scholarly journals Effect of the team assisted individualization learning outcomes of basic automotive technology for students of class X SMK N 1 Tomohon

2022 ◽  
Vol 2 (2) ◽  
pp. 23-30
Author(s):  
Danli Senduk Danli Senduk ◽  
Yohanis Rampo ◽  
Lenie Ratag

ABSTRAK Tujuan dari penelitian ini yaitu untuk mengetahui pengaruh model pembelajaran team assisted individualizationterhadap hasil belajar Teknologi Dasar Otomotif siswa kelas X Smk N 1 tomohon. Penelitian ini menggunakan model eksperimen dengan kelompok pree-test dan post-test. Populasi dalam penelitian ini yaitu kelas X TKR di Smk N 1 tomohon yang berjumlah 30 siswa. Jumlah sampel dari penelitian ini yaitu 15 siswa kelas biasa( kontrol) dan 15 siswa kelas eksperimen. Pengumpulan data ini menggunakan instrument berbentuk soal objektif yang terdiri dari 20 soal. Setelah syarat pengujian terpenuhi yaitu data berdistribusi homogen dan normal selanjutnya melakukan uji hipotesis yang ,enggunakan uji T. hasil dari analisis data dengan tarafnyata 0,05 diperoleh = 4.1465 > =1.7613. yaitu terdpat pengaruh model pembelajaran team assisted individualizationterhadap hasil belajar Teknologi Dasar Otomotif siswa kelas X Smk N 1 Tomohon Kata kunci : pengaruh model pembelajaran team assisted individualization dan hasil belajar

2019 ◽  
Vol 5 (2) ◽  
pp. 104-111
Author(s):  
Dian Puspita Eka Putri

This study aims to review  the effectiveness of using android-based multimedia learning  to improve achievement cognitive learning outcome of students. The research method is the analysis of field studies. The focus in this research is Multimedia which can influence cognitive learning outcomes of students. data obtained in this study from the literature and direct field observations. The research subjects were high school students in Yogyakarta. The result of analysis and discussion of research indicate that there is the influence of multimedia learning to increase student achievement, which is indicated by increasing post-test result  than before  not using multimedia learning. Posttest value is greater than pretest.


2020 ◽  
Vol 3 (2) ◽  
pp. 35
Author(s):  
Sigit Trimayanto ◽  
Dian Novita

This study aims to produce the Practical KIT along with its devices that are effectively used as learning media to train students SPS on the sub material of the Reaction Rate Law. The method used in this study is Research and Development design. The research instrument used consisted of a sheet of pre-test and post-test. Data analysis was carried out in descriptive quantitative to determine the effectiveness of Practical KIT along with the devices developed. The media is said to be effective if it meets 2 requirements, namely the percentage of classical completeness <85% and N-gain value <0.3. The developed media has been declared effective as indicated by the increase in the value of cognitive learning outcomes in the "Medium" and "High" categories with 100% classical completeness, an increase in the value of science process skills of students after using the Practical KIT media. "With classical completeness reaching 91.67%.


Author(s):  
Sartika Sepriyani ◽  
Rayandra Asyhar ◽  
Asrial Asrial

The ability to solve problems is a skill that students need to have in dealing with various problems in life. This study aims to determine the effect of problem based learning models; cognitive styles and interaction between both factors on science learning outcomes of students in class VII of MTs 2 Tanjung Jabung Timur in academic year 2015/2016. This research was conducted with a quasi-experimental research method by applying a 2 × 2 factorial design. The study sample consisted of an experimental class of 30 students and a control class of 29 students. Data collection was conducted using two types of instruments, namely the Group Embedded Figures Test (GEFT) to measure students cognitive styles and students' learning outcomes test in essay forms. The Problem Based Learning model affect the learning outcomes, there is significant difference in science learning outcomes between students who have Cognitive field dependent (FD) style that is taught by the Problem Based Learning model and students who have Cognitive FD style that is taught by conventional learning models. The results show that the value of the experimental class post-test is higher than that of the control class. In short, the experimental class with the application of the Problem Based Learning model in the learning process provides higher learning outcomes than that of the conventional models.


