scholarly journals Pengaruh Permainan Konstruktif Tangram terhadap Berfikir Kreatif pada Siswa Sekolah Dasar

2020 ◽  
Vol 12 (1) ◽  
pp. 37-50
Author(s):  
Jenny Nugraheni Irawan ◽  
Aditya Nanda Priyatama ◽  
Afia Fitriani

Tangram constructive game is one of the games that can be used to train creative thinking. The purpose of this study was to know the effect of tangram constructive game on creative thinking in elementary school student. The hypithesis of this study is that there is a significant effect of tangram constructive game on creative thinking before and after intervention. This research is an experimental study with nonequivalent crontrol group design. Data collection uses figural creativity test. Data analysis used the Mann-Withney technique with the SPSS statistical program. The result of the study show that the value of Z count = -2,363 with p = 0,18 (p<0,05). So, if can be concluded that there is a significant effect on creative thinking after intervention

2018 ◽  
Vol 6 (3) ◽  
pp. 21
Author(s):  
Ni Made Ida Kristina Dewi ◽  
Anak Ayu Nyoman Trisna Narta Dewi ◽  
I Made Muliarta

ABSTRACTFatigue was the reduce in efficiency and endurance of body condition while working with data collection toolssuch as 30 fatigue item questionnaire. Musculoskeletal Disorder was the disorder of musculoskeletal pain in upper or lower extremity with data collection tools such as Nordic Body Map questionnaire. This study was an experimental study with the design was Pretest and Posttest Two Group Design, and the amount of sample were 24 people separated into 2 Group with the sport massage and workplace stretching-exercise (WSE) technique in PT. Uluwatu Gament. Data analysis was performed by Paired sample T-test and independent t-test. The result indicated that sport massage could reduce the fatigue and musculoskeletal disorder with the result p=0,000 and WSE could reduce fatigue and musculoskeletal disorder with the result p= 0,001 and p= 0,023; the sport massage better at reduced the fatigue (p<0,05) instead of WSE, and they were both better at reduce musculoskeletal disorder (p>0,05). Keyword : tailor, fatigue, musculoskeletal disorder, sport massage, workplace stretching-exercise(WSE)


2019 ◽  
Vol 3 (1) ◽  
pp. 35
Author(s):  
Muliadi Muliadi

This study aims to describe the objective conditions of the profile of facilities and infrastructure for teaching physical education in the State Elementary School of Kec. Tanete Riattang Barat, Kab. This research method uses descriptive design. Data collection is done by questionnaire techniques, documentation and observation. The data analysis used is descriptive quantitative. The results of this study are: (a) the playing field is 100%, (b) the Volleyball court is 25%, and (c) the long jump field is 33.33%. Regarding physical education tools: (a) 91.66% have small balls, (b) 33.33% have soccer balls, (c) 16.66% have handballs, (d) 75% have volleyball, (e) 8.33% have basketball, (f) 41.66% have a high jump tool, (g) 16.66% have a mat, (h) 33.33% have a baton, (i) 41.66 % has a net volley, (j) 16.66% has a rope, (k) no one has a balance beam, (l) no one has a single crossbar, and (m) no one has a basketball hoop. While the ratio for the use of physical education tools is: (a) For small balls the ratio that has the most frequency in using the ball for 30 students with five balls is 8.33%, (b) For soccer balls the ratio has the most frequency with one ball is 25%, (c) For hand balls the ratio that has the most frequency with one ball is 16.66%, (d) For volleyball the ratio that has the most frequency with one ball is 75%, and (e ) For basketball the ratio that has the most frequency with one ball is 8.33%. 


