scholarly journals Pengaruh Model Pembelajaran Circuit Learning (CL) Berbantuan Media Kartu Soal Terhadap Hasil Belajar PKn

2018 ◽  
Vol 5 (2) ◽  
Author(s):  
Saufani Rosyida ◽  
M Ismail ◽  
Sukardi Sukardi

model  pembelajaran  circuit  learning  berbantuan  media  kartu soal  terhadap  hasil belajar  PKn. Penelitian ini merupakan penelitian Quasi Eksperimen dengan desain penelitian Nonequivalent Control Group Pretest-Postest. Data hasil belajar dijaring menggunakan  data hasil belajar PKn diambil menggunakan soal tes yang sudah memenuhi  persyaratatan instrumen  penelitian.  Keseluruhan data dianalisis secara kuantitatif melalui  uji parametrik  yang  terlebih dahulu  diuji persyaratan  analisis. Hasil  penelitian  menunjukkan  bahw a  ada pengaruh  model pembelajaran  circuit learning  berbantuan  media  kartu soal terhadap hasil belajar PKn sisw a. Dengan mencermati  nilai  rata-rata  yang  sangat tinggi,  maka  model pembelajaran  circuit learning berbantuan media kartu soal sangat efektif.  AbstractThe purpose of this research is to know w hether or not there is an influence of the  application  instructional  model  of  circuitlearning assisted  by  media  card tow ard the results of learning PKn. This research is Quasi Eksperiment w ith the modelof research Nonequivalent Control Group design Pretest-Postest.The result Learning of data is collected by using data of pkn learning result takenby using test question that have fulfilled  requirement of research instrument. Totally the data w ere  analyzed   quantitatively   w ith  parametric   test  w hich  before  tested  the requirements  of  analysis.  The  result  of  the  research  show s  that there  is  an influence of instructional model of learning circuit w ith media card tow ard result of student learning Pkn. By looking at the very high average value, the learning model of learning circuit-assisted media card is very effective.Keywords: Circuit Learning, Media Question Card, PKn Learning Result

2019 ◽  
Vol 5 (1) ◽  
Author(s):  
Ulfia Puspita ◽  
Ismail Ismail ◽  
Yuliatin Yuliatin

Tujuan penelitian ini adalah untuk mengetahui ada tidaknya pengaruh penerapan metode pembelajaran group to group exchange terhadap hasil belajar PPKn. Penelitian ini merupakan penelitian Quasi eksperimen dengan nonequivalen control group design. Data  hasil belajar  PPKn diambil  menggunakan  soal tes yang sudah memenuhi persyaratan  instrument  penelitian.  Keseluruhan  data  dianalisis secara  kuantitif melalui   uji  parametrik   yang  terlebih  dahulu  diuji  persyaratan analisis.   Hasil penelitian menunjukkan bahw a ada pengaruh metode pembelajaran Group to Group Exchange  terhadap  hasil belajar  PPKn.  Dengan mencermati  nilai rata-rata  yang sangat tinggi, maka metode pembelajaran ini sangat efektif dan dapat digunakan.  AbstractThe objective of this study w as to determine w hether there w as the effect of the applying of learning methods group to group exchange on learning result in PPKn. This research w as a quasi experimental  w ith nonequivalen control group design. The students’  learning  result of  PPKn data  w as taken used a test item that already fulfill the requirements of the research instrument. Overall, the data analyzed by quantitative through parametric tests w ere first tested analysis requirements. The results show ed that there w as influence learning methods Group to Group Exchange on learning result in subjects PPKn. By observe the average value w as very high, so that this learning method w as effective and can be used.Keywords: Group to Group Exchange, learning result


2019 ◽  
Vol 2 (1) ◽  
Author(s):  
Arpina Saleha ◽  
Raden Roro Ariessanty Alicia Kusuma Wardhani ◽  
Okviyoandra Akhyar

