scholarly journals PENGARUH PEMBELAJARAN JARAK JAUH DENGAN APLIKASI GOOGLE CLASSROOM TERHADAP EFEKTIVITAS BELAJAR BAGI SISWA PADA MATA PELAJARAN PENDIDIKAN AGAMA ISLAM SELAMA PANDEMI COVID-19 DI SMPN 1 PALIMANAN

2021 ◽  
Vol 2 (2) ◽  
pp. 79-98
Author(s):  
Abdul Farhan ◽  
Nurlela Nurlela ◽  
Iwan Iwan

The background of this research is the impact of covid-19, especially in the education sector, in this case education experiences a learning cycle that changes from the offline method (outside the network) or learning carried out in the classroom to an online method (in a network) or distance learning. far. Distance learning is an alternative that educational institutions need to do to keep the learning process going during the Covid-19 outbreak. One of the media that can be used in the distance learning process is the Google Classroom application. The formulation of the problem in this research are: (1) How is Distance Learning (PJJ) using the Google Classroom application on PAI subjects at SMPN 1 Palimanan?, (2) How is the effectiveness of learning for PAI subject students during the covid-19 pandemic at SMPN 1 Palimanan?, (3) How much influence does the application of Distance Learning (PJJ) in PAI subjects using the Google Classroom application have on the effectiveness of learning for students at SMPN 1 Palimanan?. To obtain the results of this study, researchers used quantitative research methods. The data collection techniques used in this study are: Questionnaires, interviews, and documentation. The data obtained were analyzed by performing variable tests and correlation tests. Based on the problems above and after being analyzed, it can be concluded that: (1) In Distance Learning with the Google Classroom Application on PAI Subjects During the Covid-19 Pandemic at SMPN 1 Palimanan, it is included in the good category. Due to the recapitulation of the results of the questionnaire calculation, the results obtained are 85.5%. (2) The effectiveness of student learning at SMPN 1 Palimanan is in the good category because based on the recapitulation of the results of the questionnaire on the effectiveness of learning, the results are 79.7% which indicates a good category. (3) There is a significant and positive relationship between distance learning and the google classroom application on the effectiveness of student learning, because r is positive. This is evidenced by the correlation calculation using the product moment correlation hypothesis test and the correlation coefficient r value is 0.650 which indicates a significant correlation.

2020 ◽  
Vol 1 (1) ◽  
pp. 1-5
Author(s):  
Siwi Puji Astuti ◽  
Alhidayatuddiniyah TW ◽  
Santy Handayani

Learning media is a communication tool both print and audiovisual that is used to convey the material that will be delivered by educators to students in the learning process. The use of media as learning should receive special attention from educators in each learning process. If the media as a learning tool used is very interesting, it does not rule out the possibility that students will better understand the concepts that will be delivered in the learning process to the fullest. Media that can be used in learning physics one of which is Crocodile Physics. This research was conducted to determine the positive effect of using Crocodile Physics media in learning on understanding physics concepts. The study was conducted at Indraprasta PGRI University in 2018. The population is the first semester students of the 2018/2019 academic year. The researcher used quantitative research methods. The experimental design used is classical experimental design. The data analysis technique used is the Independent sample t-test using the SPSS 16 program. The research hypothesis to be tested is that there is a positive influence on the use of Crocodile Physics media in learning to understand physics concepts. The results of the calculation of the study have a sig value of 0.00 < 0.05 which states that there is a positive influence on the use of Crocodile Physics media in learning towards understanding physics concepts. Therefore the results of the study state that there is a positive influence on the use of Crocodile Physics media in learning towards understanding physics concepts.


