scholarly journals SMALL EFFORT, BIG RESULTS: THROWING AND CATCHING ACTIVITIES USING PLASTIC BALL TO FOSTER CHILD'S KINESTHETIC ABILITY

2021 ◽  
Vol 3 (1) ◽  
pp. 11-21
Author(s):  
Andrianus Krobo

The purpose of this study was to improve the kinesthetic ability of group A, Ria Pembangunan Kindergarten, Sentani, Jayapura through a throwing-catching game using the small plastic ball. This research uses the action research method. Participants were collected using purposive sampling by involving 12 children in group A. Kinesthetic ability is one aspect that plays an essential role in child development. In the first cycle, the results showed that the child's kinesthetic ability reached 49.30%, including throwing with one hand over the shoulder, reaching 45.83%, throwing with one hand below 52.08%, and catching the ball 50%. As for the second cycle, it increased to 82.64%, including throwing with one hand over the shoulder, reaching 81.22%, throwing with one hand below, reaching 85.42%, and the aspect of catching the ball reaches 83.33%. Thus, the results showed that throwing-catching games using small plastic balls could improve the kinesthetic ability of group A at Ria Pembangunan Sentani Kindergarten, Jayapura Regency, Papua.

2019 ◽  
Vol 8 (1) ◽  
Author(s):  
Halimatus Saidah ◽  
Yunida Septiyanty

ABSTRAKPerkembangan (development) adalah bertambahnya kemampuan atau fungsi semua sistem organ tubuh sebagai akibat bertambahnya kematangan atau maturitas fungsi sistem organ tubuh (Dewi, 2013). Tujuan penelitian ini adalah mengetahui perbedaan efektivitas pemberian origami dan playdough terhadap perkembangan pada anak prasekolah kelompok A di TK Aisyiyah Bustanul Athfal tahun 2018.Desain penelitian yang digunakan adalah penelitian pre eksperiment dengan pendekatan pre-test and post-test Design. Populasi yang diteliti adalah seluruh anak kelompok A di TK Aisyiyah Bustanul Athfal berjumlah 56 anak dengan teknik purposive sampling diperoleh sampel 36 responden. Instrumen penelitian yang digunakan adalah lembar KPSP. Hasil penelitian kemudian dianalisa dengan menggunakan wilcoxon signed rank.Hasil penelitian yang dilakukan menunjukan bahwa perkembangan anak sebelum pelaksanaan pemberian Origami didapatkan setengahnya perkembangan anak meragukan, setelah pelaksanaan didapatkan hampir seluruhnya perkembangan anak sesuai. Perkembangan anak sebelum pelaksanaan pemberian Playdough didapatkan sebagian besar perkembangan anak meragukan, setelah pelaksanaan didapatkan sebagian besar perkembangan anak sesuai. Hasil analisis menunjukkan ada pengaruh pemberian permainan origami dan permainan Playdough terhadap perkembangan anak kelompok A di TK Aisyiyah Bustanul Athfal Tahun 2018 dengan hasil ρ-value = 0,001 ɑ = 0,05 dari kelompok origami dan ρ-value = 0,007 ɑ = 0,05 dari kelompok playdough, sedangkan hasil analisis perbedaan adanya perbedaan efektivitas pengaruh pemberian permainan origami dan playdough terhadap perkembangan anak pada kelompok A di TK Aisyiyah Bustanul Athfal Tahun 2018 dengan hasil ρ-value = 0,043 ɑ = 0,05.Berdasarkan hasil penelitian dapat disimpulkan ada pengaruh permainan origami dan playdough terhadap perkembangan anak pada kelompok A di TK Aisyiyah Bustanul Athfal Tahun 2018. Diharapkan kepada orang tua maupun guru untuk lebih meningkatkan frekuensi dalam memberi stimulus permainan terutama permainan origami yang diberikan kepada anak. Kata Kunci : Perkembangan , Anak Prasekolah,  Origami, Playdough ABSTRACTDevelopment is increasing ability or function of all organ systems of the body as a result of increasing maturity or maturity function of the organ system of the body (Dewi, 2013). The purpose of this research is to know the effectiveness difference of origami and playdough on development in preschoolers group A in Aisyiyah Bustanul Athfal Kindergarten in 2018.The research design used is research pre eksperiment with approach pre-test dan post-test. The population studied was all group A children in kindergarten Aisyiyah Bustanul Athfal amounted to 56 children with purposive sampling technique obtained sample 36 respondents. The research instrument used is KPSP sheet. The results were then analyzed by using wilcoxon signed rank.The results of the research show that the development of children before the implementation of giving Origami found half of child development doubt, after the implementation is obtained almost entirely the child's development accordingly. Child development prior to the implementation of Playdough gift obtained most of the development of children doubt, after the implementation is obtained most of the child's development accordingly.  The results of the analysis show that there is an effect of giving origami game and Playdough game to the child development group A in Aisyiyah Bustanul Athfal Kindergarten Year 2018 with the result ρ-value = 0.001 ɑ = 0.05 from the origami group and ρ-value = 0.007 ɑ = 0.05 of the playdough group, while the result of difference analysis that is difference between origami and playdough influence to children development in group A diiyah Aisyiyah Bustanul Athfal Year 2018 with result of ρ-value = 0,043 ɑ = 0,05.Based on the research results can be concluded there is influence of origami and playdough on the development of children in group A in Aisyiyah Bustanul Athfal Kindergarten Year 2018. Expected to parents and teachers to increase the frequency of giving stimulus especially the origami given to the child. Key Words : Development, children preschool, Origami, Playdough


