scholarly journals Pengaruh Media Pop Up Book terhadap Keterampilan Berbicara Siswa MIS Al-Asriyah Langsa

2021 ◽  
Vol 6 (2) ◽  
pp. 104-119
Author(s):  
Tesa ayu Ningsih ◽  
Chery Julida ◽  
Rita Sari

The use of media is still limited to use in classroom learning, especially such as media pop up books because the work on this media is quite complicated. The purpose of this study was to find out the influence of pop up book media on speaking skills on the beautiful theme of togetherness of the proud sub-theme of being an Indonesian child in class IV MIS Al-Asriyah Langsa. The study used a quasi-experimental approach. From the analysis of data obtained the influence of pop up book media on the speaking skills of students speaking on the theme of the beautiful togetherness of the proud sub-theme of being an Indonesian child in class IV MIS Al-Asriyah Langsa. This is evidenced by the experimental grade practice average value of 14.9 with a standard deviation of 3.9 and a control class pretest average of 14.7 with a standard deviation of 4. After learning using pop up book media the average posttest class of the experiment increased to 18.35 with a standard deviation of 4.43. While learning in the control class without using learning media obtained a posttest value of 15.7 with a standard deviation of 4.1. From the results of the tcount test obtained a value of 8.36 and a ttable value of 2,042, it can be withdrawn from the influence of pop up book media on the speaking skills of MIS Al-Asriyah Kota Langsa students. rsquare was obtained by 0.546 or 54.6%. That means that the media pop up book has an influence on the speaking skills of students in class IV MIS Al-Asriyah Langsa with an influence rate of 54.6%.

Author(s):  
Robby Putra Prakoso ◽  
Neneng Sutjiati ◽  
Ahmad Dahidi

Kemampuan berbicara merupakan hal penting bagi pembelajar bahasa Jepang. Masalah yang sering ditemukan pada siswa dalam pembelajaran keterampilan berbicara bahasa Jepang yaitu di antaranya siswa sering kali merasa bingung dan tidak percaya diri untuk berbicara bahasa Jepang. Hal ini dikarenakan kurangnya latihan pada keterampilan berbicara. Berdasarkan latar belakang di atas, peneliti melaksanakan penelitian mengenai efektivitas penggunaan kartu identitas bahasa Jepang terhadap kemampuan berbicara siswa. Tujuan penelitian ini adalah untuk mengetahui efektivitas penggunaan media kartu identitas terhadap kemampuan berbicara bahasa Jepang. Selain itu, tujuan penelitian ini adalah untuk mengetahui tanggapan siswa mengenai media kartu identitas. Penelitian ini merupakan penelitian kuantitatif dengan menggunakan metode eksperimen kuasi dan dengan desain penelitian one group pre-test-post-test design. Instrumen yang digunakan berupa tes lisan dan angket.  Sampel yang digunakan adalah siswa XI IPS SMAN 2 Bandung tahun ajaran 2015/2016 sebanyak 20 orang. Hasil analisis data menunjukkan perolehan nilai rata-rata siswa sebelum diterapkannya media kartu identitas yaitu sebesar 12,95 dan setelah diterapkannya media kartu identitas meningkat menjadi 23,8. Berdasarkan perhitungan statistik komparasional didapatkan hasil thitung sebesar 29,73 dan ttabel pada taraf signifikansi 5% adalah 2,09 dan taraf signifikansi 1% adalah 2,86, ini berarti  thitung >ttabel , maka Hk diterima dan Ho ditolak. Sehingga dapat diinterpretasikan bahwa terdapat perbedaan yang signifikan antara keterampilan berbicara bahasa Jepang siswa sebelum dan sesudah diterapkannya media kartu identitas. Kemudian, berdasarkan hasil analisis data angket, sebagian besar siswa memberikan respons positif terhadap media kartu identitas untuk meningkatkan keterampilan berbicara bahasa Jepang.Speaking competency is important for Japanese language learners. Problems cited by the students in learning the Japanese language speaking skills are among the students often feel confused and insecure to speak Japanese. This is due to lack of exercise on speaking skills. Based on the above background, the researchers conducted research on the effectiveness of the use of identity cards Japanese against their speaking ability. The purpose of this study was to examine the effectiveness of media use identity cards to the ability to speak Japanese. Moreover, the purpose of this study was to determine the response of the media student identity card. This research is a quantitative research using quasi-experimental methods and research design one group pre-test-post-test design. Instruments used in the form of an oral test and a questionnaire. The samples used were students XI IPS SMAN 2 Bandung 2015/2016 school year as many as 20 people. The result showed the acquisition value of the average student prior to the implementation of the identity card media that is equal to 12.95 and the introduction of an identity card media increased to 23.8. Based on statistical calculation results obtained komparasional thitung 29.73 and ttable at significance level of 5% was 2.09 and 1% significance level was 2.86, this means thitung> ttabel, then Hk Ho accepted and rejected. So that it can be interpreted that there are significant differences between Japanese speaking skills of students before and after the implementation of media identification card. Then, based on data analysis questionnaires, most students give positive response to the media the identity card to improve his skills speak Japanese.