Penelitian ini bertujuan untuk mengetahui ada atau tidaknya pengaruh media permainan ular tangga senyawa terhadap hasil belajar siswa.Penelitian ini menggunakan nonequivalentcontrolgroupdesign. Populasi dalam penelitian ini adalah seluruh siswa kelas X MIA, sedangkan sampel penelitian yang digunakan yaitu X MIA 2 dan X MIA 3.Pada penelitian ini kedua kelas diberikan perlakuan yang berbeda,kelas X MIA 2 dibelajarkan tanpa menggunakan permainan media ular tangga senyawa, sedangkan kelas X MIA 3 dibelajarkan menggunakan media permainan ular tangga senyawa.Teknik pengumpulan data yang digunakan adalah soal tes pilihan  ganda.  Data  yang diperoleh dianalisis  menggunakan  uji mann whitney u.Data hasil penelitian menunjukkan bahwa nilai rata-rata post-test kelas kontrol lebih rendah daripadanilai rata-rata kelas eksperimen.Sehingga dapat disimpulkan bahwa terdapat pengaruh media permainan ular tangga senyawa pada materi tata nama senyawa terhadap hasil belajar siswa di SMA Negeri 1 AlalakThis study aimed to determine whether or not the influence of snake and compound compound media play on student learning outcomes. This study used nonequivalent control group design. The population in this study were all students of class X MIA, while the research samples used were X MIA 2 and X MIA 3. In this study both classes were given different treatments, class X MIA 2 was taught without using snake ladder compound media games, while classes X MIA 3 was taught using the media game snake ladder compound. Data collection techniques usedwere multiple choice test questions. The data obtained were analyzed using the Mann Whitney test. The data of the research showed that the average value of the control class post-test is lower than the average value of the experimental class.  So  it  can  be  concluded  that  there  were  the influence  of  snake  ladder compound  media  on  compound  nomenclature material  on  student  learning outcomes in SMA Negeri 1 Alalak.


Author(s):  
Susanti Susanti

The lack of use the writing skills method raises several obstacles experienced by students, including weaknesses in understanding the basics of Arabic writing and difficulty in answering Arabic questions. Therefore, it is necessary to improve learning as an effort to improve writing skills by applying the imla’ manzur method. This research is an experimental study with a pretest-posttest control group design model, aimed at finding out the effectiveness of the imla’ manzur method. Data collection techniques in this study used observation, tests, questionnaires, interviews, and documentation. Then the validity of the data is tested using the independent sample t-test. The results obtained were that in the experimental class the mastery of Arabic writing skills of students after applying the imla’ manzur method had increased the average value from 52.08 to 78.57. Then, the results of the independent sample t-test showed a significant difference in the mastery of Arabic writing skills in the experimental class and the control class 0.000 < 0.05 after treatment, so that the conclusion of this study based on the data obtained showed that the application of the imla’ manzur method was effective in improving students Arabic writing skills. Evidenced by a significant increase in learning outcomes, student enthusiasm when taking turns to write vocabulary and sentences in Arabic on the board, as well as growing sensitivity of student analysis of Arabic writing skills.