Author(s):  
Iin Khoirotul Masruroh ◽  
Dwi Nurhayati Adhani ◽  
Dewi Mayangsari

This study aims to find out how the influence of the numbers play on the initial numeracy ability of group B in Muslimat 03 Roudlotut Tholibin Kindergarten Warukulon. The subjects of this study were 14 children. This study uses a quantitative approach using an experimental method with a pre-experimental design of the Pretest-posttest-Design One-Group design. Data collection techniques used are observation and documentation. The data analysis technique is in the form of non-parametric statistics in the form of a Wilcoxon level test with data from the pretest and posttest assessment results. The results of this study were obtained at the pretest that there were 5 children with undeveloped criteria (BB), and 8 children with criteria still developing (MB), and 1children the criteria developed according to expectations (BSH). Whereas in the posttest study 3 children with criteria for excellent development (BSB), and 8 children with criteria developed according to expectations (BSH), and there were 3 children with criteria still developing (MB). The calculation result using the Wilcoxon level test obtained a value of Tcount Ttable (021) that is T more than T table. So that the decision making is HO (Zero Hypotesis) is rejected and HA (Alternative Hypotesis) is accepted because Thitung Ttable (021). So that there is an influence on the numbers game on the initial numeracy skills at the Muslimat 03 kindergarten Roudlotut Tholibin Warukulon.


2020 ◽  
Vol 13 (2) ◽  
pp. 31-40
Author(s):  
I Bagus Endrawan ◽  
M. Haris Satria

This study was an experimental study that aims to determine the application method and the method of command drill results in short service badminton game. The subjects were fifth grade students of State Elementary School. Data collection techniques using the "Skills Test Badminton derived from the writings of Frank. M. Verducci. "Data analysis techniques using T-Test, after going through the prerequisite test that is test of normality and homogeneity test. The results showed a very significant improvement. Methods drill an increase of 72.78%, an average increase of 7.28%. Methods of command increased by 48.75%, with an average increase of 4.88%. Based on these descriptions can be concluded that an increase in drill method is greater than the methods of command. Differences increase was 24.03% with an average of 2.40%


2017 ◽  
Vol 3 (2) ◽  
pp. 204
Author(s):  
Yudha Adrian

<p>The objective this study is to find out the effect of cooperative learning tipe STAD toward students’ retention on Social Studies at fifth grade in elementary school. This study is experimental study using a quasy experiment. Design of study is nonequivalent control group design. Data analysis used the independent t-test is helped IBM SPSS 21. The result of study showed that p value &gt; 0.05 or statistic null is accepted. In short, there is no diffrerences cooperative learning tipe STAD toward students’ retention of grade fifth of elementary school on Social Studies. Suggestion for next researcher is to examine the effect of cooperative learning tipe STAD to other variable, expecially retention variable.</p><p><strong>Keywords: </strong>cooperative learning, STAD, and retention</p>


2019 ◽  
Vol 5 (2) ◽  
Author(s):  
Faiz Mutiara Alfiya ◽  
Ferina Agustini ◽  
Fine Reffiane

This study aims to develop learning comic media that valid good environment and bad environment toward natural sciences learning in environment theme for class III elementary school.. Data collection instrument consicts of interview sheet, questionnaire on teacher needs, quesionnaire on student needs,  quesionnaire on professional media valid, quesionnaire on material expert, quesionnaire teacher responses and quesionnaire students responses. Result from this study showed that data analysis, professional media valid and learning material expert indicate assessment of comic media with average of value professional media I is 91,67% and professional media II is 85%  while result material expert I is 91,67% and maerial expert II is 85%. From that average result indicate that media is reasonable and valid for used to be learning media.


Buana Bastra ◽  
2020 ◽  
Vol 7 (2) ◽  
pp. 26-31
Author(s):  
Prily Yulia Utomo Putri ◽  
Tri Indrayanti

This research is a research follow class by using the secound cycle that there is the first cycle and cycle II. On the cycle I and cycle II each cycle there four stage of the (1) planning, (2) implementation of action, (3) observations, and (4) reflection. Each cycle has two meetings in one week, namely the first meeting and the second meeting with the allocation 2 x 40 minutes of each meeting. Subject in research is learners class VIII G SMPN 24 Surabaya totaling 37 learners contained 16 learners men and 21 learners woman. This school is located in Jl. Kebraon Indah Permai Blok K/23 A Surabaya. Data collection techniques to use the observation and test, data analysis technique using the percentage of. Based on the results of data analysis, it can be concluded that using pictorial writing media on the meme on Instagram can improve the writing skills of class students VIII G SMPN 24 Surabaya. This can be seen from (1) population activity in the cycle I 84,61% on the cycle II 100%, (2) activity learners in cycle I 83,44% on the cycle II 90,20%, (3) the test results writing skills poerty in cycle I 56,73% one the cycle of II increased 83,70%.