2020 ◽  
Vol 7 (2) ◽  
pp. 174-188
Author(s):  
Dyan Wulan Sari Hs ◽  
Agus Kistian

This study aims to analyze the differences in scientific attitudes of students using inquiry training learning models with direct instruction learning models. This research is a quasi-experimental study. In this study there are two classes that are used as an experimental class and a control class, the experimental class is a class that is treated with learning with inquiry training models, while the control class is a class using the direct instruction learning model. The instrument used consisted of a questionnaire to measure students' scientific attitudes in the posttest, as well as an observation sheet. The results of this study indicate that the average value of the scientific attitude of learning in the experimental class is 75.01 with a standard deviation of 7.373, while in the control class is 71.60 with a standard deviation of 7.935. The results of this research suggest that inquiry training learning model is a solution and an alternative choice for teachers in improving students' scientific attitudes. Abstrak Penelitian ini bertujuan untuk menganalisis perbedaan sikap ilmiah siswa menggunakan model pembelajaran inquiry training dengan model pembelajaran direct instruction. Penelitian ini merupakan penelitian eksperimen semu (quasi experiment). Dalam penelitian ini terdapat dua kelas yang digunakan sebagai kelas eksperimen dan kelas kontrol, kelas eksperimen merupakan kelas yang diberi perlakuan pembelajaran dengan model inquiry training, sedangkan kelas kontrol adalah kelas dengan menggunakan model pembelajaran direct instruction. Instrumen yang digunakan terdiri dari berupa angket untuk mengukur sikap ilmiah siswa dalam posttest, serta lembar observasi. Hasil dari penelitian ini menunjukkan bahwa rata-rata nilai sikap ilmiah belajar pada kelas eksperimen sebesar 75,01 dengan simpangan baku sebesar 7,373, sedangkan pada kelas kontrol sebesar 71,60 dengan simpangan baku sebesar 7,935. Hasil penelitan ini menyarankan bahwa model pembelajaran inquiry training merupakan solusi dan alternatif pilihan guru dalam meningkatkan sikap ilmiah siswa. Kata Kunci: Sikap Ilmiah, Inquiry Training, Direct Instruction


2018 ◽  
Vol 2 (2) ◽  
pp. 178-182
Author(s):  
Sutijo Joko Sudiro ◽  
Muchammad Farid ◽  
Eko Swistoro

ABSTRACT [Relationship between Groundwater Surface Depth with Salinity at the Coast of New Kungkai Beach and its Implementation on Discovery Learning Model]. The aims of this study were 1) to describe the relationship between groundwater surface depth with salinity in the coastal areas of new kungkai beach of Seluma, and 2) to determine the improvement of learning outcomes (cognitive) of high ability students, moderate and low by using discovery learning model on the concept of static fluid in class X computer and network engineering at SMK Negeri 3 Seluma. This research was a quasi experimental research with one groups pretest-posttest design. The results showed: 1) The relationship between depth with salinity has a value of 0.6478 with a significance level of 0.001 (<0.05); 2) Learning with discovery learning model can improve student learning outcomes on cognitive aspects (knowledge). Increased cognitive results can be seen from the average value of the initial test, the final test and the average value of gain in the class x Tkj is high-ability groups are at high criteria with a value of 0.75 gain in the group is in the criteria medium with the value of gain 0,52 and in the low group were in moderate criteria with a gain value of 0.44. There is a difference in learning outcomes between the high, medium and low groups. The difference is shown by Fcount > Ftable (4.04 > 3.35) with a significance level of 5%. Keywords: Groundwater surface depth; salinity; discovery learning model; SMKN 3 Seluma.


