scholarly journals Development of Descriptive Text Learning E-Module with a Constructivistic Approach

2021 ◽  
Vol 6 (2) ◽  
pp. 154
Author(s):  
Puja Murdianto ◽  
Aunurrahman Aunurrahman ◽  
Indri Astuti

The main objective of this research is to develop learning e-modules in teaching English in the classroom as well as to produce and disseminate learning media. This e-module can be used on smartphones and this e-module uses a constructivist approach. The steps of the research model are defined, designed, developed, and disseminated/implemented. Participants in this study were teachers and students of MAN 3 Pontianak. The data collection technique in this study refers to the interview list guidelines, namely the questionnaire. Data collection tools are learning outcomes and questionnaire sheets. This study uses a qualitative descriptive approach for data analysis. The results showed that the design of the electronic module learning development in this study consisted of an analysis of curriculum and learning materials, an analysis of the characteristics of students and an analysis of student learning outcomes. The steps for developing an electronic module are by submitting a lot of learning materials and then being reviewed by experts according to their backgrounds as media experts and learning materials experts. The results of the expert review showed that the average score of the electronic module was 3.77 (range 1 - 4) and also the test given to students before applying it. The response of students after using the e-module showed 83.2% which means a positive response. This e-module can be applied to students because it has criteria such as self-instruction, stand alone, adaptive and user friendly. The learning outcomes of this research are that students are more active and construct themselves in learning descriptive texts in English class. The Minimum Completeness Criteria (KKM) in this study is 75 and the average is 79.04, which means that the use of e-modules in teaching descriptive texts is effective and can increase their scores.

TAMAN VOKASI ◽  
2017 ◽  
Vol 5 (1) ◽  
pp. 31
Author(s):  
Tri Puji Prianto

This study aims to determine the improvement of learning outcomes of mechanical measuring tools using the discussion method macromedia flash class X students SMK Ma'arif NU 1 Salam Magelang. The data collection technique uses test questions to measure initial capability and tests to measure learning of mechanical measuring instruments. The result of the research shows that (1) The use of macromedia flash discussion method influences the learning result of mechanical measuring instrument from t test with t value (0.000) smaller than t table value (0,025). (2) Based on the result of the test before and after the treatments the average score of learning result of mechanical measuring instrument increased by 10.77 points which was originally 72,01 to 82,78 and all values above KKM (Criteria Completed Minimum). (3) the average value in the treatment class is greater than the control class with the selisis of 6.89 points. It can be concluded that the macromedia flash discussion method can improve the learning outcomes of mechanical measuring instruments


2016 ◽  
Vol 4 (2) ◽  
Author(s):  
Ananda Rizki Shelawaty ◽  
Dini Hadiarti ◽  
Raudhatul Fadhilah

ABSTRACTThis study aimed by the students’ low mastery score on Chemical Bond material at SMA Negeri 1 Pontianak. The mastery score gained by the students was only 44,3%. Based on the results of the questionnaires given to the students, they tend to study by using computer than power point program and video that have been used by the teachers. Therefore, this study aimed to develop teaching materials of Chemical Bond flash media for the students of grade X, SMA Negeri 1 Pontianak. A 3D (Define, Design, and Develop) development model suggested by Thiagarajan was carried out in this study. The data collection technique used were indirect communication, measurement, and observation. While the instruments were questionnaire sheets, pre-test and posttest questions, and observation sheet. The feasibility of the flash media developed was based on the aspects of validity, practicality, and effectiveness. The results obtained in this study were: (1) the average score of the flash media validity was 89.78% and was considered valid, (2) the practicality of the media based on the students’ response was 80.02% and was considered very strong and the teacher’s response was 75% and considered strong, and (3) the effectiveness of the media based on the learning outcomes showed significant results between before and after using the media (0.000 <0.05). As a result, flash media is regarded successful developed for the students of SMA Negeri 1 Pontianak and it is applicable to teach Chemical Bond material. Keywords: Chemical Bond, Flash media, media development


2018 ◽  
Vol 1 (1) ◽  
pp. 71-79
Author(s):  
Destien Atmi Arisandy ◽  
Linna Fitriani ◽  
Flora Ghassani

This study aims to determine the effect meodel Inquiry learning on learning outcomes biology class X SMAN 6 Lubuklinggau. The hypothesis of this study is no inquiry learning model influence on the results of class X student of SMA 6 Lubuklinggau.This research is a quantitative research with experimental research methods. The population is all students of class X SMA 6 Lubuklinggau, consisting of 213 students and a sample of researchers that class as an experimental class X.1 and X.2 class as the control class. The data collection technique using the test. The data collected were analyzed using ttest.Based on the analysis of posttest experimental class and control class obtained with a =0.05 and  t = 4.06 t-table = 1.67, because thitung more than ttable, means the average score of the experimental class is higher than the control class, it can be concluded that there is influence of inquiry learning model on the results of class X student of SMA 6 Lubuklinggau. Keywords: efektivitas, inquiry learning model, results of studying biology.