Author(s):  
Gunita Elksne ◽  
Zanda Rubene

The goal of the paper was to research the emotional well-being of students, teachers, and factors that impact it using quantitative research methods. Research was a case study and reflects a situation in one particular school. Emotional well-being plays an important role in personality development. Presence or absence of emotions like joy, satisfaction, trust, and reliance determines the perception, thinking, and actions of students. Positive emotions cause energetic and functional mobilization of the central nervous system and the whole human organism, promotes purposeful actions by connecting cognitive processes with fulfillment of student’s current needs. Emotions either enable or disable the learning process for a student. If positive emotions are absent, brain is in a passive state - active learning starts when emotions activate the brain. The impact of emotions on a student in the learning process can be mainly observed through attention that is payed towards studying; however, positive emotions that are connected to studying can also promote student’s interest in the study subject. Positive emotions can encourage several abilities like interest, enthusiasm, optimism, loyalty and the motivation to act. In addition, thinking can also be enabled, as well as an improvement in the ability to learn new things. These abilities make the learning process more productive. As a large part of students day is spent at school their emotional well-being is directly related to emotional well-being of pedagogues. It is crucial that a pedagogue is able to be aware of their own emotions and feelings and knows how to accept them and use them in solving pedagogical situations, as well as improving of his/her own life while still acting within professional ethical norms.  


2021 ◽  
Vol 1 (2) ◽  
pp. 101-115
Author(s):  
NORMA NORMA

The objectives of this literature review are; (1) To create real learning conditions for students during the Covid-19 Pandemic; (2) To find out the role of learning video media in the distance learning process; (3) To find out the effect between the use of learning video media on student learning outcomes during the Covid-19 Pandemic. This study uses quantitative research methods. The results of this study indicate that: (1) The implementation of distance learning processes during the Covid-19 Pandemic through learning videos. The results of the data showing the implementation of the learning process based on the student's attendance rate of 94% and the results of the pre-learning video media data, especially on the interest in social studies lessons by 42% after using the learning video media increased to 77%; (2) Learning video media can help teachers deliver material and create a learning situation that is not monotonous. The results of pre-learning video media data showing that learning video media can help teachers deliver material is 42% and after using learning video media it increases to 94%; (3) Learning video media can help students understand the subject matter and complete the tasks given by the teacher. The data from the pre-learning video media showing that students can answer questions through online learning is 19% after using the learning video media, increasing to 94%; (4) Appropriate and effective learning video media in increasing motivation and learning outcomes for students during the Covid-19 Pandemic. The results of pre-learning video media data showing the subject matter given to students online are very clear at 42% after using learning video media, increasing to 94%. ABSTRAKTujuan dari kajian pustaka ini adalah ; (1) Untuk menciptakan kondisi belajar yang nyata terhadap peserta didik di masa Pandemi Covid-19; (2) Untuk mengetahui peran media video pembelajaran dalam proses pembelajaran Jarak Jauh; (3) Untuk mengetahui pengaruh antara  penggunaan media video pembelajaran terhadap hasil belajar peserta didik di masa Pandemi Covid-19. Kajian ini menggunakan metode penelitian kuantitatif. Hasil kajian ini menunjukkan bahwa : (1) Terselenggaranya proses belajar jarak jauh di masa Pandemi Covid-19 melalui video pembelajaran. Hasil data yang menunjukan terselenggaranya proses pembelajaran bedasarkan tingkat kehadiran peserta didik 94% dan hasil data pra media video pembelajaran khususnya pada minat pelajaran IPS sebesaar 42% setelah menggunakan media video pembelajaran meningkat menjadi 77%; (2) Media video pembelajaran dapat membantu guru menyampaikan materi dan menciptakan situasi pembelajaran yang tidak monoton. Hasil data pra media video pembelajaran yang menunjukan media video pembelajaran dapat membantu guru menyampaikan materi sebesar 42% dan setelah menggunakan media video pembelajaran meningkat menjadi 94%; (3) Media video pembelajaran dapat membantu peserta didik untuk memahami materi pelajaran dan menyelesaikan tugas yang di berikan guru. Data hasil pra media video pembelajaran yang menunjukan peserta didik dapat menjawab pertanyaan melalui pembelajaran daring sebesar 19% setelah menggunakan media video pembelajaran meningkat menjadi 94%; (4) Media video pembelajaran yang layak dan efektif dalam meningkatkan motivasi dan hasil belajar bagi peserta didik dimasa Pandemi Covid-19. Hasil data pra media video pembelajaran yang menunjukan materi pelajaran yang diberikan kepada peseta didik melalui daring sangat jelas sebesar 42% setelah menggunakan media video pembelajaran meningkat menjadi 94%.