2019 ◽  
Vol 9 (01) ◽  
pp. 44-48
Author(s):  
Shinta Maharani ◽  
Devy Dwi Putri

One of the tasks of the development of children aged 11-15 years is to think in a more abstract and logical way and more idealistic thinking. This ability to think will be disrupted if teenagers have difficulty concentrating during learning. Therefore we need a method that is fun and can make children relax in learning so that they can concentrate their concentration on ongoing learning. One method that can be used is the Murrotal Al-Qur'an therapy. The aim of the study was to determine whether there was any effect of murottal therapy on the concentration of students at Muara Enim 2 MTsN. This study used a quasi-experimental design with the design of the one group pretest posttest. The sample used was all students of class VIII.G at MTsN 2 Muara Enim. The results showed that the average concentration score of class VIII.G students before Murottal therapy was given was 10.84 with a standard deviation of 3.043. While the average concentration score of class VIII.G students after being given murottal therapy was 17.90 with a standard deviation of 1.233, so that the difference in mean concentration scores before and after murottal therapy was 7.06 with a standard deviation of 1.81. Wilcoxon signed ranks test obtained ρ value = 0,000, with a value of α = 0.05 (p <0.05), this shows that there is a significant difference between the concentration of students before and after being given murottal therapy. It is expected that the school can make a policy about the application of murottal therapy in increasing student concentration.


2021 ◽  
Vol 9 (1) ◽  
pp. 92
Author(s):  
Irma Dewi Isda ◽  
Purwati Purwati ◽  
Imran Imran

This study aimed at investigating the effect of blended learning on the English-students’ speaking skills at SMAN 2 Patra Nusa Aceh Tamiang. Also, this study investigated students’ level differences of English-speaking skills of SMA Patra Nusa students. Twenty-five students of the eleventh-grade class were involved in this study. This study used a quasi-experimental with pre-experimental design. The instruments used in this study were observation and test (pretest and posttest). The results of data analysis showed that sig. 2-tailed = 0.000 < α (0.05), it means reject H0, accepted Ha. Finding obtained of pretest 77,04 and posttest 88,95. In conclusion, the mean pretest and posttest scores differ significantly. In other words, blended learning positively affects students speaking skills used in the media google classroom at SMA N 2 Patranusa.


2016 ◽  
Vol 4 (1) ◽  
Author(s):  
Nancy Alretni Mendrofa ◽  
Jonny H. Panggabean

ABSTRACT Aims of study to determine the effect of cooperative learning model of NHT type to learning outcomes of students in  subject matter  optical geometry in high school N 2 Lintongnihuta A.Y. 2014/2015.Kind of this research is quasi experimental. The population in this research were all students of class X Semester II SMA N 2 Lintongnihuta which consists of two classes. Sampling was done by purposive research by using two existing classes, namely class X Mia 2 were 26students as experimental class and the class X Mia 1 amounted to 30 students as the control class. The instrument used is a cognitive test in the form of multiple choice question number 20 and observation sheet of student’s activity. Experimental class was given treatment by cooperative learning model of  NHT type and grade control with conventional learning. Before being given different treatment performed pretest, which is the average value of the experimental class pretest 48.65 with a standard deviation  11.45 and the average value of the control class pretest 48.67 with a standard deviation 14.07. Second class pretest data testing showed that both classes of data were normally distributed and homogeneous. The test results obtained pretest tcount<ttable (0.0057 <2,14) then H0 is received, it means the ability of students' initial experimental class and control class alike. Then given treatment that is experimental class with cooperative learning model of NHT type and grade control with conventional learning models. During thelearning processinthe experimental classlearning activities of studentsincreased, the meetingI59.79%, 72.07%meetingIIandIIImeeting of75.30%.After the study was completed, given postest with an average 66.53 for experimental class with a standard deviation 11.64 and 48.66 with the control class standard deviation 14.07. On testing normality and homogeneity of data obtained postest that both classes of data were normally distributed and homogeneous. The data processing postest obtained that tcount= 5.1 and ttable = 2.14, so that t count > t table (5.1> 2.14) then Hareceived means there is influence of cooperative learning model of NHT type to students learning outcomes  in optic geometry material to X class SMA N 2 Lintongnihuta A.Y. 2014/2015. Keywords: Cooperative learning model of NHT type , animation, learning outcome, activity.