2020 ◽  
Vol 53 (2) ◽  
pp. 184
Author(s):  
Ida Bagus Alit Arta Wiguna

This research aims to identify and analyse students’ response on the application of the Hypnoteaching in learning Hindu religious education in class X of SMAN 7 Denpasar. This research follows a qualitative approach with observation as the main data collection technique. The sample of the study is X Mipa 6 class with 34 students from a total of 389. The application of hypnoteaching methods is fun for students compared to  conventional methods which tend to be uninteresting. When using Hypnoteaching method, students were very excited during learning activities. By using hypnoteaching methods in learning Hindu religious education students becomes very enthusiastic in listening to the teacher's explanation of Hindu religious learning materials. To improve learning activities students prepare themselves for the topic discussion. Students’ response to the application of Hypnoteaching method is positive. They think that the method is effective as it can increase students’ enthusiasm to learn.


2015 ◽  
Vol 6 (1) ◽  
pp. 24
Author(s):  
Lucky Susilo

This research is to improve student learning outcomes of civic education about the hero. This research was conducted in SDN Sesayap Tana Tidung, with 23 students as research subjects. This research is an action using Kemmis and McTaggart models in two cycles. Each cycle consists of planning, action, observation, and reflection. The results showed an increase in student learning outcomes of civic education, the hero mainly about understanding the meaning and involve symbols in understanding Pancasila Pancasila principles completely. This was evidenced by the increase in student learning outcomes Civics of my heroes from the 50% of students complete with the average score was 69 in the first cycle, increased to 80% of students complete with the average score was 77 in the second cycle. Activities of teachers and students through role playing method attained mastery learning (100%) at the end of the cycle. The conclusion of this study indicate that the use of methods Role Playing makes the students more active in learning appropriate to their developmental age.   Keywords: The Students’ Study Result Of Civic Education, Role Playing Method                  Action Research   Penelitian ini untuk meningkatkan hasil belajar siswa dari pendidikan kewarganegaraan tentang pahlawan . Penelitian ini dilaksanakan di SDN  Tana Tidung, dengan 23 siswa sebagai subyek penelitian. Penelitian ini merupakan penelitian tindakan dengan menggunakan Kemmis dan model McTaggart dalam dua siklus. Setiap siklus terdiri dari perencanaan, bertindak, observasi, dan refleksi. Hasilnya menunjukkan peningkatan hasil belajar siswa dari pendidikan kewarganegaraan, tentang pahlawan  terutama tentang pemahaman makna dan melibatkan simbol prinsip pancasila dalam memahami pancasila benar-benar. Hal itu dibuktikan dengan meningkatnya hasil belajar siswa PKn tentang pahlawan saya dari 50% siswa lengkap dengan skor rata-rata adalah 69 pada siklus I, meningkat menjadi 80% siswa lengkap dengan skor rata-rata adalah 77 pada siklus kedua. Kegiatan guru dan siswa melalui metode Role Playing dicapai belajar penguasaan (100%) pada akhir siklus. Kesimpulan dari penelitian ini menunjukkan bahwa penggunaan metode Role Playing membuat siswa lebih aktif dalam belajar yang sesuai dengan perkembangan usia mereka. Kata kunci: Pendidikan Kewarganegaraan, Role Playing Metode, Penelitian Tindakan


2022 ◽  
Vol 9 (1) ◽  
pp. 78
Author(s):  
Hadiwaratama R Jusran

This study aims to improve learning outcomes in English aspects of reading skill ability through the word by word pronunciation learning method. This classroom action research was conducted in two cycles. The subjects of this study were fourth grade students of SD Muhammadiyah 2 Parepare with a total of 10 people. The data collection technique of this research used observation, tests, and field notes. While the data analysis technique used descriptive analysis. The results of this study indicate that the increase in learning for fourth grade students of SD Muhammadiyah 2 Parepare through pronunciation word by word is in the first cycle in the low category with an average score of 53.00, while in the second cycle there is an increase in the high category with an average value. average 85.00. In connection with these results, it can be concluded that the learning method of pronounciation word by word can improve learning outcomes of English aspects of reading skill ability for fourth grade students of SD Muhammadiyah 2 Parepare.