Author(s):  
Khairun Nisah ◽  
Renariah Renariah ◽  
Neneng Sutjiati

AbstrakBagi pembelajar bahasa Jepang pada tingkat Sekolah Menengah Atas (SMA) mempelajari huruf kana merupakan bagian dari tujuan pembelajaran yang harus dicapai. Banyak pembelajar bahasa Jepang yang tidak bisa menulis maupun membaca dikarenakan pembelajar tidak mengingat huruf tersebut secara sempurna. Hal ini dikarenakan sedikitnya waktu belajar huruf dan fokusnya belajar tata bahasa membuat pelajar melupakan untuk belajar huruf. Sehingga pembelajar lebih sering menggunakan huruf romaji dibandingkan dengan huruf kana. Oleh karena itu, diperlukan media yang bisa digunakan siswa secara mandiri. Lembar Kerja Siswa (LKS) merupakan media yang bisa digunakan siswa secara mandiri. Tujuan dari penelitian ini adalah untuk mengetahui pengaruh dari penggunaan Lembar Kerja Siswa (LKS) dalam upaya meningkatkan kemampuan menghapal huruf kana. Penelitian ini menggunakan metode penelitian murni dengan pola “Pretest-Posttest Control Group Design”, yang menggunakan dua kelas yaitu kelas eksperimen dan kelas kontrol. Populasi yang digunakan penulis adalah 50 orang siswa SMA Pasundan 8 Bandung kelas X semester ganjil tahun ajaran 2015/2016. Dengan masing – masing kelas 25 orang untuk kelas eksperimen dan 25 orang untuk kelas kontrol. Instrumen yang digunakan penulis adalah RPP, tes, dan angket. Dari hasil analisis data diketahui nilai rata-rata siswa kelas eksperimen sebelum diberikan perlakuan sebesar 14,56 dan setelah diberikan perlakuan diperoleh nilai 65,92 dengan t hitung sebesar 8,648 dengan db = 48 pada taraf signifikasi 2,02 (5%) dan 2,69 (1 %). Karena t hitung lebih besar dari t tabel, maka hipotesis kerja (Hk) dalam penelitian diterima bahwa media Lembar Kerja Siswa (LKS) efektif dalam meningkatkan kemampuan menghapal huruf kana. Berdasarkan hasil angket diketahui hampir seluruh responden setuju bahwa penggunaan Lembar Kerja Siswa merupakan media yang dapat digunakan sebagai alternatif pembelajaran mandiri dan juga dapat membantu siswa dalam menghapal huruf kana pada pelajaran bahasa Jepang. Kata kunci : Media Lembar Kerja Siswa (LKS), huruf kanaAbstractThe Learner in Senior High Schools who study about Japanese Language, they should learn about kana letter as achievement for the purpose of teaching learning. A lot of students can’t write or read, because they can’t remember the letter in completely. This problem come up because the time they learn is limit, and they focus to learn about grammar, because of that the students forgot to learn about kana letter. The students often use romaj letter than kana letter. Its need media which can used by students independently. The Student Worksheet (LKS) as a media that can be used by the student independently. The purpose of this research is to know the effectiveness of Student Worksheet to improve the ability to memorize kana letter. The method of this research is using pure research with pattern “Pretest-Posttest Control Group Design” which uses two classes,there are experimental class and control class. The population that used by researcher is fifty (50) students from tenth grade (X) of SMA Pasundan 8 Bandung, and implemented in the first semester of the academic year 2015/2016. Each class consist of twenty five student for experimental class and twenty five for control class. The instrument that used by researcher are Lesson Plan (RPP), Test, and Questioner. Before the researcher give the treatment to experimental class, the average value is about 14,56 from data analysis. After the researcher give the treatment to experimental class, the value is about 65,92, with t calculation is about 8,642, db is 48 in significant level 2,02 (5%) and 2,69(1%). Because t calculation higher than t table, the hypothesis (Hk) in this research is accepted, that The Student Worksheet is effective to improve the ability to memorize kana letter. Based on the questioner result, almost respondent are agree that the use of Student Worksheet as a media which can be used as alternative independent learning, also can help the students to memorize kana letter in Japanese Language Subject. Keyword:  Media, Student Worksheet (LKS), Kana Letter.


2019 ◽  
Vol 5 (1) ◽  
pp. 39-44
Author(s):  
Akhmad Sobarna ◽  
Aditya Prasetyo ◽  
Dicky Gunawan

The purpose of this study was to find out how much influence the use of snake ladder media in improving students' dribbling skills in basketball games at the IT Tourism Vocational School Nurul Imam. With a sample of XI class of 30 people consisting of 18 female students and 12 students, the research method used experiments with the design of The Randomize Pretest-Posttest Control Group Design. Treatment given is in the form of snake ladder playing media in the learning process. The research process lasted for 5 weeks with the results of the analyst showing the average value obtained by students at the IT Tourism Vocational School Nurul Imam when the pre-test was conducted at 22.33 and the post-test was 26.56. there is an increase even though it is not too large with an average increase of 4.2.


