scholarly journals KEPRAKTISAN PANDUAN PRAKTIKUM IPA SEDERHANA SEKOLAH DASAR (SD) BERORIENTASIKAN LINGKUNGAN SEKITAR

Author(s):  
Ni Wayan Sri Darmayanti ◽  
I.K.Wisnu Budi Wijaya ◽  
N.P.A. H. Sanjayanti

ABSTRAKPenelitian ini bertujuan untuk mengetahui tingkat keterpakaian produk yang dikembangkan dalam hal ini panduan praktikum IPA sederhana SD berorientasikan lingkungan sekitar. Jenis penelitian ini merupakan penelitian deskriptif. Panduan praktikum menjadi subyek dalam penelitian dan kepraktisan dari panduan praktikum yang dirancang sebagai objek penelitian. Pada penelitian ini tingkat kepraktisan diukur dengan menggunakan angket yang diberikan kepada siswa untuk melihat tanggapan siswa dalam penggunaan panduan praktikum. Data dianalisis menggunakan skala likert untuk menganalisis tingkat kepraktisan produk. Skala likert adalah skala yang memiliki gradulasi penilaian, yaitu sangat baik (5), baik (4), kurang baik (3), tidak baik (2) dan sangat tidak baik (1). Data kepraktisan yang telah diisi melalui angket dan kemudian dijumlahkan. Total skor yang sudah diperoleh dikonversikan menjadi data kualitatif dengan skala lima. Hasil penelitian menunjukkan bahwa telah teruji kepraktisan dari praktikum IPA sederhana SD berorientasikan lingkungan sekitar. Di mana skor dengan kriteria sangat praktis berjumlah 3 orang dengan persentase 8%, kriteria cukup praktis berjumlah 2 orang dengan persentase 6% dan  kriteria praktis berjumlah 30 orang dengan persentase 86%. Keseluruhan skor rata-rata kepraktisan panduan praktikum adalah 25  dan memilki kriteria praktis..Kata kunci:  kepraktisan; panduan praktikum; lingkungan sekitar ABSTRACTThis study aims to determine the usability level of the product developed in this case a simple natural science practical guide for elementary school oriented environment. This type of research is a descriptive study. The practicum guide is the subject of research and the practicality of the practicum guide which is designed as an object of research. In this study, the level of practicality was measured using a questionnaire given to students to see student responses after using the practicum guide. The data were analyzed using a Likert scale to analyze the practicality of the product. The Likert scale is a scale that has a gradation of ratings, namely very good (5), good (4), not good (3), not good (2) and very bad (1). Practicality data that has been filled in through a questionnaire and then added up. The total score that has been obtained is converted into qualitative data on a scale of five. The results showed that the practicality of a simple natural science practicum elementary school oriented environment has been tested. Where the score with very practical criteria amounted to 3 people with a percentage of 8%, the criteria were quite practical amounting to 2 people with a percentage of 6% and the practical criteria were 30 people with a percentage of 86%. The overall practicality average score of the practicum guide is 25 and has practical criteria. Keywords: practicality; practical guide; environment

2021 ◽  
Vol 1 ◽  
pp. 76-83
Author(s):  
Laila Fatmawati ◽  
Pristiya Irawati ◽  
Dholina Inang Pambudi ◽  
Purwadi Purwadi ◽  
Budi Santoso

Student worksheets/Lembar Kerja Peserta Didik (LKPD) that promote local wisdom are still rarely found in elementary schools. Therefore, it is necessary to develop LKPD that supports the delivery of materials for the local wisdom preservation. This research aims to develop the LKPD based on local wisdom of natural disaster material for 1st grade elementary school students. The type of this research is Research and Development (RnD). The development procedure adopts the ADDIE model. The subject was the 1st Grade students at Unggulan Aisyiyah Elementary School in Bantul. However, due to the coronavirus pandemic, the research was only conducted until the validation test stage by expert lecturers. The data retrieval techniques were observations and interviews. The data was analyzed using qualitative and quantitative analysis. The criteria for the successful creation of LKPD can be seen from the assessment of validation experts. The results of the assessment by media experts are 77 "Very Worthy", by material experts are 80 "Very Worthy", by linguists is 82.5 "Very Worthy", and by teaching experts is 89.5 "Very Worthy". Thus, the average score is 82.25 "Very Decent", which if converted in qualitative data falls into the category "Very Decent". Thus, LKPD based on local wisdom of natural disaster materials for 1st grade students of elementary school is eligible to be used as a support for teaching materials.


