especially in science at third Elementary School of Karanglo Tawangmangu had used interesting media, concluding that Daring Learning-based interactive learning media, students were increasingly enthusiastic and not boring especially in learning science using the Daring Learning method. Based on the research stated on the questionnaire responses of students with Daring Learning, it shows that the cateralization is agrees to allow Daring Learning method in third Elementary School of Karanglo Tawangmangu.

2019 ◽  
Vol 3 (1) ◽  
pp. 17-26
Author(s):  
Toeenfi Febrian Suzerli ◽  
Heffi Alberida ◽  
Relsas Yogica

Learning science in SMPN 1 Padang has been running pretty well in accordance with the curriculum of 2013. However, there are still shortcomings in the aspect of attitude. Such as low self-care among others, mutual esteem is very low when friends come forward, attitudes tend to be selfish and apathetic attitude towards the environment, resulting in low competence of the social attitudes of learners. One of the ways that teachers can do is to implement cooperative learning model Numbered Head Together (NHT). This study aims to determine the effect of cooperative learning model Numbered Head Together (NHT) the competence of the social attitudes of students of class VII SMPN 1 Padang. This study was an experimental study with a quasi-experimental methods (quasi-experimental). The study population was the students of class VII SMPN 1 Padang. Sampling was done by purposive sampling with learners VII.D class as the control class and the class as a class experiment VII.E. The instrument used is the observation sheet attitude competence of learners. The result shows that there are improvement of students social attitude competence after using NHT in class VII SMPN 1 Padang. Factors include are discussed.


KINESTETIK ◽  
2019 ◽  
Vol 3 (1) ◽  
pp. 99-107
Author(s):  
Ramonsah Putra ◽  
Yarmani Yarmani ◽  
Arwin Arwin

AbstrakPenelitian ini bertujuan untuk mengetahui peningkatan proses belajar mengajar Permainan Bola Voli Melalui Metode Pembelajaran Games and competition Pada Siswa Kelas V SD Negeri 14 Lebong Selatan. Penelitian ini dilakukan pada jam belajar Penjasorkes kelas V SD Negeri 14 Lebong Selatan. Metode penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK), penelitian ini secara obyektif atau apa adanya dengan subyek siswa kelas V SD Negeri 14 Lebong Selatan berjumlah 15 orang. Penelitian ini dilakukan dalam 2 siklus, setiap siklus terdiri dari empat tahapan yaitu : (1) perencanaan,  (2) pelaksanaan tindakan, (3) observasi, dan (4) refleksi. Jenis data yang dikumpulkan adalah data kualitatif berupa hasil observasi aktivitas guru dan siswa pada saat proses belajar-mengajar berlangsung. Adapun hasil pengamatan terhadap siswa dalam proses belajar mengajar Permainan Bola Voli Melalui Metode Pembelajaran Games and competition pada siklus I adalah sebesar 55% dari keseluruhan pengamatan terhadap proses belajar mengajar. Pada siklus II meningkat menjadi 85%. Sedangkan hasil pengamatan terhadap guru pada siklus I sebesar 65% dan meningkat pada siklus II menjadi 90%. Sehingga dapat disimpulkan bahwa adanya peningkatan yang sangat berarti dalam penerapan metode pembelajaran games and competition pada siswa kelas V SD Negeri 14 Lebong Selatan.Kata Kunci : Proses Belajar Mengajar, Bola Voli, Games and competition.AbstackThis study aims to determine the improvement of teaching and learning process of Ball Games through Learning Methods of Games and competition In Grade V Students of Elementary school 14 Lebong Selatan. This research was conducted at the learning hour of class V of SD Negeri 14 Lebong Selatan. The research method used is Classroom Action Research (PTK), this research is objective or what it is with the subject of grade V students of SD Negeri 14 Lebong Selatan totaling 15 people. This study was conducted in 2 cycles, each cycle consisting of four stages: (1) planning, (2) implementation of action, (3) observation, and (4) reflection. The type of data collected is qualitative data in the form of observation of teacher and student activity during the teaching-learning process. The results of observation of the students in the learning process Teaching Ball Volleyball Through Learning Methods Games and competition in the first cycle is 55% of the overall observation of the teaching and learning process. In the second cycle increased to 85%. While the results of observations of teachers in the first cycle of 65% and increased in cycle II to 90%. So it can be concluded that there is a very significant improvement in the application of learning methods of games and competition on students of grade V Elementary school 14 Lebong Selatan.Keywords: Volleyball, Games and competition, Teaching and Learning Proces