2016 ◽  
Vol 13 (2) ◽  
Author(s):  
Putu Deli Januartini ◽  
Ketut Agustini ◽  
I Gede Partha Sindu

 AbstrakTujuan penelitian ini untuk mengetahui (1) pengaruh signifikan penggunaan model pembelajaran Think Pair Square dan Think Pair Share terhadap hasil belajar siswa, (2) hasil belajar yang lebih baik antara model pembelajaran Think Pair Square  atau  Think Pair Share, (3) motivasi belajar siswa, (4) respon siswa.Jenis penelitian ini adalah eksperimen semu dengan rancangan Post Test Only Control Group Design. Populasi penelitian ini adalah seluruh siswa kelas X. Sampel dalam penelitian ini adalah kelas X1 dengan model Think Pair Square, kelas X3 dengan model Think Pair Share dan X5 dengan model Direct Instruction.Data hasil belajar dianalisis melalui uji prasyarat dengan hasil ketiga kelompok berdistribusi normal dan homogen serta uji hipotesis menggunakan Anova Satu Jalur dengan hasil terdapat pengaruh yang signifikan penggunaan model pembelajaran Think Pair Square, Think Pair Share dan Direct Instruction. Kemudian uji lanjut t-Scheffe dengan hasil terdapat perbedaan hasil belajar penggunaan model pembelajaran Think Pair Square, Think Pair Share dan Direct Instruction. Dilihat dari rata-rata hasil belajar maka disimpulkan model Think Pair Square lebih baik dengan hasil belajar lebih tinggi. Hasil analisis angket Think Pair Square diketahui respon sangat positif dan tingkat motivasi belajar sangat tinggi, Think Pair Share diketahui respon positif dan tingkat motivasi belajar sangat tinggi. Kata kunci:  Think Pair Square, Think Pair Share, Direct Instruction, hasil belajar, motivasi belajar, dan respon siswa. AbstractThe purpose of this study were to determine (1) the significant influence of the application of think pair square and think pair share learning model on student’s learning achievement, (2) better learning achievement between think pair square and think pair share learning model, (3) student’s motivation, (4) the student’s responses.The research was a quasi-experimental design experiment with post test only control group design. The population of study was all the students in grade X. The sample were as X1 class with the application of Think Pair Square learning model, X3 class with the application of Think Pair Share learning model, and X5 class with the application of Direct Instruction learning model.The data was collected by cognitive and psychomotor tests. The student’s learning achievement were analyzed by the prerequisite test with the results of the three groups at normal distribution and homogenous, and the hypothesis tested by One Way Anova which means there is a significant effect on the application of think pair square, think pair share, and direct instruction learning models. Then it was conducted a further test t-Scheffe with the results there are differences in the learning achievement between think pair square, think pair share, and direct instruction learning models. According to the average result we made a conclusion that Think Pair Square was better learning models with higher student’s learning achievement. The questionnaires results shows that Think Pair Square was very high positiveresponse and very high learning motivation, Think Pair Share was high positive response and very high learning motivation. Keywords :   Think Pair Square, Think Pair Share, Direct Instruction, learning achievement, learning motivation, and student response. 


