scholarly journals UPAYA MENINGKATKAN PSIKOMOTORIK SISWA PADA PEMBELAJARAN BOLA KASTI MELALUI PERMAINAN LEMPAR TANGKAP BOLA DI KELAS IV SDN 2 BATU BUIL

Author(s):  
Herkulanus Santoso ◽  
Indria Susilawati ◽  
Nur Moh Kusuma Atmaja

Abstract : The purpose of this study is to improve psychomotor in students or basic movements inthe learning of the ball in the study of physical and health education in class IV SDN 2 Batu Builwith a total of 16 students. The research method used is class action research (PTK) consisting oftwo cycles. There are also steps in the cycle: planning, implementation, observation, andreflection. With the research subject of grade IV students and research object of SDN 2 Batu Buil.The results of the study on Cycle 1 with a total value of 1057.06 on average 66.06 and a submissionof 43.75%. Cycle 2 with the amount of 1371.39 average value of 85.71 and the submission of93.75%. Then there was an increase from cycle 1 to cycle 2 with a 50% submission. In conclusion,by applying ball throwing games, kasti ball learning activities can be increased.Keywords: ball throwing games, ball gamesAbstrak : Tujuan pada penelitian ini adalah untuk meningkatkan psikomotor pada siswa ataugerak dasar dalam pembelajaran bola kasti melalui pelajaran pendidikan jasmani dan kesehatandi kelas IV SDN 2 Batu Buil. Metode penelitian yang digunakan adalah Penelitian TindakanKelas (PTK) yang terdiri dari dua siklus. Ada pun langkah-langkah dalam siklus tersebut yaituperencanaan, pelaksanaan, dan refleksi. Dengan subjek penelitian siswa kelas IV SDN 2 Batu Buildan objek penelitian SDN 2 Batu Buil. Hasil penelitian pada siklus 1 dengan nilai total 1057,06rata-rata 66,06 dan ketuntasan 43,75 %. Siklus 2 dengan jumlah nilai 1371,39 rata-rata 85,71 danketuntasan 93,75 %. Maka terjadi peningkatan dari siklus 1 ke siklus 2 dengan ketuntasan 50 %.Kesimpulannya dengan menerapkan permainan lempar tangkap bola, aktivitas pembelajaran bolakasti dapat meningkat.Kata kunci : Permainan lempar tangkap bola, Permainan bola kasti.

LITERATUS ◽  
2019 ◽  
Vol 1 (1) ◽  
pp. 31-36
Author(s):  
Dini Ameliawati

The purpose in this research was to determine the process of implementing the planting method in an effort to improve naturalist intelligence for children. The method used in this study is a class action research method which consists of four steps, there are: planning, implementation, observation, and reflection. This research was conducted on 17 students at KB TK Asaloka on West Jakarta, from April to May 2019. The data collection techniques in this study were observation, field notes, interviews, and documentation. The results of the action in each cycle of class action research obtained an increase in children's naturalist intelligence from the start of the pre-cycle action with the acquisition of an average value are 1.3, or 32% if on percentage value. Cycle 1 get the acquisition of an average value 2.6, or 62% if on percentage value. Then, cycle 2 with the acquisition of an average value are 3.7, or equal to 92% on percentage value. The conclusion of this study is that planting methods are effective in increasing children's naturalist intelligence.


2021 ◽  
Author(s):  
Maaratus Solikha ◽  
Mohammad Edy Nurtamam

Lack of understanding by completing word problems due to the lack of attention to the students' mathematics courses, methods and strategies used in the classroom is very monotonous. Based on these problems, researchers wanted to examine whether the strategy Number Head Together (NHT) can improve the ability to solve word problems. Class Action Research aims to improve the learning of mathematics subjects completed the fractions word problems so that the students can learn mathematics increased. This study was conducted over two days on 17 and 22 April 2014 at SDN Banyuajuh 05 Kamal. The research subject is class IV consisting of 24 students including 13 sons and 11 daughters who have different backgrounds. This study consisted of two cycles, where each cycle is a step that should be achieved as a measure of mastery learning achievement of students consisting of four stages: planning, implementation, observation, and reflection. After conducting action research can be concluded that the strategy Number Head Together (NHT) can improve the ability to solve word problems Banyuajuh 05 grade IV SDN Kamal. From the analysis it was found that mastery learning students has increased from the first cycle to the second cycle of the first cycle and cycle II 70.83% 91.67%


2020 ◽  
Vol 4 (2) ◽  
pp. 257-262
Author(s):  
Siti Munawaroh

This research aims to: (1) to know the process of implementing learning that uses a combination discussion method 2C B can improve the results of science of vibration and wave material in the learners, (2) know the improvement of learning results IPA On wave vibration After a study using a combination discussion method of 2C B. The study uses class action research methods, consisting of two cycles with stages of planning, implementation, Observation and reflection. The research subject amounted to 31 students of class VIII-D MTs N 1 Yogyakarta with the method of collecting data using observations and tests. The results showed the science learning of vibration and wave material through a combination discussion method of 2C B can be received both by learners, improving enthusiasm and response in learning. The learning outcomes of learners have improved before using the average method value 65 (category less), to average value 78 (category is enough) and 90.4 (Good category) after using a combination discussion method 2C B. The submission of learning in The class increased from 17% before using the method to 70% and 97% after using a combination discussion method of 2C B.


