scholarly journals Jadîr al-Wasâ’il iSpring Suite bi Android fi Talim al-Qawâ’id al-Lughah al-‘Arabiyyah

2021 ◽  
Vol 5 (02) ◽  
pp. 111-137
Author(s):  
Wakhidatus Syifa' ◽  
Siti Sulaikho ◽  
Khoirun Nisa Al Wachidah

Purpose-This study aimed at analizing the effectiveness of android-based iSpring Suite learning media to improve student learning achievement of Nahwu dan Shorof. Design/Metodology/Approach-The study used research and development research design with 4D Thiagarajan. Quantitative apporach and statistic descriptive was also used in this study. The sample involves 35 eighth grade students from three classes in MTs. Al Hikmah Jombang. The research instrument for interview guideline, observation sheet, questionnaires for revealing the students’ need of iSpring Suite learning media, and media expert validation questionnairs which covered subject master expert and subject master linguist. The results show that the iSpring Suite learning media was able to facilitate teachers in developing learning models.  Findings-The iSpring Suite learning media with android based for Nahwu and Shorof became an interactive medium to improve student achievement. The quizzes on android-based iSpring Suite interactive learning media on Nahwu and Shorof were in the form of multiple choice and true/false. The results of the student scores appeared in the teachers e-mail. The 35 samples involved expressed their interest in using the android-based iSpring Suite learning media in Nahwu and Shorof subjects.  Research Limitation/implications-  The research cannot go deeper into dialogue simulation in the iSpring Suite because the development foccused only on learning materials, videos and quizzes.  However, the research found out that the iSpring Suite learning media successfully assisted teachers to develop a learning media to improve the student achievement. Keywords: learning media, iSpring Suite, android-based, Nahwu, Shorof

2020 ◽  
Vol 7 (3) ◽  
pp. 186
Author(s):  
Baiq Nurul Hidayani

The purpose of this study is to describe the application of the Snowball Throwing method to improve student learning achievement on scale and comparison material grade VI of SD Negeri 11 Mataram. This study uses a qualitative approach to the type of classroom action research. This research was conducted in two cycles which in one cycle were divided into two meetings. Data collection techniques used in this study were observation, interviews, and tests. Analysis of the data used in this research is descriptive data analysis. The results of this study indicate that snowball throwing learning can improve student achievement. This improvement in learning achievement can be seen from the increase in student scores starting from the pre-action initial test with the student completeness action 36.36% and after learning Snowball throwing the student completeness reaches 70.45% for the first cycle post test and 77.27% for the post test cycle II. So it can be concluded that student achievement on scale and comparison material in class VI SD Negeri 11 Mataram can be improved by implementing Snowball throwing learning.


BIODIK ◽  
2019 ◽  
Vol 5 (2) ◽  
pp. 164-172
Author(s):  
Bambang Sri Anggoro ◽  
Nukhbatul Bidayati Haka ◽  
Hawani Hawani

The problem in this study is that there is no teaching material that is associated with the hadith Qur’an in  the  school  that  has  Islamic  nuances,  the teaching material used more material and a few of picture as help from the materials, study aims develop magazine learning media feasibility, attractiveness  in  the  cognitive  domain  of  student.  This   type   of   research   is   a   development   research  (Research  and  Development),  using  the  development procedure of Borg ang Gall up to step 7, the data obtained will be analyzed with deccriptive percentages and qualitative data. The result of the study showed that the hadist learning media based on the biological magazine of the Qur’an was very suitable to used as ,learning meddia for class X students. This can be seen from the percentage of media expert validation of 82,8%, material expert validation 87,5%, linguits by 83%, and religious experts by 87,5%, teacher responses by 84,56%, and students’ responses by 81,8%. From the Reselt of study it can be concluded that the biological learning media based on the hadith Qur’an with viral material is very feasible to be used as medic learning in SMA/MA Key Words: Biology, Bio Magazine, Hadith Qur'an Abstrak : Masalah dalam penelitian ini adalah belum adanya bahan ajar yang berkaitan dengan Al-Qur’an hadist disekolah yang buansa islam. Bahan ajar yang digunakan lebih banyak menyajikan berupa materi dan minim gambar sebagai pembantu  dari materi tersebut. Penelitian bertujuan untuk mengembangkan media pembelajaran majalah, kelayakan, kemenarikan dalam ranah kognitif peserta didik Jenis penelitian ini merupakan penelitian pengembangan (Reseaarch and Developmwnt) dengan menggunakan prosedur pengembangan Borg and Gall sampai dengan langkah 7, data yang diperoleh akan dianalisis dengan deksriptif persentase dan data kualitatif. Hasil penelitian menunjukkan bahwa media pembelajaran majalah biologi berbasis Alquran hadist sangat layak digunakan media pembelajaran peerta didik kelas X. Hal ini dapat dilihat dari hasil persentase validasi ahli media sebesar 82,8%, validasi ahli materi sebesar 90,45%, ahli bahasa diperoleh 83%, ahli agama sebesar 87,5%, respon pendidik sebesar 84,56%, meunjukkan kriteria sangat menarik, dan respn peserta didik sebesar 81,8%. Dari hasil penelitian dapat disimpulkan bahwa media pembelajarn majalah biologi berbasis Alquran hadist dengan materi virus sangat layak digunakan sebagai media pembelajaran di SMA/MA di Lampung. Kata kunci : Al-Qur’an Hadist, Biologi, Majalah Bio


