scholarly journals Peningkatan Keterampilan Berbicara Menggunakan Metode Role Playing pada Siswa Kelas III-B MIN 8 Gunungkidul

2019 ◽  
Vol 4 (1) ◽  
pp. 49-56
Author(s):  
Rujati

The purpose of this study is to improve the quality of the process and results of speaking skills by using the role-playing method for third-grade students. MIN 8 Gunungkidul 2018/2019 Academic Year. This research is in the form of Classroom Action Research (CAR). The subject of this study was class III. B MIN 8 Gunungkidul 2018/2019 Academic Year amounted to 21 students. Data collection techniques used were observation, interviews, tests, and document studies - data validity using source triangulation and method triangulation. The data analysis technique used is an interactive analysis model, including data reduction, data presentation, and drawing conclusions or verification. The research process was carried out in two cycles. Each cycle consists of four stages, namely: (1) action planning, (2) implementation of actions, (3) observation, and (4) reflection. Based on the results of the study, it was concluded that the role-playing method could improve the quality of the process and the results of speaking skills in class III students. B MIN 8 Gunungkidul Academic Year 2018/2019. This can be proven by the increasing percentage of students' attitudes to aspects of interest, activity, cooperation, and seriousness in the first cycle and second cycle. In the first cycle, the classic percentage of students' attitudes is 77.77% interest, 66.66% student activity, 72.22% cooperation, and 50% seriousness. In the second cycle, the classic percentage of a student, attitudes increased to interest 88.88%, student activity 77.77%, cooperation 83.33%, and sincerity 77.77%. The quality of the results is proven by obtaining the average value of the initial test results before the action (pra siklus), which is 68.77 with classical completeness of 27.77%. In the first cycle, the grade average value increased to 73.44 with 61.11% classical completeness. After the action in the second cycle, the average grade value increased to 80.77 with classical completeness 88.88%.

2019 ◽  
Vol 7 (1) ◽  
pp. 47
Author(s):  
Indah Prawoko . ◽  
Dr. Maria Goreti Rini Kristiantari,M.Pd . ◽  
Drs. I Ketut Adnyana Putra,M.Pd .

Penelitian ini bertujuan untuk mengetahui pengaruh yang signifikan metode bermain peran terhadap peningkatan keterampilan berbicara pada anak kelompok A TK Handayani I Denpasar Barat Tahun Ajaran 2018/2019. Jenis penelitian yang digunakan adalah pre-eksperimen dengan desain ekperimen yang digunakan adalah one group pretest-posttest. Teknik sampling yang digunakan dalam penelitian ini yaitu Sampling Jenuh karena dalam penelitian ini semua anggota populasi digunakan sebagai sampel. Hal ini dilakukan karena jumlah populasi relatif kecil, yaitu kurang dari 30 orang. Jadi, sampel dalam penelitian ini adalah sama dengan populasinya yaitu anak Kelompok A TK Handayani I Denpasar Barat dengan jumlah anak sebanyak 25 anak. Data keterampilan anak dikumpulkan dengan instrument non test. Analisis dalam penelitian ini menunjukkan uji t. Hasil dari penelitian ini menunjukkan bahwa nilai rata-rata pretest sebesar 30,80 sedangkan nilai rata-rata posttest sebesar 86,36. hasil dari analisis data yang diperoleh dari nilai thitung yaitu sebesar 73,97. pada ttabel dengan kriteria signifikasi 5% dengan dk=24 yang menunjukkan nilai ttabel 2,064 berdasarkan hasil dari analisis tersebut, maka keterampilan berbicara anak menunjukkan nilai thitung 73,97 > ttabel 2,064. maka dapat disimpulkan bahwa yaitu terdapat pengaruh signifikan metode bermain peran terhadap keterampilan berbicara pada anak kelompok A TK Handayani I Denpasar Barat Tahun Ajaran 2018/2019. berdasarkan hasil dari simpulan penelitian tersebut maka dapat disarankan kepada peneliti lain agar dapat menggunakan metode pembelajaran yang yang meningkatkan keterampilan berbicara pada anak. Jadi dapat disimpulkan bahwa metode bermain peran berpengaruh terhadap keterampilan berbicara kelompok A TK. Handayani I Denpasar Barat Tahun Ajaran 2018/2019.Kata Kunci : metode bermain peran, peningkatan keterampilan This study discusses the importance of learning methods to play a role in improving speaking skills in group A Denpasar Barat Handayani I Kindergarten Academic Year 2018/2019. The type of research used was pre-experiment with the experimental design used was one group of pretest-posttest. The sampling technique used in this study is Saturated Sampling because in this study all research members were used as samples. This is done because the number of participation is relatively small, which is less than 30 people. So, the sample in this study is the same as the population of children in Group A of Denpasar Barat Handayani I Kindergarten with 25 children. Child skills data are collected with non-test instruments through collection, scores. the results of this study show the average pretest value of 30.80 while the posttest average value is 86.36. the results of data analysis obtained from the value of tcount which is equal to 73.97. in t table with 5% significance criteria with dk = 24 which shows 2.0t ttable value based on the results of the analysis, then the children's speaking skills assess the tcount> t table. So it can be denied that this is the method that is played. Play kindergarten towards speaking skills in group children. Handayani I TK Denpasar Barat Academic Year 2018/2019. Based on the results of the conclusions of this study, it can be approved for other researchers to be able to use learning methods that improve speaking skills in children.keyword : method of role playing, improvement of speaking skills