2017 ◽  
Vol 1 (1) ◽  
pp. 70-78
Author(s):  
Nandhini Hudha Anggarasari

Abstraksi Penelitian ini bertujuan untuk mengetahui perbedaan strategi pembelajaran sosiodrama dan presentasi. Dugaan awal yang diajukan dalam penelitian ini adalah ada perbedaan antara strategi pembelajaran sosiodrama dan presentasi. Strategi pembelajaran sosiodrama lebih efektif dalam penyerapan informasi pada mahasiswa daripada pembelajaran presentasi. Subjek penelitian adalah semua mahasiswa yang ada di kelas psikologi perkembangan di A dan B. Peneliti memberikan posttest setiap selesai melakukan presentasi dan sosiodrama di masing-masing kelas, kemudian mereview proses pembelajaran. Posttest dilakukan dalam 12 kali pertemuan. Metode penelitian yang digunakan adalah eksperimen Posttest Only, Equivalent Control Group Design, yaitu subjek yang diberi perlakuan merupakan keseluruhan subjek dalam kelompok tersebut. Metode analisis data dilakukan dalam penelitian ini menggunakan fasilitas program SPSS versi IBM 22,00 dan analisis data deskriptif dari hasil observasi. Teknik analisis uji U-Mann Whitney test menunjukkan skor p > 0,05 yang artinya tidak ada perbedaan antara menggunakan strategi pembelajaran sosiodrama dan presentasi. Namun, dari hasil rata-rata nilai posttest kelas, ditemukan bahwa kelas yang menggunakan metode sosiodrama memiliki nilai rata-rata yang lebih tinggi daripada metode presentasi. Kata kunci : strategi pembelajaran, sosiodrama, presentasi  Abstract This study aims to determine the differences in learning strategies sociodrama and presentation. Initial allegations put forward in this study is there is a difference between learning strategies sociodrama and presentation. Sociodramas more effective learning strategies in the uptake of information on student learning rather than presentation. Subjects numbered are all students in the class in the A and B. Researchers gave posttest after each presentation and sociodramas in each class, and then reviewing the learning process. Posttest conducted in 12 meetings. The method used was experimental posttest Only, Equivalent Control Group Design, the subject being treated is a whole subject in the group. Methods of data analysis performed in this study using the facilities of IBM SPSS version 22.00 and descriptive data analysis of the results of observation. Engineering test analysis Mann Whitney U-test showed score p> 0.01, which means there is no difference between the use of learning strategies sociodrama and presentation. However, the results of the average posttest value, it was found that the class using sociodramas method has an average value higher than the method of presentation. Keywords: learning strategies; sociodramas; presentation  


2019 ◽  
Vol 6 (1) ◽  
pp. 56-68
Author(s):  
Fakih Fauzan ◽  
Mukminan Mukminan

Penelitian ini bertujuan untuk mengetahui: (1) Perbedaan kesiapan siswa dalam menghadapi UNBK antara yang melaksanakan tryout CBT dan PBT, (2) Perbedaan keefektifan tryout ujian nasional berbasis CBT dan PBT untuk siswa kelas XII dalam menghadapi UNBK. Jenis Penelitian ini adalah penelitian eksperimen kuantitatif dengan metode Quasi Eksperimen dengan desain Nonequivalen Control Group Design. Teknik analisis data yang digunakan dalam penelitian ini adalah statistik diferensial. Hasil penelitian menunjukkan bahwa: (1) Dari hasil analisis diketahui nilai Sig=0,000 (Sig<0,05). Jadi, H0 ditolak dan Ha diterima yang artinya ada perbedaan kesiapan siswa dalam menghadapi UNBK antara yang melaksanakan tryout CBT dan PBT. (2) Hasil pengukuran efektivitas diketahui Sig=0,000 (Sig<0,05). Jadi, H0 ditolak dan Ha diterima, artinya terdapat perbedaan keefektivan tryout ujian nasional berbasis CBT dan PBT untuk siswa kelas XII dalam menghadapi UNBK.Kata Kunci: Computer-based test, Paper-based test, Tryout The effectiveness of the National Test tryout based on Computer-Based Test to support the readiness in facing UNBKAbstractThis research aims to find out: (1) The Differences in the readiness of students in facing UNBK between those who carry out CBT and PBT tryout, (2) The effectiveness differences of CBT and PBT-based national exam tryouts for class XII students in facing UNBK. This type of research is quantitative experimental research with the Quasi Experiment method with the design of Nonequivalent Control Group Design. The data analysis technique used in this study is iferential statistics. The results of the research show that: (1) From the results of the analysis it is known that the Sig = 0,000 (Sig <0.05). So, H0 is rejected and Ha is accepted, which means there is a difference in the readiness of students in facing UNBK between those who carry out CBT and PBT tryout. (2) The Effectiveness measurement results are known to Sig = 0,000 (Sig <0.05). So, H0 is rejected and Ha is accepted, meaning that there are differences in the effectiveness of the national exam based CBT and PBT tryout for class XII students in dealing with UNBK.Keywords: Computer-based test, Paper-based test, Tryout