2021 ◽  
Vol 2 (1) ◽  
pp. 36-45
Author(s):  
Rahayu Winingsih

The purpose of this study is to find out the improvement of elementary school students' learning achievement through the medium of picture word cards. The problem in this study is still the low learning achievement of students seen from the initial test of learning achievement. This research took place in class I SDN Babatan IV/459 Surabaya. The school is located at Jalan Raya Menganti Babatan Wiyung District of Surabaya City. The research time was carried out in semester 1 (odd) in October of the 2020/2021 School Year. The subject of this study was a student of class I SDN Babatan IV /459 Surabaya which amounted to 28 students. This research design is class action research (PTK) through stage flow (planning, research action, data collection and data analysis) carried out with two cycles. The result of this study is an increase in student learning achievement in each lesson cycle with a minimum completion criteria (KKM) of 70, cycle I completed learning of 15 students or 60% of students who have achieved the minimum completion criteria with an average score of 72.95. While cycle II has increased, 28 students completed their studies or 100% of students have achieved the minimum completion criteria with an average score of 85.4.


2019 ◽  
Vol 8 (1) ◽  
pp. 18
Author(s):  
Ilham Wardi ◽  
Nelfia Adi

The purpose of this study was to obtain information about student discipline development by teachers at SMK Negeri 1 Gunung Tuleh, West Pasaman Regency as seen from 1) student disciplinary guidance by teachers through discipline, 2) student discipline development by teachers through exemplary governance, 3) coaching student discipline by the teacher through guidance, 4) student discipline development by the teacher through punishment, 5) student discipline development by the teacher through supervision.This study was a descriptive study. The total population in this study was 236 people. Samples were taken with Simple Random Samplingtechniquewith 70 people. The data collection tool used is a Likert scale model questionnaire with 5 alternative answers Questionnaires have been tested for validity and reliability. Data were analyzed using the average formula.The results of the study show that: 1) student discipline development by teachers through discipline is stated to be good with an average score of 3.69, 2) student discipline development by teachers through exemplary governance is stated to be quite good with an average score of 3.52, 3) student disciplinary guidance by the teacher through guidance expressed either with an average score of 3.65, 4) student discipline development by the teacher through punishment expressed both with an average score of 3.75, 5) student discipline development by the teacher through supervision expressed well with an average score 3.75. Overall, Student Discipline Development by Teachers at SMK Negeri 1 Gunung Tuleh, West Pasaman Regency is 3, 76 in the good category. This indicates that the discipline of student discipline by teachers at SMK Negeri 1 Gunung Tuleh, West Pasaman Regency is good, but it still needs to be maintained and improved again so that it increases in the excellent category.


KINESTETIK ◽  
2019 ◽  
Vol 3 (1) ◽  
pp. 99-107
Author(s):  
Ramonsah Putra ◽  
Yarmani Yarmani ◽  
Arwin Arwin

AbstrakPenelitian ini bertujuan untuk mengetahui peningkatan proses belajar mengajar Permainan Bola Voli Melalui Metode Pembelajaran Games and competition Pada Siswa Kelas V SD Negeri 14 Lebong Selatan. Penelitian ini dilakukan pada jam belajar Penjasorkes kelas V SD Negeri 14 Lebong Selatan. Metode penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK), penelitian ini secara obyektif atau apa adanya dengan subyek siswa kelas V SD Negeri 14 Lebong Selatan berjumlah 15 orang. Penelitian ini dilakukan dalam 2 siklus, setiap siklus terdiri dari empat tahapan yaitu : (1) perencanaan,  (2) pelaksanaan tindakan, (3) observasi, dan (4) refleksi. Jenis data yang dikumpulkan adalah data kualitatif berupa hasil observasi aktivitas guru dan siswa pada saat proses belajar-mengajar berlangsung. Adapun hasil pengamatan terhadap siswa dalam proses belajar mengajar Permainan Bola Voli Melalui Metode Pembelajaran Games and competition pada siklus I adalah sebesar 55% dari keseluruhan pengamatan terhadap proses belajar mengajar. Pada siklus II meningkat menjadi 85%. Sedangkan hasil pengamatan terhadap guru pada siklus I sebesar 65% dan meningkat pada siklus II menjadi 90%. Sehingga dapat disimpulkan bahwa adanya peningkatan yang sangat berarti dalam penerapan metode pembelajaran games and competition pada siswa kelas V SD Negeri 14 Lebong Selatan.Kata Kunci : Proses Belajar Mengajar, Bola Voli, Games and competition.AbstackThis study aims to determine the improvement of teaching and learning process of Ball Games through Learning Methods of Games and competition In Grade V Students of Elementary school 14 Lebong Selatan. This research was conducted at the learning hour of class V of SD Negeri 14 Lebong Selatan. The research method used is Classroom Action Research (PTK), this research is objective or what it is with the subject of grade V students of SD Negeri 14 Lebong Selatan totaling 15 people. This study was conducted in 2 cycles, each cycle consisting of four stages: (1) planning, (2) implementation of action, (3) observation, and (4) reflection. The type of data collected is qualitative data in the form of observation of teacher and student activity during the teaching-learning process. The results of observation of the students in the learning process Teaching Ball Volleyball Through Learning Methods Games and competition in the first cycle is 55% of the overall observation of the teaching and learning process. In the second cycle increased to 85%. While the results of observations of teachers in the first cycle of 65% and increased in cycle II to 90%. So it can be concluded that there is a very significant improvement in the application of learning methods of games and competition on students of grade V Elementary school 14 Lebong Selatan.Keywords: Volleyball, Games and competition, Teaching and Learning Proces