2019 ◽  
Vol 3 (2) ◽  
pp. 365
Author(s):  
Risa Yuliana ◽  
Heri Maria Zulfiati

This research aims to develop a “human interaction board” teaching media for thematic teaching in the fifth grade of State Elementary School 3 Madusari, Prambanan, Sleman. This is a research and development study which uses Borg and Gall’s development procedures. A development which uses these procedures involves 9 stages, namely research and data collection, planning, initial product development, initial field try out, product revision, operational field try out, and final product revision. The population of this research are all fifth grade students of State Elementary School 3 Madusari, Prambanan, Sleman, there were 22 students. The research samples include all the population. The data collection was conducted by means of questionnaires, observations, and interviews with the class teacher and five students to determine the situation during the teaching process. The data analysis used a descriptive quantitative technique. The research results show that the human interaction board teaching media developed based on Borg and Gall’s development procedures was feasible to be used. This is based on the score percentage achieved from the validator and the students. Material validation results percentage from the lecturer showed a score of 80% with a criterion of feasible to be used. Material validation result percentage from the class teacher showed a score of 83.33% with a criterion of feasible to be used. Media validation results percentage from the lecturer showed a score of 77.33% with a criterion of feasible to be used. Media validation result percentage from the class teacher showed a score of 82.66% with a criterion of feasible to be used. Students scoring percentage achieved during a limited test showed 93% with a criterion of feasible to be used. During a field try out showed 94% with a criterion of feasible to be used. Operational field try out showed 94% with a criterion of feasible to be used.


2021 ◽  
Vol 12 (1) ◽  
pp. 16
Author(s):  
Syamilah Meidiyanti ◽  
Eka Damayanti ◽  
St Syamsudduha ◽  
Jamilah Jamilah

Abstrak. Penelitian ini bertujuan untuk mengetahui (1) perbedaan kemampuan berpikir kreatif sebelum dengan setelah penggunaan model pembelajaran learning cycle engagement, exploration, evaluation, elaboration, dan evaluation (5E) disertai mind mapping pada peserta didik di SMAN 8 Bulukumba; (2) apakah ada pengaruh penerapan model pembelajaran learning cycle engagement, exploration, evaluation, elaboration, dan evaluation (5E) disertai mind mapping terhadap kemampuan berpikir kreatif pada peserta didik di SMAN 8 Bulukumba. Jenis penelitian penelitian quasi eksperimen, dengan pretest posttes group design. Instrumen yang digunakan berupa tes kemampuan berpikir kreatif dan lembar observasi pelaksanaan pembelajaran. Data diolah menggunakan analisis statistik deskriptif dan inferensial paired sample t-test. Hasil analisis deskriptif menunjukkan rata-rata skor kemampuan berpikir kreatif sesudah perlakuan lebih tinggi dibanding rata-rata skor kemampuan berpikir kreatif sebelum perlakuan. Hasil analisis inferensial menunjukkan p sebesar 0,000, hal ini berarti terdapat perbedaan skor kemampuan berpikir kreatif sebelum dan setelah diberikan perlakuan. Maka dapat disimpulkan bahwa kemampuan berpikir kreatif peserta didik dapat ditingkatkan melalui pembelajaran model learning cycle 5E disertai mind mapping.Abstract. This research aims to understand: (1) The differences in creative thinking abilities of the students of SMAN 8 Bulukumba before and after using learning model of cycle engagement, exploration, evaluation, elaboration, and evaluation (5E) with mind mapping, (2) The effect of learning model of cycle engagement, exploration, evaluation, elaboration, and evaluation (5E) with mind mapping implementation towards students’ creative thinking abilities. This quasi experiment research done with pretest posttest group design. The Instruments used were creative thinking tests and learning implementation form. Data was analyzed descriptively and inferentially to paired sample t-test. Based on descriptive analysis, it showed the average score of creative thinking abilities of students after using the learning model was higher than the score before using the learning model. The inferential analysis showed the P value was 0,000 means there is a difference in score of creative thinking abilities before and after the implementation of the learning model. It can be concluded that the learning model of 5E with mind mapping might improve students’ creative thinking abilities.


