PENINGKATAN FLUENCY DAN ELABORATION DENGAN MODIFIED FREE INQUIRY

EDUDEENA ◽  
2017 ◽  
Vol 1 (1) ◽  
Author(s):  
Agus Miftakus Surur

Researchers chose a modified free inquiry model to help improve students’ fluency and elaboration. The purpose of this research is to know the application of modified free inquiry which can improve the student’s fluency and elaboration of students’ thinking on trigonometric material. Research method in this research is qualitative research method and research type is research of class action. The data in this study were obtained from the results of validation, test results, observation of teacher and student activity, and interview result, then apply data triangulation and theory to check the validity of data. The results showed an increase in fluency and elaboration in students. This means that a modified free inquiry model can help improve students’ fluency and elaboration in trigonometric learning. The results are supported by the observation of teacher and student activity that is in accordance with the lesson plan and also the result of the interview which get positive response from the students.Keywords: modified free inquiry, fluency and elaboration, mathematics

2014 ◽  
Vol 13 (3) ◽  
Author(s):  
Sri Wahyu Widyaningsih ◽  
Irfan Yusuf

<p>The research is motivated not yet using CTL approach. In addition, the study provided yet foster the character value of students. This study aimed to the development of learning materials by using CTL approach with the integration of character value are valid, practical, and effective. The type of this research is research and development by using 4-D models. The stages of this research are define, design, and development. The define stage consists of analyzing of curriculum, students, and concept. Then, the learning materials as lesson plan, handout, student’s worksheet, and evaluation, were designed at design stage. The development stage was doing validity, practicality, and effectiveness test. The data of this research was collected by using validation instruments, questionnaire of students and teacher, observation and test instruments. The result of research with validity of the test results showed that the syllabus, lesson plans, teaching materials, worksheets and assessment sheets (cognitive, affective and psychomotor) developed very valid. The test results showed that the learning practicalities developed very practical. Based on the results of efficacy trials, it was stated that the developed learning very effectively used as learning tools are developed to improve the activity and competence of students in the cognitive, affective and psychomotor and behavioral character. And Those, learning materials by using CTL approach with the integration of character values are classification of very valid, very practical, and effective.</p>


Author(s):  
Tuti Suartini

This study aims to determine the ability and attitude of students in solving problems after the applicationof learning models inkuiri on paraktikum courses. Research method used is Classroom Action Reasearch (CAR) isdone in three cycles. Each cycle consists of four stages, namely planning, action, observation, and reflection. Fromthe research results obtained that the model implemented in the learning lab inkuiri electric base, in general anincrease in the learning process and results of each cycle. Cognitive test results through the pre test and post test onthe cycle I in terms of percentage of students who reach the value of > 0% 6 is increased to 94.875%, in cycle IIincreased from 6.25% to 93.375%, and the third cycle of 3.125% increase to 100%. The results of the task undertakenby the students increased each cycle. Then for the activity sheets teachers viewed from the observation activitycategory shows an increase of the cycle is the cycle I and II into either category III cycle. For student activity showsmost categories of cycle I and cycle II rose to the category in general the third cycle. Impressions and attitudes ofstudents through filling the questionnaire stated that by applying the learning model inkuiri conditions become moreactive class, students become able to appear in her opinions.


2019 ◽  
Vol 4 (12) ◽  
pp. 1715
Author(s):  
Fridolin Vrosansen Borolla ◽  
Lia Yuliati ◽  
I Made Suardana