EDUTECH ◽  
2015 ◽  
Vol 14 (3) ◽  
pp. 337
Author(s):  
Hanna Herfina

Abstract, The background of this research is the need of various learning method to improve student’s learning ability. One of them is TSTS (two stay to stray). The purpose of this research is to examine TSTS learning method effectiveness in improving student’s learning ability and how much improvement made in implementing TSTS learning method. This research uses cooperative learning with two stay to stray (TSTS) model and action research method trial on learning process of PKn subject at Elementary School. The result of the research indicates improvement on students’ ability on PKn subject by using TSTS learning method, and the effectiveness of this model is proven with the increase of average score of 83.41%. TSTS model in First and Second cycle has proven, exponentially, contributes to the increase of students’ learning results.  Keyword:  effectiveness, learning method, TSTS model, Elementary School students.  Abstrak, Penelitian ini dilatarbelakangi dengan adanya kebutuhan mengenai metode pembelajaran yang bervariasi untuk meningkatkan kemampuan belajar siswa, salah satunya dengan penerapan model pembelajaran TSTS. Adapun tujuan penelitian ini adalah untuk mengetahui efektivitas model pembelajaran TSTS dalam meningkatkan kemampuan belajar Siswa dan seberapa besar peningkatan kemampuan siswa dalam menerapkan model pembelajaran TSTS.          Penelitian ini menggunakan konsep cooperative learning dengan model two stay to stray(TSTS), serta metode action research yang diujikan dalam proses belajar mengajar siswa Sekolah Dasar pada materi PKn. Sedangkan untuk hasil yang diperoleh adalah terdapat peningkatan kemampuanSiswa dalam pembelajaran PKn dengan model pembelajaran TSTS dan keefektifan melalui pemanfaatan model pembelajaran TSTS terbukti dengan meningkatnya nilai rata-rata sebesar83,41. Hal itu sudah menandakan bahwa penggunaan model TSTS di dalam siklus I dan II memberikan kontribusi yang sangat besar bagi peningkatan hasil belajar siswa.Kata kunci: efektivitas,metode pembelajaran, model TSTS, siswa SD. 


Author(s):  
Dedi Rohendi ◽  
Hendry Hendarwin

The implementation of vocational school curriculum was noticed a difference learning from complexand abstract concepts become more simple, concrete, and easy to understand. One solution to handle thatproblem is a multimedia learning with CAI. This study aims to obtain a real condition of increasing students'mastery learning of the material also compared the differences between student learning using multimedia CAIwith conventional learning. Research method used was quasi-experimental methods are conducted to 30 studentas an experiment samples and the control group with the number of samples of 30 people. The results showedthat students who use multimedia CAI can learn to fully implement the concept and the concept of independentlearning and competency based. Learning by using multimedia CAI can improve student’s mastery learning andhelp to deliver student to achieve a complete mastery of competency and inprove the students mastery of thematerial with a significant difference compared with students who are not using the multimedia CAI.