2020 ◽  
Vol 4 (2) ◽  
pp. 161
Author(s):  
Dewa Ayu Putu Mega Noviyanti ◽  
I Gede Margunayasa

The limited relevant learning resources and the lack of development on natural science content on the topic of the animals and human digestive system were the reasons for this research. This research aimed at developing Pop-Up book media on the topic of animal and human digestive system in which the validity had been tested. This research was developmental research by using some steps, such as analyze, design, development, implementation, and evaluation models. However, the implementation steps and the evaluation steps were not conducted due to time limitations. The data collection method used in this research was a questionnaire method. The subject of this research was a learning media in the form of a Pop-Up book on the topic of animal and human digestive system on the fifth-grade elementary school students and the object of this research was the validity on learning media for Pop-Up book media. The instrument used in this developmental research was the rating scale. From the results of the assessment by four experts, an average score of 4.79 was obtained into very good qualification. Based on the results of the assessment, it could be concluded that the Pop-Up book media on the topic of animal and human digestive system was valid with a very good qualification. The existence of a Pop-Up book media was useful to assist the teachers’ tasks in implementing learning specifically in developing natural science materials on the topic of animal and human digestive system.


2019 ◽  
Vol 7 (8) ◽  
Author(s):  
Tri Yuda Bekti Pamungkas

<p class="Abstract"><strong><em>Abstract</em></strong><em>.</em><em> </em><em>The purpose of research design was to improve the understanding about concepts the struggle to defend Indonesia's independence by applying Group Invetigation models. Two cycles was used in this research design amount teacher and 5th grade of primary school of SD N Pulisen Boyolali conduct of 35 students as the subject research. The data collecting techniques were test, observation, interview, and documentation. And the analyze data used interactive technique. The average score of class before action (pre-cycle) is 31, in cycle 1 the average score increase become improves 64,8, and in cycle 2 increase 75,1. The conclusion was drawn that applying GI model can work up the understanding about concepts the struggle to defend Indonesia's independence in 5th grade of primary school of SD N Pulisen Boyolali 2018/2019.</em><strong><em></em></strong></p><strong><em>Keywords:</em></strong><em> Group Investigation, understanding about concepts, the struggle to defend Indonesia's independence, Elementary School.</em>


2018 ◽  
Vol 5 (2) ◽  
pp. 196
Author(s):  
St. Nur Humairah Halim ◽  
Muhammad Darwis ◽  
Awi Dassa

AbstrakPenelitian ini merupakan penelitian pengembangan yang bertujuan untuk mengembangkan perangkat pembelajaran berbasis kontekstual dengan strategi relating, experiencing, applying, cooperating, transfering (REACT) pada siswa SD Inpres Karunrung Makassar dengan materi perbandingan dan skala yang meliputi buku siswa (BS), lembar kegiatan siswa (LKS), dan rencana pelaksanaan pembelajaran (RPP). Subjek penelitian ini adalah siswa kelas Va SD Inpres Karunrung Makassar yang berjumlah 26 orang. Prosedur pengembangan yang digunakan dalam penelitian ini adalah model 4D (define, design, develop, and disseminate). Hasil dari ujicoba terbatas menunjukkan bahwa perangkat pembelajaran yang dihasilkan telah bersifat praktis dan efektif. Hasil analisis data adalah siswa jadi lebih aktif dalam proses pembelajaran, guru dapat membimbing kelompok bekerja dan belajar, tingkat kemampuan guru dalam mengelola proses pembelajaran dengan menggunakan pendekatan kontekstual dan strategi REACT termasuk dalam kategori sangat tinggi, artinya penampilan guru dapat dipertahankan, skor rata-rata yang diperoleh siswa pada tes hasil belajar (THB) adalah 75,69 dari skor ideal 100 dengan standar deviasi 12,43, dimana 21 dari 26 siswa atau 80,77% memenuhi ketuntasan individu yang menunjukkan bahwa ketuntasan klasikal tercapai dan pada umumnya siswa memberikan respon positif terhadap perangkat pembelajaran yang digunakan. Abstract This Research is research development (Research and Development) that aim to develop Tool of Mathematical Contextual-Based Learning with Relating, Experiencing, Applying, Cooperating, Transfering (REACT) strategies at Students of Inpres Karunrung Makassar Elementary School to the subject comparison and scale that includes student books, student activity sheets, and lesson plan execution. This subject research is student of class of Va class in Inpres Karunrung Makassar Elementary School with students amount as 26 people. Development procedures used in this study is a model or models 4D (Define, Design, Develop, and Disseminate). The results of the limited trial showed that the mathematics learning was effective and practical. Result of data analysis are student become more active in the learning process, the teacher can guide the group to work and learn, the level of teacher ability in the lerning process by using contextual based learning with REACT strategy to a higher category, meaning that the teacher performance can be maintained, the average score obtained by students on achievement test is the ideal score of 75,69 from 100 with standard deviation 12,43, where 21 from 26 student or 80,77% of individuals who meet the exhaustiveness show that classical achieved, student responded positively to the learning device used generally. 