Author(s):  
María del Mar Requena-Mullor ◽  
Raquel Alarcón-Rodríguez ◽  
María Isabel Ventura-Miranda ◽  
Jessica García-González

Training in basic life support (BLS) using clinical simulation improves compression rates and the development of cardiopulmonary resuscitation (CPR) skills. This study analyzed the learning outcomes of undergraduate nursing students taking a BLS clinical simulation course. A total of 479 nursing students participated. A pre-test and post-test were carried out to evaluate theoretical knowledge of BLS through questions about anatomical physiology, cardiac arrest, the chain of survival, and CPR. A checklist was used in the simulation to evaluate practical skills of basic CPR. The learning outcomes showed statistically significant differences in the total score of the pre-test and after completing the BLS clinical simulation course (pre-test: 12.61 (2.30), post-test: 15.60 (2.06), p < 0.001). A significant increase in the mean scores was observed after completing the course in each of the four parts of the assessment protocol (p < 0.001). The increase in scores in the cardiac arrest and CPR sections were relevant (Rosenthal’s r: −0.72). The students who had prior knowledge of BLS scored higher on both the pre-test and the post-test. The BLS simulation course was an effective method of teaching and learning BLS skills.


Author(s):  
Dedi Rohendi

Recently, game-based multimedia development has been increasing rapidly. Game-based multimedia is not only used for entertaining but also for teaching and learning process. Meanwhile, for the majority of elementary school students, numeracy learning is still considered as a difficult subject to be learned and has not attracted students’ interest because it still uses vertical methods. The objective of this research is to examine the implementation of game-based multimedia in learning horizontal numeracy. In this game-based multimedia, horizontal numeracy material is presented in the form of a game. Horizontal numeracy material begins with addition, subtraction, multiplication, and division. Game-based multimedia is implemented to 20 students in grade 3 elementary schools in Bandung, Indonesia. Subsequently, the way students learn the materials and their learning outcomes are explored after using this multimedia. The results show that the students can learn horizontal numeracy excitingly; moreover, they can easily understand the concept of horizontal numeracy quickly. It is indicated by by the increasing of average post-test value.


2019 ◽  
Vol 1 (2) ◽  
pp. 107
Author(s):  
Frindly Makarawung ◽  
I Dewe Ketut Anom ◽  
John Lombok

This research aims to determine the effect of mind mapping learning methods on the basic laws of chemistry toward learning outcomes of students of class X MIPA in SMA Negeri 2 Langowan. The sample used in this study were all students of class X MIPA of SMA Negeri 2 Langowan. This research uses an experimental method, with the research method used is Quasi Experiment  with Nonequivalent Control Group Design design. The research data were obtained from post-test results. Obtained the average value of student learning outcomes Experiment class is 85. The results showed the value of tcount = 15.7> ttable = 2.21, so H0 was rejected and H1 was accepted. Based on the results of the research it can be concluded that there is an influence on student learning outcomes on the basic laws of chemistry using mind mapping learning methods.


Author(s):  
Marcho Alex Samuel Silitonga

This study aims to determine the effect of the application of the Two Stay Two Stray learning model (TSTS) to the history of student learning outcomes at SMA Negeri 7 Medan. The research method used is quasi-experimental. The study population was students of class X IPS with a sample of 65 students consisting of 34 students of class X IPS 2 as an experimental class and 31 students of class X IPS 1 as a control class. Data collection techniques using observation and tests. The data obtained were analyzed using the t-test. The observation results showed that 91% of the experimental class students who took part in learning with the TSTS model got very good average scores. The average post-test value of the experimental class was 80.3, while the average value of the post-test of the control class that followed the learning with the conventional model was 63.70. T-test results for the post-test scores were obtained tcount > ttable (7,004 > 1,670).These results indicate that the TSTS learning model has a great influence in improving the history of student learning outcomes in class XI IPS 2 SMA Negeri 7 Medan.