<p><strong>Abstract:</strong> This study aims to describe the results of the effectiveness and interest in reading the nonfiction enrichment book in elementary school. The research method used is research and development data analysis techniques namely quantitative and qualitative descriptive. The test results for the level of material, language, and design validation in the teacher's books were 88.23% and 87.7% of the students' books. Then the feasibility test results are 88,75% and the withdrawal test is 93%. The results of the effectiveness test before using the product are 59,23 %%, and then using the product that is 85%. Meanwhile students' reading interest depends on the lowest percentage value of 92% and the highest percentage of 98%.</p><strong>Abstrak:<em> </em></strong>Penelitian ini bertujuan untuk memaparkan hasil uji efektivitas dan minat baca terhadap buku pengayaan nonfiksi di SD. Metode penelitian yang digunakan yaitu <em>research and development</em> dengan teknik analisis data yaitu kuanitatif dan deskriptif kualitatif. Hasil uji tingkat validasi aspek materi, bahasa, dan desain pada buku guru yaitu 88,23% dan buku siswa 87,7%. Hasil uji kelayakan 88,75% dan uji kemenarikan 93%. Hasil uji efektivitas sebelum menggunakan produk yaitu 59,23%% dan sesudah menggunakan produk yaitu 85%%. Sementara itu, minat baca siswa berada pada rentangan persentase nilai terendah yaitu 92% dan persentase nilai tertinggi 98%.


2021 ◽  
Vol 2098 (1) ◽  
pp. 012024
Author(s):  
H Permana ◽  
B L Andri ◽  
D Muliyati

Abstract Abstrak. This study aims to develop Moodle-Based E-Learning for Newton’s Laws in high school. The research method used is research and development (R&D) with the ADDIE approach. The e-learning was then assessed by media experts, material experts, and physics teachers. The instrument used is a Likert scale questionnaire. The developed model has a lot of interactions with the user as a student activity. The expert and user assessment show this Moodle-based e-learning for Newton’s Laws in high school is suitable for use in physics learning.


2019 ◽  
Vol 3 (2) ◽  
pp. 197
Author(s):  
Rosmita Sari Siregar

This research aim to : (1) To analyse validity of study peripheral base on the problem based learning which have been developed to improve the ability of mathematical reasoning, (2) To analyse effectiveness of study peripheral base on the problem based learning which have been developed to improve the ability of mathematical reasoning, (3) To analyse the improvement of ability mathematical reasoning student by using study peripheral base on the problem based learning which have been developed.. Research type used is development research by using modification of development model 4-D. This Research step is define, design, develop and disseminate. In this research is compiled by peripheral of study and instrument that is : lesson plan, sheet of student activity, teacher book, student book, tes of ability of reasoning. Try out conducted atstudent of class VIII-A as much 23 people and VII-B as much 25 people in MTS. Cerdas Murni Medan. Result of this research indicate that : (1) Validity of study peripheral of according to expert team is valid (2) Study Peripheral reach the effective criterion that is complete of klasikal reach 91,3%, respon student to study obtained mean 95,02% and study time not differ far with the ordinary study time, (3) Improvement the ability of mathematical reasoning use the study peripheral base on the problem which have been developed to be seen from value N-Gain that is 0,61 in category "medium"Keyword :   Development of Study Peripheral, Problem Based Learning, Mathematic Reasoning, 


Author(s):  
S Supriyati ◽  
Atep Darminta ◽  
Rio Yunanto

Bina Siswa SMA Plus Cisarua addressing in Jl. colonel canal masturi no. 64. At the time of document making, record-keeping of transaction relating to account real or financial position report account especially, Bina Siswa SMA Plus Cisarua has applied computer that is by using the application of Microsoft Office Word 2007 and Microsoft Excel 2007, in practice of control to relative financial position report account unable to be added with the duration process performed within financial statement making. For the problems then writer takes title: “The Role Of Technology Information Systems And Aplication Of SAK ETAP On Development Model Financial Position Report”. Research type which writer applies is research type academy, data type which writer applies is qualitative data and quantitative data, research design type which writer applies is research design deskriptif-analistis, research method which writer applies is descriptive research method, survey and eksperiment,  data collecting technique which writer applies is field researcher what consisted of interview and observation  library research, system development method which writer applies is methodologies orienting at process, data and output. System development structure applied is Iterasi. Design of information system applied is context diagram, data flow diagram, and flowchart. Design of this financial position report accounting information system according to statement of financial accounting standard SAK ETAP and output  consisted of information of accumulated fixed assets, receivable list, transaction summary of cash, transaction summary of bank and financial position report.


