scholarly journals PENERAPAN PENDEKATAN INKUIRI TERBIMBING DENGAN METODE PICTORIAL RIDDLE UNTUK MENINGKATKAN PEMAHAMAN KONSEP FISIKA SISWA

2016 ◽  
Vol 4 (2) ◽  
pp. 111 ◽  
Author(s):  
Muhammad Minan Chusni

The purpose of this study was to determine students' improved understanding of physics concepts through the application of guided inquiry approach with metide pictorial riddle on the subject of a simple plane. Type of research is classroom action research with research subjects 29 students of SMP Muhammadiyah Muntilan.Techniques used in collecting data is by direct observation in the classroom and the testing techniques. The analysis of data using qualitative and quantitative analysis.The results showed that the application of guided inquiry learning with pictorial riddle method can improve students' understanding of the concept in the first cycle with an average value of 42.93 into 50.71 and the second cycle increased to 67.50 and in the third cycle into 80.71. Similarly, the students' motivation to learn physics class is also quite good with a yield of 63.57%.

2016 ◽  
Vol 1 (2) ◽  
pp. 295-308
Author(s):  
Ali Murfi ◽  
Noneng Siti Rosidah

This study was conducted, first, analyzed to determine the learning styles of students excel in Mathematics and Science subjects in class XI SMAN 1 and MAN 1 Yogyakarta by applying the theory of David Kolb's learning style. Second, to predict the differences and similarities of learning styles of students achievement in learning Mathematics Class XI SMAN 1 and MAN 1 Yogyakarta. 18 research subjects were drawn from students of class XI. Determining the subject of research is done by using purposive sampling technique that refers to the result of the average value of UTS Mathematics which is the third highest of any class. The results showed that: (1). Students' learning styles achievement in Mathematics and Science subjects in class XI SMA N 1 and MAN 1 Yogyakarta is varied. This is evidenced by the results if the data obtained show that the student has a unique learning style of each and likely to lead to the individual's personality. Based on the analysis of student learning styles achievement shows that students SMA N 1 Yogyakarta been the subject of much research as 4 students have a learning style Assimilator, 3 students have learning styles Konverger, one student has a learning style Akomodator and one student has a learning style Diverger again. While students perform at MAN 1 Yogyakarta who is the subject of research, as many as four people have Akomodator learning styles, each two students have learning styles Assimilator and Diverger, then one student again has a learning style Konverger. (2). Differences in learning styles that happens is the individual habits that become unique to them. Students perform at SMA N 1 Yogyakarta dominates the Assimilator learning styles, while students of MAN 1 Yogyakarta dominates the Akomodator learning styles.


2018 ◽  
Vol 3 (1) ◽  
pp. 20-37
Author(s):  
Umi - Sudarwati

The background of this research is the importance of the ability to count for early childhood, to be able to hone the cognitive development of children, especially in the field of mathematics. So the need for learning methods that can meet the needs of children. The formulation of the problem in this research is how to improve the ability of spelled out 1-20 through the puzzle game in the children group B TK Tunas Rimba 1 Samarinda. The purpose of this study is to find out how the puzzle game can improve the ability to count 1-20 children. This type of research is a classroom action research. Research subjects were teachers and children group B TK Tunas Rimba 1 Samarinda. The classroom teacher acts as the executing subject of action and child group B TK Tunas Rimba 1 Samarinda as the subject of the recipient of the action of 15 people. The object of this research is Improved 1-20 through the ability of the game puzzle. Data collection techniques use observation techniques. The research instrument used is observation sheet and documentation in the form of portfolio observation sheet and checklist. Data analysis used in this research is descriptive qualitative with percentage. The result of data analysis is known that the ability of children to be 1-20 through puzzle game in cycle I is got average value 44 with criteria less once, then increase in cycle II by 43%, obtained by average value 63 with enough criteria. and on the third cycle increased by 19%, obtained an average value of 75 with good criteria. So we can get 1-20 children from cycle I to cycle III 70%. The conclusion of this research result that through puzzle game can improve the ability of counted 1-20 early childhood, especially child group B TK Tunas Rimba 1 Samarinda Year Learning 2016/2017.


