scholarly journals Implementasi Metode Visual-Auditory-Kinestetik dalam Tari SigehPenguten sebagai Tarian Tradisi Lampung di UPTD SMPN 3 Metro

Author(s):  
Apriyani Apriyani

The purpose of learning the Sigeh Pengunten Dance with the VAK (Visual) learning method is to determine the extent to which students are able to demonstrate the Sigeh Penguten Dance according to what is taught by the teacher. The research method used is descriptive qualitative with a population of UPTD SMPN 3 Metro students and a sample size of 5 students. The results of this study are the learning process using the visual method, auditory kinesthetic in practice has increased in the first meeting to the eighth meeting. This can be seen from 3 aspects of VAK, namely visual and auditory in the form of students listening to teacher instructions and paying attention and seeing the teacher demonstrating the Sigeh penguten dance, namely the Lapah tebeng movement, Seluang going home, jong simpuh, sitting down, jong silo Ratu and Sembah, flashback, biting. , samber floated. Guuh gakhang, ngiyau bias, makuraccang, kenui floating and tipping at high levels, Sabung Hovering, reject slashing and splitting hui, able to bias, end to moderate level and end to low level, Lipetto and Jong Simpuh Sembah. Regarding the kinesthetic aspect of students dancing the Sigeh Penguten dance With the various movements mentioned above, starting from the first meeting to the seventh meeting, the eight students took practical tests to take scores and evaluations. The value obtained from the practical test carried out was an increase in understanding which could be seen in the increase in the value obtained, although it decreased slightly at the third meeting. The results of the VAk learning test (Visual, auditory., Kinesthetic) as a whole show the data that students have been able to demonstrate the Sigeh Penguten dance with an average score of Good.

Author(s):  
Aulia agustiar ◽  
Nur chalis

Students at SMPIT Madrasatul Quran boarding school memorize verses of al-Quran, memorize Arabic vocabulary, learn Arabic grammar and learn Arabic texts. This process will be a good attempt to improve students' ability to read and understand Arabic texts. In reality, however, some students are not able to read and understand Arabic texts well, as there are errors in "makhrajul huruf", errors in "late rendering", errors on "stop places while reading texts" and are unable to " explain the meaning of the text read". Therefore, the researcher wanted to study the application of cooperative learning method with Jigsaw model to improve the ability of SMPIT Madrasatul Quran boarding school students to understand Arabic texts. The purpose of this study is to know the process of teaching students, students' responses to learning and to know the efforts of teachers in applying cooperative learning methods with Jigsaw model to improve the ability of SMPIT Madrasatul Quran boarding school students in understanding Arabic texts. The approach of this research is procedural research method. The research results that cooperative learning method Jigsaw model is effective to improve the ability of SMPIT Madrasatul Quran boarding school students in understanding Arabic texts. As a proof that the value of students in the first round is 66.89 (accepted). In the second half was 72.58 (acceptable). In the third round was 82.58 (good). In the fourth round their value increased to 86.20 (good). And also after observing learning by using cooperative learning method, there is a change in teaching and learning process. And the efforts of researchers in finding solutions to student problems have increased their competence and courage to read and understand Arabic texts


2017 ◽  
Vol 6 (2) ◽  
pp. 389
Author(s):  
Otang Kurniaman ◽  
Eddy Noviana

Implementation of the 2013 curriculum is very different from the previous curriculum, there are still many obstacles that we know greatly affect the learning outcomes, both in terms of media used, the assessment in the 2013 curriculum is more complicated than the previous curriculum then the methods used to convey the learning materials that want to be taught not effective or even incompatible with the material to be conveyed. This research method is a classroom action research conducted in improving the learning process, with four meetings. The assessment taken in this study is an evaluation evaluation of each meeting in the form of attitudinal value, value of knowledge and skill value based on teacher's book on theme 4 "Healthy is Important" with sub theme 1 "Importance of Health and Environment". On the attitudes that appear attitude of self-confidence, curiosity and independence Already entrusted by 20.68% confidence, and curiosity while mandated 6.2% lower because students are still not familiar with the implementation of the curriculum 2013. Results of student knowledge seen the development in excellent value at the first meeting of 36.4%, at the second meeting decreased to 30.3%, while at the third meeting experienced a 52.25% increase again. While on the results of these students' skills on four meetings emerged every meeting with a very good category at the first meeting of 18.1%, at the second meeting increased to 27.3%, the third meeting decreased to 20.68%, while at the fourth meeting increased again by 65.62%.


Author(s):  
Sobron A.N, Bayu, Rani, Meidawati

Daring Learning provides effective learning methods, such as practicing with the existence of relevant feedback, combining collaborative activities with independent learning. Learning in the classroom with a combination of online learning gives students more interest. This study aims to develop a study of the influence of Daring Learning on the interest in learning science of grade VI students at third Elementary School of Karanglo Tawangmangu. This research method consist 26 students using quasi-experimental methods (Quasi Experiments), the population divided into 2 classes including class VI A with 13 students and class VI B with 13 students. Sampling taken in class VI A as the experimental class and class VI B as the control class. The results showed that the learning process using the Daring Learning method especially in science at third Elementary School of Karanglo Tawangmangu had used interesting media, concluding that Daring Learning-based interactive learning media, students were increasingly enthusiastic and not boring especially in learning science using the Daring Learning method. Based on the research stated on the questionnaire responses of students with Daring Learning, it shows that the cateralization is agrees to allow Daring Learning method in third Elementary School of Karanglo Tawangmangu.