2016 ◽  
Vol 4 (2) ◽  
Author(s):  
Fatimah Fatimah ◽  
Mahwar Qurbaniah ◽  
Tuti Kurniati

ABSTRACTThis study investigated to determine the effect of problem based on practical to the students’learning outcomes and science process skill on Solubility and Solubility Product Constant materials at grade XI of Science class, MAN 2 FILIAL Pontianak. Using pre experimental and one-group pretest post-test designs, this study employed grade XI students of Science class. The data collection technique used were measurement and observation. While the instruments utilized were pre-test, post-test, and science process skill test. The results of learning outcomes analysis of pretest, post-test, and science process skill test by using Wilcoxon (SPSS 17,0 for windos) and run with an alpha level of .05 (5%) revealed that this test rejected Ho and accepted Ha (P value (0,00) < (0,05). The Effect Size (ES) of learning outcomes was 3,53 and considered high. The Z table contributed significant influence of 49,98%. Furthermore, the Solubility Product Constant indicated 2,90 and considered high, as well. The Z table contributed significant influence of 49,81%. As a result there was correlation of problem based on practical to the students’ learning outcomes and science process skill on Solubility and Solubility Product Constant materials.Keywords: learning outcomes, problem based on practical to the students’ learning outcomes, science process skill


2019 ◽  
Vol 8 (2) ◽  
pp. 246-256
Author(s):  
Rina Wahyuningsih ◽  
Sri Sukaesih ◽  
Endah Peniati

This study aims to describe the types of learning resources used previously at SMA N 3 Salatiga, describe the feasibility of Biomagz Based on Local Wisdom, and test the effectiveness of Biomagz Based on Local Wisdom on learning outcomes and student’s environmental care attitude. The method used is research development (R & D). Products are validated by material and media validators, and revised before being tested. Small-scale trials (readability test) use 10 students from class X MIPA 1, while large-scale trials use class X MIPA 2 with the experimental design Pre-experimental Design with the type of Pre-test and Post-test One Group Design. The results of the study show the variety of learning resources used previously including biological, teacher, internet, biology books, and the environment around students. The Feasibility of Biomagz Based on Local Wisdom obtained an average score of 92.21% with very decent criteria. Large-scale trials with an average N-gain value 0.49 in the medium category, the average classical completeness is 85.29%, and the environment care attitude of students is based on the observation result of 92.9% with a high category and the result of the inter-student assessment is 86, 18% with a high category. Based on the results of this study, it can be concluded that Biomagz Based Local Wisdom is well worth and effective on learning outcomes and student’s environmental care attitude.


2019 ◽  
Vol 2 (1) ◽  
pp. 8
Author(s):  
Dwi Purnomo ◽  
Zuchrotus Salamah

This research is based on the problem of the low student learning outcomes in science learning at Muhammadiyah Elementary School Klepu, Sleman Regency. The teacher still uses a conventional learning model so that the learning atmosphere becomes rigid and ultimately makes student learning outcomes lower. Therefore the teacher seeks to use the Discovery Learning learning model to create an interesting and enjoyable learning atmosphere. This study aims to improve learning outcomes of science through the Discovery Learning learning model in fifth grade students of SD Muhammadiyah Klepu Sleman Regency Academic Year 2018/2019. This type of research is classroom action research. This research was conducted in 2 cycles. This research was conducted on fifth grade students of SD Muhammadiyah Klepu Sleman Regency. Data was collected using observation sheets and test questions. The data analysis technique in this study is descriptive analysis. The results of this study indicate that learning through the Discovery Learning learning model can improve student science learning outcomes. The average value of post-test Cycle I is 62.2 and the percentage of mastery learning is 9.5%. In the second cycle the average score of the post-test increased to 80.91 and the percentage of mastery learning was 76.2%. Based on data obtained from the study, it can be concluded that learning through the Discovery Learning learning model can improve student learning outcomes.


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