2020 ◽  
Vol 8 (3) ◽  
pp. 103-116
Author(s):  
TIURLINA SIREGAR ◽  
JOKO WALUYO ◽  
SUBIYANTO SUBIYANTO

The purpose of this study was to determine the implementation of strengthening character education to increase learning outcomes in the material in the scope of biology. The method in this research is the furpossive sampling method and the data collection technique that be used is a questionnaire, which is a data collection technique that is done by giving a set of questions or written statements to the respondent. There is an effect of the implementation of strengthening character education on the learning outcomes of biology subject in class XI SMA Negeri 4 Jayapura City. This is based on the results of the simple regression test, it is obtained that t count is greater than t table (2.174> 1.960) and the significance is 0.031 <0.05 with the regression equation Y = 63.870 + 0.177 X2 with a contribution or relative contribution of 1.7%, Increased mastery of the concept of space material the scope of biology is above 0.7, which means that students have mastery of concepts. The results of the calculation of the pretest and posttest values have an increase of 0.85 in the moderate category


Author(s):  
Miftah Ruli Hartanto ◽  
Sri Darwini ◽  
Lalu M. Furkan

This study aims to determine how the level of customer satisfaction, as well as to determine whether the level of customer satisfaction has a significant effect on customer loyalty at the Yamaha Adhi Motor Official Workshop in Rembiga Mataram. This type of research is descriptive research and data collection techniques used are questionnaires, interviews, observation, and documentation. This research was conducted at the Yamaha Adhi Motor Workshop in Rembiga Mataram, the data collection technique used a sample survey technique and the determination of respondents using purposive sampling technique where as many as 50 people were made respondents. The data collection tool used in this study was a questionnaire, in which the variables were analyzed qualitatively using a Likert scale and quantitatively using chi square analysis. Based on the research that has been done, it shows that consumers at the Yamaha Adhi Motor Workshop in Rembiga Mataram are 35 people (70%) who are very satisfied with the elements of service provided, 10 respondents (20%) are satisfied, and the remaining 5 people (10 %) expressed dissatisfaction. The results of the calculation with the average score of the level of consumer loyalty, as many as 21 people (42%) have a level of loyalty at the Yamaha Adhi Motor Official Workshop are very loyal, 11 people (22%) say they are loyal, while the remaining 18 people (36%) stated loyal enough. Quantitatively, to test the proposed hypothesis and analyze the effect of the independent variable on the dependent variable, the calculation results obtained by the X2 value is 18.25 and this value is greater than the X2 table value of 9.49 at α = 0.05 and df = 4, which proves that customer satisfaction has significant influence on the level of consumer loyalty, because X2h> X2t. Furthermore, it is also known that the level of closeness of the relationship between variables is strong, as evidenced by the contingency coefficient (C) of 0.52, which is close to the Cmaximal value of 0.71, which in fact fulfills the requirement that the C value is greater than half the C max value.


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Maziah Maziah ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Mohan Taufiq Mashuri

Penelitian ini bertujuan untuk membandingkan hasil belajar antara siswa yang dibelajarkan dengan talking stick dan snowball throwing. Desain penelitian yang digunakan adalah nonequivalent control group design. Populasi penelitian adalah seluruh siswa kelas X SMA Negeri 1 Alalak, dan sample penelitian adalah siswa kelas X IPA 1 yang berjumlah 25 orang dan siswa kelas X IPA 2 yang berjumlah 24 orang. Teknik pengumpulan data yang digunakan adalah tes berupa pilihan ganda. Data yang diperoleh dianalisis menggunakan uji t. Hasil penelitian menunjukkan   terdapat perbedaan hasil  belajar antara siswa  yang dibelajarkan dengan talking stick dansnowball throwing.This study aimed to compare learning outcomes between students who are taught with the talking stick and snowball throwing. The research design used was nonequivalent control group design. The study population was all students of class X SMA Negeri 1 Alalak, and the study sample was students of class X IPA 1, amounting to 25 people and students of class X IPA 2, amounting to 24 people. The data collection technique used is a multiple choice test. The data obtained were analyzed using the t test. The results of the study showed that there were differences  in  learning  outcomes  between  students  who  were taught  with  the talking stick and snowball throwing.


2019 ◽  
Vol 2 (2) ◽  
pp. 64
Author(s):  
Fauzan Irsandi Saputra ◽  
Kristi Wardani

The purposes of this study is to describe (1) the analysis of teacher's difficulties in developing and designing the fourth grade thematic design of SD N Jarakan Bantul Yogyakarta in academic year 2017/2018 and (2) the solution to overcome the difficulties faced by teachers in throwing thematic learning of fourth grade students SD N Jarakan Bantul Yogyakarta in academic year 2017/2018. This research is a qualitative research. This research is a qualitative research that is conducted in SD N Jarakan Bantul Yogyakarta. The subject of the research are principal, teachers, and students. Data collection technique use interview, observation, and documentation. Data analysis techniques use data collection, data reduction, data presentation and drawing conclusions. The results of the study showed that (1) the teacher's difficulties in developing the fourth grade thematic design of SD N Jarakan Bantul Yogyakarta to determine the time allocation, assessment, learning of students, developing lesson plan. When designing the learning process the teacher also faces difficulties because while the teacher's learning still beheads one of the subjects. Teachers also have difficulties when made the syllabus. (2) The solution that can be used to face the difficulties of the teacher is by conducting regular meetings through KKG activities, conducting the training, and learning activities are not glued by teacher book, but in learning teacher should pay attention to basic competence and the implementation requirements of thematic learning.


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