2017 ◽  
Vol 1 (1) ◽  
pp. 16
Author(s):  
Rosmin Silaban

This research is motivated by the lack of ability to write simple words first grade students of SD Negeri 014 Pagaran Tapah Darussalam Rokan Hulu. This study aims to improve the ability to write simple words first grade students of SD Negeri 014 Pagaran Tapah Darussalam, held for 1 month. The subjects were students of class I SD Negeri 014 Pagaran Tapah Darussalam academic year 2015/2016 the number of students as many as 7 people, consisting of 5 boys and 2 girls. Form of research is classroom action research. The research instrument consists of instruments and instrument performance data collection activity observation sheet form teacher and student activity. Based on the results of the study it can be concluded that the ability to write simple words can be enhanced through training methods first grade students of SD Negeri 014 Pagaran Tapah Darussalam. This statement can be accepted, because the students' ability to write simple words increased. Where known from preliminary data the average value of 59.3 or in the medium category. When viewed from the classical completeness, there is 28.6% or 2 students who completed gain value according to standards KKM, which is a minimum of 65. However, after the implementation of training methods, obtained an average value of 67.1 or higher in a category. When viewed from the classical completeness has reached 57.1%, or 4 students, but research has not been successful. Because this study was successful when 85% of students obtaining a minimum value of 65. While on the second cycle, to reach an average value of 80.7 or higher in a category. When viewed from the classical completeness, has acquired all of the students (100%). Thus, the researchers limited the study to the second cycle. Because of the results obtained was clear, that improve the students' first-class students of SD Negeri 014 Pagaran Tapah Darussalam in writing simple words.


Author(s):  
Supriyadi Supriyadi ◽  
Komang Sundara

Pendidikan merupakan suatu usaha yang mencetak seseorang menjadi generasi yang berkualitas dan memiliki daya saing. Tujuan dari penelitian ini adalah untuk mengetahui aktivitas dan hasil belajar PPKn siswa kelas VII MTs Hidayatullah Mataram tahun pelajaran 2017/2018 melalui model pembelajaran Probing prompting. Jenis penelitian ini adalah penelitian tindakan kelas, jumlah subyek penelitian sebanyak 23 siswa. Prosedur penelitian terdiri dari empat tahap yaitu: tahap perencanaan, tahap pelaksanaan, tahap pengamatan dan tahap refleksi. Metode pengumpulan data yang digunakan yakni pengamatan, tes, non tes dan dokumentasi. Jenis data yang dipergunakan dalam penelitian adalah kuantitatif  yang berupa perhitungan nilai rata-rata, jumlah, maupun presentase dari hasil belajar. dan kualitatif  yaitu hasil pengamatan  yang berpedoman pada lembar pengamatan aktivitas siswa. Berdasarkan hasil penelitian dan hasil analisis data yang dilakukan, maka dapat menarik disimpulkan bahwa terjadi peningkatan ketuntasan klasikal siswa yaitu sebesar 80%. Jadi dapat disimpulkan bahwa implementasi model pembelajaran Probing prompting dapat meningkatkan aktivitas  dan hasil belajar siswa PPKn kelas VII di Mts Hidayatullah Mataram, guru disarankan untuk menggunakan metode maupun model pembelajaran yang menarik minat dan perhatian siswa dalam belajar kemudian dari kekurangan selama proses pembelajaran dengan menggunakan model Probing prompting diharapkan untuk diperbaiki lagi.Education is a business that prints someone into a generation of quality and competitiveness. The purpose of this study was to determine the activities and learning outcomes of PPKn VII graders of MTs Hidayatullah Mataram in the 2017/2018 academic year through the Probing prompting learning model. This type of research is classroom action research, the number of research subjects is 23 students. The research procedure consists of four stages, namely: the planning stage, the implementation phase, the observation stage and the reflection stage. Data collection methods used are observation, tests, non-tests and documentation. The type of data used in the study is quantitative in the form of calculating the average value, number, and percentage of learning outcomes. and qualitative, namely the results of observations guided by student activity observation sheets. Based on the results of the research and the results of the data analysis carried out, it can be interesting to conclude that there was an increase in the classical completeness of students which was equal to 80%. So it can be concluded that the implementation of the Probing prompting learning model can improve the activities and learning outcomes of class VII PPKn students at Hidayatullah Mts Mataram, teachers are advised to use learning methods and models that attract students' interest and attention in learning later from deficiencies during the learning process using the Probing model prompting is expected to be fixed again.