2015 ◽  
Vol 7 (1) ◽  
pp. 93
Author(s):  
Hotman Aritonang

The subject of this research is 43 persons of students at class of Natural Science-1 grade XII, as the object is Teaching Method of Tasking, with collecting data conducted by using observation list and questionaire. Based on the pre-test to 43 students, shows that 22 students (55.2 percent) obtained lower score of learning result, and only 15 students (34.8 percent) predicated middle level of creativity, and 6 students (14 percent) predicate good level of creativity, and the average score reached is 62.9 percent. In the first cycle, 8 students (18.6 percent) achieved good predicate of creativity, while 22 students (52.5) predicated middle level of creativity, and 13 students (30.2 percent) predicated lower level ofcreativity, by the average score of 65.4 percent. In the second cycle, there is increasing of score by 30 students (69.8 percent) predicated good level of creativity and the achieved average score of 82 percent. By questionaire in the last meeting, there is increasing on 35 students (81.4 percent) predicated good level of creativity and only 3 students (7 percent) predicated lower level of creativity and the obtained average score of 84.9 percent. Based on the research, from the first to second cycle, empirically proved there are increasing of learning result significantly. Therefore, using method of tasking can be elevate creativity of students on the subject of Civic Education in the class of Natural Science-1 grade XII SMA 12 of Medan.


2015 ◽  
Vol 7 (1) ◽  
pp. 76
Author(s):  
Rumondang Lumbangaol

The subject of this research is 24 students at class Natural Science-3 grade XII, while the subject is Teaching method of Tasking, as data collected by using observation list and questionaire. Based on pre test to 24 students, resulting 10 students obtained lower score and 11 students reached middle score, and only 3 students achieved good score with average score of 62.83 percent. Then in the first cycle of treatment, resulting 6 student were predicated good score, 12 students were predicated middle score, and the rest 6 students were predicated lower score with average score of 75.95 percent. In the second cycle of treatment, it climbs to 22 students reached good score, while 2 students obtained lower score, with average score of 86.16 percent. By the last questionaire, resulting 2 students got lower score, while 2 students got middle score and 20 students achieved good score, with average score of 88.08 percent. Based on the result of all first and second cycle, empirically proved that teaching method of tasking resulted increasing score significantly. Therefore, using teaching method of tasking could be elevate students’ creativity in the subject of Christian Religion at class Natural Science-3 grade XII in SMA 12 of Medan.


2020 ◽  
Vol 2 (1) ◽  
pp. 45-51
Author(s):  
Esa Panji Satria ◽  
Irfai Fathurohman ◽  
Sekar Dwi Ardianti

Learning outcomes indicate the students' success in learning. When the learning result was good, the the learning means successful. In vice versa, when the learning means unsuccessful when the outcomes were poor. The problem of poor learning outcomes was found in fourth grade of State Elementary School 2 of Tenggeles. The poor learning outcomes were caused by unsuitable learning models and media applied. This study aimed to improve students’ learning outcomes by applying the Teams Games Tournament model and Scrapbook media. This research was a classroom action research with the subject of 19 students. The instrument of data collecting methods used tests and non tests in form of observation, documentation and interviews. The data was analysed quantitatively and qualitatively. Cognitif learning outcomes in Science subject improved from the first cycle I with an average of 69 with a classical completeness percentage by 47%, to be an average of 79 with classical completeness precentage of 84% at the cycle II. While the Indonesian language content improved from an average of 72 with a classical completeness percentage of 67% to be an average of 81 with classical completeness of 84%.  The improvement of skill aspects obtained an average score of 71 in the first cycle I to be 83 in the cycle II. The result indicated that the use of TGT with Scropbook media can improve the students’ learning outcome in cognitive and skill aspects in elementary school level.


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