2019 ◽  
Vol 2 (6) ◽  
pp. 354
Author(s):  
Ani Bodedarsyah ◽  
Rita Yulianti

Cognitive development is an important aspect. One of them is the ability to think symbolically. To improve the ability of symbolic thinking of early childhood certainly cannot be separated from the role of educators. Indicators of cognitive development that must be achieved by children aged 4-5 years are: numbers 1-10, recognizing the concept of numbers, recognizing the symbol of numbers, and recognizing the symbol of letters. For this reason, it is appropriate for educators to work hard to improve the ability to think symbolically in early childhood by providing stimulation through appropriate learning media like children, one of which is the media learning of dimples. This research was conducted with a class action research method. From the two cycles that have been done show the results that there is an increase in the ability of symbolic thinking in early childhood group A using the media learning dimples.Perkembangan kognitif merupakan aspek yang tidak kalah penting. Salah satunya  adalah kemampuan berpikir simbolik. Untuk meningkatkan kemampuan berpikir simbolik anak usia dini tentu tak lepas dari peranan pendidik. Indikator perkembangan kognitif yang harus dicapai anak usi 4-5 tahun adalah: membilang  benda 1-10, mengenal konsep bilangan, mengenal lambang bilangan, dan mengenal lambang huruf. Untuk itu sudah selayaknya pendidik berusaha dengan keras untuk meningkatkan kemampuan berpikir simbolik anak usia dini dengan cara memberikan stimulasi melalui media pembelajaran yang tepat bagai anak, salah satunya adalah media pembelajaran lesung angka. Penelitian ini dilakukan dengan metode peneletian tindakan kelas. Dari dua siklus  yang telah dilakukan menunjukkan hasil bahwa terdapat peningkatan kemmapuan berpikir simbolik pada anak usia dini kelompok A dengan menggunakan media pembelajaran lesung angka.