Edukid ◽  
2019 ◽  
Vol 13 (2) ◽  
Author(s):  
Sarah Nandya Mutiara

Abstract :  Improving Children’s Fine Motor Skills Through Lego Block Games. The  research  was  conducted  based  on  the  problems  found  among  children  of  Early Childhood  Education  (Indonesian, and  henceforth,  PAUD)  Post  Miana V,  namely  the low  fine  motor  skills,  especially  in  creating  objects  according  to  various  media, creating two forms from blocks, and building a tower of a minimum of 8 (eight) cubes. In  response  to  these  problems,  improvements  in  instruction  are  required.  In  this research, the researcher designed Lego block games to improve group A students’ fine motor skills. The research aims to find about the profile of children’s fine motor skills before  the  implementation  of  Lego  block  games,  the  implementation  of  Lego  block games,  and  the  improvement  of  group  A  students’  fine  motor  skills  after  the implementation  of  Lego  block  games  in  PAUD  Post  Miana  V.  It  adopted  classroom action  research  method.  The  subjects  were  8  (eight)  children  of  group  A  PAUD  Post Miana V. The findings show that after the implementation of Lego block games, there were significant  improvements  in  the fine  motor  skills  of  group  A  students  of  PAUD Post  Miana  V.  The  improvements  were  most  observable  in  the  increasing  number  of children who reached the stages of beginning to develop and developing according to expectation.  Based  on  these  results,  Lego  block  games  can  be  used  as  an  effective learning method to improve kindergarten children’s fine motor skills.Abstrak  :  Meningkatkan  Kemampuan  Motorik  Halus  Anak  Melalui  Permainan Lego Block. Penelitian ini di lakukan atas dasar permasalahan yang muncul pada anak Pos  PAUD  Miana  V  yaitu  rendahnya  kemampuan  motorik  halus  anak,  menciptakan sesuai dengan berbagai media, mencipta 2 bentuk dari balok, menyusun menara kubus minimal  8.  Tindak  lanjut  dari  permasalahan  tersebut  perlu  adanya  perbaikan pembelajaran.  Peneliti  merancang  penelitian  melalui  permainan  lego  block  untuk meningkatkan kemampuan motorik halus anak kelompok A. Tujuan dari penelitian ini untuk  mengetahui  profil  kemampuan  motorik  halus  anak  sebelum  diterapkan permainan  lego  block,  mengetahui  bagaimana  penerapan  permainan  lego  block,  dan mengetahui  peningkatan  kemampuan  motorik  halus  anak  kelompok  A  sesudah diterapkan  permainan  lego  block  di  Pos  PAUD  Miana  V.  Metode  penelitian  yang  di gunakan  adalah  Penelitian  Tindakan  Kelas  (PTK).  Subjek  pada  penelitian  ini  adalah anak kelompok A Pos PAUD Mianan V berjumlah 8 anak. Kondisi akhir kemampuan motorik halus menunjukan terdapat peningkatan yang signifikan terhadap kemampuan motorik  halus  anak  kelompok  A  Pos  PAUD  Mianan  V  setelah  diterapkan  permainan lego block. Peningkatan kemampuan terlihat dari semakin banyaknya anak yang sudah mencapai  tahap  mulai  berkembang  (MB)  dan  berkembang  sesuai  harapan  (BSH). Berdasarkan  hasil  penelitian  permainan  lego  block  dapat  di  gunakan  sebagai  metode pembelajaran yang efektif untuk meningkatkan kemampuan motorik halus anak TK.


2019 ◽  
Vol 2 (3) ◽  
pp. 211-231
Author(s):  
Yuliar Astuti Dewi

This study aims to increase interest in learning mathematics and describe the process of learning mathematics through computer learning media with the MS Power Point program. The research method used is a quasi-experimental method of classroom action research using the PAOR procedure. The results showed that based on the data shown by the results of the questionnaire, interview or observation during the learning process took place, the average results of the questionnaire interest in learning before the action was 62.17%, after the first cycle was 69.70% and after the second cycle was 76, 88% (high) means there is an increase in interest in learning from pre-study to the first cycle of 7.53% and from the first cycle to the second cycle of 7.18%. For the average results of observations of pre-research learning interest is 38.44% in the first cycle is 52.40% and the second cycle is 70.11% From pre-research to the first cycle there was an increase of 13.96%, from the first cycle to the second cycle up 17.71%. Overall from the pre-study to the end of the study there was an increase of 31.67%. This shows that by using computer-assisted learning media MS Power Point program students become more eager to learn mathematics.


2018 ◽  
Author(s):  
Firman - Firman

The problem of this research was the students had low understanding on Matematics. This problem was led by some factors. The factors were the low students involvement in a teaching-learning process, the unrelevant material to their daily life, and the less involvement to concept building during the learning process. The aims of this research were to explain: (1) the different Math understanding betwen the studentstaught by using CTL approach and conventional technique, in teaching Math for 4thgrade students of Elementary School in Padang, (2) the different Math understanding between male and female students of 4th grade of elementary school in Padang, and (3) the different interaction between teaching approach and gender in influencing Math understanding of 4th grade students of Elementary School in Padang.This research was Quasi Experimental Design research by using factorial design. The population of this research was all of 4th grade students of Elementary School in North Padang municipality. The sample gotten through random sampling were SDN 11Lolong as the control class and SDN 13 Lolong as the experimental class, CTL was implemented; meanwhile, in the control class, conventional technique was implemented. Futhermore, the data of this research was collected through students’ achievement sheet. Then the hypothesis was tested by using two ways anava.From the result of this research, it can be concluded that (1) there was no different on Math understanding between students’ taught by using CTL approach and those who were taught by using conventional technique, (2) there was no different on Math understanding between male and female students, and (3) there was no significant interaction between teaching approach and gender in influencing Math understanding.