2017 ◽  
Vol 5 (3) ◽  
pp. 42
Author(s):  
Marnius '

This research is motivated by the low ability students in finding ideas principal authorshipnarration in class IV SDN 003 Pagaran Tapah Darussalam. Goals to be achieved in thisresearch is to improve the ability of students in the basic idea for narrative writing in class IVSDN 003 Pagaran Tapah Darussalam through DRTA Strategy (directed reading thinkingactivity) carried out for 1 month. This research was conducted in SDN 003 Pagaran TapahDarussalam. Classes are meticulous researchers are class IV by the number of students asmany as 20 people. The study of this class action commenced in early September 2014. Thisform of research is classroom action research. The research instrument consists ofinstruments teacher and student activity sheets and achievement test. Based on the results ofthe study, the research concluded that the ability to search for the key idea fourth gradestudents of SDN 003 Pagaran Tapah Darussalam can be enhanced through DRTA strategy.This is evident from the increase in the student's ability in finding the key idea of the strategyDRTA before being applied to the second cycle of the second meeting. Known frompreliminary data the average value of students is 63. If the views of classical completeness,there are 30% of students (6) who finished obtaining a minimum value of 65 (according to thestandard KKM), the first cycle the first meeting denganrata average increased to 65, 3%circuitry completeness reach 10 or 50%, while in the second meeting mkembali increased to69.5 by the thoroughness of 12 people or 60% and sikluy II first meeting back in an averageincrease of 75% with the thoroughness of 16 or 80% and increased again in meetings second,reaching 80.5% with 100% completeness. The overall ability of students increased from theinitial tests until the fourth meeting of (20%). Thus, this study was successful


2020 ◽  
Vol 9 (1) ◽  
pp. 33
Author(s):  
Satria Purwadana ◽  
Irdhan Epria Darma Putra

Abstract The purpose of this study is howthe implementation of cultural art learning media (music) using audiovisual media at class IX in SMP 2 Pariaman. Type of this research was classroom action research that was classified as qualitative research. The research method was carried out by using the class action research method proposed by Suharsimi Arikunto as follows: (1) Planning (2) Acting (3)Observing (4) Observing (4) Reflecting. Techniques of data collection used some  instrumentsin the form of students observation sheets, observations and teacher performance in learning process, meanwhile, in determining the quality of students learning outcomes used anevaluation / test sheets. he results show that the use of audiovisual learning media can improve the students learning outcomes in Cultural Arts (Music) subject. The initial average value is 70.00, in the first cycle is 71.87 and in the second cycle is 87.34. Keywords: Learning, cultural Arts (music), audiovisual media


Author(s):  
Ina Diana ◽  
Nasihudin Nasihudin

The purpose of this study was to determine students' poetry writing skills before the application of acrostic techniques, the process of applying acrostic techniques in each cycles, and the increase produced after applying the acrostic technique. The research method used is Classroom Action Research (CAR), consisting of planning, implementing, observing, and reflecting. Based on data analysis, it was concluded that 1) the students' poetry writing skills before applying the acrostic technique obtained an average score of 46.87. 2) The application of acrostic techniques goes well according to the stages. The activity of teachers and students has increased dramatically, in the first cycle the teacher's activity gained a percentage of 64.15%, in the second cycle teacher activity increased to 89.1%. Student learning activities in the first cycle reached 61.65%, in cycle II it increased by 87.5%. 3) Students' poetry writing skills after applying acrostic techniques have increased. In the first cycle, the average score of students was 69.45, and the percentage of learning completeness was 51.75%. In cycle II the average value of students skill increased sharply to 89.37, and the percentage was 91%. Thus, the CAR carried out has been completed with the expected goal of improving poetry writing skills in Indonesian Language Subjects.


2019 ◽  
Vol 4 (2) ◽  
pp. 27-32
Author(s):  
Yeni Yeni ◽  
Santi Endriani

This study aims to: (1) To improve learning activities by using concrete media on economic subjects, (2) To improve the learning outcomes of Economics by using concrete media on students of class XI YPSEI Vocational School in Palangka Raya. The method used by researchers is to use a class action research design (CAR) that seeks to solve or answer the problems faced in the current situation. For data collection techniques used are tests and observations. While in this study using the percentage of classical and individual completeness formula. The results of the study show that: (1) Learning activities of students using concrete media money in learning is more active and applied. In the first cycle the score of learning activities was 3.4 with good categories, then in the second cycle 3.73 with good criteria, (2) There was an increase in student learning outcomes in economic lessons using concrete money media. The pre-action average value of 35.25 and completeness in classical 5%. The average value in cycle I 51.25 and completeness in classical 45%. The average value in cycle II 88 is 100% classical.