2020 ◽  
Vol 6 (2) ◽  
pp. 137-145
Author(s):  
Lukmanul Hakim

Abstrak: Ketepatan umpan (passing) merupakan salah satu hal yang sangat penting dalam permainan sepak bola. Banyak metode ataupun cara yang bisa dilakukan untuk melatih dan mengasah kemampuan seseorang untuk meningkatkan kualitas passing pada pemain sepak bola. Penelitian ini memiliki tujuan untuk mengetahui pengaruh latihan small side game terhadap keterampilan passing siswa SMP Plus Nurul Huda dalam ekstrakurikuler sepak bola tahun ajaran 2020. Penelitian ini merupakan penelitian eksperimen dengan menggunakan desain One-Group Pretest-posttest Design.Populasi pada penelitian ini adalah siswa ekstrakurikuler sepak bola.Sampel yang digunakan yaitu purposive sampling, dengan syarat bahwa subjek yang digunakan adalah siswa SMP Plus Nurul Huda kelas VII dan VIII yang mengikuti kegiatan ekstrakurikuler. Jumlah sampel pada penelitian ini berjumlah 16 orang.Hasil penelitian menunjukan pada nilai rata-rata yang diperoleh ketika melakukan tes awal adalah 17,38 dengan simpangan baku 1,82. Sedangkan untuk nilai tes akhir adalah rata-rata 25,94 dengan simpangan baku 1,87. Hasil uji-t memperoleh nilai t-hitung > t-tabel(20,990 > 2,13), maka Ho di tolak dan Ha diterima. Dengan demikian dapat disimpulkan bahwa terdapat pengaruh latihan small side game terhadap keterampilan passing siswa SMP Plus Nurul Huda dalam ekstrakurikuler sepak bola tahun ajaran 2020. Kata kunci :small side game, passing   Abstract: The accuracy of the pass (passing) is one of the most important things in soccer. There are many methods or ways that can be done to train and hone one's skills to improve the quality of passing on soccer players. This study aims to determine the effect of small side game training on the passing skills of SMP Plus Nurul Huda students in soccer extracurricular activities for the 2020 academic year.This research is an experimental study using the One-Group Pretest-posttest Design. The population in this study were soccer extracurricular students. The sample used was purposive sampling, with the condition that the subjects used were students of SMP Plus Nurul Huda class VII and VIII who participated in extracurricular activities. The number of samples in this study amounted to 16 people.The results showed that the average value obtained when conducting the initial test was 17.38 with a standard deviation of 1.82. As for the final test score is an average of 25.94 with a standard deviation of 1.87. The t-test results obtained the value of t-count> t-table (20.990> 2.13), then Ho was rejected and Ha was accepted. Thus it can be concluded that there is an effect of small side game training on the passing skills of SMP Plus Nurul Huda students in the football extracurricular activities for the 2020 academic year. Key words: small side game, passing


2017 ◽  
Vol 10 (1) ◽  
Author(s):  
Basori Basori ◽  
Dona Asm’ul Khusnawan

<p>The background of this study is the lack of students activity in the conventional learning on desktopbased<br />visual programming subjects. As a result, many students do not understand the material provided by the<br />teacher. The purpose of this study is to determine the enhancement in the learning activity of student by<br />utilizing props inventory application program for students of SMK Negeri 5 Surakarta.<br />The research was conducted by using class action research with 2 cycles. The subject of study taken is<br />the class XI RPL A in SMK Negeri 5 Surakarta. The research object is the quality of the learning process, ie the<br />activity of learning. The experiment was conducted on 2nd semester academic year 2013/2014. The data<br />collection techniques used were observation and interviews. The Data analysis technique using the qualitative<br />analysis refers to the analysis model Miles and Huberman.<br />Based on the result of the research , we can conclude that an increase in the learning activity of precycle<br />student learning is 34,43%, in cycle 1 is 71,65%, and increased to 77,04% in cycle 2. It is proved that the<br />props inventory application program helps students to increase the learning activity on a desktop-based visual<br />programming subject .</p>