2019 ◽  
Vol 11 (2) ◽  
pp. 128-132
Author(s):  
Ummu Rosyidatul ◽  
Mustofa Mustofa ◽  
Nisaul Barokati Selirowangi

This research aims to download have been described : (1) the activity of the students on learning to write essays with a contextual approach and video media, (2) the activity of the teacher in the learning of essay writing with the contextual approach and video media, (3) student learning completeness on learning to write a contextual approach to essay and video media, and (4) student response on learning to write essays with the contextual approach and media video in class XI SMA Darul Ulum Sugio. This type of research is research qualitative and quantitative test results through the application of approaches and learning media. The population of this research is the learners class XI SCIENCES 2 SMA Darul Ulum Sugio. This research data obtained through observation sheets students, teacher observation sheets, test write essays, and question form. The results showed that the application of the approach Contextual Teaching and Learning (CTL) and video media on learning writing essay very effectively applied. Ditinjau of the student activity categorized either by percentage of 87% or effective to apply, review of teacher's activity categorized either by percentage amounted to 93.75% or effective to apply, review of ketuntasan learning students categorized either by a percentage of 75% effective or to be applied, in terms of response students categorized very well with the percentage of 91.96% or effective to apply.  


2016 ◽  
Vol 1 (2) ◽  
pp. 190-200
Author(s):  
Y Yantoro ◽  
Devi Liansari

The purpose of this study was to determine the increase in the character of student learning responsibilities by using snake ladder game media in class III mathematics subjects at SD Negeri 13/1 Bulu. This research method is class action research. In this research has three cycles, in one cycle carrying out two meetings. The procedures of this research are four, namely planning, implementation, observation and reflection. The results of this study showed that in the first cycle teacher activity reached 66.66%, student activities in playing snakes and ladders reached 66.66% and student learning responsibilities in this cycle reached 50.66%. while the second cycle of teacher activity reached 100%, student activity in performing snake play ladder 88.88%, and student learning responsibilities 68.96%. in the second cycle it has experienced an increase but has not reached the established criteria. Then continued in the third cycle with the percentage of teacher activity 100%, student activity 100% and student learning responsibilities have reached 81.8%. Based on the results of the research, it can be concluded that the use of snake ladder game learning media in the eyes of third grade mathematics learning at SDN 13/1 Muara Bulian can improve the character of student learning responsibilities.