2020 ◽  
Vol 5 (2) ◽  
pp. 258-268
Author(s):  
Nur Laely

Thepurpose of this study was to determine the Application of Cooperative Snowball Throwing Learning Model in Thematic Learning Class 1 at MIN 3 Banyumas Academic Year 2019-2020. The type of research data used in this study is a quantitative-qualitative approach (mexing method). The subjects of this study were class I MIN 3 Banyumas Lessons in 2019-2020 totaling 33 students. The techniques used in data collection are interview, documentation, observation and test techniques. The results showed that the application of the Cooperative Snowball Throwing Learning Model could improve the thematic learning outcomes at MIN 3 Banyumas in 2019-2020. This can be proven by the learning outcomes for each cycle. In cycle I, the average score of student learning test results was 67.73, the lowest score was 45.00 and the highest score was 90.00. This is known by comparing the pre-cycle value with the value of Cycle I, the test results where the value of Cycle I is greater than the pre-cycle of the average value, namely: 67.73> 55.30. Whereas in the second cycle, the average test score was 75.91, while the lowest score was 55.00 and the highest score was 95.00. this can be known by comparing the value of the first cycle with the second cycle, the test results in which the value of the second cycle test is greater than the first cycle with an average value of 75.91> 67.73. And in the third cycle it can be seen that the average value of the test results is 83.79, while the lowest value is 65.00 and the highest value is 100.00.


Author(s):  
Tuti Suartini

This study aims to determine the ability and attitude of students in solving problems after the applicationof learning models inkuiri on paraktikum courses. Research method used is Classroom Action Reasearch (CAR) isdone in three cycles. Each cycle consists of four stages, namely planning, action, observation, and reflection. Fromthe research results obtained that the model implemented in the learning lab inkuiri electric base, in general anincrease in the learning process and results of each cycle. Cognitive test results through the pre test and post test onthe cycle I in terms of percentage of students who reach the value of > 0% 6 is increased to 94.875%, in cycle IIincreased from 6.25% to 93.375%, and the third cycle of 3.125% increase to 100%. The results of the task undertakenby the students increased each cycle. Then for the activity sheets teachers viewed from the observation activitycategory shows an increase of the cycle is the cycle I and II into either category III cycle. For student activity showsmost categories of cycle I and cycle II rose to the category in general the third cycle. Impressions and attitudes ofstudents through filling the questionnaire stated that by applying the learning model inkuiri conditions become moreactive class, students become able to appear in her opinions.


2017 ◽  
Vol 1 (1) ◽  
pp. 1
Author(s):  
Herry Suryanto

This study is class action research conducted at class A of 9th grade in SMPN 1 Prambon, Kabupaten Sidoarjo. Based on preliminary study, students still found some difficulties to solve the problem about Electrical  Series. This was proven from their average score of test on this topic that is 73,19, which is still lower than KKM score that is 76. This research aimed to analyze the effect of using PENCILS media on increasing students’ understanding about Electrial Series topic. PENCILS media is software application in computer. The analysis result in the first cycle, from 36 students, 21 of them had score lower than KKM. In the second cycle, learning process used PENCILS as learning media to facilitate students’ difficulty. The result of analysis data in the second cylce showed that only 6 students had score lower than KKM and the average score of test was 77,37. The third cycle was conducted to ensure that the score obtained is stable. Based on the result of data analysis in the last cycle indicated that only 3 students had score lower than KKM and the average score of test was 78,75. In conclusion, the PENCILS media can be effectively used to improve students’ understanding on the topic of Electrical Series.


2020 ◽  
Vol 5 (2) ◽  
pp. 258-268
Author(s):  
Nur Laely

Thepurpose of this study was to determine the Application of Cooperative Snowball Throwing Learning Model in Thematic Learning Class 1 at MIN 3 Banyumas Academic Year 2019-2020. The type of research data used in this study is a quantitative-qualitative approach (mexing method). The subjects of this study were class I MIN 3 Banyumas Lessons in 2019-2020 totaling 33 students. The techniques used in data collection are interview, documentation, observation and test techniques. The results showed that the application of the Cooperative Snowball Throwing Learning Model could improve the thematic learning outcomes at MIN 3 Banyumas in 2019-2020. This can be proven by the learning outcomes for each cycle. In cycle I, the average score of student learning test results was 67.73, the lowest score was 45.00 and the highest score was 90.00. This is known by comparing the pre-cycle value with the value of Cycle I, the test results where the value of Cycle I is greater than the pre-cycle of the average value, namely: 67.73> 55.30. Whereas in the second cycle, the average test score was 75.91, while the lowest score was 55.00 and the highest score was 95.00. this can be known by comparing the value of the first cycle with the second cycle, the test results in which the value of the second cycle test is greater than the first cycle with an average value of 75.91> 67.73. And in the third cycle it can be seen that the average value of the test results is 83.79, while the lowest value is 65.00 and the highest value is 100.00.Keywords: Snowball