Jurnal PGSD ◽  
2020 ◽  
Vol 13 (2) ◽  
pp. 146-154
Author(s):  
Victoria Karjiyati

This research aims to improve the activities and results of learning mathematics using the discovery learning model. This type of research is a classroom action research conducted in two cycles. Subjects of this study was grade III B SDIT Generasi Rabbani Bengukulu. The data collection instrument used student activity observation sheets and learning outcomes tests. The data analysis technique uses arithmetic mean and the percentage of learning completeness. The results showed: 1) Teacher activity in the first cycle obtained an average of 3.38 and in the second cycle an average of 3.81, 2) Student activity in the first cycle obtained an average of 3.13 and in the second cycle an average of 3.67, 3) Learning result in the first cycle were obtained an average of 71.43 with learning completeness 64.29 %, an increase in the second cycle obtained an average value of 76.79 with 82.14% completeness learning. The conclusion of this study that the use of the discovery learning model can increase the activity and learning result of class III B students of SDIT Generasi Rabbani, Bengkulu City


2019 ◽  
Vol 2 (1) ◽  
pp. 1-14
Author(s):  
Alni Alni

This study aims to find out that there is an increase in the use of teaching aids so that they are motivated to study in Grade III Islamic Elementary School Datok Sulaiman Palopo, To find out student learning motivation can be improved by using teaching aids in class III Islamic Elementary School Datok Sulaiman Palopo. (PTK) which consists ofB two cycles each cycle carried out 3 meetings with the stages of planning, implementation, observation and reflection. The subjects of this study were Grade III Islamic SD Datok Sulaiman Palopo students in the odd semester of the 2018/2019 academic year with 28 students. Sources of data used in this study are primary data and secondary data, data collection techniques in this study are interviews, observation, questionnaires and documentation. data obtained shows that the average value in class III before the use of props in prasiklus 53.39. In the first cycle researchers have used teaching aids and the results of the average student scores are 80.53, but in this learning there are still a number of students who have not been maximal and researchers plan to make improvements and continue to cycle II. Then the average student score reaches 89.82. Based on completeness criteria (KKM) in mathematics subjects have achieved results and researchers ended this study until the second cycle.


Author(s):  
Miftahul Hayatun ◽  
Nurhasanah Nurhasanah ◽  
Siti Istiningsih

The learning process is found by students with different emotional-social development, so that we need a method that can foster students' social-emotional development, namely the role-playing method.The purpose of this study was to find the effect of the use of the role-playing method on the social-emotional development of students in class III Ambalawi cluster 2 in the academic year 2020/2021.  This research design using Nonequivalent Control Group Design.The sampling technique used was purposive sampling.  The population in this study were all class III elementary school students of Ambalawi cluster 2 in the academic year 2020/2021. The sample in this study was the third grade students of SDN 1 Rite as an experimental class and class III students of SDN Inpres 2 Rite as a control class.Social-emotional development data were analyzed using independent sample t-test with the help of statistical analysis program SPSS 16.0 for windows with a significance level of 5% or 0.05, the results obtained were ttest ˂ 0.05 (ttest = 0.00), it can be concluded that Ha is accepted.  and H0 is rejected.  So that "there is an effect of the role-playing method on the social-emotional development of students in class III Ambalawi Group 2 for the 2020/2021 school year