Author(s):  
Kholifatur Rohmah ◽  
Usep Kustiawan ◽  
Suryadi Suryadi

Abstract: The results of observations made by researchers in group A kindergarten Plus wahidiyah Sukun. there are 12 children who get the BB and MB criteria, 3 children get BSH criteria, and 2 children get BSB criteria. Sewing activities are only done once so that the results obtained are not optimal. This research is a class action research, aims to determine the application and improvement of fine motor skills through sewing activities. The scope of this research is fine motor children aged 4-5 years, patterns in sewing are limited to the types of clothing patterns made from duplex paper, the indicators used in this study are: 1) eye and hand coordination for complex movements and 2) controlling hand movements using smooth muscles. Analysis of the data used are: Quantitative is used to look at classical and qualitative child development achievements to describe data from observations, interviews, and documentation. The research was conducted in 3 stages: pre-action, cycle I, and cycle II. The results of mastery learning in pre-action is 17.6 percent. These results are still very low so there is a need for further stimulus. Researchers prepare RPPH, assessments, and make media. The implementation of sewing activities consists of initial, core and closing activities. Observations were made during sewing activities. After the activity, a reflection is carried out. The results of mastery learning in the first cycle of the first meeting were 23.5 percent. The second meeting is 70.5 percent. Cycle II of the first meeting was 82.3 percent. The second meeting was 88.2 percent. The results of the second cycle of the second meeting had exceeded the specified criteria greater than or equal to 85 percent. Based on these data sewing activities of the types of clothing patterns can improve fine motor children in group A TK Plus Wahidiyah Sukun. Suggestions in this study the teacher can implement sewing activities to improve fine motor group A, especially when the sub-theme of clothing. Abstrak: Hasil observasi yang dilakukan peneliti pada kelompok A TK Plus wahidiyah Sukun terdapat 12 anak yang mendapatkan kriteria BB dan MB, 3 anak mendapatkan kriteria BSH dan 2 anak mendapatkan kriteria BSB. Kegiatan menjahit hanya dilakukan 1 kali sehingga hasil yang diperoleh belum maksimal. Penelitian ini merupakan penelitian tindakan kelas, bertujuan untuk mengetahui penerapan dan peningkatan motorik halus melalui kegiatan menjahit. Ruang lingkup penelitian ini yaitu motorik halus anak usia 4-5 tahun, pola dalam kegiatan menjahit dibatasi pada jenis-jenis pola baju yang terbuat dari kertas duplex, indikator yang digunakan pada penelitian ini yaitu: 1) koordinasi mata dan tangan untuk melakukan gerakan yang rumit dan 2) mengontrol Gerakan tangan yang menggunakan otot halus. Analisis data yang digunakan yaitu: kuantitatif digunakan untuk melihat capaian perkembangan anak secara klasikal dan kualitatif untuk mendeskripsikan data hasil observasi, wawancara, dan dokumentasi. Penelitian dilakukan dalam 3 tahap: pra tindakan, siklus I, dan siklus II. Hasil ketuntasan belajar pada pra tindakan yaitu 17,6 persen. Hasil tersebut masih sangat rendah sehingga perlu adanya stimulus lebih lanjut. Peneliti menyusun RPPH, penilaian, dan pembuatan media. Pelaksanaan kegiatan menjahit terdapat kegiatan awal, inti dan penutup. Observasi dilakukan saat kegiatan menjahit. Selesai kegiatan maka dilakukan refleksi.  Hasil ketuntasan belajar pada siklus I pertemuan pertama yaitu 23.5 persen. Pertemuan kedua 70.5 persen. Siklus II pertemuan pertama mendapatkan hasil 82.3 persen. Pertemuan kedua 88.2 persen. hasil pada siklus II pertemuan kedua sudah melebihi kriteria yang ditentukan sama dengan lebih dari 85 persen.  Berdasarkan data tersebut kegiatan menjahit jenis-jenis pola baju dapat meningkatkan motorik halus anak kelompok A TK Plus Wahidiyah Sukun. Saran pada penelitian ini guru dapat menerapkan kegiatan menjahit untuk meningkatkan motorik halus kelompok A, terutama pada saat sub tema pakaian.


2019 ◽  
Vol 1 (2) ◽  
pp. 9-15
Author(s):  
Hinggil Permana ◽  
Rina Syafrida

This research is conducted to improve children's confidence in TK Sayang Ibu, Bekasi. This research uses action research method. The research subjects consisted of 8 boys and 12 girls, the research procedure is carried out in 2 cycles with 3 meetings in each cycle. The result shows that the kucing dan tikus game can increase the confidence of children of group A in TK Sayang Ibu. The increment happens from first cycle  53,43% to second cycle  77,5%


2019 ◽  
Vol 1 (2) ◽  
pp. 115-128
Author(s):  
La Hewi ◽  
Surpida Surpida

The game can not be separated from learning in early childhood. Games that involve several children will establish social relationships between one child and another child. PAUD unit educators pay less attention to stimulation in the development of prosocial behavior of children but most educators focus on providing stimulation for cognitive aspects, language and religious and moral values ​​as an important aspect of development to be stimulated. The dice game is used to stimulate the development of prosocial behavior of early childhood group A RA An-Nur, Kendari City. The research method used is action research. The model chosen for action is the Kemmis and Taggart cycle which has four stages of planning, action, observation and reflection. Data on the development of a child's prosocial behavior were obtained through observation and subsequent documentation analyzed using a percentage. The study was conducted in two cycles, each cycle having three meetings. The results showed that dice games can improve the development of prosocial behavior in early childhood.