2020 ◽  
Vol 3 (1) ◽  
pp. 66-74
Author(s):  
Ivanatul Nurizza ◽  
Wuli Oktiningrum

Implementation of the teaching and learning process in general still use conventional learning models so as to result in low mathematics learning outcomes of students, especially in the surrounding material and flat building area. This study aimed to measure the differences in learning outcomes of class IV students through STAD (Student Teams Achievement Division) learning model and conventional learning. This study used quasi-experimental quantitative research design by looking at the differences in mathematical value results in pre-test and post-test between control class and experimental class. Based on the data analysis, the results of the study showed that there were differences in the learning outcomes of mathematics students of class IV who use the learning model Student Teams Achievement Division (STAD) and conventional learning. This was evidenced by the average value of the control class which increased by 9.88% from 54.36 to 64.24 while the average value of the class in the experimental class reached 24.92% from 55.80 to 80.72.


2019 ◽  
Vol 3 (2) ◽  
pp. 148-153
Author(s):  
Muhammad Fajar Ramadhan ◽  
Iman Sulaiman ◽  
Tirto Apriyanto

ABSTRAK   Peneli tian ini bertujuan untuk mengkaji peningkatan hasil shooting dengan menggunakan media J-Glove pada mahasiswa (atlet) yang tergabung dalam Tim Putra Bola Basket di Universitas Negeri Jakarta. Pengambilan data dilaksanakan di lapangan basket kampus B Universitas Negeri Jakarta pada tanggal 15 Mei sampai 28 Juni 2019. Metode penelitian yang digunakan dalam penelitian ini adalah Metode Eksperimen, yaitu dengan memberikan perlakuan (treatment) dalam latihan dengan menggunakan media J-Glove untuk meningkatkan akurasi 3 point shoot bola basket Tim Putra bola basket Universitas Negeri Jakarta. metode eksperimen. Desain penelitian menggunakan “one group pretest-postest design”. Populasi dalam penelitian ini adalah Tim Putra bola basket Universitas Negeri Jakarta, pengambilan sampel menggunakan Total sampling yang artinya semua anggota populasi dijadikan sampel karna terdiri dari 15  orang. Berdasarkan hasil tes awal dan tes akhir dari perlakuan hasil dari latihan 3 point shooting dengan menggunakan media J-Glove pada hasil 3 point shooting memperoleh nilai untuk 3 point shooting dengan tes akhir 3 point shooting dengan nilai rata-rata sebesar 8.1, nilai standar deviasi sebesar 5.61, nilai standar error perbedaan rata-rata sebesar 1.5, sedangkan untuk th (t hitung) sebesar 5.4 thitung dan ttabel (t tabel) sebesar 1,70113 ttabel. Dengan taraf signifikasi sebesar 5% .dengan demikian t hitung > t tabel yang berarti Ho ditolak, sehingga dapat disimpulkan bahwa latihan 3 point shooting  dengan menggunakan media J-Glove berpengaruh pada hasil akurasi 3 point shooting.    Kata Kunci : shooting 3 point, J-Glove, Basket   ABSTRACT   This study aims to examine the improvement in shooting results using the J-Glove media on students (athletes) who are members of the Putra Basket Basketball Team at Jakarta State University. Data retrieval was carried out on the basketball court campus B Jakarta State University on May 15 to June 28, 2019. The research method used in this study was the Experimental Method, namely by providing treatment in training using J-Glove media to improve accuracy 3 basketball shoot point Team Putra basketball at Jakarta State University. experimental method. The research design uses "one group pretest-postest design". The population in this study was the Putra Putra basketball team at the Jakarta State University, sampling using total sampling which means that all members of the population were sampled because they consisted of 15 people. Based on the results of the initial test and the final test of the treatment results of the 3 point shooting exercise using the media J-Glove on the results of 3 point shooting obtained a value for 3 point shooting with the final test 3 point shooting with an average value of 8.1, the standard deviation value of 5.61, the standard error value of the average difference is 1.5, while for th (t arithmetic) is 5.4 thitung and ttable (t table) is 1.70113 ttable. With a significance level of 5%. Thus t arithmetic> T table which means Ho is rejected, so it can be concluded that the 3 point shooting exercise using J-Glove media affects the accuracy of the 3 point shooting results.   Keyword : 3 Point shoot, J-Glove, Basket