2018 ◽  
Vol 7 (3) ◽  
pp. 288 ◽  
Author(s):  
S. Sutirman ◽  
M. Muhyadi ◽  
Herman Dwi Surjono

This study aims to determine the effectiveness of e-module of electronic records management integrated with experiential learning strategies to improve student achievement in the domain of cognitive, psychomotor, and affective. This study is a research and development. Model research and development used is Web-Based Instructional Design (WBID) developed by Davidson-Shivers and Rasmussen. The steps of research and development carried out by analysis, evaluation planning, concurrent design, implementation, and a summative evaluation. The approach used in this study consisted of qualitative and quantitative approaches. Collecting data used the Delphi technique, observation, documentation studies and tests. Research data analysis used qualitative analysis and quantitative analysis. Testing the effectiveness of the product used a quasi-experimental research design pretest-posttest non-equivalent control group. The results showed that the e-module of electronic records management integrated with experiential learning strategies can improve student achievement in the domain of cognitive, psychomotor, and affective.


2020 ◽  
Vol 5 (1) ◽  
pp. 86
Author(s):  
Irfan Dita Pratama ◽  
Tubagus Herlambang ◽  
Buyung Kusumawardhana ◽  
Ibnu Fatkhu Royana

Go Pong: Learning Media for Basic Techniques of Table Tennis Based on AndroidThis research used development research which was Research and Development (R&D) with 8 stages. The subject of this study was the eighth grade students of Junior High School of 1 Juwana. The data analysis techniques used were test and non-test techniques in the form of interview, observation, questionnaire, and documentation. The results showed the effectiveness test of Go Pong media on learning outcomes that obtained an n-gain index was 0.486 and 0.374 with moderate criteria. While learning outcomes used book got the results 0.263 and 0.07 with moderate criteria. The percentage of Go Pong media completeness was superior at 60% while using books was only 40%. The conclusion of this study is that Go Pong media is very effective to be used for learning compared to book media.Keywords: learning outcomes, Go Pong media, basic techniques of table tennis. Penelitian ini menggunakan penelitian pengembangan Research and Development (R&D) dengan 8 tahap. Subyek penelitian ini adalah siswa kelas VIII SMP Negeri 1 Juwana. Teknik analisis data yang dilakukan adalah teknik tes dan nontes berupa wawancara, observasi, angket, dan dokumentasi. Hasil penelitian menunjukkan uji keefektifan media Go Pong terhadap hasil belajar yang memperoleh indeks n-gain sebesar 0,486 dan 0,374 dengan kriteria sedang. Sedangkan hasil belajar menggunakan buku mendapatkan hasil 0,263 dan 0,07 dengan kriteria sedang. Presentase ketuntasan media Go Pong lebih unggul yaitu 60% sedangkan memakai buku hanya 40%. Simpulan penelitian adalah media Go Pong sangat efektif digunakan untuk pembelajaran dibandingkan menggunakan media buku.Kata kunci: hasil belajar, media Go Pong, teknik dasar tenis meja.


2017 ◽  
Vol 1 (01) ◽  
Author(s):  
Sri Lahir ◽  
Muhammad Hasan Ma’ruf ◽  
Muhammad Tho’in

Abstrak Bahasa Indonesia : Banyak metode atau model pembelajaran yang dapat dilakukan oleh guru atau dosen dalam rangka meningkatkan prestasi belajar peserta didiknya. Tujuan dari penelitian ini adalah untuk melihat metode yang digunakan oleh guru atau dosen dalam meningkatkan prestasi belajar pasa sekolah dasar dan menengah (guru) sampai perguruan tinggi (dosen) . hasil penelitian menunjukkan ada lima metode atau model pembelajaran yang sering digunakan oleh guru atau dosen kepada peserta didiknya, yaitu metode Numbered Heads Together (NHT), metode Cooperative Script, metode Student Teams Achievement Divisions (STAD), model pembelajaran jigsaw, dan metode role playing. Dengan penerapan model yang sesuai dan tepat akan dapat meningkatkan prestasi belajar siswa atau mahasiswa dalam belajarnya.Kata Kunci: prestasi belajar, model pembelajaran, sekolah dasar sampai perguruan tinggi  Abstrak Bahasa Inggris :Many methods or learning models that can be done by teachers or lecturers in order to improve student achievement learners. The purpose of this study is to see the methods used by teachers or lecturers in improving learning achievement pasa elementary and secondary (teachers) to college (lecturer). the results of the study indicate that there are five methods or models of learning that are often used by teachers or lecturers to their students, the method of Numbered Heads Together (NHT), Cooperative Script method, Student Teams Achievement Divisions (STAD) method, jigsaw learning model, and role playing method . With the application of appropriate and appropriate model will be able to improve student achievement or student in learning. Keywords: learning achievement, learning model, elementary school until college