2021 ◽  
Vol 3 (1) ◽  
pp. 31-41
Author(s):  
Agustinus Tandilo Mamma ◽  
Sirjon Sirjon

This study aimed to increase children's creativity by exploring the natural surroundings of group A children at TK Tunas Dansari Dosay, Jayapura Regency. The subjects of this study were 15 children. This research is a classroom action research method using the action model from Kemmis and Mc Taggart. Data collecting was observation and documentation—data analysis using qualitative descriptive analysis. The results showed an increase in the creativity of group A children in TK Tunas Dansari Dosay. The research data showed that before the action, the average group value was 45.55%. After being given action cycle I, the average result was 55.55%; action II amounted to 63.33% and increased in action III 67.22%. In cycle II, an action I increased to 71.67%, action II increased to 75.55%, and action III increased to 81.10%. Based on these data, exploring the surrounding nature can increase the creativity of group A children at TK Tunas Dansari Dosay, Jayapura Regency.


2020 ◽  
Vol 5 (1) ◽  
pp. 52
Author(s):  
Sukirno Sukirno

Abstract This study aims to empirically challenge the moderation of Non-Performing Loans to the effect of Credit Distribution Rates on Profitability. The population of 81 bank companies listed on the Indonesia Stock Exchange in the period 2014-2018 and which met the criteria of the research sample (purposive sampling) were 22 companies. The research method uses survey methods with quantitative research approaches, the analytical tool used is moderation regression. This study concludes that the level of credit distribution has a significant positive effect on profitability and the existence of the problem loan variable is proven to be a moderating variable that weakens the relationship between the level of credit distribution and profitability.    


2015 ◽  
Vol 8 (2) ◽  
pp. 93
Author(s):  
Juniar Siregar

This study presents a research report on improving students’ Learning results on IPA through Video. The objective was to find out whether students’ learning result improved when they are taught by using Video. It was conducted using classroom action research method. The subject of the study was the Grade IV students of SDN 187/IV Kota Jambi which is located on Jln. Adi Sucipto RT 05 Kecamatan Jambi Selatan, and the number of the students were 21 persons. The instruments used were test. In analyzing the data, the mean of the students’ score for the on fisrt sycle was 65,4 (42,85%) and the mean on cycle two was 68,5 (37,15%) and the mean of the third cycle was 81,4 (100%). Then it can be concluded that the use of video on learning IPA can improve the students’ learning result. It is suggested that teachers should use video as one of the media to improve students’ learning result on IPA.Keywords : IPA, students’ learning result, video


2017 ◽  
Vol 6 (2) ◽  
pp. 389
Author(s):  
Otang Kurniaman ◽  
Eddy Noviana

Implementation of the 2013 curriculum is very different from the previous curriculum, there are still many obstacles that we know greatly affect the learning outcomes, both in terms of media used, the assessment in the 2013 curriculum is more complicated than the previous curriculum then the methods used to convey the learning materials that want to be taught not effective or even incompatible with the material to be conveyed. This research method is a classroom action research conducted in improving the learning process, with four meetings. The assessment taken in this study is an evaluation evaluation of each meeting in the form of attitudinal value, value of knowledge and skill value based on teacher's book on theme 4 "Healthy is Important" with sub theme 1 "Importance of Health and Environment". On the attitudes that appear attitude of self-confidence, curiosity and independence Already entrusted by 20.68% confidence, and curiosity while mandated 6.2% lower because students are still not familiar with the implementation of the curriculum 2013. Results of student knowledge seen the development in excellent value at the first meeting of 36.4%, at the second meeting decreased to 30.3%, while at the third meeting experienced a 52.25% increase again. While on the results of these students' skills on four meetings emerged every meeting with a very good category at the first meeting of 18.1%, at the second meeting increased to 27.3%, the third meeting decreased to 20.68%, while at the fourth meeting increased again by 65.62%.


2018 ◽  
Vol 2 (3) ◽  
pp. 331
Author(s):  
Ensiawati Ensiawati

Research problem is the low skill of writing poetry student in class V SDN 005 Koto Sentajo. The aim of thestudy is to improve poetry writing skills. The research method is classroom action research. The results of thefirst meeting data on the first cycle with a percentage of 39%, at the second meeting in cycle I percentage of61%, on the second cycle at the first meeting of 89% and increased to 93%, while the student activity on the firstcycle of the first meeting of 60% , increased to 71% at the second meeting. In cycle II, the first meeting of 89%increased to 92% student activity at the second meeting. Students complete in classical completeness of poetry inthe first daily re-completion reached 55% to 73% complete with classical thorough category. The conclusion ofthe research is that the application of contextual approach can improve poetry writing skills.


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