2020 ◽  
Vol 16 (2) ◽  
pp. 61-63
Author(s):  
Kadek Ayu Wirayuni ◽  
◽  
Sintha Nugrahini

Accumulation of plaque and food scraps on an acrylic resin base will increase bacterial colonies and C. albicans which will cause denture stomatitis. Maintenance of denture hygiene using mechanical, chemical and combination of two methods. Basil leaf extract contain essential oils which are important in fight against resistant C. albicans biofilms. The purpose of this study was to determine the comparison of C. albicans colonies after cleaning various denture cleaning methods. The method of this study is used an experimental method, the study design is posttest only with control group design. Sample size of heat-cured acrylic resin plate is 40x12x3mm. this study use Kruskall-Wallis test and Mann-Whitney test as data analysis for comparison tests between groups (non-parametric test). The results showed that there were significant differences between the various cleansing methods used in reducing C. albicans colonies. The compotition of flavonoids basil leaf extract is anti-microbial which can prevent the entry of fungi that harm the body.


2019 ◽  
Vol 2 (1) ◽  
pp. 48-53
Author(s):  
Evi Ristiana ◽  
Herminar Herminar ◽  
Muhammad Nasrul

Penelitian ini bertujuan untuk mengetahui pengaruh dari pelaksanaan model pembelajaranberbasis budaya tudang sipulung terhadap penguasaan konsep IPA pada materi struktur dan fungsi bagiantumbuhan siswa kelas IV SD Inpres Bontomanai Makassar. Jenis penelitian ini adalah jenis penelitianeksperimen menggunakan desain penelitian Pretest-Posttest Control Group Design. Prosedur penelitian tahappersiapan, tahap pelaksanaan, dan menganalisis data penguasaan konsep. Subjek dalam penelitian iniadalah murid kelas IV SD Inpres Bontomanai Makassar. Hasil penelitian menunjukkan bahwa padapenguasaan konsep Pretest terdiri dari 33,33% yang memenuhi kriteria ketuntasan minimal (KKM) atauberada kategori sangat rendah. Secara klasikal belum terpenuhi karena nilai rata-rata diperoleh sebesar65,41. Sedangkan pada hasil Posttest terdiri dari 83,33% telah memenuhi KKM dan secara klasikal telahterpenuhi yaitu dengan nilai rata-rata 77,08 pada kategori tinggi. Berdasarkan hasil penelitian tersebut,dapat disimpulkan hasil belajar murid kelas IV SD Inpres Bontomanai Makassar melalui penggunaanmodel pembelajaran berbasis budaya tudang sipulung mengalami peningkatan. This study aims to determine the effect of the implementation of the culture-based learning model of scavengers onmastery of the science concept in the material structure and function of plant parts of fourth grade students of SD InpresBontomanai Makassar. This type of research is a type of experimental research using the research design Pretest-Posttest Control Group Design. Procedure for research preparation phase, implementation phase, and analyzing datamastery concept. The subjects in this study were fourth graders of SD Inpres Bontomanai Makassar. The resultsshowed that the mastery of the Pretest concept consisted of 33.33% who met the minimum completeness criteria(KKM) or were in a very low category. Classically it has not been fulfilled because the average value obtained is 65.41.While the results of the Posttest consisted of 83.33% had met the KKM and classically had been fulfilled with anaverage value of 77.08 in the high category. Based on the results of these studies, it can be concluded that the learningoutcomes of fourth grade students of SD Inpres Bontomanai Makassar through the use of the scavenging culture-basedlearning model have increased.


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