EDUTECH ◽  
2015 ◽  
Vol 14 (3) ◽  
pp. 337
Author(s):  
Hanna Herfina

Abstract, The background of this research is the need of various learning method to improve student’s learning ability. One of them is TSTS (two stay to stray). The purpose of this research is to examine TSTS learning method effectiveness in improving student’s learning ability and how much improvement made in implementing TSTS learning method. This research uses cooperative learning with two stay to stray (TSTS) model and action research method trial on learning process of PKn subject at Elementary School. The result of the research indicates improvement on students’ ability on PKn subject by using TSTS learning method, and the effectiveness of this model is proven with the increase of average score of 83.41%. TSTS model in First and Second cycle has proven, exponentially, contributes to the increase of students’ learning results.  Keyword:  effectiveness, learning method, TSTS model, Elementary School students.  Abstrak, Penelitian ini dilatarbelakangi dengan adanya kebutuhan mengenai metode pembelajaran yang bervariasi untuk meningkatkan kemampuan belajar siswa, salah satunya dengan penerapan model pembelajaran TSTS. Adapun tujuan penelitian ini adalah untuk mengetahui efektivitas model pembelajaran TSTS dalam meningkatkan kemampuan belajar Siswa dan seberapa besar peningkatan kemampuan siswa dalam menerapkan model pembelajaran TSTS.          Penelitian ini menggunakan konsep cooperative learning dengan model two stay to stray(TSTS), serta metode action research yang diujikan dalam proses belajar mengajar siswa Sekolah Dasar pada materi PKn. Sedangkan untuk hasil yang diperoleh adalah terdapat peningkatan kemampuanSiswa dalam pembelajaran PKn dengan model pembelajaran TSTS dan keefektifan melalui pemanfaatan model pembelajaran TSTS terbukti dengan meningkatnya nilai rata-rata sebesar83,41. Hal itu sudah menandakan bahwa penggunaan model TSTS di dalam siklus I dan II memberikan kontribusi yang sangat besar bagi peningkatan hasil belajar siswa.Kata kunci: efektivitas,metode pembelajaran, model TSTS, siswa SD. 


2021 ◽  
Vol 5 (1) ◽  
pp. 29-36
Author(s):  
Asfi Aniuranti ◽  
Dinar Faiza ◽  
Yasinta Wulandari

Nowadays, every teaching and learning process is supposed to apply a student-centered concept in which the pupils are the center of the process, and they are encouraged to participate actively in the process. Therefore, all education levels have implemented this concept, including the university level. Unfortunately, many pupils are still passive during the teaching process. This phenomenon also appears in the English Language Teaching Department of Universitas Nahdlatul Ulama Purwokerto. The low participation of the students happens in all classes, including grammar class. Based on the pre-observation process in a grammar class, the average score of student participation was only 58.82%. From seven categories of student participation, two indicators were still 0% called asking a question and giving constructive or positive comments to the teacher or other students. There was also one category that only achieved 41.18%. Besides, the atmosphere was not conducive since some students talked to their classmates and looked quite bored. Based on this condition, the researchers decided to do action research. After doing a literature study, we agreed to use literary works to overcome the problem. The research was done in one cycle that consisted of three meetings. The instruments used for collecting the data were an observation sheet of student participation and a teacher observation sheet. The data gathered were analyzed using simple statistics like percentage and average score, then the analysis presented through diagram and words. The literary works used in this study were a short story, a film script, and a novel. This action research is successful if the percentage of student involvement can achieve 65%.  The result reveals that student participation was getting better after the implementation of literary works in the teaching and learning process. In the first action, the average percentage was 69.29 %, then it became 75.89% in the second meeting. In the third act, the student involvement achieved 78.15%. The most impressive finding appeared in the third meeting. Three students asked questions. Asking questions as one of the indicators of participation did not appear in the first and the second meeting. The atmosphere was getting conducive since the implementation of the literary works in the grammar class. In short, this action research is successful in boosting student involvement in grammar class.


2017 ◽  
Vol 15 (2) ◽  
pp. 123
Author(s):  
Hudiana Hernawan

This research was based on the phenomenon that the learning that has been done was not optimal to raise the understanding in studying the microbiology subject, it is indicated by the numbers of the students who have not been able to reach the expected learning result. It showed that the learning process of Microbiology subject needs to be developed with different approach, that is by using the application of mobile learning based HTML5 . The aim of this research is to figure out: the use of mobile learning based HTML5 in improving students understanding in Microbiology course. The result of this research can be concluded that the average of pretest and posttest score in experiment class was 54,77 and 79,96 with normalized gain value is 0.56 (medium category). While in the control class the average pretest and posttest score was 39.96 and 61.19 with normalized gain value is 0.35 (medium category). There was different average score on posttest and increase understanding of students who used mobile learning based HTML5 application on real higher than the students who studied in conventional learning method.


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