Author(s):  
Pariang Sonang Siregar ◽  
Lia Wardani ◽  
Rindi Genesa Hatika

Abstract: The purpose of this research is to improve the activity and learning outcomes of students on learning Mathemathics by appying PAIKEM learning approach in class IV SD Negeri 010 Rambah. This study is limited only to the applications of PAIKEM approach in improving the quality of Mahtematics learning and students learning outcomes. The research is a classroom Action Research (PTK) conduct ed with 4 cycles, each cycle is done by learning with PAIKEM approach. The results of the research can be concluded that the application of PAIKEM approach in learning Mathematics can improve student activity and student learning outcomes fourth grade SD Negeri 010 Rambah Rokan Hulu-Riau even semester 2016/2017. The results are as follows: 1) Improving the quality of student activity from cycle I by 50%, cycle II by 80 %, cycle III by 92 %, and cycle IV by 98%, there is an increase in student activity on the Mathematic to be highly qualified, 2) the learning outcomes of the first cycle of 90%, the second cycle of 95 %, 100% of the cycle III, and 100% of the cycle IV, which there is an increase in excellent learning outcomes, 3) Average value of the cycle I of 72.38, and second cycle is 83.00, the third cycle is 90.50, and the fourth cycle is 97.00, the meaning is classically PAIKEM approath can increase the average of Mathematics students grade IV SD Negeri 0101 Rambah.Keyword: PAIKEM approach , learning outcomes, student activityAbstrak: Tujuan dari penelitian ini adalah untuk meningkatkan aktivitas dan hasil belajar siswa pada pembelajaran Matematika dengan menerapkan pendekatan pembelajaran PAIKEM di Kelas IV SD Negeri 010 Rambah. Penelitian ini dibatasi hanya pada penerapan pendekatan PAIKEM dalam peningkatan mutu pembelajaran matematika dan hasil belajar siswa. Penelitian ini merupakan Penelitain Tindakan Kelas (PTK) yang dilaksanakan dengan 4 siklus, setiap siklus dilakukan pembelajaran dengan pendekatan PAIKEM. Hasil penelitiandapat disimpulkan bahwa penerapan pendekatan PAIKEM dalam pembelajaran Matematika dapat meningkatkan aktivitas siswa dan hasil belajar siswa kelas IV SD Negeri 010 Rambah Kabupaten Rokan Hulu-Riau semester genap tahun 2016/2017. Hasilnya sebagai berikut: 1) Peningkatan kualitas aktivitas siswa dari siklus I sebesar 50%, siklus II sebesar 80%, siklus III sebesar 92%, dan siklus IV sebesar 98%, terjadi peningkatan aktivitas siswa pada mata pelajaran Matematika menjadi sangat berkualitas, 2) Ketuntasan hasil belajar dari siklus I sebesar 90%, siklus II sebesar 95%, siklus III sebesar 100%, dan siklus IV sebesar 100%, dimana terjadi peningkatan hasil belajar yang sangat baik, 3) Rata rata nilai dari siklus I sebesar 72,38, dan siklus II sebesar 83,00, siklus III sebesar 90,50, dan siklus IV sebesar 97,00, maknanya secara klasikal pendekatan PAIKEM dapat meningkatkan rata-rata nilai Matematika siswa kelas IV SD Negeri 010 Rambah.Kata Kunci: pendekatan PAIKEM, hasil belajar, aktivitas siswa


Author(s):  
Anik Sri Handayani

<p>In the learning process of Physical Education in, teachers are expected to teach varieties of basic motor skills, techniques and strategy of games and sports, internalization of values (sportsmanship, honesty, cooperation, etc.) as well as the conditioning of healthy lifestyles. The implementation is not through conventional teaching in the classroom consisting theoretical studies, but it also involves elements of physical, mental, intellectual, emotional and social. The activities which are given in teaching should get a methodical didactic touch, so that the activities carried out can achieve the aim of teaching. The problem formulation of this research is: is there an increase in the ability of service in the game of volleyball with “make-match” at VII-H grade of SMP Negeri 1 Wonoasri in 2012/2013 academic year? The purpose Classroom Action Research (CAR) is to improve the quality of learning on the physical education in doing “service” in a volleyball game through a “make-match” learning approach</p><p> In this study, researchers have collaboration with other teachers and the principal. Researchers are involved in the study from the beginning to the end of the researech. Researchers try to see, observe, feel, live, reflect and evaluate learning activities that take place. The implementation stages of the action research consist of planning, acting, observation, and reflection. To obtain accurate results, the collected data in study were statistically analyzed using the formulas of mean or average.</p><p> The result showed that the average value of the first cycle of 66.14 (46.33%) while the Cycle II 91.29 (96.43%) in the second cycle, it has increased significantly. Referring to the hypothesis that the actions proposed in this class action research, it can be concluded that: there is an increased ability of “service” in volleyball games with “make-a-match” at VII-H grade of SMP Negeri 1 Wonoasri in 2012/2013 academic year.</p><p> </p><p><strong>Keyword</strong>s: Skill Upgrading, Make A-Match</p>


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