ISLAMIKA ◽  
2019 ◽  
Vol 1 (1) ◽  
pp. 46-64
Author(s):  
Yuliana Susanti

The purpose of this study was to determine whether there were differences in learning achievement by using the Cooperative Learning method type NHT with the Inkuiry Learning method on grade IV math subjects SDN NO 01 Rensing. This research was conducted by sample research where the sample from this study was class IV which consisted of Class IV-B and IV-C which numbered 56 people consisting of 30 men and 26 women. In this study divided into NHT type Cooperative class consisting of 28 students (IV-B) and Inkuiry class consisted of 28 students (Class IV-C) with the provisions of the learning experiment class using the NHT type Coperative Learning method while the learning control class by using the Inkuiry Learning method. After doing the research, the highest value of 96 and the lowest value of 40 for the NHT type Cooperative class is highest, while the highest value is 100 and the lowest value is 36 for the Inkury class.After the results of the research data are processed, the average value for the NHT type Cooperative class is 69.43 with a standard deviation of 15.16 while the Inkuiry class average is 64.18 with a standard deviation of 19.66. Thus learning using the type of Cooperative Learning method including NHT high category while learning using the Inkuiry Learning method including the medium category. So it can be concluded that there are differences in learning achievement using the Cooperative Learning method type NHT by using the Inkuiry Learning method on mathematics subjects in class IV SDN NO 01 Rensing.


Author(s):  
Eko Anis Setyorini ◽  
Lilik Bintartik ◽  
Sumanto Sumanto

Abstract: This research and development is to produce a puzzle media based on audio-visual material on the sub-theme "Indahnya Persatuan dan Kesatuan Negeriku" in class IV SDN Kauman 1 Blitar City that is valid, practical, and interesting. This study uses a research and development model or research and development. The results of audio visual based puzzle media validation obtained a value of 93.3 percent, a very valid category by material experts, media experts and users. For practicality and attractiveness audio visual based media is obtained based on the results of student responses during product trials and field trials. The attractiveness of the media scored 97.3 percent in the very interesting category. Practicality of the media scored 84.4 percent in the category of very practical. So it can be concluded that the audio visual media based puzzle is very worthy used in the learning process in the sub-theme "Indahnya Persatuan dan Kesatuan Negeriku". Abstrak: Penelitian dan pengembangan ini yaitu menghasilkan media puzzle berbasis audio visual materi pada subtema “Indahnya Persatuan dan Kesatuan Negeriku” di kelas IV SDN Kauman 1 Kota Blitar yang valid, praktis, dan menarik. Penelitian ini menggunakan model penelitian dan pengembangan atau research and development. Hasil validasi media puzzle berbasis audio visual memperoleh nilai 93,3 persen kategori sangat valid oleh ahli materi, ahli media dan pengguna. Untuk kepraktisan dan kemenarikan media puzzle berbasis audio visual diperoleh berdasarkan hasil dari respon siswa pada saat uji coba produk dan uji coba lapangan. Kemenarikan media memperoleh nilai 97,3 persen kategori sangat menarik. Kepraktisan media memperoleh nilai 84,4 persen kategori sangat praktis. Sehingga dapat disimpulkan bahwa media puzzle berbasis audio visual sangat layak digunakan dalam proses pembelajaran pada subtema “Indahnya Persatuan dan Kesatuan Negeriku”.


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