2017 ◽  
Vol 13 (1) ◽  
pp. 70-78
Author(s):  
Yayuk Ismirahayu

ENGLISHPre-test results of the lithospheric material geography class X IPS (social science) 3 SMAN 3 Pati semester 2 year 2015/2016 have achievement of the students still low. The research aims to : (1) improve the learning activities through the application of Teams Games Tournaments models class X IPS 3 SMAN 3 Pati semester 2 year 2015/2016, (2) improve the learning outcomes through the application of Teams Games Tournaments models class X IPS 3 SMAN 3 Pati semester 2 year 2015/2016. The Class Action Research was conducted with cycles I and II. Implementation of the action in the first cycle and II include : Planning, Acting, Observing, and Reflecting. The research result are (1) learning activity at linitial condition was low 78% and medium 22%, student activity cycle I was low 22%, medium 56%, high 22%, cycle II student activity was 56%, and high 44%. (2) Learning outcomes showed improvement from the initial condition of the completeness of 5 students (14%), cycle II of the completeness of 22 students (61%) and cycle II of the completeness of 36 students (100%). From the initial condition to the treatment of action cycle I there was an increase of 47% and from cycle I to cycle II there was an increase of 53%. INDONESIAPretes hasil belajar Geografi materi Litosfer kelas X IPS 3 semester 2 SMAN 3 Pati tahun 2015/2016 memiliki keaktifan belajar siswa masih rendah. Tujuan penelitian : (1) untuk meningkatkan aktifitas belajar melalui penerapan pembelajaran Model Teams Games Tournaments (TGT) siswa kelas X IPS 3 SMAN 3 Pati tahun pelajaran 2015/2016; (2) untuk meningkatkan hasil belajar melalui penerapan pembelajaran Model Teams Games Tournaments (TGT) siswa kelas X IPS 3 SMAN 3 Pati tahun pelajaran 2015/2016. Penelitian Tindakan Kelas (Action Research) ini dilaksanakan dengan siklus I dan II. Pelaksanaan tindakan pada siklus I dan II meliputi : Perencanaan (Planning), Pelaksanaan (Acting), Observasi (Observing), dan Refleksi (Reflecting). Hasil penelitian yaitu (1) keaktifan belajar pada kondisi awal rendah 78% dan sedang 22%, siklus I keaktifan siswa rendah 22%, sedang 56%, tinggi 22%, siklus II keaktifan siswa sedang 56%, dan tinggi 44%. (2) Hasil belajar siswa menunjukkan peningkatan dari kondisi awal ketuntasan 5 siswa (14%), siklus I ketuntasan 22 siswa (61%) dan siklus II ketuntasan 36 siswa (100%). Dari kondisi awal ke perlakuan tindakan siklus I ada kenaikan sebesar 47% dan dari siklus I ke siklus II ada kenaikan sebesar 53%.


2017 ◽  
Vol 3 (2) ◽  
pp. 142
Author(s):  
Alhamidi Alhamidi ◽  
Rini Asmara

<p>Timbangan badan adalah salah satu peralatan yang digunakan dalam dunia kesehatan, timbangan badan yang terdapat dibeberapa pos pelayan terpadu dan puskesmas masih banyak yang menggunakan timbangan tradisional. Oleh karena itu diperlukan timbangan badan elektronik bersuara, karena nilai ketelitian timbangan elektronik bersuara ini lebih akurat. Metode penelitian yang digunakan adalah metode penelitian perpustakaan, metode penelitian lapangan, dan metode penelitian laboratorium. Penelitian ini bertujuan merancang dan membuat timbangan badan bersuara yang sederhana dengan menggunakan sensor Loadcell yang akan mendeteksi nilai berat badan manusia. Sebagai pengolah nilai berat dari sensor Loadcell digunakan Modul Arduino. Mikrokontroller ATmega328 yang terdapat dalam Modul Arduino  akan mengolah data dari nilai tekanan sensor Loadcell untuk di tampilkan ke LCD dan suara ke Speker. Bahasa pemograman yang digunakan adalah bahasa C yang terdapat pada software Arduino. Dengan alat ini diharapkan penimbangan berat badan manusia lebih akurat dan lebih mudah. Sedangkan hasil pengujian dari rangkaian secara keseluruhan yaitu menampilkan berat yang terukur pada LCD dan menginformasikan berat yang terukur melalui Speker. Secara keseluruhan disimpulkan bahwa rancang bangun timbangan badan bersuara yang telah di buat sudah dapat bekerja dengan baik sesuai dengan yang di rancang.</p><p><em><br /></em></p><p><em>Scales is one of the tools that used in the world of health, the scales in some integrated service post and clinics are still use traditional scales. Therefore we need a voiced electronic scales, because the value of precision electronic scales voice is more accurate.The research method used in this research is research libraries, field research and laboratory research methods. This research aims to design and create a simple voice scales using Loadcell sensor that detects the value of human body weight. As processing heavy grades of sensor used Loadcell Module Arduino. ATmega328 microcontroller contained in Arduino module will process the date from the pressure sensor Loadcell value for display to the LCD and sound to the speakers. The programming language used is C language contained in Arduino software. With these tools it is expected human weighing more accurate and easier. While the test results as a whole which displays the measured weight on LCD and informing weight measured through the speakers. Overall concluded that the design scales voice that's been made already be working properly in accordance with that design</em></p><p><em><br /></em></p>


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