2021 ◽  
Vol 10 (1) ◽  
Author(s):  
Alfina Tri Buanawati ◽  
Risma Rahmawati ◽  
Zaiful Hidayat ◽  
Ratna Hidayah ◽  
Cucuk Budiyanto

Amid of the Covid-19 pandemic, our education should be continued. Therefore, the online learning was being implemented at home so the parents would have a role to make the learning continues. This article aims to analyze parents role in elementary students learning process during the Covid-19 pandemic. The research method is a qualitative approach with descriptive methods. Data obtained from a questionnaire consisting of 17 statements. The population in this study were parents of elementary school students who were affected by the Covid-19 pandemic as many as 60 respondents. The results of this study are the percentage of parents role in elementary school student learning during the Covid-19 pandemic. The conclusion of this article is that parents play a good role in elementary school student learning in the Covid-19 pandemic is as teachers, facilitators, motivators, and influencer. This article can be used as literature and other researchers development material.


2018 ◽  
Author(s):  
Firman - Firman

The problem of this research was the students had low understanding on Matematics. This problem was led by some factors. The factors were the low students involvement in a teaching-learning process, the unrelevant material to their daily life, and the less involvement to concept building during the learning process. The aims of this research were to explain: (1) the different Math understanding betwen the students taught by using CTL approach and conventional technique, in teaching Math for 4th grade students of Elementary School in Padang, (2) the different Math understanding between male and female students of 4th grade of elementary school in Padang, and (3) the different interaction between teaching approach and gender in influencing Math understanding of 4th grade students of Elementary School in Padang.This research was Quasi Experimental Design research by using factorial design. The population of this research was all of 4th grade students of Elementary School in North Padang municipality. The sample gotten through random sampling were SDN 11 Lolong as the control class and SDN 13 Lolong as the experimental class, CTL was implemented; meanwhile, in the control class, conventional technique was implemented. Futhermore, the data of this research was collected through students’ achievement sheet. Then the hypothesis was tested by using two ways anava. From the result of this research, it can be concluded that (1) there was no different on Math understanding between students’ taught by using CTL approach and those who were taught by using conventional technique, (2) there was no different on Math understanding between male and female students, and (3) there was no significant interaction between teaching approach and gender in influencing Math understanding.


Author(s):  
Aulia agustiar ◽  
Nur chalis

Students at SMPIT Madrasatul Quran boarding school memorize verses of al-Quran, memorize Arabic vocabulary, learn Arabic grammar and learn Arabic texts. This process will be a good attempt to improve students' ability to read and understand Arabic texts. In reality, however, some students are not able to read and understand Arabic texts well, as there are errors in "makhrajul huruf", errors in "late rendering", errors on "stop places while reading texts" and are unable to " explain the meaning of the text read". Therefore, the researcher wanted to study the application of cooperative learning method with Jigsaw model to improve the ability of SMPIT Madrasatul Quran boarding school students to understand Arabic texts. The purpose of this study is to know the process of teaching students, students' responses to learning and to know the efforts of teachers in applying cooperative learning methods with Jigsaw model to improve the ability of SMPIT Madrasatul Quran boarding school students in understanding Arabic texts. The approach of this research is procedural research method. The research results that cooperative learning method Jigsaw model is effective to improve the ability of SMPIT Madrasatul Quran boarding school students in understanding Arabic texts. As a proof that the value of students in the first round is 66.89 (accepted). In the second half was 72.58 (acceptable). In the third round was 82.58 (good). In the fourth round their value increased to 86.20 (good). And also after observing learning by using cooperative learning method, there is a change in teaching and learning process. And the efforts of researchers in finding solutions to student problems have increased their competence and courage to read and understand Arabic texts


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