2021 ◽  
Vol 2 (2) ◽  
pp. 145-157
Author(s):  
Mutimmah Fawaid

Abstrak Keterampilan membaca permulaan siswa masih rendah dikarenakan kurangnya keterampilan guru dalam mengolah pembelajaran menjadi menarik, hal ini menyebabkan siswa kurang antusias dalam membaca sehingga siswa lebih asyik bicara sendiri dengan teman sebangkunya. Penelitian ini memfokuskan pada: apakah ada peningkatan dalam membaca setelah menggunakan metode suku kata berbasis media kartugambar dan Apakahfaktor yang mempengaruhi dalam keterampilan membaca permulaan. Jenispenelitian ini adalah penelitian tindakan kelas sedangkan sabjeknya ialah seluruh siswa kelas 1 MI Nurus Shibyan Ambat dengan jumlah 18 siswa. Metode yang digunakan dalam pengumpulan data adalah wawancara, observasi, tes dan dokumentasi. Dalam membaca permulaan peneliti penggunaan metode suku kata berbasis media kartu gambar dari hasil tersebut terlihat adanya peningkatan keterampilan membaca permulaan pada siswa. Hal ini dibuktikan pada saat sebelum diberi tindakan nilai rata-rata dari seluruh siswa masih rendah yaitu 45,27, dan presentase ketuntasan klasikalsiswa 16,67%. Pada siklus I setelah diberi tidakanya itu dengan menggunakan metode suku kata berbasis media kartu gambar nilai rata-rata siswa meningkat menjadi 57,5 dan presentase ketuntasan klasikal sebesar 27,78%. pada siklus II nilai rata-rata siswa meningkat menjadi 67,5 sedangkan presentase ketuntasan siswa menjadi 55,56%. Dan pada pelaksanaan siklus III nilai rata-rata siswa meningkat menjadi 78,88 dan peningkatan presentase ketuntasan siswa mencapai 83,33%.  Kata Kunci: Membaca Permulaan, Suku Kata Berbasis Kartu Gambar Abstract Reading skills at the beginning of students are still low due to the lack of teacher skills in processing learning to be interesting, this causes students to be less enthusiastic in reading so that students are more engrossed in talking to themselves with their peers. This study focuses on: is there an increase in reading after using the syllabic media-based syllable method and what are the influencing factors in early reading skills. This type of research is classroom action research while the subject is all grade 1 students of MI NurusShibyanAmbat with a total of 18 students. The methods used in data collection are interviews, observation, tests and documentation. In reading the beginning of the researcher the use of the syllabus-based media method of the image card shows that there is an increase in students' beginning reading skills. This was evidenced at the time before being given an action the average value of all students was still low at 45.27, and the percentage of classical completeness of students was 16.67%. In the first cycle after being given the act of using syllables based on the media card the average value of students increased to 57.5 and the percentage of classical completeness was 27.78%. in cycle II the average value of students increased to 67.5 while the percentage of student completeness to 55.56%. And in the implementation of the third cycle the average value of students increased to 78.88 and the percentage ofstudentscompleteness reached 83.3%. Keywords: Reading Beginning, Syllables Based On Picture Cards


2019 ◽  
Vol 3 (1) ◽  
pp. 72
Author(s):  
Widya Rizkha Sandy ◽  
Siti Inganah ◽  
Anis Farida Jamil

This study aimed to describe the level of students' reasoning ability to solve the problems on flat sides of Geometry with the level of mathematical reasoning ability of high, moderate and low. The types and the research approaches used were descriptive qualitative and quantitative research design. The research subjectswere 6 students from class VIIIF. The form of data collection included 4 items ofwritten questions test and interview on the subject selected. Based on the analysis, the average value of the entire instrument about the mathematical reasoning abilities gained 71.5% for the indicators that carried out the calculations based on mathematical formulas or rules applicable. While 73.33% and 71.5% for the indicator of conclusions and 66.67% for the indicator ofestimation, that ifsummedup and averaged the percentage was 69%. The ability of class VIIIF students’ mathematical reasoning was fair.