2017 ◽  
Vol 2 (2) ◽  
pp. 74
Author(s):  
Rohmah Indahwati ◽  
Hasan Basri

This study aims to determine (1) the influence of social usage of Facebook on student learning outcomes, (2) student response in solving problems using Facebook and (3) obstacles and suggestions in implementing learning using social networking site Facebook. This finding is useful for educators to make Facebook as one of the media that can be used in teaching. This study is a combined study between quantitative and qualitative research. Quantitative research methods with the use of quasi-experimental, while the qualitative data obtained from the observation data and questionnaire responses of students about learning using Facebook media. Based on the results of pre test and post test analysis, concluded that the pre test and post test data are normally distributed so that t-test can be performed. Based on the calculation obtained and , because  concluded there is influence of the use of Facebook as a medium of learning on student learning outcomes, student responses to learning through the media Facebook can be quite good enough indikasinya is the number of comments from students related to questions posted, as many as 13 students or 76% expressed happy with learning using Facebook,  10 students or 59% who stated more freely in convey opinions, 11 students or 65% who claimed to understand the material using Facebook, 14 students or 82% who expressed interested in solving the problem through Facebook, and 12 students or 71% who said can understand the strategies in solving problems using Facebook. While the obstacles faced by most students are poor networks, limited quota and difficulty in expressing opinions through writing


2021 ◽  
Vol 106 ◽  
pp. 03010
Author(s):  
Kseniya Melnikova ◽  
Lyudmila Tyukina ◽  
Vladimir Babayan

Nowadays digital education is the one of the main parts of our life. The pandemic situation influenced greatly on digitalization of Russian higher education. Some of higher educational institutions weren’t ready for digital educational activity. This paper concerns the problem of the start of the implementation of digital education at Higher Educational Institutions. The aim of the study is to assess the efficiency of digital education at YSTU in period of the beginning of distance learning. The survey of students revealed in May, 2020, along with the defining of different types of training and the attempts to describe the factors effect on the results of the study. As a methodology we used quantitative research methods, namely, anonymous questionnaires of 204 students of the 1st and 2nd years of YSTU. The survey was conducted one month after the start of distance learning. The results can be used for statistical analysis carried out within the framework of the education reform.


2020 ◽  
Vol 8 (4) ◽  
pp. 431-441
Author(s):  
Syamsul Huda ◽  
Munifah ◽  
Muhamad Syazali ◽  
Syarifah Sri Rahayu ◽  
Rofiqul Umam

Purpose of the study: This study was conducted to determine the effect of the TSTS (Two Stay Two Stray) learning model, SAVI (Somatic, Auditory, Visualization, and Intellectually), and AIR (Auditory, Intellectually, Repetition) on the numerical abilities of students. The purpose of the study is to determine the effect of three models: TSTS, AIR, and SAVI. Methodology: Type research used in this study is quantitative research. The type of experiment used in this study is quasi-experimental method; the hypothesis test used is the one-way ANOVA test. Main Findings: The result of the research revealed that the data if TSTS combine with SAVI models there is no difference to increase the numerical abilities, but if one of TSTS or SAVI combines with the AIR model will give the best improvement to develop numerical abilities. Applications of this study: It can be implemented in the scope of education, educators or teachers can choose the right learning model adapted to the curriculum to improve the numerical abilities of students. This research can provide input in choosing the right model for the learning process with the applied curriculum. Provide an overview of the impact of each learning model used in influencing student abilities. Because in each learning model has advantages and disadvantages of each. Novelty/Originality of this study: The novelty of this study is to determine an effective learning model for students' numerical abilities. The learning model is the Two Stay Two Stray Learning, Somatic Auditory Visualization Intellectually Learning, and Auditory Intellectually Repetition learning models. Based on this research the reader can determine an effective learning model used to determine students' numerical abilities. The curriculum used is the 2013 curriculum. The application of learning models in the curriculum helps the learning process take place and improves students' numerical abilities.