KINESTETIK ◽  
2018 ◽  
Vol 2 (1) ◽  
pp. 23-31
Author(s):  
Dita Hindriani ◽  
Sugiyanto Sugiyanto ◽  
Syafrial Syafrial

Abstrak  Penelitian ini bertujuan untuk mendapatkan gambaran mengenai kemampuan Kids Athletics Pada Siswa Sekolah Dasar di Kota Bengkulu. Jenis penelitian adalah deskriptif kuantitatif dengan tujuan untuk mengungkapkan atau menyelidiki suatu keadaan yang sebenarnya . Populasi yang digunakan dalam penelitian ini adalah siswa sekolah dasar Kota Di Bengkulu. Sampel penelitian adalah empat sekolah dasar yaitu SDN 19, SDN 74, SDN 02, dan SDN 01 sebanyak 129 siswa. Instrumen tes yang digunakan dalam penelitian yaitu kanga’s excape, lompat katak, lempar turbo dan formula 1, pada instrumen ini pelaksanaan tes Kids Athletics dilakukan 2 kesempatan ,hasil baik dar kedua kesempatan diambil sebagai skor terbaik yang diperoleh masin-masing teste.  Teknik pengumpulan data penelitian menggunakan tes dan pengukuran terhadap sampel. Teknik analisis data menggunakan deskriptif persentase. Berdasarkan hasil penelitian diketahui bahwa kemampuan Kids athletics SDN 19 Kota Bengkulu anak laki-laki berkategori kurang (46,7%), sedangkan anak perempuan  berkategori sedang (36,4%). Pada SDN 74 Kota Bengkulu anak laki-laki berkategori kurang (56,25%), sedangkan anak perempuan berkategori kurang (53,8%). Pada SDN 02 Kota Bengkulu anak laki-laki berkategori sangat kurang (90%), sedangkan anak perempuan berkategori sangat kurang (55%). Pada SDN 01 Kota Bengkulu anak laki-laki berkategori sangat kurang (90,9%), sedangkan anak perempuan berkategori sangat kurang (58,3%). Kemampuan Kids Athletics Seluruh Sekolah Dasar Kota Bengkulu berkategori sangat kurang (44,9%)Kata kunci: Analisis, Kids Athletics, siswa SD.                                                         AbstractThis study aims to get an idea  of the ability of kids athleics on the elementary school students in the city of bengkulu. This type of research is descriptive quantitav with the intention to reveal or investigate the real thing. The population used in this research of elementary school in Bengkulu city. The research sample is four primary school namely SDN 19, SDN 74, SDN 02,dan SDN 01 as many as  129 students. Instrument the test used are kanga’s excape, jumping frog, throw a turbo and formula 1, In this instrument the implementation of the Kids Athletics test is done 2 chance, the good results of both opportunities are taken as the best score obtained by each teste.Research data collection techniques using test and measurement to sample. The technique of data analysis using descripive percentage. Based on the survey results revealed that the abilitiy of Kids Athletics SDN 19 Bengkulu city boys category less (46,7%), while the girls most of the category of being (36,4%). At SDN 74 Bengkulu City boys mostly category less(56,25%), while the girls most of the category of less (53,8%). At SDN 02 Bengkulu City boys mostly  category is very less (90%), the girls most of the category is very less (55%). At SDN 01 Bengkulu city the male of the category is very less (90,9%), while the girls most of the category is very less (58,3%). The ability of kids athletics all elementary school city bengkulu most of the category is very less (44,9%)Keywords : Analysis,kids athletics , elementary school students


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