2016 ◽  
Vol 1 (1) ◽  
pp. 42
Author(s):  
Chadmelia Igga Mustika ◽  
Erviyenni ' ◽  
Maria Erna

The implementation of cooperative learning model Question Student Have been implemented in Class XI SMAN 5 Pekanbaru aims to increase the activity and student achievement on the subject of the solubility and solubility product. This study is experimental with pretest-posttest design. The research sample consisted of grade XI IPA 4 as an experiment and as a class XI IPA 6 controls were randomly selected from two classes homogeneous. Applied experimental class of cooperative learning model Question Student Have whereas the control class without the application of the cooperative model Question Student Have. Data collection techniques use the observation sheet and test Based on observations of classroom learning activities has conducted experiments during the process of learning activities in accordance with the model applied and obtained tcount > t table (2.258> 1.67) means the implementation of cooperative learning models Question Student Have can improve student achievement on the subject of solubility and product solubility in class XI SMA 5 Pekanbaru, with an increase of 6.53%.Keywords: cooperative Question Student Have, activity and Learning Achievemen


2020 ◽  
Vol 4 (2) ◽  
pp. 181-189
Author(s):  
Murtinah Murtinah

The weak teacher's competence in understanding learning models is an early cause of student achievement in the mastery of teaching materials. A weak symptom of the teacher's understanding of the learning model at MTs Muhammadiyah Karangkajen in understanding the learning model was found after the academic supervision of one semester in the first semester of lesson 2019/2020. This research aims to determine the extent to which the professional improvement of teachers through small discussion in understanding and implementing cooperative learning models in order to improve student learning achievement. This research using the method of study of Madrasah (PTS) is conducted in 2 cycles. Improved teacher competence in understanding and implementing cooperative learning models achieve satisfactory results. From a pre 41.43% cycle, it becomes 71.43% on the I cycle, and can increase to 80.33% in the II cycle. The results of this study show that coaching through academic supervision through small discussion can improve the professionalism and performance of teachers in understanding cooperative learning models with a 80% compensation.


Author(s):  
Windiastuti Windiastuti

<pre><em>This research generally aims to improve student learning achievement through the application of the Experimental Method in Mathematics Subjects Materials and Their Properties in class III SD Negeri Gununglarang 02 Academic year 2018/2019. In this study, it was carried out with two learning cycles and two meetings at each the cycle with research stages namely Planning, Implementation, Action and Reflection which focuses on increasing student achievement. The results of the research that has been carried out in the first cycle are as follows from 14 third grade students who experienced learning mastery only 8 students or 57% the remaining 6 students or 42% had not experienced learning mastery while the average grade of the class was 70.3. cycle II with the following results students who experienced mastery learning had reached 12 students or 86% while the remaining 2 students or 14% did not experience mastery learning with an average value of 76.0. It can be concluded from the two cycles that have been implemented that The application of the Experimental Method in learning science material objects and their properties in class III SD Negeri Gununglarang 02 proved effective because it can improve student achievement.</em></pre>


2020 ◽  
Vol 5 (2) ◽  
pp. 78
Author(s):  
Yolanda Ariska ◽  
Johni Azmi ◽  
Betty Holiwarni

The purpose of this study was to improve student learning achievement in ion and pH equilibrium material and applied on class XI MIA SMA Negeri 9 Pekanbaru. This research is an experimental research using pretest-posttest. The implementation of this research in Pekanbaru 9 High School with the sample of this study was the XI MIA 2 students who were the experimental class and the XI MIA 3 students were the control class. Where the experimental class is a class that is applied cooperative learning models, while the control class does not apply the learning model. In this study the data used by the t-test data analysis technique. From the data analysis test results obtained t count > t table is 3.74> 1.66, with the meaning that the application of cooperative learning models can improve student achievement on the subject of ion balance and pH of buffer solution in class XI MIA SMA Negeri 9 Pekanbaru.


Author(s):  
Hermia Anata Rahman ◽  
Asrowi Asrowi ◽  
Muh Ahyar

This research is aimed to make a proper learning media using application of prezi. The application can be used in learning process and helps the students to learn sociology subject especially on the material of conflict, violence and its solution. The research method was method of Research and Development (R&D). The procedure of learning media development was based on perspective of Alessi and Trollip (2001). It consisted of 2 development attributes, namely planning, design and development. This research was conducted in SMA N 1 Sukoharjo. Planning was conducted through the procedure of planning and development which consisted of necessity analysis and media design. The steps of product designing was conducted through media and content material selection, validation, revision and testing. The criteria of success in this development research reffered to the success of expert validation and product testing. This research shows that learning media of prezi belongs to proper category if it is reviewed from: (1) material aspect, the score is 95% (very good), (2) media aspect, the score is 85% (very good). The result of properness testing to the university students on each person obtained total score of 78, 53% (good). On the testing of small group, it obtained total score of 80,82% (good).


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