2019 ◽  
Vol 2 (1) ◽  
pp. 05
Author(s):  
Maslachatul Choiroh

This research is motivated by demands in the development of the learning process. Student learning outcomes are redAnalyzing the influence of tangram media on student learning outcomes on mathematics subjects in 5rd students of Suced because the media used is less attractive in the learning process. Use of this tangram media, in order to have an impact on learning outcomes that are better than usual, especially in the material Identifying Flat Build Properties. Simo Angin-Angin Elementary School and to determine the influence of tangram media on student learning outcomes on mathematics subjects in class 5rd of Simo Angin-Angin Elementary School is a goal that researchers formulate. this was carried out at Simo Angin-Angin Elementary School, Wonoayu District. The researcher used quantitative research using Pre Experimental Design. With the design form of One Group Pretest-Posttest Design. The effect of tangram media on student learning outcomes can be analyzed from the analysis of relative value distribution and N-Gain. The research subjects were 20 students. Data were analyzed through pretest and posttest. Obtained results of N-Gain 0.72, it can be concluded that the tangram media has a high interpretation, so that from the test of the relative value distribution there is the influence of tangram media on student learning outcomes. From the N-Gain analysis the results of the value of 0.72 showed that the results of the high influence between tangram media on student learning outcomes.


Author(s):  
Anis Jannatul Firdausi ◽  
Efi Ika Febriandari ◽  
Angga Setiawan

The purpose of this study is to find out whether there is an influence of the use of game applications on smartphones on the learning outcomes of PGSD STKIP PGRI Trenggalek student learning outcomes, by using quantitative research methods with non-experimental research types or Ex-postfacto. Data obtained by distributing questionnaires through google form with the aim to determine the effect of using game applications on smartphones (independent variables) and documentation to determine student learning outcomes (dependent variable). After the data is collected, it is analyzed by the simple linear regression hypothesis test. The result of analyzing the data it is known that there is a significant influence with the results of r count = 7.774 and consulted with the value of t table = 1.699 with a confidence level of 95%. While the influence of variable X (the use of game applications on smartphones) on the Y variable (learning outcomes) was 49.4%. With these results, the alternative hypothesis is accepted and the null hypothesis is rejected. In other words it can be concluded that there is a significant influence on the use of game applications on smartphones on the learning outcomes of PGSD STKIP PGRI Trenggalek student learning outcomes.


2019 ◽  
Vol 3 (3) ◽  
Author(s):  
Yusra Yusra

Teaching materials are one of the most important parts of the learning process and also prove that the teacher is professional or not, the nature of teaching materials is to provide convenience when conducting learning. This research is a school action research using descriptive quantitative research methods which in the results of this study are explained using numbers in the presentation. Place in SDN 005 Koto Sentajo Sentajo Raya Subdistrict Kuantan Singingi Regency with a total sample of 10 teachers. The results of this study will discuss three aspects of assessment in teaching materials, the first in the aspect of content feasibility illustrates that in the appropriate category there are 6 teachers with a percentage of 60%, and the category is very feasible with a total of 4 teachers with a percentage of 40%. in the second aspect the assessment of linguistic aspects in the feasible category with the percentage of 50%, and the very decent category 50%. in the third aspect, the evaluation of the presentation aspects in the category is feasible with a percentage of 20%, and in the very feasible category of 80%. Then it can be concluded that the teacher's ability to make teaching materials is good, and the making of teaching materials is appropriate for use in the learning process.


Author(s):  
Lita Amalia ◽  
Alda Dwiyana Putri ◽  
Alfajri Mairizki Nurfansyah

The purpose of this paper is to describe the Problem Posing learning model with Task and Forced Strategy. As for the background of this writing is because of difficulties in understanding the material and also lack of enthusiasm of students in learning the material so that the impact on student learning outcomes is still low. The low student learning outcomes are, of course, many factors, one of which is the problem of applying a learning model that is still teacher-centered, so students tend to be passive. For this reason, the teacher can use the Problem Posing learning model that is modified by the task and force strategy (Task and Forced). Problem Posing learning model is a learning model that requires students to develop their systematic reasoning skills in making questions and answering questions. While the task and force strategy (Task and Forced) is a learning strategy that has little effect on students to complete the task until it is completed and on time to avoid the punishment given by the teacher as a consequence. So that students will be motivated in listening, understanding the material delivered and doing assignments on time. By combining this model and strategy can be a solution so that the learning process becomes quality.


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