2020 ◽  
Vol 5 (1) ◽  
pp. 46
Author(s):  
Asdianti Asdianti ◽  
La Tahang ◽  
Luh Sukariasih

This study aims to: 1) To describe the science process skills improvement classes learners VIIIA of SMP Negeri 1 North Wawonii taught through guided inquiry learning model; 2) Describe the activities of teachers in science teaching VIIIA grade SMP Negeri 1 North Wawonii on poko material light and an optical instrument with use taught guided inquiry learning model.This type of research is the Classroom Action Research (CAR), which has been conducted in two cycles. Subjects in this study were all learners VIIIA grade SMP Negeri 1 North Wawonii 2018/2019 school year totaling 19 people. The data collected in this study is the science process skills gained from the observation sheet. Data analysis was performed descriptive statistics. From the results of data analysis obtained by valueAverage science process skills of students in the first cycle of 2.3 included in the category enough and for the average value of the activities of teachers in the first cycle is the second cycle 2,9.Padaearned valueAverage science process skills of students in the first cycle of 3.6 included in both categories, and for the average value of teacher activity in the second cycle is 3.61.Based on the results of research and discussion concluded that the science learning in the subject matter of the Light and Optics are taught using guided inquiry learning model has increased in the science process skills and activities of teachers.


Author(s):  
В.В. Фалалеев

Актуальность данной статьи обусловлена тем, что развитие мотивации учения является важнейшей психолого-педагогической задачей, решение которой способствует повышению качества обучения и усвоения знаний студентами. В данной статье отражены некоторые результаты исследования мотивации учения студентов-медиков, которое проводилось в Казанском государственном медицинском университете с участием в нем 142 человек. Студентам-медикам с первого по третий курс было предложено, в виде эссе, продолжить фразу: «Я люблю учебный предмет «Физическая культура», потому что…». На основе анализа результатов нами сделаны выводы, и предложен перечень рекомендаций для преподавателей, следование которым может помочь повысить уровень учебной мотивации студентов. В статье доказано, что на основе развития мотивации к занятиям физической культурой можно развить мотивацию учения в целом. Данная статья предназначена для преподавателей различных учебных дисциплин. The relevance of this article is stipulated by the fact that development of learning motivation is the most important psycho-pedagogical task, solution of which contributes to improvement of learning quality and knowledge assimilation of students. This article reflects some results of the study of learning motivation of medical students, which was conducted in Kazan State Medical University with the participation of 142 people. Medical students from the first to the third year were asked, in the form of an essay, to continue the phrase: "I love the subject "Physical Education" because...". Based on the analysis of the results we draw conclusions and propose a list of recommendations for teachers, following which can help to increase the level of learning motivation of students. The article proves that, on the basis of the development of motivation to engage in physical activity, it is possible to develop motivation to learn in general. This article is intended for teachers of different academic disciplines.


2018 ◽  
Vol 2 (1) ◽  
pp. 1
Author(s):  
Fahmi Arif Kurnianto ◽  
Fahrudi Ahwan Ikhsan ◽  
Elan Artono Nurdin ◽  
Bejo Apriyanto ◽  
Yuei An Liou

This study aims to analyze the influence of group investigation (GI) model on learning motivation of Student Environmental Education. This type of research is quasi experiment with non equivalent control group posttest only design. Research subjects consist of 2 semester students (2 classes) selected based on the value of Middle Semester Exam (UTS) odd semester of academic year 2017-2018 which has the average value is almost the same (homogeneous). The control class uses lecture and discussion models, while the experimental class uses the GI model. The instrument used to measure learning motivation is A Manual for the Use of the Motivated Strategies for Learning Questionnaire (MSLQ) developed by Pintrich et al. Further data obtained were analyzed by using Independent Sample T-Test Test with the help of SPSS 16.0 for Windows program. The results of this study indicate that there is a significant influence of GI model on the motivation to learn the environment of mahMahasiswa. It was based on the analysis results of the Independent Sample T-Test Test that showed the p-level 0.000. The p-level value is less than 0.05 (p <0.05). Key words: Group Investigation model, motivation to learn Environmental Education Student