Author(s):  
Hana Maurin ◽  
Sani Insan Muhamadi

This study aims to determine the learning activities of students before and after using the lecture method plus discussion and assignment. The method used is Classroom Action Research (CAR) through II cycles and each cycle consist of planning, implementation, observation, and reflection, with the number of student 40 people in class IV MI Nurul Huda Sukasari Bandung Regency. Student learning activities before using the lecture method plus discussion and assignment obtained 45,06% (not god), after using the lecture method plus discussion and assignment to get and increase in each cycle, in the first cycle it reached 61,40% (good enough) then the student learning activities increased in the cycle II became 92,21% (very good). Thrus there is a significant increase after using the lecture method plus discussion and assignmenton the moral principles of the noble subject.


2016 ◽  
Vol 1 (2) ◽  
pp. 190-200
Author(s):  
Y Yantoro ◽  
Devi Liansari

The purpose of this study was to determine the increase in the character of student learning responsibilities by using snake ladder game media in class III mathematics subjects at SD Negeri 13/1 Bulu. This research method is class action research. In this research has three cycles, in one cycle carrying out two meetings. The procedures of this research are four, namely planning, implementation, observation and reflection. The results of this study showed that in the first cycle teacher activity reached 66.66%, student activities in playing snakes and ladders reached 66.66% and student learning responsibilities in this cycle reached 50.66%. while the second cycle of teacher activity reached 100%, student activity in performing snake play ladder 88.88%, and student learning responsibilities 68.96%. in the second cycle it has experienced an increase but has not reached the established criteria. Then continued in the third cycle with the percentage of teacher activity 100%, student activity 100% and student learning responsibilities have reached 81.8%. Based on the results of the research, it can be concluded that the use of snake ladder game learning media in the eyes of third grade mathematics learning at SDN 13/1 Muara Bulian can improve the character of student learning responsibilities.


Author(s):  
Hafsah Hafsah ◽  
Nursani Nursani

Dalam pembentukan sumber daya manusia (SDM) yang berkualitas itu, peranan pendidikan kewarganegaraan khususnya meningkatkan pemahaman PKn sangat  penting, terutama pada jenjang pendidikan menengah. Dapat meningkatkan pemahaman PKn harus memuat empat komponen yang sangat mendasar dalam membaca antara lain mencatat, tugas, observasi, dan presentasi. Tujuan penelitian untuk menjelaskan penerapan pembelajaran authentic instruction learning dalam upaya meningkatkan pemahaman PKn siswa. Metode penelitian ini menggunakan Penelitian ini menggunakan rancangan classroom action research, subyek penelitian sebanyak 38 orang. Pengumpulan data menggunakan observasi dan tes, analisis data menggunakan rumus ketuntasan belajar. Hasil penelitian menunjukkan penerapan pembelajaran Authentic Intruction Learning mampu meningkatkan pemahaman belajar siswa pada mata pelajaran Pendidikan Kewarganegaraan. Hal ini terlihat pada siklus I nilai rata-rata dari 38 siswa adalah 65,52 dengan persentase ketuntasan belajar adalah 57,89%, kemudian pada siklus II nilai rata-rata dari 38 siswa adalah 72.36 dengan persentase ketuntasan belajarnya adalah 78,94%, kemudian pada siklus III diperoleh nilai rata-rata dari 38 siswa adalah 84,47 dengan presentase ketuntasan belajar adalah 100%. Jadi pembelajaran Authentic Instruction Learning disamping mammpu meningkatkan pemahaman konsep PKn, dapat juga meningkatkan sikap kerjasama tim dalam berdiskusi dalam proses pembelajaran.In the establishment of qualified human resources, the role of citizenship education, in particular, enhances the understanding of Civic Education is very important, especially in the secondary education level. Can increase the knowledge of Civic Education should contain four fundamental components in reading, among others, taking notes, tasks, observations, and presentations. The purpose of research to explain the implementation of learning authentic instruction learning to improve the understanding of Civic Education students. This research method uses the research using classroom action research, subject to research as much as 38 people: data collection using observations and tests, data analysis using learning-submission formulas. Instruction Learning was able to improve students ' learning understanding of citizenship education subjects. This was seen on the I cycle. The average value of 38 students is 65.52, with the percentage of learning submission is 57.89%. In cycle II the average cost of 38 students is 72.36, with the interest of the study's presentation is 78.94%. The III cycle obtained an average value of 38 students is 84.47, with a percentage of the learning is 100%. So the teaching of Authentic Instruction Learning, in addition to improving the understanding of the concept of Civic Education, can also increase the attitude of teamwork in the discussion in the learning process.


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