Author(s):  
Turiyah Turiyah

<em>This study aims to determine the improvement of problem-solving skills and student activity in grade 3  by using the guided inquiry model. This research is a classroom action research with 22 students as the research subjects. This study consisted of 2 cycles that each cycle has 2 times of meetings. </em><em>The utilized instruments were test sheet, interview sheet, and observation sheet. The data analysis technique uses descriptive qualitative. The results of the analysis show that: 1) the guided inquiry model can improve problem solving skills and student activity that achieved a good category; 2) The average value of students' problem solving skills in the first cycle was 52,49 with completeness of 40,90% while in the second cycle of 81,81 with completeness of 93,17%; 3) The average activity score of students in the first cycle was 23,16 while in the second cycle was 33,06.</em>


2021 ◽  
Vol 2 (1) ◽  
pp. 9-14
Author(s):  
Visca Elya Anastasya ◽  
Ristiyani Ristiyani ◽  
Nur Fajrie

The purpose of this study iwas to analyze the ludo game as an effort to improve the creative thinking skills of elementary school students. Research conducted using classroom action research. The study was conducted in two cycles. The subject of research is the fifth grade students of SDN Jakenan with 24 students. Data colectiontechniques used are observation, interviews, evaluation test and documentation. The validity of the data used expert judgment techniques. Analysis of the data used is the analisysis of qualitative and quantitative data.Based on the aspect of creative thinking the value in the cycle I obtained an average of 76,79 in Indonesia content and IPS content an average of 79,37. Cycle II the value of Indonesian Content gained an average of 81 and the IPS content obtained an average value of 86,37. Whereas the ludo game obtained an average in cycle I of 74% and cycle II gained an average of 82%.


2019 ◽  
Vol 4 (1) ◽  
pp. 26-34
Author(s):  
Yulia Suriyanti

Abstract:  This research is motivated by the low interest and learning outcomes of class VIII students of SMP Negeri 8 Dedai. The approach used in this research is descriptive qualitative with the form of classroom action research. The research subjects were students of eight class Middle School. The research instruments used were questions about tests, observations, interviews, and documentation. The results of the study were obtained as follows: (1) the average value of the first cycle was 59 with classical completeness of 57% category less (2) the average value of the second cycle was 76.52 with 75% classical completeness in the very good category, (3 ) the average value of the third cycle is 89.28 with 100% classical completeness in the excellent category (4) the questionnaire results of students' interest shows the average questionnaire of the first cycle is 64.98% enough category, the second cycle has increased by 70.78% good category and in the third cycle learning interest reached 90.11%. Thus, it was concluded that the use of snowball throwing models assisted by visual media increased the interest and learning outcomes of eight class of Dedai Middle School. Keywords: Interest In Learning, Learning Outcomes, Snowball Throwing Models, Visual Media Abstrak: Penelitian ini dilatarbelakangi rendahnya minat dan hasil belajar siswa kelas VIII SMP Negeri 8 Dedai”. Pendekatan yang digunakan dalam penelitian ini adalah kualitatif deskriptif dengan bentuk penelitian tindakan kelas (PTK). Subjek penelitian adalah siswa kelas VIII SMPN 8 Dedai. Instrumen penelitian yang digunakan adalah soal tes, observasi, wawancara, dan dokumentasi. Adapun hasil penelitian diperoleh sebagai berikut: (1) nilai rata-rata siklus I adalah 59 dengan ketuntasan klasikal 57% kategori kurang sekali (2) nilai rata-rata siklus II adalah 76,52 dengan ketuntasan klasikal 75% kategori amat baik, (3) nilai rata-rata siklus III adalah 89,28 dengan ketuntasan klasikal 100% kategori amat baik (4) hasil angket minat siswa menunjukan rata-rata angket siklus I adalah 64,98% kategori cukup, siklus II mengalami peningkatan sebesar 70,78% kategori baik dan pada siklus III minat belajar mencapai 90,11%. Dengan demikian, disimpulkan penggunaan model snowball throwing berbantuan media visual meningkatkan minat dan hasil belajar siswa kelas VIII SMPN 8 Dedai.Kata Kunci : Minat Belajar, Hasil Belajar, Model Snowball Throwing, Media Visual


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